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[WCS EU] Ro16 Group A Premier Season 2 2014 - Page 55

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 53 54 55 56 57 67 Next
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
June 09 2014 20:22 GMT
#1081
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
vjcamarena
Profile Joined October 2013
Spain493 Posts
June 09 2014 20:22 GMT
#1082
Hey everyone, this is going to be my last post today... I gotta return the computer I'm typing on :D
If anyone wants to finish the LR, please go ahead. People are reading it!

I'll be watching from my phone. Yay Vortix! Go go go ForGG!

Much love!
Mvp and ForGG! - Vortix FTW - Never forget Lucifron
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
June 09 2014 20:23 GMT
#1083
On June 10 2014 05:22 Jer99 wrote:
Show nested quote +
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings

All of which makes for non-stop, butt hole clenching excitement.
Flossy
Profile Blog Joined August 2011
United States870 Posts
June 09 2014 20:23 GMT
#1084
On June 10 2014 05:23 ThomasjServo wrote:
Show nested quote +
On June 10 2014 05:22 Jer99 wrote:
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings

All of which makes for non-stop, butt hole clenching excitement.

The best kind of excitement
etternaonline.com
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
June 09 2014 20:23 GMT
#1085
On June 10 2014 05:11 Lorning wrote:
Show nested quote +
On June 10 2014 05:10 The_Templar wrote:
On June 10 2014 05:09 Lorning wrote:
On June 10 2014 05:07 The_Templar wrote:
On June 10 2014 05:05 ZigguratOfUr wrote:
On June 10 2014 04:59 KingofdaHipHop wrote:
On June 10 2014 04:53 ThomasjServo wrote:
On June 10 2014 04:52 DarkLordOlli wrote:
On June 10 2014 04:52 Darkhorse wrote:
On June 10 2014 04:51 Lorning wrote:
[quote]
You should become a writer

D:

Also everyone got promoted can I have a pen? D:


There was talk of this happening soon

When do I get my red name, please check and get back to me.

I have apparently made half my posts in the past week, looking to steal staff spot with overwhelming passion.


Wow. If you maintain that pace you'll catch up to Shellshock in posts in only... 60 weeks!

Well anyone could make 100 posts in a day even if there was nothing going on and ~900 posts per day if they engaged in LR nonstop for one day. If there is one 2-day tournament every week and you did it full time it would take ~30 weeks to get more posts than Shellshock, assuming he posts normally

So I can write you up for the MLG LR threads?

When are they?

June 20 - 22

June 19-20 I have orientation at unc chapel hill, I can be there the other two days though
Moderatorshe/her
TL+ Member
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
June 09 2014 20:23 GMT
#1086
On June 10 2014 05:23 ThomasjServo wrote:
Show nested quote +
On June 10 2014 05:22 Jer99 wrote:
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings

All of which makes for non-stop, butt hole clenching excitement.

5 mines kill 40 mutas, just ask Revival.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Pino
Profile Joined June 2013
1032 Posts
June 09 2014 20:23 GMT
#1087
These bans are pretty underwhelming, so much for the map diversity!!
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
June 09 2014 20:24 GMT
#1088
Alright, regardless I am about to commute, so enjoy. May haps I'll see some of you in the IEM AM LR, should there be one, and I hope there will be.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
June 09 2014 20:24 GMT
#1089
On June 10 2014 05:22 vjcamarena wrote:
Hey everyone, this is going to be my last post today... I gotta return the computer I'm typing on :D
If anyone wants to finish the LR, please go ahead. People are reading it!

I'll be watching from my phone. Yay Vortix! Go go go ForGG!

Much love!


Take care, friendly and helpful netizen you
Mark Munoz looks like Gretorp
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
June 09 2014 20:25 GMT
#1090
Thanks a lot for the LR vjcamarena!
WriterRecently Necro'd (?)
SWEETL0U
Profile Joined May 2014
26 Posts
June 09 2014 20:25 GMT
#1091
On June 10 2014 05:22 Jer99 wrote:
Show nested quote +
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings



Not once have I seen 2 mines kill 30+ banelings. Mines also cause friendly damage, whereas banes do not. 2 bad mine hits possibly cost the game, whereas 2 bad bane hits would have no impact.
Paljas
Profile Joined October 2011
Germany6926 Posts
June 09 2014 20:27 GMT
#1092
On June 10 2014 05:23 KingofdaHipHop wrote:
Show nested quote +
On June 10 2014 05:23 ThomasjServo wrote:
On June 10 2014 05:22 Jer99 wrote:
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings

All of which makes for non-stop, butt hole clenching excitement.

5 mines kill 40 mutas, just ask Revival.

fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game
TL+ Member
looken
Profile Joined September 2011
727 Posts
June 09 2014 20:27 GMT
#1093
DON'T DIE ON ME NOW TWITCH!!!!!
"Jingle Bells, Tasteless smells" Artosis 17.12.15
Paljas
Profile Joined October 2011
Germany6926 Posts
June 09 2014 20:28 GMT
#1094
thx for lr vjcamarena
TL+ Member
Waise
Profile Joined June 2013
3165 Posts
June 09 2014 20:28 GMT
#1095
On June 10 2014 05:27 Paljas wrote:
Show nested quote +
On June 10 2014 05:23 KingofdaHipHop wrote:
On June 10 2014 05:23 ThomasjServo wrote:
On June 10 2014 05:22 Jer99 wrote:
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings

All of which makes for non-stop, butt hole clenching excitement.

5 mines kill 40 mutas, just ask Revival.

fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game

you can see the mines without detecting them, and 5 clumped together are especially easy to see
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
June 09 2014 20:28 GMT
#1096
On June 10 2014 05:25 SWEETL0U wrote:
Show nested quote +
On June 10 2014 05:22 Jer99 wrote:
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings



Not once have I seen 2 mines kill 30+ banelings. Mines also cause friendly damage, whereas banes do not. 2 bad mine hits possibly cost the game, whereas 2 bad bane hits would have no impact.


Today even there were a few good mine hits on Alterzim on the left side of the map, I think it was snute vs ForGG
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
June 09 2014 20:28 GMT
#1097
On June 10 2014 05:25 SWEETL0U wrote:
Show nested quote +
On June 10 2014 05:22 Jer99 wrote:
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings



Not once have I seen 2 mines kill 30+ banelings. Mines also cause friendly damage, whereas banes do not. 2 bad mine hits possibly cost the game, whereas 2 bad bane hits would have no impact.

Okay, maybe 20+ but it does happen if a Zerg doesn't engage well and set off mines on individual lings just like how terrans lose to a few banes if they don't spread their units and engage well.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
June 09 2014 20:29 GMT
#1098
On June 10 2014 05:28 Waise wrote:
Show nested quote +
On June 10 2014 05:27 Paljas wrote:
On June 10 2014 05:23 KingofdaHipHop wrote:
On June 10 2014 05:23 ThomasjServo wrote:
On June 10 2014 05:22 Jer99 wrote:
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings

All of which makes for non-stop, butt hole clenching excitement.

5 mines kill 40 mutas, just ask Revival.

fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game

you can see the mines without detecting them, and 5 clumped together are especially easy to see

But not for Revival.
WriterRecently Necro'd (?)
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
June 09 2014 20:29 GMT
#1099
On June 10 2014 05:28 Waise wrote:
Show nested quote +
On June 10 2014 05:27 Paljas wrote:
On June 10 2014 05:23 KingofdaHipHop wrote:
On June 10 2014 05:23 ThomasjServo wrote:
On June 10 2014 05:22 Jer99 wrote:
On June 10 2014 05:14 SWEETL0U wrote:
2 banes kill 10-15 marines and that shifts the tides of the game, smh. ForGG should have won it, as Vortix even said he was convinced he was losing that game.


just like 2 mines can kill 30+ banelings

All of which makes for non-stop, butt hole clenching excitement.

5 mines kill 40 mutas, just ask Revival.

fun fact: a shit ton of zergs dont bring overseers for muta harass, so 5 mines can randomly win you the game

you can see the mines without detecting them, and 5 clumped together are especially easy to see

Yeah, Revival didn't see them.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
June 09 2014 20:30 GMT
#1100
C'mon Harstem

'Tis the year
Community News
TL+ Member
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