[WCS EU] Ro32 Group G Premier Season 2 2014 - Page 14
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SuperHofmann
Italy1741 Posts
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Darkhorse
United States23455 Posts
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AlternativeEgo
Sweden17309 Posts
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Ramiz1989
12124 Posts
On May 30 2014 02:59 AyaaLa wrote: Lol. This is hilarious. This has nothing to do with skill. DK are you watching? User was warned for this post Yeah, nothing at all. He made bunch of Hellions and Banshees, did almost no damage while lost a ton of Hellions, let LiveZerg expand and get 4 bases going, while one of them being gold base, and suddenly gets crushed. Yup, nothing to do with how ForGG played, Zerg is OP obviously... | ||
diverzee
Sweden992 Posts
May the best terran win now. | ||
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NKexquisite
United States911 Posts
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IAmWithStupid
Russian Federation1016 Posts
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argonautdice
Canada2719 Posts
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plogamer
Canada3132 Posts
On May 30 2014 03:00 Noonius wrote: so, mech against zerg is as dead as mech against protoss Next patch: Blinding cloud renamed to Creep because Zergs again took a very long time to figure out how good one of their mechanics/units are. | ||
Bagration
United States18282 Posts
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Hider
Denmark9384 Posts
On May 30 2014 03:02 plogamer wrote: Next patch: Blinding cloud renamed to Creep because Zergs again took a very long time to figure out how good one of their mechanics/units are. To be a fair apart of this comes from the Hydra buff. Roach/Hydra is now pretty decent against pure bio which "forces" the terran player to get Tanks --> Blinding Cloud hard counters that shit. | ||
BlackCompany
Germany8388 Posts
but maybe all 3 manage to get DQed and only Livezerg advances. Would be fitting for the current situation | ||
Heartland
Sweden24580 Posts
On May 30 2014 03:02 plogamer wrote: Next patch: Blinding cloud renamed to Creep because Zergs again took a very long time to figure out how good one of their mechanics/units are. Spellcasters always take a long time to get figured out I think, not just for Zerg | ||
Boucot
France15997 Posts
On May 30 2014 03:02 argonautdice wrote: So ForGG's hellion banshee harass all getting shut down, letting LZ go up to hive and 80 drones so quickly, is this really a balance issue? He killed 20 drones, it's not like it did nothing at all. | ||
kaykoose
United States2302 Posts
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imrusty269
United States1404 Posts
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MosART
United States1899 Posts
New upgrade for tanks---entrench tanks DOWN | ||
Tyrhanius
France947 Posts
On May 30 2014 03:01 Ramiz1989 wrote: Yeah, nothing at all. He made bunch of Hellions and Banshees, did almost no damage while lost a ton of Hellions, let LiveZerg expand and get 4 bases going, while one of them being gold base, and suddenly gets crushed. Yup, nothing to do with how ForGG played, Zerg is OP obviously... And notice that livezerg go roach first before forGG even start mech. Livezerg has probably prepare forgg and see forgg go often mech. And forGG has really weird decision, he attacks vs 200/200roach/hydra/viper.He just needed to camp/get upgrades. | ||
diverzee
Sweden992 Posts
On May 30 2014 03:02 plogamer wrote: Next patch: Blinding cloud renamed to Creep because Zergs again took a very long time to figure out how good one of their mechanics/units are. Why is Blizzard so strict with terran players, though? Immediately after terran players figure something out it gets removed. Infernal preigniter, mass ghost snipe, hellbat drops etc - none of them got to be used for very long. But this zerg domination in this particular matchup has gone unchanged for months. I love stomping terrans who bm me on ladder (but lately I've gone all Idra apologizing for my race), but watching the game is just not enjoyable anymore when there are only two competitive races. | ||
Ramiz1989
12124 Posts
On May 30 2014 03:06 Boucot wrote: He killed 20 drones, it's not like it did nothing at all. While his few Banshees and 10+ Hellions died, it is like nothing at all. | ||
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