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On August 12 2014 18:59 SatedSC2 wrote:Show nested quote +On August 12 2014 18:57 Squat wrote:On August 12 2014 18:55 Jono7272 wrote:On August 12 2014 18:51 stevorino wrote: double overcharge such bullshit, seriously make it 125 energy Haha, that did look pretty ridiculous. It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope. Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >4x the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh...
Terran has no defenders advantage though due to warpin
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Pandemona
Charlie Sheens House51490 Posts
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Noo Flash  now you gotta win the winners final atleast Zest
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Zest knows every single of Flash's play.
Wow thats one incredible teamkill
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What a horrible second game by Revival.. :/ He saw Pigbaby's army with Locusts, yet still manage to suicide all of his Swarm Hosts. If he didn't lose those Swarm Hosts he could have won that.
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Bunkers almost worthless against Forcefields/Immortals.
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Fiddler's Green42661 Posts
On August 12 2014 18:59 SatedSC2 wrote:Show nested quote +On August 12 2014 18:57 Squat wrote:On August 12 2014 18:55 Jono7272 wrote:On August 12 2014 18:51 stevorino wrote: double overcharge such bullshit, seriously make it 125 energy Haha, that did look pretty ridiculous. It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope. Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >3 times the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh...
You should have put more soul into your attack. You know like Parting and Zest right now.
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On August 12 2014 18:59 SatedSC2 wrote:Show nested quote +On August 12 2014 18:57 Squat wrote:On August 12 2014 18:55 Jono7272 wrote:On August 12 2014 18:51 stevorino wrote: double overcharge such bullshit, seriously make it 125 energy Haha, that did look pretty ridiculous. It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope. Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >3 times the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh... Terran having defenders advantage? Bunkers are good? New medivac? What game are you playing?
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Pandemona
Charlie Sheens House51490 Posts
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GG after sniping the immortal. He really wanted to get it. :>
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Lorning
Belgica34432 Posts
Flash vs Jaedong if Jaedong wins twice
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What a disgusting series. So tired of games like this.
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On August 12 2014 19:05 SatedSC2 wrote:Show nested quote +On August 12 2014 19:03 cmdspinner1 wrote:On August 12 2014 18:59 SatedSC2 wrote:On August 12 2014 18:57 Squat wrote:On August 12 2014 18:55 Jono7272 wrote:On August 12 2014 18:51 stevorino wrote: double overcharge such bullshit, seriously make it 125 energy Haha, that did look pretty ridiculous. It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope. Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >4x the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh... Terran has no defenders advantage though due to warpin Bunkers and Repair no longer exist? When did that balance patch come into effect?
It´s called "forcefield".
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On August 12 2014 19:06 Lorning wrote: Flash vs Jaedong if Jaedong wins twice You mean Flash vs Super
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On August 12 2014 18:59 SatedSC2 wrote:Show nested quote +On August 12 2014 18:57 Squat wrote:On August 12 2014 18:55 Jono7272 wrote:On August 12 2014 18:51 stevorino wrote: double overcharge such bullshit, seriously make it 125 energy Haha, that did look pretty ridiculous. It's not necessarily OP, just a really irritating and generally anti-fun ability. Be aggressive in the early game? Lol nope. Now you know how I feel when I can't beat a Terran who mass-repairs Bunkers despite having >3 times the army value T_T I'm glad Protoss has something that enables us to have a defender's advantage like Terran and Zerg already had. Although I do agree that double Overcharge is pretty ridiculous, Overcharge itself is a must vs. the new Medivac. Meh...
Uh i dont want to be rude or something, but if you cant kill a Terran with 3 or even 2 times the army value ( unless we are talking like 12 vs 6 army supply... in those low numbers it doesnt matter), then you really should work on your army control
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Why are they still using the Trailer with Yoda? We need a new one with sOs!
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On August 12 2014 19:06 Foreverkul wrote: What a disgusting series. So tired of games like this. It was disgustingly easy, that is all.
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