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[HSC IX] Day 3 - Page 108

Forum Index > StarCraft 2 Tournaments
Post a Reply
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purakushi
Profile Joined August 2012
United States3300 Posts
June 07 2014 23:23 GMT
#2141
BW brings happiness <3
Nostalgia T_T
T P Z sagi
Exarl25
Profile Joined November 2010
1887 Posts
June 07 2014 23:23 GMT
#2142
Twitch chat is hilarious. BW bias so strong. This is a pretty terrible game by BW or SC2 standards (predictably because the players are completely out of shape)
Muffloe
Profile Joined December 2012
Sweden6061 Posts
June 07 2014 23:23 GMT
#2143
Commander! Epic game 3 inc
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
June 07 2014 23:24 GMT
#2144
On June 08 2014 08:22 KingofdaHipHop wrote:
We need lurkers in SC2.

Lurkers, bring back the map crossfire.

Medivacs would be so insanely strong now, and lurkers would be amazing. Besides protoss would be really strong due to force fields. and they would be able to expand.

Neo Crossfire please!!
The Bomber boy
RHoudini
Profile Joined October 2009
Belgium3627 Posts
June 07 2014 23:24 GMT
#2145
On June 08 2014 08:22 KingofdaHipHop wrote:
We need lurkers in SC2.

Absolutely. It's the unit I miss most in SC2.
And Reavers.
Lee Jae Dong fighting!
dinosrwar
Profile Joined September 2011
1290 Posts
June 07 2014 23:24 GMT
#2146
I miss the angry chomping monster sounds that zealots make. So much better than "we cannot hold" over and over again.
F1nal
Profile Joined May 2014
Germany216 Posts
June 07 2014 23:24 GMT
#2147
haha :D Really enjoying this, HSC is so awesome.
<3 DeMusliM | MKP | Maru | Bomber | Flash | Stephano |
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
June 07 2014 23:24 GMT
#2148
On June 08 2014 08:22 KingofdaHipHop wrote:
We need lurkers in SC2.

They would demolish the unit clumping and deathballs which I would like.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
June 07 2014 23:24 GMT
#2149
On June 08 2014 08:24 RHoudini wrote:
Show nested quote +
On June 08 2014 08:22 KingofdaHipHop wrote:
We need lurkers in SC2.

Absolutely. It's the unit I miss most in SC2.
And Reavers.

guys we need vultures. remove hellion ^_^
The Bomber boy
Knatterking
Profile Joined April 2014
Germany405 Posts
June 07 2014 23:24 GMT
#2150
Stork
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
June 07 2014 23:24 GMT
#2151
On June 08 2014 08:23 aZealot wrote:
Show nested quote +
On June 08 2014 08:22 shabby wrote:
Gateway army fighting hydras. WHAT IS THIS SORCERY


Zealots with speed/charge have always chewed up Hydras (in BW and SC2).


this .

try it . zealots beat hydra SOSOSOSO much .

just in sc2 roaches counter zealots
1/4 \pi \epsilon_0
Undead1993
Profile Joined January 2012
Germany17651 Posts
June 07 2014 23:25 GMT
#2152
On June 08 2014 08:24 dinosrwar wrote:
I miss the angry chomping monster sounds that zealots make. So much better than "we cannot hold" over and over again.

we cannot hold
is really cowardly and does not fit for the zealots at all
SEKO SEKO SEKO SEKO SEKO
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
June 07 2014 23:26 GMT
#2153
On June 08 2014 08:25 Undead1993 wrote:
Show nested quote +
On June 08 2014 08:24 dinosrwar wrote:
I miss the angry chomping monster sounds that zealots make. So much better than "we cannot hold" over and over again.

we cannot hold
is really cowardly and does not fit for the zealots at all

*One Zealot facing a half dead Zergling*

"WE CANNOT HOLD!!!!!!!"

Blizzard messed up bad with that quote.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
marcesr
Profile Joined June 2008
Germany1383 Posts
June 07 2014 23:26 GMT
#2154
On June 08 2014 08:23 N.geNuity wrote:
Show nested quote +
On June 08 2014 08:20 marcesr wrote:
On June 08 2014 08:16 N.geNuity wrote:
On June 08 2014 08:12 Kerence wrote:
So for someone who watched BW: How are the players doing skill-wise?


about diamond level control in sc2 terms


Lol did you really play BW? The hardest part about BW micro is usually what you dont immediately see as a viewer like making your units attack in a decent formation which is just a click in sc2...


you play bw?

Stork lost like 4 corsairs individually to groups of 4 hydras and jaedong tried a 3 hatch hydra bust but did pretty bad

edit: and no trapped probe


I didnt say it wasnt bad considering we are watching Kespa pros but its far far better than diamond in SC2.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
June 07 2014 23:26 GMT
#2155
On June 08 2014 08:25 Undead1993 wrote:
Show nested quote +
On June 08 2014 08:24 dinosrwar wrote:
I miss the angry chomping monster sounds that zealots make. So much better than "we cannot hold" over and over again.

we cannot hold
is really cowardly and does not fit for the zealots at all

"GHEE OUS"
The Bomber boy
Kerence
Profile Joined May 2011
Sweden1817 Posts
June 07 2014 23:26 GMT
#2156
On June 08 2014 08:24 dinosrwar wrote:
I miss the angry chomping monster sounds that zealots make. So much better than "we cannot hold" over and over again.

Both the sounds and music in SC1 are better than what we have in SC2 imo (well, there's BW music in SC2 now).
I am here in the shadows.
MarthTV
Profile Blog Joined December 2012
Germany387 Posts
June 07 2014 23:26 GMT
#2157
Can Take please organise a BW-Cup? Would be epic!
youtube.com/c/MarthTV | twitter.com/Marth_TV | twitch.tv/marthtv
myminerals
Profile Joined August 2013
560 Posts
June 07 2014 23:26 GMT
#2158
On June 08 2014 08:25 Undead1993 wrote:
Show nested quote +
On June 08 2014 08:24 dinosrwar wrote:
I miss the angry chomping monster sounds that zealots make. So much better than "we cannot hold" over and over again.

we cannot hold
is really cowardly and does not fit for the zealots at all

if only the sounds was the only problem
Destructicon
Profile Blog Joined September 2011
4713 Posts
June 07 2014 23:26 GMT
#2159
One thing lost in the transition from BW to SC2 was the amount of gore, like seriously, look at how much blood a hydra or ling spills when it dies in BW compared to SC2.

Well then again BW was a much more manly game, at least in terms of how badass the toss where
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
PhoenixVoid
Profile Blog Joined December 2011
Canada32740 Posts
June 07 2014 23:26 GMT
#2160
On June 08 2014 08:26 Kerence wrote:
Show nested quote +
On June 08 2014 08:24 dinosrwar wrote:
I miss the angry chomping monster sounds that zealots make. So much better than "we cannot hold" over and over again.

Both the sounds and music in SC1 are better than what we have in SC2 imo (well, there's BW music in SC2 now).

The old Siege Tank attack sounds were so satisfying, hearing that wallop.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
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