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[IEM] Toronto Asia Qualifiers - Page 34

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 32 33 34 35 36 73 Next
cmdspinner1
Profile Joined February 2014
140 Posts
Last Edited: 2014-08-12 10:03:46
August 12 2014 10:03 GMT
#661
On August 12 2014 18:59 SatedSC2 wrote:
Show nested quote +
On August 12 2014 18:57 Squat wrote:
On August 12 2014 18:55 Jono7272 wrote:
On August 12 2014 18:51 stevorino wrote:
double overcharge such bullshit, seriously make it 125 energy

Haha, that did look pretty ridiculous.

It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope.

Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >4x the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh...


Terran has no defenders advantage though due to warpin
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51490 Posts
August 12 2014 10:03 GMT
#662
Please hold Flash t.t
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Topdoller
Profile Joined March 2011
United Kingdom3860 Posts
August 12 2014 10:03 GMT
#663
Protossed !!!
BlackCompany
Profile Joined August 2012
Germany8388 Posts
August 12 2014 10:03 GMT
#664
Noo Flash
now you gotta win the winners final atleast Zest
sharkie
Profile Blog Joined April 2012
Austria18420 Posts
August 12 2014 10:03 GMT
#665
Zest knows every single of Flash's play.

Wow thats one incredible teamkill
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
Last Edited: 2014-08-12 10:04:39
August 12 2014 10:03 GMT
#666
--- Nuked ---
Ramiz1989
Profile Joined July 2012
12124 Posts
August 12 2014 10:04 GMT
#667
What a horrible second game by Revival.. :/
He saw Pigbaby's army with Locusts, yet still manage to suicide all of his Swarm Hosts. If he didn't lose those Swarm Hosts he could have won that.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
HolydaKing
Profile Joined February 2010
21254 Posts
August 12 2014 10:04 GMT
#668
Bunkers almost worthless against Forcefields/Immortals.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
August 12 2014 10:04 GMT
#669
On August 12 2014 18:59 SatedSC2 wrote:
Show nested quote +
On August 12 2014 18:57 Squat wrote:
On August 12 2014 18:55 Jono7272 wrote:
On August 12 2014 18:51 stevorino wrote:
double overcharge such bullshit, seriously make it 125 energy

Haha, that did look pretty ridiculous.

It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope.

Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >3 times the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh...


You should have put more soul into your attack. You know like Parting and Zest right now.
Moderator
Foreverkul
Profile Joined March 2014
United States1649 Posts
August 12 2014 10:04 GMT
#670
On August 12 2014 18:59 SatedSC2 wrote:
Show nested quote +
On August 12 2014 18:57 Squat wrote:
On August 12 2014 18:55 Jono7272 wrote:
On August 12 2014 18:51 stevorino wrote:
double overcharge such bullshit, seriously make it 125 energy

Haha, that did look pretty ridiculous.

It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope.

Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >3 times the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh...

Terran having defenders advantage? Bunkers are good? New medivac? What game are you playing?
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51490 Posts
Last Edited: 2014-08-12 10:05:53
August 12 2014 10:05 GMT
#671
RIP (T)Flash t.t
(P)Zest 2-0 (T)Flash
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
August 12 2014 10:05 GMT
#672
--- Nuked ---
butchji
Profile Joined September 2009
Germany1531 Posts
August 12 2014 10:05 GMT
#673
GG after sniping the immortal. He really wanted to get it. :>
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
August 12 2014 10:06 GMT
#674
Flash vs Jaedong if Jaedong wins twice
Community News
TL+ Member
Foreverkul
Profile Joined March 2014
United States1649 Posts
August 12 2014 10:06 GMT
#675
What a disgusting series. So tired of games like this.
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
August 12 2014 10:06 GMT
#676
On August 12 2014 19:05 SatedSC2 wrote:
Show nested quote +
On August 12 2014 19:03 cmdspinner1 wrote:
On August 12 2014 18:59 SatedSC2 wrote:
On August 12 2014 18:57 Squat wrote:
On August 12 2014 18:55 Jono7272 wrote:
On August 12 2014 18:51 stevorino wrote:
double overcharge such bullshit, seriously make it 125 energy

Haha, that did look pretty ridiculous.

It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope.

Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >4x the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh...

Terran has no defenders advantage though due to warpin

Bunkers and Repair no longer exist? When did that balance patch come into effect?


It´s called "forcefield".
Ej_
Profile Blog Joined January 2013
47656 Posts
August 12 2014 10:06 GMT
#677
On August 12 2014 19:06 Lorning wrote:
Flash vs Jaedong if Jaedong wins twice

You mean Flash vs Super
"Technically the dictionary has zero authority on the meaning or words" - Rodya
BlackCompany
Profile Joined August 2012
Germany8388 Posts
August 12 2014 10:06 GMT
#678
On August 12 2014 18:59 SatedSC2 wrote:
Show nested quote +
On August 12 2014 18:57 Squat wrote:
On August 12 2014 18:55 Jono7272 wrote:
On August 12 2014 18:51 stevorino wrote:
double overcharge such bullshit, seriously make it 125 energy

Haha, that did look pretty ridiculous.

It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope.

Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >3 times the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh...


Uh i dont want to be rude or something, but if you cant kill a Terran with 3 or even 2 times the army value ( unless we are talking like 12 vs 6 army supply... in those low numbers it doesnt matter), then you really should work on your army control
Pyloss
Profile Joined August 2011
Germany1515 Posts
August 12 2014 10:06 GMT
#679
Why are they still using the Trailer with Yoda? We need a new one with sOs!
<3 sOs, Parting, Mana, Honor, TaKe, Mcanning<3
AxionSteel
Profile Joined January 2011
United States7754 Posts
August 12 2014 10:06 GMT
#680
On August 12 2014 19:06 Foreverkul wrote:
What a disgusting series. So tired of games like this.

It was disgustingly easy, that is all.
Prev 1 32 33 34 35 36 73 Next
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