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[Red Bull BG] Detroit - Day 2 - Page 31

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 29 30 31 32 33 63 Next
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
August 23 2014 19:44 GMT
#601
Pretty good game ^^
Community News
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 23 2014 19:44 GMT
#602
Illusion extended that longer than I thought he would.
Moderator
AWalker9
Profile Blog Joined August 2013
United Kingdom7229 Posts
August 23 2014 19:45 GMT
#603
Nice game
soOjwa has returned to smite all that stand in his way
[PkF] Wire
Profile Joined March 2013
France24203 Posts
August 23 2014 19:45 GMT
#604
On August 24 2014 04:44 Lorning wrote:
Pretty good game ^^


Very entertaining indeed.
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
August 23 2014 19:45 GMT
#605
Very enjoyable game.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
August 23 2014 19:45 GMT
#606
YA KANE!
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
August 23 2014 19:45 GMT
#607
On August 24 2014 04:41 Squat wrote:
Show nested quote +
On August 24 2014 04:39 IntoTheheart wrote:
On August 24 2014 04:34 Squat wrote:
On August 24 2014 04:32 PhoenixVoid wrote:
On August 24 2014 04:32 Squat wrote:
On August 24 2014 04:30 PhoenixVoid wrote:
On August 24 2014 04:28 Larkin wrote:
On August 24 2014 04:23 [PkF] Wire wrote:
On August 24 2014 04:20 Larkin wrote:
Wow desrow is short


To be fair Axeltoss is very, very tall. So I don't know if desrow is really that short.


Yeah Axel is like 6'6, but still looks like desrow is only about 5'10

Think you are exaggerating there Axel might be tall but not 6'6 tall. He stood next to Polt and I'd say at the most he's 6'2 or 6'3.

Tod is about two meters I think, so we need to get them to stand next to each other.

ToD is 6'3.

Which is what, like 192 centimetres? I am not completely fluent in the full foreigner measurement system.


186, I think. I know a little bit of American measurements, since I'm Canadian. T_T

6 even is like 181, 6'3 is definitely closer to 190+.

On a different note, I really hope zerg gets some interesting options for engaging off creep in LotV. It's so frustrating how the entire army is rendered almost useless when the creep is gone.

Dumb theorycrafting here for LotV but perhaps a minor speed upgrade off creep on Hive tech? Like a 10% speed bonus for all ground units might be enough to prevent Zerg from being so weak off creep.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
August 23 2014 19:46 GMT
#608
On August 24 2014 04:34 PhoenixVoid wrote:
I'M NESTEAAAAA - Kane


HAHA! I'm NESTEAAAAA
Clan: QQGC - wundertunge#1850
TL+ Member
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-08-23 19:48:03
August 23 2014 19:47 GMT
#609
On August 24 2014 04:44 stuchiu wrote:
Illusion extended that longer than I thought he would.

I think it was more Kane letting Illusion get back into the game, he could've ended it a bit earlier but I think he was too nervous / not sure if he could actually do it. Lots of hesitating and running into terran, losing units then pulling back without actually killing anything.

Good game though! Especially loved the counter attacks, almost perfect timings for them. More of that and I think it's 2-0 for Kane!
Squat
Profile Joined September 2013
Sweden7978 Posts
August 23 2014 19:49 GMT
#610
On August 24 2014 04:45 PhoenixVoid wrote:
Show nested quote +
On August 24 2014 04:41 Squat wrote:
On August 24 2014 04:39 IntoTheheart wrote:
On August 24 2014 04:34 Squat wrote:
On August 24 2014 04:32 PhoenixVoid wrote:
On August 24 2014 04:32 Squat wrote:
On August 24 2014 04:30 PhoenixVoid wrote:
On August 24 2014 04:28 Larkin wrote:
On August 24 2014 04:23 [PkF] Wire wrote:
On August 24 2014 04:20 Larkin wrote:
Wow desrow is short


To be fair Axeltoss is very, very tall. So I don't know if desrow is really that short.


Yeah Axel is like 6'6, but still looks like desrow is only about 5'10

Think you are exaggerating there Axel might be tall but not 6'6 tall. He stood next to Polt and I'd say at the most he's 6'2 or 6'3.

Tod is about two meters I think, so we need to get them to stand next to each other.

ToD is 6'3.

Which is what, like 192 centimetres? I am not completely fluent in the full foreigner measurement system.


186, I think. I know a little bit of American measurements, since I'm Canadian. T_T

6 even is like 181, 6'3 is definitely closer to 190+.

On a different note, I really hope zerg gets some interesting options for engaging off creep in LotV. It's so frustrating how the entire army is rendered almost useless when the creep is gone.

Dumb theorycrafting here for LotV but perhaps a minor speed upgrade off creep on Hive tech? Like a 10% speed bonus for all ground units might be enough to prevent Zerg from being so weak off creep.

Honestly, I'd just bite the bullet and nerf creep. The speed differential is just too much. Decrease speed on creep, increase speed off. Right now, creep is technically quite OP, it's just that every zerg ground unit except lings moves like a 90 year old arthritis patient off creep, so it balances out.
"Digital. They have digital. What is digital?" - Donald J Trump
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
August 23 2014 19:50 GMT
#611
I smell a Hellbat timing.
The world is better when every background has a chance.
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
August 23 2014 19:52 GMT
#612
On August 24 2014 04:49 Squat wrote:
Show nested quote +
On August 24 2014 04:45 PhoenixVoid wrote:
On August 24 2014 04:41 Squat wrote:
On August 24 2014 04:39 IntoTheheart wrote:
On August 24 2014 04:34 Squat wrote:
On August 24 2014 04:32 PhoenixVoid wrote:
On August 24 2014 04:32 Squat wrote:
On August 24 2014 04:30 PhoenixVoid wrote:
On August 24 2014 04:28 Larkin wrote:
On August 24 2014 04:23 [PkF] Wire wrote:
[quote]

To be fair Axeltoss is very, very tall. So I don't know if desrow is really that short.


Yeah Axel is like 6'6, but still looks like desrow is only about 5'10

Think you are exaggerating there Axel might be tall but not 6'6 tall. He stood next to Polt and I'd say at the most he's 6'2 or 6'3.

Tod is about two meters I think, so we need to get them to stand next to each other.

ToD is 6'3.

Which is what, like 192 centimetres? I am not completely fluent in the full foreigner measurement system.


186, I think. I know a little bit of American measurements, since I'm Canadian. T_T

6 even is like 181, 6'3 is definitely closer to 190+.

On a different note, I really hope zerg gets some interesting options for engaging off creep in LotV. It's so frustrating how the entire army is rendered almost useless when the creep is gone.

Dumb theorycrafting here for LotV but perhaps a minor speed upgrade off creep on Hive tech? Like a 10% speed bonus for all ground units might be enough to prevent Zerg from being so weak off creep.

Honestly, I'd just bite the bullet and nerf creep. The speed differential is just too much. Decrease speed on creep, increase speed off. Right now, creep is technically quite OP, it's just that every zerg ground unit except lings moves like a 90 year old arthritis patient off creep, so it balances out.


But creep actually requires APM and strategic thinking whereas simply buffing speed off creep would remove depth. Creep is as "OP" as other abilities(they only look OP in the hands of someone utilizing it good enough).
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 23 2014 19:52 GMT
#613
killing the queens is decent-ish
Moderator
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
August 23 2014 19:54 GMT
#614
On August 24 2014 04:52 stuchiu wrote:
killing the queens is decent-ish

Who will be there to create tourism for the Zerg empire? Definitely an economic blow.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Squat
Profile Joined September 2013
Sweden7978 Posts
Last Edited: 2014-08-23 19:56:59
August 23 2014 19:56 GMT
#615
On August 24 2014 04:52 KeksX wrote:
Show nested quote +
On August 24 2014 04:49 Squat wrote:
On August 24 2014 04:45 PhoenixVoid wrote:
On August 24 2014 04:41 Squat wrote:
On August 24 2014 04:39 IntoTheheart wrote:
On August 24 2014 04:34 Squat wrote:
On August 24 2014 04:32 PhoenixVoid wrote:
On August 24 2014 04:32 Squat wrote:
On August 24 2014 04:30 PhoenixVoid wrote:
On August 24 2014 04:28 Larkin wrote:
[quote]

Yeah Axel is like 6'6, but still looks like desrow is only about 5'10

Think you are exaggerating there Axel might be tall but not 6'6 tall. He stood next to Polt and I'd say at the most he's 6'2 or 6'3.

Tod is about two meters I think, so we need to get them to stand next to each other.

ToD is 6'3.

Which is what, like 192 centimetres? I am not completely fluent in the full foreigner measurement system.


186, I think. I know a little bit of American measurements, since I'm Canadian. T_T

6 even is like 181, 6'3 is definitely closer to 190+.

On a different note, I really hope zerg gets some interesting options for engaging off creep in LotV. It's so frustrating how the entire army is rendered almost useless when the creep is gone.

Dumb theorycrafting here for LotV but perhaps a minor speed upgrade off creep on Hive tech? Like a 10% speed bonus for all ground units might be enough to prevent Zerg from being so weak off creep.

Honestly, I'd just bite the bullet and nerf creep. The speed differential is just too much. Decrease speed on creep, increase speed off. Right now, creep is technically quite OP, it's just that every zerg ground unit except lings moves like a 90 year old arthritis patient off creep, so it balances out.


But creep actually requires APM and strategic thinking whereas simply buffing speed off creep would remove depth. Creep is as "OP" as other abilities(they only look OP in the hands of someone utilizing it good enough).

The problem is that it's too binary. In ZvT, if you are on creep, you're good, if not, you might as well not even try. It's too drastic of a difference. It should be a bonus, not mandatory. I'd argue it actually limits depth in its current implementation, because it restricts zerg so harshly in the late game.
"Digital. They have digital. What is digital?" - Donald J Trump
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 23 2014 19:57 GMT
#616
Terrible non control
Moderator
Ej_
Profile Blog Joined January 2013
47656 Posts
August 23 2014 19:57 GMT
#617
lol those mutas
"Technically the dictionary has zero authority on the meaning or words" - Rodya
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
August 23 2014 19:57 GMT
#618
8 mutas? that's gameending
Clan: QQGC - wundertunge#1850
TL+ Member
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
August 23 2014 19:57 GMT
#619
lol here have my mutas
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
August 23 2014 19:58 GMT
#620
That is such a late Centrifugal Hooks.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
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