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[WCS] Global Finals 2014 Day 3 - Page 51

Forum Index > StarCraft 2 Tournaments
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cravin74
Profile Joined June 2011
Malaysia1088 Posts
November 08 2014 18:56 GMT
#1001
On November 09 2014 03:55 Amui wrote:
Protoss anti-air probably needs some help.

IMO the banshee range/speed both need to be fusion core.

I remember testing a long time ago, and banshees trade almost 2 for 1 for stalkers, and I'm sure with 7 range you could probably take 2 on.

Since it needs a fusion core won't you be susceptible to some form of gateway facerush before you get there.
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
November 08 2014 18:56 GMT
#1002
On November 09 2014 03:55 Nebuchad wrote:
Show nested quote +
On November 09 2014 03:54 IntoTheheart wrote:
I wonder how Protoss are meant to deal with BCs. Or was the quantity just oppressive?


The tempest 500 damage ability should help a lot


oh so they only attack ground but the active ability attacks both air and ground. nice nice
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
November 08 2014 18:56 GMT
#1003
ONE HOUR

the fudge blizz
Community News
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
November 08 2014 18:57 GMT
#1004
64 minutes, they couldn't have played more games with Z or something? -_-
goody153
Profile Blog Joined April 2013
44312 Posts
November 08 2014 18:57 GMT
#1005
On November 09 2014 03:53 Penev wrote:
New: The great book of Terran bullshit xD


List of Terran Bullshit:

1. Cyclone
2. Cyclone
3. Cyclone
this is a quote
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
November 08 2014 18:57 GMT
#1006
On November 09 2014 03:55 vRadiatioNv wrote:
Show nested quote +
On November 09 2014 03:53 Nebuchad wrote:
On November 09 2014 03:51 vRadiatioNv wrote:
On November 09 2014 03:48 Fanatic-Templar wrote:
Bahaha... they nerfed Photon Overcharge too? And Colossi?

I think Blizzard are taking this 'Power of Protoss' a bit too seriously .

They did the same thing with infestors in HotS. Overnerfed with little to no testing for each nerf.


Except zerg was actually too strong at the end of WoL when they made those changes. Protoss is not really leading right now =)

Anyway most of the changes are cool and so much will change until the beta, it doesn't make a ton of sense to talk right now

HotS was a brand new game with new units. There was no justification for doing the nerfs the way they did.
In HoTS beta Balance Update #8:
- Fungal made a projectile
- Infested Terrans no longer receive range upgrades
- Infested Terran eggs HP down to 70

All in one update lol.

did you see all the bullshit patches the beta went through??? infestor 8 range no 7 range no 9 range no 8 range no 10 range no 7 range no 9 range what the flying fuck....
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Elyvilon
Profile Joined August 2008
United States13143 Posts
November 08 2014 18:57 GMT
#1007
On November 09 2014 03:54 IntoTheheart wrote:
I wonder how Protoss are meant to deal with BCs. Or was the quantity just oppressive?

I don't think you can really judge P's ability to deal with BCs that game, Terran got to sneak a super early third and the banshee harass did quite a bit of damage.
Liquipedia
Noonius
Profile Joined April 2012
Estonia17413 Posts
November 08 2014 18:57 GMT
#1008
little break? 64 minutes?
Terran forever | Maru hater forever
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
November 08 2014 18:57 GMT
#1009
Only 64 minutes. DotA times.
I had a good night of sleep.
butter
Profile Blog Joined July 2009
United States785 Posts
November 08 2014 18:57 GMT
#1010
On November 09 2014 03:56 [PkF] Wire wrote:
What 1 hour ?

We need a 65 minute break to get ready for the next technical problem.
TL should have a minigame where you have to destroy some rocks before you can make a new post – DentalFloss
Die4Ever
Profile Joined August 2010
United States17750 Posts
November 08 2014 18:57 GMT
#1011
On November 09 2014 03:54 691175002 wrote:
Honestly having pros play their very first games in LoV really wasn't that great for marketing.

Honestly the games just look dumb when people don't know whats going on.

at least MC and Hyun seemed to be prepared, Blizzard really needed to give them access to PCs with LotV and put a $1000 first place prize and a little trophy, we probably would've seen way way better games, but w/e
"Expert" mods4ever.com
kaykoose
Profile Joined February 2014
United States2302 Posts
November 08 2014 18:57 GMT
#1012
If a legend like Polt can't get with the cyclone, neither can I
Boucot
Profile Blog Joined October 2011
France15997 Posts
November 08 2014 18:57 GMT
#1013
Do we know when LotV will be in beta ?
Former SC2 writer for Millenium - twitter.com/Boucot
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
November 08 2014 18:57 GMT
#1014
Well, looks like I won't be watching any this eve.
Innovation | Flash | Mvp | Byun | TY
Makro
Profile Joined March 2011
France16890 Posts
November 08 2014 18:57 GMT
#1015
one hour ? time to test heroes of the storm
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Deathstar
Profile Blog Joined May 2010
9150 Posts
November 08 2014 18:57 GMT
#1016
Polt is the people's man
rip passion
pmp10
Profile Joined April 2012
3401 Posts
November 08 2014 18:57 GMT
#1017
One hour wait to compensate for yesterday.
Gudge
Profile Joined June 2013
542 Posts
November 08 2014 18:57 GMT
#1018
dat "short" break.....
づ。◕‿‿◕。)づ ・。*。・゜✧・。*・゜゜・✧ *。・゜*✧
Nebuchad
Profile Blog Joined December 2012
Switzerland12596 Posts
November 08 2014 18:57 GMT
#1019
On November 09 2014 03:56 SetGuitarsToKill wrote:
It seems like at the beginning of every expansion Terran is the best.


It's not a coincidence, most of their *op* units rely heavily on micro, pros will understand micro faster than they will understand timings or compositions.
No will to live, no wish to die
Vesky
Profile Joined January 2013
United States857 Posts
Last Edited: 2014-11-08 18:58:01
November 08 2014 18:57 GMT
#1020
On November 09 2014 03:56 FueledUpAndReadyToGo wrote:
Does Blizzard use inhouse testing for Starcraft? At this point I believe they just don't at all. How do you go to blizzcon with this cylcone if any 1 game immediately points out they are way to strong.

It'll all be well after beta but it's so strange to me that they implement this cyclone.


I doubt they're focusing on it before the beta. A small inhouse team is pretty shit at addressing balance.
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