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On August 03 2014 20:33 Faust852 wrote:Show nested quote +On August 03 2014 20:32 Mambo wrote:On August 03 2014 20:23 Big-t wrote: Wowowowowow, nerd chills.
Abducted thors attacked ground units, someone knows if snute microed them or is this a bug because since the new patch thors should attack air first. I think he used blinding cloud on them after he abducted them. He meant control neural imho. And thors attacks sky unit first if they can deal damage to them, raven and viking dont.
I am probably completely wrong, but going to throw it out there anyway. Perhaps a PDD was up, and a thor was like hey attacking ground will use up energy quicker, or attacking ground units when a PDD is up counts as attacking air? Yeah probably not.
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On August 03 2014 20:30 Zheryn wrote:Show nested quote +On August 03 2014 20:27 Squat wrote:On August 03 2014 20:25 Ammanas wrote:Foreigners got so much better than last time I watched them. Nice to see that  Eh, Snute isn't exactly representative. It's more or less him, Scar, Vortix and sometimes one or two others that are capable of something like this. Who is Scar? Mufasa's evil brother.
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United Kingdom50293 Posts
On August 03 2014 20:35 Green_25 wrote:Show nested quote +On August 03 2014 20:27 Everlong wrote:On August 03 2014 20:25 Green_25 wrote:On August 03 2014 20:22 polpot wrote:On August 03 2014 20:21 SoSexy wrote:On August 03 2014 20:21 Everlong wrote: MMA pls send replay to sunday avilo replay analysis and take some notes. nice joke bro May sound funny, but when it come to mech Avilo look more solid to me Avilo may have a better understanding of mech units but he plays passive because he's too slow to play anything else, its not some genius strategy by him. He is not slow, he just understands attacking with mech is the losing strategy. Unfortunatelly, there are units in this game that forbids playing anything but defense IF you decide to play mech (SH, Immortal). No, camping is a losing strategy, at least against any zerg above masters. Avilo vs Snute would be hilarious. I remember there was a showmatch of avilo vs firecake. It was disgusting
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I can't even believe how good Snute has gotten.
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On August 03 2014 20:36 duckk wrote:Show nested quote +On August 03 2014 20:33 Faust852 wrote:On August 03 2014 20:32 Mambo wrote:On August 03 2014 20:23 Big-t wrote: Wowowowowow, nerd chills.
Abducted thors attacked ground units, someone knows if snute microed them or is this a bug because since the new patch thors should attack air first. I think he used blinding cloud on them after he abducted them. He meant control neural imho. And thors attacks sky unit first if they can deal damage to them, raven and viking dont. I am probably completely wrong, but going to throw it out there anyway. Perhaps a PDD was up, and a thor was like hey attacking ground will use up energy quicker, or attacking ground units when a PDD is up counts as attacking air? Yeah probably not.
Thors are almost as stupid as Dragoons, don't expect too much from them.
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Lorning
Belgica34432 Posts
On August 03 2014 20:35 Green_25 wrote:Show nested quote +On August 03 2014 20:27 Everlong wrote:On August 03 2014 20:25 Green_25 wrote:On August 03 2014 20:22 polpot wrote:On August 03 2014 20:21 SoSexy wrote:On August 03 2014 20:21 Everlong wrote: MMA pls send replay to sunday avilo replay analysis and take some notes. nice joke bro May sound funny, but when it come to mech Avilo look more solid to me Avilo may have a better understanding of mech units but he plays passive because he's too slow to play anything else, its not some genius strategy by him. He is not slow, he just understands attacking with mech is the losing strategy. Unfortunatelly, there are units in this game that forbids playing anything but defense IF you decide to play mech (SH, Immortal). No, camping is a losing strategy, at least against any zerg above masters. Avilo vs Snute would be hilarious. I had the same thoughts about FireCake vs avilo, but when they played, avilo got fucking crushed
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On August 03 2014 20:35 Faust852 wrote:Show nested quote +On August 03 2014 20:33 Undead1993 wrote:On August 03 2014 20:31 Heartland wrote: An issue we have as viewers is that we keep repeating some statements such as "SH vs mech is boring" and just repeat them over and over, and that affects people who are viewing and makes them think it is boring because you look away from the finesse and gameplay and instead focus on "endless free units wow" and ignore things like positioning, macro, split map or whatever else can be interesting to focus on. swarm hosts vs mech is very interesting, as soon as the terran is sucessfully able to transition into mass air i don't see a single possibility for the zerg to win and that's where it becomes boring in my eyes. even soulkey vs reality was very very exciting to a certain point. sometimes games end in a very boring "nothing" though, a stalemate. but it very rarely happens in games with players of this caliber. But if there is no pissibility to win for the terran either that's ok ? wtf nice biase. this has nothing to with biase, i don't like zergs, of course i have exceptions in this matter.
i didn't mean to say it's bad that the terran wins if he is able to successfully transition into air, same with toss. it's just boring because terran is so slow with his air units and he is hunting down bases and the zerg has 23824052580k bank and builds 1000 hatches all over the place trying to survive.
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On August 03 2014 20:36 SatedSC2 wrote:Show nested quote +On August 03 2014 20:29 MtlGuitarist97 wrote:On August 03 2014 20:27 Liquid`Jinro wrote:On August 03 2014 20:22 SatedSC2 wrote:On August 03 2014 20:22 Faust852 wrote: rofl so many 1 star wtf. This game deserves 5 stars. Only if that's 5 different people voting 1 star. That was an awful game to watch. I almost feel like we aren't even fans of the same game if you think so... This was edge-of-my-seat attention gripping from the very start. Tight early game hold, followed by MMA coming SOOOOOOO close to hitting a timing (like 15 seconds earlier first push and he'd have denied and either won outright or snowballed out of control). Then longggggg game of constant high level positioning and engagements, there were so many cool situations where different bases were running out requiring repositioning, which opens up new paths of attack for the terran. MMA almost stabilizing the bottom would have been game, snute managed to manage 2 separate fronts and deny reinforcements and just barely broke it... it was an insane game. This. There was constant action and tons of high level plays. What more could anyone want from a TvZ game? Much more entertaining to watch than bio/mine imo. This is what made marine/tank so much fun to watch - constant positioning and jockeying for a position on the map. It's not exciting to watch a game were one side risks absolutely nothing every time there is an engagement. Watching Tanks rack up hundreds of meaningless Locust kills doesn't really entertain me. I hate seeing the existence of a unit like the Swarm Host in a resource-focused game like SC2. Like I said before, I don't think there is a balance problem surrounding them and I acknowledge that Snute is playing well to get the best out of them; it's just very hard for me to appreciate a game where a unit I fundamentally hate is a major factor. Hey, you don't leike 40k vs 100k ressources lost ? Me neither :D
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On August 03 2014 20:34 meshfusion wrote: I think swarmhosts vs mech games are the most boring thing in the universe. Everyone is entitled to their taste/opinion, no need to try to convince the other side who's right and wrong. Games like this in my experienceare why people stop watching SC2, I have to give huge props to ToD and Khaldor because they made it VERY entertaining - whether they truly liked it or not it was good to follow. I also feel as a T player you gotta work so much harder due to the fact that he's trading free unit all game while you're loosing minerals/gas repairing or simply dying. It used to be that Z was the one that had worst-trade off in units-lost tab and rightly so, now it's Terran. lol
You're entitled to your own opinion, but given that long, highlevel Mech vs SH games are currently near guarenteed to attain 5stars in the polls, I think people like you are massively in the minority.
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Does anyone know the soundtrack list for this Gfinity event? Seems pretty epic.
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On August 03 2014 20:37 Undead1993 wrote:Show nested quote +On August 03 2014 20:35 Faust852 wrote:On August 03 2014 20:33 Undead1993 wrote:On August 03 2014 20:31 Heartland wrote: An issue we have as viewers is that we keep repeating some statements such as "SH vs mech is boring" and just repeat them over and over, and that affects people who are viewing and makes them think it is boring because you look away from the finesse and gameplay and instead focus on "endless free units wow" and ignore things like positioning, macro, split map or whatever else can be interesting to focus on. swarm hosts vs mech is very interesting, as soon as the terran is sucessfully able to transition into mass air i don't see a single possibility for the zerg to win and that's where it becomes boring in my eyes. even soulkey vs reality was very very exciting to a certain point. sometimes games end in a very boring "nothing" though, a stalemate. but it very rarely happens in games with players of this caliber. But if there is no pissibility to win for the terran either that's ok ? wtf nice biase. this has nothing to with biase, i don't like zergs, of course i have exceptions in this matter. i didn't mean to say it's bad that the terran wins if he is able to successfully transition into air, same with toss. it's just boring because terran is so slow with his air units and he is hunting down bases and the zerg has 23824052580k bank and build 1000 hatches all over the place trying to survive.
At high level mass raven doesn't win you the game, at all. It all plays between ravens and infestors. If one fungal the other, it's game. If the other manage to kill the infestors or the SHs, it's game too.
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Sweden33719 Posts
On August 03 2014 20:36 SatedSC2 wrote:Show nested quote +On August 03 2014 20:29 MtlGuitarist97 wrote:On August 03 2014 20:27 Liquid`Jinro wrote:On August 03 2014 20:22 SatedSC2 wrote:On August 03 2014 20:22 Faust852 wrote: rofl so many 1 star wtf. This game deserves 5 stars. Only if that's 5 different people voting 1 star. That was an awful game to watch. I almost feel like we aren't even fans of the same game if you think so... This was edge-of-my-seat attention gripping from the very start. Tight early game hold, followed by MMA coming SOOOOOOO close to hitting a timing (like 15 seconds earlier first push and he'd have denied and either won outright or snowballed out of control). Then longggggg game of constant high level positioning and engagements, there were so many cool situations where different bases were running out requiring repositioning, which opens up new paths of attack for the terran. MMA almost stabilizing the bottom would have been game, snute managed to manage 2 separate fronts and deny reinforcements and just barely broke it... it was an insane game. This. There was constant action and tons of high level plays. What more could anyone want from a TvZ game? Much more entertaining to watch than bio/mine imo. This is what made marine/tank so much fun to watch - constant positioning and jockeying for a position on the map. It's not exciting to watch a game were one side risks absolutely nothing every time there is an engagement. Watching Tanks rack up hundreds of meaningless Locust kills doesn't really entertain me. I hate seeing the existence of a unit like the Swarm Host in a resource-focused game like SC2. Like I said before, I don't think there is a balance problem surrounding them and I acknowledge that Snute is playing well to get the best out of them; it's just very hard for me to appreciate a game where a unit I fundamentally hate is a major factor. Maybe if you don't realize how fragile that invincible mass of units actually was... Snute had a nice big bank, but he actually had much worse economy and 1 bad fight would have let MMA break through and snowball out of control.
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I like watching these games but I would hate to play them, at least from the terran side.
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On August 03 2014 20:39 Faust852 wrote:Show nested quote +On August 03 2014 20:37 Undead1993 wrote:On August 03 2014 20:35 Faust852 wrote:On August 03 2014 20:33 Undead1993 wrote:On August 03 2014 20:31 Heartland wrote: An issue we have as viewers is that we keep repeating some statements such as "SH vs mech is boring" and just repeat them over and over, and that affects people who are viewing and makes them think it is boring because you look away from the finesse and gameplay and instead focus on "endless free units wow" and ignore things like positioning, macro, split map or whatever else can be interesting to focus on. swarm hosts vs mech is very interesting, as soon as the terran is sucessfully able to transition into mass air i don't see a single possibility for the zerg to win and that's where it becomes boring in my eyes. even soulkey vs reality was very very exciting to a certain point. sometimes games end in a very boring "nothing" though, a stalemate. but it very rarely happens in games with players of this caliber. But if there is no pissibility to win for the terran either that's ok ? wtf nice biase. this has nothing to with biase, i don't like zergs, of course i have exceptions in this matter. i didn't mean to say it's bad that the terran wins if he is able to successfully transition into air, same with toss. it's just boring because terran is so slow with his air units and he is hunting down bases and the zerg has 23824052580k bank and build 1000 hatches all over the place trying to survive. At high level mass raven doesn't win you the game, at all. It all plays between ravens and infestors. If one fungal the other, it's game. If the other manage to kill the infestors or the SHs, it's game too. but bcs do win you the game most of the time, and they are slow as well
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On August 03 2014 20:37 Lorning wrote:Show nested quote +On August 03 2014 20:35 Green_25 wrote:On August 03 2014 20:27 Everlong wrote:On August 03 2014 20:25 Green_25 wrote:On August 03 2014 20:22 polpot wrote:On August 03 2014 20:21 SoSexy wrote:On August 03 2014 20:21 Everlong wrote: MMA pls send replay to sunday avilo replay analysis and take some notes. nice joke bro May sound funny, but when it come to mech Avilo look more solid to me Avilo may have a better understanding of mech units but he plays passive because he's too slow to play anything else, its not some genius strategy by him. He is not slow, he just understands attacking with mech is the losing strategy. Unfortunatelly, there are units in this game that forbids playing anything but defense IF you decide to play mech (SH, Immortal). No, camping is a losing strategy, at least against any zerg above masters. Avilo vs Snute would be hilarious. I had the same thoughts about FireCake vs avilo, but when they played, avilo got fucking crushed
That's because avilo is saving esports instead of beating good players. Can't do both.
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We're gonna have a foreigner in the final. So one might actually win a 30k tournament for the first time in forever.
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On August 03 2014 20:37 Lorning wrote:Show nested quote +On August 03 2014 20:35 Green_25 wrote:On August 03 2014 20:27 Everlong wrote:On August 03 2014 20:25 Green_25 wrote:On August 03 2014 20:22 polpot wrote:On August 03 2014 20:21 SoSexy wrote:On August 03 2014 20:21 Everlong wrote: MMA pls send replay to sunday avilo replay analysis and take some notes. nice joke bro May sound funny, but when it come to mech Avilo look more solid to me Avilo may have a better understanding of mech units but he plays passive because he's too slow to play anything else, its not some genius strategy by him. He is not slow, he just understands attacking with mech is the losing strategy. Unfortunatelly, there are units in this game that forbids playing anything but defense IF you decide to play mech (SH, Immortal). No, camping is a losing strategy, at least against any zerg above masters. Avilo vs Snute would be hilarious. I had the same thoughts about FireCake vs avilo, but when they played, avilo got fucking crushed For all his bullshit, FC is legitimately an elite EU zerg who has beaten good players in BoX. Avilo is not. A showmatch vs Snute would be like watching someone kick his dog for an hour.
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On August 03 2014 20:35 Green_25 wrote:Show nested quote +On August 03 2014 20:27 Everlong wrote:On August 03 2014 20:25 Green_25 wrote:On August 03 2014 20:22 polpot wrote:On August 03 2014 20:21 SoSexy wrote:On August 03 2014 20:21 Everlong wrote: MMA pls send replay to sunday avilo replay analysis and take some notes. nice joke bro May sound funny, but when it come to mech Avilo look more solid to me Avilo may have a better understanding of mech units but he plays passive because he's too slow to play anything else, its not some genius strategy by him. He is not slow, he just understands attacking with mech is the losing strategy. Unfortunatelly, there are units in this game that forbids playing anything but defense IF you decide to play mech (SH, Immortal). No, camping is a losing strategy, at least against any zerg above masters. Avilo vs Snute would be hilarious.
Wrong.
Every time MMA tried to do something other then camping, he started losing his gas units and the game started to get out of control for him. When he was holding a position and systematically taking on the map (aka camping), he was in a much better shape. You can of course harass with medivacs, hellions, banshees and stuff. But you can press forward against SH without critical mass of Ravens (and the energy), which MMA was not able to collect.
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On August 03 2014 20:36 Mozdk wrote: I can't even believe how good Snute has gotten.
Remember the comments when he won his first HSC during BL/Infestor and when Liquid picked him up.
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