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[IEM] Season IX - Toronto Day 4 - Page 136

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 134 135 136 137 138 206 Next
Please stop making stupid polls just for the sake of making polls.
Lunareste
Profile Joined July 2011
United States3596 Posts
August 31 2014 18:45 GMT
#2701
On September 01 2014 03:43 TheDwf wrote:
Hahaha, that sign in the crowd:

"PULL THE BOYS
Revelation 4:20"


Let's add it to the other Bible quotes.


And God doth command his people to 14CC.

On the third day, Flash went 11/11.

Holy is his macro, and blessed are his splits.
KT FlaSh FOREVER
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 31 2014 18:46 GMT
#2702
On September 01 2014 03:45 bo1b wrote:
Show nested quote +
On September 01 2014 03:44 lolfail9001 wrote:
On September 01 2014 03:42 bo1b wrote:
On September 01 2014 03:40 The_Templar wrote:
On September 01 2014 03:37 bo1b wrote:
On September 01 2014 03:37 IntoTheheart wrote:
On September 01 2014 03:36 bo1b wrote:
On September 01 2014 03:34 Doublemint wrote:
On September 01 2014 03:33 nimdil wrote:
KT finals - disappointing.


How is having the best players in the finals disappointing

Because tvp, like zvp and zvz and pvp is 8 times out of 10 boring as shit

So basically, you only like watching 2 matchups?

Pretty much

hey, TvT and TvZ are damn good when they are macro games. So is TvP. And often PvP.

TvP can be good like 20% of the time.

I was actually wrong about my opinions come to think, pvp zvz tvp pvp and pvz are boring 9 times out of 10

Well, so i suppose about 8% of time there are good AND boring tvps, eh ?

Of those 8%, 100% are boring.

AND GOOD TOO, that's the point.
DeMoN pulls off a Miracle and Flies to the Moon
Die4Ever
Profile Joined August 2010
United States17750 Posts
August 31 2014 18:46 GMT
#2703
On September 01 2014 03:43 lolfail9001 wrote:
Show nested quote +
On September 01 2014 03:42 Lunareste wrote:
LotV definitely needs better multi-core support.

It's tricky tho, i am fairly certain that Blizzard did try to use multithreading whereever possible. Adding some more can actually only worsen perfomance or increase consumption due to thread locks.

yea they would have to slightly change the rules of the game in order to get big gains from threading easily
for example when 2 identical units A-move towards eachother, the unit that was created first wins because the game processes them in a linear loop, if it was well threaded then both units would probably die at the exact same time because each thread would process their part based on the initial game state for that frame instead of having each iteration be dependent on the previous iteration
"Expert" mods4ever.com
asongdotnet
Profile Blog Joined March 2012
United States1060 Posts
August 31 2014 18:46 GMT
#2704
wish we could see the pre-game chat between the players
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
August 31 2014 18:46 GMT
#2705
wow, Flash in the finals? T_T
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
herMan
Profile Joined November 2010
Japan2057 Posts
August 31 2014 18:46 GMT
#2706
On September 01 2014 03:46 asongdotnet wrote:
wish we could see the pre-game chat between the players


Wouldn't mean much unless you know korean.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
August 31 2014 18:47 GMT
#2707
On September 01 2014 03:46 lolfail9001 wrote:
Show nested quote +
On September 01 2014 03:45 bo1b wrote:
On September 01 2014 03:44 lolfail9001 wrote:
On September 01 2014 03:42 bo1b wrote:
On September 01 2014 03:40 The_Templar wrote:
On September 01 2014 03:37 bo1b wrote:
On September 01 2014 03:37 IntoTheheart wrote:
On September 01 2014 03:36 bo1b wrote:
On September 01 2014 03:34 Doublemint wrote:
On September 01 2014 03:33 nimdil wrote:
KT finals - disappointing.


How is having the best players in the finals disappointing

Because tvp, like zvp and zvz and pvp is 8 times out of 10 boring as shit

So basically, you only like watching 2 matchups?

Pretty much

hey, TvT and TvZ are damn good when they are macro games. So is TvP. And often PvP.

TvP can be good like 20% of the time.

I was actually wrong about my opinions come to think, pvp zvz tvp pvp and pvz are boring 9 times out of 10

Well, so i suppose about 8% of time there are good AND boring tvps, eh ?

Of those 8%, 100% are boring.

AND GOOD TOO, that's the point.

Maybe 20% of them are good? Maybe less idk
felisconcolori
Profile Blog Joined October 2011
United States6169 Posts
August 31 2014 18:47 GMT
#2708
On September 01 2014 03:45 Yorkie wrote:
What is this venue btw. The crowd is pretty hype but it seems like the venue isn't all that large


Like many IEM events, it's at a convention/trade show. This one is called FanExpo - so they're essentially a large booth area in the hall.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Die4Ever
Profile Joined August 2010
United States17750 Posts
August 31 2014 18:47 GMT
#2709
On September 01 2014 03:46 Die4Ever wrote:
Show nested quote +
On September 01 2014 03:43 lolfail9001 wrote:
On September 01 2014 03:42 Lunareste wrote:
LotV definitely needs better multi-core support.

It's tricky tho, i am fairly certain that Blizzard did try to use multithreading whereever possible. Adding some more can actually only worsen perfomance or increase consumption due to thread locks.

yea they would have to slightly change the rules of the game in order to get big gains from threading easily
for example when 2 identical units A-move towards eachother, the unit that was created first wins because the game processes them in a linear loop, if it was well threaded then both units would probably die at the exact same time because each thread would process their part based on the initial game state for that frame instead of having each iteration be dependent on the previous iteration

although DX12 should help a bit with it's better multithreaded rendering
"Expert" mods4ever.com
Incognoto
Profile Blog Joined May 2010
France10239 Posts
August 31 2014 18:47 GMT
#2710
background announcer scared the shit out of me
maru lover forever
usopsama
Profile Joined April 2008
6502 Posts
August 31 2014 18:48 GMT
#2711
If Flash wins, this will be the best day since 2011.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
August 31 2014 18:48 GMT
#2712
--- Nuked ---
TheDwf
Profile Joined November 2011
France19747 Posts
August 31 2014 18:49 GMT
#2713
Here come the 2-bases all-ins!
TerranOwnsAll
Profile Joined January 2014
359 Posts
August 31 2014 18:49 GMT
#2714
Wow Finals today, sooooo hyped!
Man, I miss how dominant seige tanks were in SC1. Wish they would bring that back in SC2
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2014-08-31 18:51:59
August 31 2014 18:49 GMT
#2715
On September 01 2014 03:46 Die4Ever wrote:
Show nested quote +
On September 01 2014 03:43 lolfail9001 wrote:
On September 01 2014 03:42 Lunareste wrote:
LotV definitely needs better multi-core support.

It's tricky tho, i am fairly certain that Blizzard did try to use multithreading whereever possible. Adding some more can actually only worsen perfomance or increase consumption due to thread locks.

yea they would have to slightly change the rules of the game in order to get big gains from threading easily
for example when 2 identical units A-move towards eachother, the unit that was created first wins because the game processes them in a linear loop, if it was well threaded then both units would probably die at the exact same time because each thread would process their part based on the initial game state for that frame instead of having each iteration be dependent on the previous iteration

Does not that raise some problems related to coordinating separate threads tho?
On September 01 2014 03:47 Die4Ever wrote:
Show nested quote +
On September 01 2014 03:46 Die4Ever wrote:
On September 01 2014 03:43 lolfail9001 wrote:
On September 01 2014 03:42 Lunareste wrote:
LotV definitely needs better multi-core support.

It's tricky tho, i am fairly certain that Blizzard did try to use multithreading whereever possible. Adding some more can actually only worsen perfomance or increase consumption due to thread locks.

yea they would have to slightly change the rules of the game in order to get big gains from threading easily
for example when 2 identical units A-move towards eachother, the unit that was created first wins because the game processes them in a linear loop, if it was well threaded then both units would probably die at the exact same time because each thread would process their part based on the initial game state for that frame instead of having each iteration be dependent on the previous iteration

although DX12 should help a bit with it's better multithreaded rendering

Feel the mercy for poor Wine users, man.
DeMoN pulls off a Miracle and Flies to the Moon
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
August 31 2014 18:49 GMT
#2716
2 base colosses >.>
ModeratorI am still alive, somehow
TL+ Member
PepsiMaxxxx
Profile Joined October 2012
Sweden5452 Posts
August 31 2014 18:49 GMT
#2717
On September 01 2014 03:48 usopsama wrote:
If Flash wins, this will be the best day since 2011.


What happend in 2011?
eeZe
Profile Joined April 2011
United States54 Posts
August 31 2014 18:49 GMT
#2718
On September 01 2014 03:48 usopsama wrote:
If Flash wins, this will be the best day since 2011.


I think Flash will win this.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
August 31 2014 18:49 GMT
#2719
--- Nuked ---
Boucot
Profile Blog Joined October 2011
France15997 Posts
August 31 2014 18:50 GMT
#2720
Sq... Sq... Squirtle ?
Former SC2 writer for Millenium - twitter.com/Boucot
Prev 1 134 135 136 137 138 206 Next
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