only part of it. I think the region of British Columbia or something
[DH] Summer 2014 Day 2 - Page 27
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Shellshock
United States97276 Posts
only part of it. I think the region of British Columbia or something | ||
coloursheep
China496 Posts
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jakethesnake
Canada4948 Posts
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Faust852
Luxembourg4004 Posts
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Waise
3165 Posts
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Muffloe
Sweden6061 Posts
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nkr
Sweden5451 Posts
JJAKJI <3 | ||
Heavenlee
United States966 Posts
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Bagration
United States18282 Posts
On June 15 2014 23:15 sAsImre wrote: they can do an union with england (or the uk if it's still there :D) A union? What are ye? A red commie? | ||
Dingodile
4133 Posts
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Ramiz1989
12124 Posts
On June 15 2014 23:13 sAsImre wrote: it show how his playstyle evolved too from the most boring static + sh play to sthg exciting. Yup. He was posting some VODs on his twitter account how to play against passive turtle Swarm Host style that many Protoss players have problem with, and was saying how really good Protoss like San for example will just destroy you if you play that style because it can be exploited a lot. | ||
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Heavenlee
United States966 Posts
On June 15 2014 23:17 Dingodile wrote: Scarlett lost like 110supply, Mc not even 10 thanks to FF and blink combination. FF has absolutely no right to exist, give them a damn good unit instead. I know right, how dare you be able to attack versus someone who just went to 5 base, 100 drones, and hive? | ||
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stuchiu
Fiddler's Green42661 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
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KingofdaHipHop
United States25602 Posts
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AlternativeEgo
Sweden17309 Posts
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geokilla
Canada8240 Posts
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figq
12519 Posts
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Waise
3165 Posts
On June 15 2014 23:18 Heavenlee wrote: I know right, how dare you be able to attack versus someone who just went to 5 base, 100 drones, and hive? scarlett tried to get 3 vipers out too, which is 9 supply and 300/600. yeowch! unfortunately one of the facts of playing zerg is that if your protoss or terran opponent walks into your rally line and doesn't immediately die it becomes extremely difficult to hold. that's why buying time with counterattacks and midmap engagements is important | ||
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