• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:02
CEST 12:02
KST 19:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes172BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
Why Storm Should NOT Be Nerfed – A Core Part of Pr StarCraft II 5.0.15 PTR Patch Notes #1: Maru - Greatest Players of All Time SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft Stellar Forces had bad maps ASL ro8 Upper Bracket HYPE VIDEO Starcraft: Destruction expansion pack?
Tourneys
[ASL20] Ro16 Group D SC4ALL $1,500 Open Bracket LAN BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1906 users

[WCS EU] Ro32 Group C Premier Season 2 2014 - Page 42

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 40 41 42 All
Popkiller
Profile Blog Joined March 2012
3415 Posts
May 21 2014 04:08 GMT
#821
On May 21 2014 07:39 marcesr wrote:
And every fucking goup its the same problem, I just hate this group system. Bunny vs Yoda ends 3-3 and even in BO3, how can one guy advance over the other??? Its so retarded, players might consider saving their best strats in the first BO3 in case they have to play the same opponent again.


it's not about how they scored against each other it's about how they scored vs the entire group. done.
vult
Profile Blog Joined February 2012
United States9400 Posts
May 21 2014 04:32 GMT
#822
Oh wow really surprised that Yoda advanced after watching his first series vs. Bunny, his play was very lackluster.

Cool to see Harstem get through, but god damn am I sad that Bunny came so close in the end just to lose.
I used to play random, but for you I play very specifically.
baubo
Profile Joined September 2008
China3370 Posts
Last Edited: 2014-05-21 06:29:45
May 21 2014 06:29 GMT
#823
On May 21 2014 12:43 Arceus wrote:
Show nested quote +
On May 21 2014 07:39 marcesr wrote:
And every fucking goup its the same problem, I just hate this group system. Bunny vs Yoda ends 3-3 and even in BO3, how can one guy advance over the other??? Its so retarded, players might consider saving their best strats in the first BO3 in case they have to play the same opponent again.

Bunny goes 1-2 in series
Yoda goes 2-1 in series, Yoda is better
thats how it works. Can believe theres still people complaining about the ancient format of dual tournament


I don't understand it either.

If this argument makes sense, then players would be trying to lose their first series to play the "worse" opponent(theoretically) in the loser's bracket instead of winning Rd 1 to get into the winners bracket.

Until I see a player purposely forfeit their 1st match, I'm going to assume that getting into the winner's bracket is preferable per what's known as "common sense."
Meh
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
May 21 2014 06:45 GMT
#824
Yes. I am too lazy to do the math, but one will always have a statistically higher chance advancing when in the winner's match. ALWAYS.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
sharkie
Profile Blog Joined April 2012
Austria18455 Posts
May 21 2014 07:35 GMT
#825
On May 21 2014 12:21 Waise wrote:
Show nested quote +
On May 21 2014 07:39 mawrote:
And every fucking goup its the same problem, I just hate this group system. Bunny vs Yoda ends 3-3 and even in BO3, how can one guy advance over the other??? Its so retarded, players might consider saving their best strats in the first BO3 in case they have to play the same opponent again.

that is how playoffs work. if you're playing a best of five in baseball for example you can win 20-0 in the first two games and then lose the next three games 4-3. does that mean you deserved to win? no. you have to win a match. that's what playoffs are.


But bunny and yoda only played a bo2. If yoda had won two series vs bunny, no one would complain :p
bad comparison ^^

its more like baseball one team won 2-1, then the other team won 2-1 and advanced because? :p
SnuggleZhenya
Profile Joined July 2010
596 Posts
Last Edited: 2014-05-21 07:58:50
May 21 2014 07:58 GMT
#826
On May 21 2014 07:39 marcesr wrote:
And every fucking goup its the same problem, I just hate this group system. Bunny vs Yoda ends 3-3 and even in BO3, how can one guy advance over the other??? Its so retarded, players might consider saving their best strats in the first BO3 in case they have to play the same opponent again.


It's a double elimination format, Bunny lost 2 series, Yoda lost 1 series. Who cares what their records against each other were.
You'll never get better being an angry nerd sitting alone in your room.
sharkie
Profile Blog Joined April 2012
Austria18455 Posts
May 21 2014 08:06 GMT
#827
On May 21 2014 16:58 SnuggleZhenya wrote:
Show nested quote +
On May 21 2014 07:39 marcesr wrote:
And every fucking goup its the same problem, I just hate this group system. Bunny vs Yoda ends 3-3 and even in BO3, how can one guy advance over the other??? Its so retarded, players might consider saving their best strats in the first BO3 in case they have to play the same opponent again.


It's a double elimination format, Bunny lost 2 series, Yoda lost 1 series. Who cares what their records against each other were.


Yes, double elimination.
Where is Bunny's 2nd chance?
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2014-05-21 08:42:24
May 21 2014 08:34 GMT
#828
Winning your first match always gives you an advantage in advancing.

W is win, L is loss. X is not needed (so always 1).

Winning your first match, your chances of advancing are (W*X) + (L*W). That is, a win in the winner's match, or losing in the winner's match and winning in the final match.

That will always be greater than the chances of the loser of that first match. His probability is only W*W, which is a win in both remaining matches.

Say there is a 4 terran group with the following TvT winrates
A: 50%
B: 50%
C: 90%
D: 10%

A vs B
C vs D

If we are player A, we can either win or lose the first match against B.

Assuming we win, our odds are (.3571*1) + (.6429*0.5) = .6786

Assuming we lose, our odds are (0.8333*0.5) = 0.4167

I am too lazy to prove this mathematically for all possible winrates, but I am pretty sure that winning your first match already gives you a statistical advantage (I did it for a few other scenarios). Claims that winning the first match gives no advantage are false. You do gain an advantage and there is no reason to give another advantage when entering the final match.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2014-05-21 10:02:35
May 21 2014 10:02 GMT
#829
Edit: Shit wrong thread :D lol what is this thread doing here.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
May 21 2014 10:33 GMT
#830
I just watched the vods of Jjakji v Harstem. Man, game two and three from Harstem was just beautiful So very well played.
KT best KT ~ 2014
Xoronius
Profile Joined July 2011
Germany6362 Posts
May 21 2014 13:38 GMT
#831
I tried my best not to start format discussion lately, but since it is already there, I mgiht as well take part in it.

On May 21 2014 12:36 Zenbrez wrote:
Show nested quote +
On May 21 2014 07:39 marcesr wrote:
And every fucking goup its the same problem, I just hate this group system. Bunny vs Yoda ends 3-3 and even in BO3, how can one guy advance over the other??? Its so retarded, players might consider saving their best strats in the first BO3 in case they have to play the same opponent again.

Do you really want extended series...? We've already seen how stupid it is.

Do you want DH Coin toss tournament rules with Bischu being seeded into the final? Ofc. there are always worse systems, but there are also better. There is a reason, that most sports leagues (for example Football world championship, Ice Hockey World championship, Olympics) use round robin.

On May 21 2014 12:43 Arceus wrote:
Show nested quote +
On May 21 2014 07:39 marcesr wrote:
And every fucking goup its the same problem, I just hate this group system. Bunny vs Yoda ends 3-3 and even in BO3, how can one guy advance over the other??? Its so retarded, players might consider saving their best strats in the first BO3 in case they have to play the same opponent again.

Bunny goes 1-2 in series
Yoda goes 2-1 in series, Yoda is better
thats how it works. Can believe theres still people complaining about the ancient format of dual tournament

Bunny played against different people then YoDa, so their records are not comparable and 2-1 against weaker players (route over losers match) is not neccessarily better than 1-2 against stronger. Ofc. In this particular group that isn't really the case, since Jjakji should be considered stronger than Harstem, but in general it is a problem. Regarding your second argument: "I can't believe people are still arguing over the ancient laws of Code of Hammurapi". It is bad and it was always bad. That's why people are arguing against it for more than a year now.

On May 21 2014 13:08 Popkiller wrote:
Show nested quote +
On May 21 2014 07:39 marcesr wrote:
And every fucking goup its the same problem, I just hate this group system. Bunny vs Yoda ends 3-3 and even in BO3, how can one guy advance over the other??? Its so retarded, players might consider saving their best strats in the first BO3 in case they have to play the same opponent again.


it's not about how they scored against each other it's about how they scored vs the entire group. done.


None of them played against the entire group. How can you measure their performance against the entire group when none of them played the entire group? Well, ofc. you could let them play the entire group, but that is Round Robin and thus another (better) format.

On May 21 2014 17:34 lichter wrote:
Winning your first match always gives you an advantage in advancing.

W is win, L is loss. X is not needed (so always 1).

Winning your first match, your chances of advancing are (W*X) + (L*W). That is, a win in the winner's match, or losing in the winner's match and winning in the final match.

That will always be greater than the chances of the loser of that first match. His probability is only W*W, which is a win in both remaining matches.

Say there is a 4 terran group with the following TvT winrates
A: 50%
B: 50%
C: 90%
D: 10%

A vs B
C vs D

If we are player A, we can either win or lose the first match against B.

Assuming we win, our odds are (.3571*1) + (.6429*0.5) = .6786

Assuming we lose, our odds are (0.8333*0.5) = 0.4167

I am too lazy to prove this mathematically for all possible winrates, but I am pretty sure that winning your first match already gives you a statistical advantage (I did it for a few other scenarios). Claims that winning the first match gives no advantage are false. You do gain an advantage and there is no reason to give another advantage when entering the final match.

Winning the first match gives you a 20% advantadge over the loser of the first match. Ofc. that advantadge will grow if you adjust thw in ratesof C and D, but it will never rise above 50%(0,75-0,25) in groups with one MU, assuming the favored player in C vs D wins. Winning the second match however gives you not a 20-50% advantadge, but a 100% advantadge over the other player.
Nebuchad
Profile Blog Joined December 2012
Switzerland12268 Posts
May 21 2014 13:58 GMT
#832
The group isn't a group. It's a bracket with winner and loser bracket.
Bunny beat Yoda in the winner bracket. Yoda beat Bunny in the loser bracket.

Happens all the time.
No will to live, no wish to die
Xoronius
Profile Joined July 2011
Germany6362 Posts
May 21 2014 15:44 GMT
#833
On May 21 2014 22:58 Nebuchad wrote:
The group isn't a group. It's a bracket with winner and loser bracket.
Bunny beat Yoda in the winner bracket. Yoda beat Bunny in the loser bracket.

Happens all the time.

Yes, it happens all the time. And I am complaining about it all the time, because double-elim is just bad for 4 players. Telling me how the system works, does not make the system better.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2014-05-21 16:07:34
May 21 2014 16:07 GMT
#834
There is no perfect group system. But the one that we have for WCS and GSL is fine and works well.
Team Slayers, Axiom-Acer and Vile forever
Nebuchad
Profile Blog Joined December 2012
Switzerland12268 Posts
May 21 2014 16:48 GMT
#835
On May 22 2014 00:44 Xoronius wrote:
Show nested quote +
On May 21 2014 22:58 Nebuchad wrote:
The group isn't a group. It's a bracket with winner and loser bracket.
Bunny beat Yoda in the winner bracket. Yoda beat Bunny in the loser bracket.

Happens all the time.

Yes, it happens all the time. And I am complaining about it all the time, because double-elim is just bad for 4 players. Telling me how the system works, does not make the system better.


It does in the sense that it contradicts the notion that this system is unfair, which is the main argument against it.
No will to live, no wish to die
Xoronius
Profile Joined July 2011
Germany6362 Posts
May 21 2014 18:53 GMT
#836
On May 22 2014 01:48 Nebuchad wrote:
Show nested quote +
On May 22 2014 00:44 Xoronius wrote:
On May 21 2014 22:58 Nebuchad wrote:
The group isn't a group. It's a bracket with winner and loser bracket.
Bunny beat Yoda in the winner bracket. Yoda beat Bunny in the loser bracket.

Happens all the time.

Yes, it happens all the time. And I am complaining about it all the time, because double-elim is just bad for 4 players. Telling me how the system works, does not make the system better.


It does in the sense that it contradicts the notion that this system is unfair, which is the main argument against it.

Only with the implication, that double elimination is fair, which would lead to the same discssion, we are already having. Look at it that way: We can all agree, that your placement in a single elim. tourney is hugely dependent on your bracket, thus single elim isn't really fair in the traditional sence. Double elim is basically single elim with one more life, it still is not really a fair system, as your placement is still dependent on who you are playing in both Winners and Losers bracket. Why is double elim still played then? Because with good seeding you can improve it to a certain extend and mainly because it is quicker and easier to schedule than Round Robin or Swiss System. Running a league format in a 128-player MLG would be ridiculos, and thus Double elim has it's rightful place there. But in a 4 man group, the advantadges it has are pretty much gone, since a 4 man RR only has one more game than a 4 man double elim. So why would one use it in the situation, where it's main strengh is gone, but it's weaknesses remain?

On May 22 2014 01:07 Bagration wrote:
There is no perfect group system. But the one that we have for WCS and GSL is fine and works well.

That is a matter of opinion. The first part is probably true in a world with humans playing (If it would be computers, who aren't influenced by other results, RR would be pretty much perfect.) I strongly disagree with the second part though.
Nebuchad
Profile Blog Joined December 2012
Switzerland12268 Posts
Last Edited: 2014-05-21 19:46:43
May 21 2014 19:40 GMT
#837
On May 22 2014 03:53 Xoronius wrote:
Only with the implication, that double elimination is fair, which would lead to the same discssion, we are already having. Look at it that way: We can all agree, that your placement in a single elim. tourney is hugely dependent on your bracket, thus single elim isn't really fair in the traditional sence. Double elim is basically single elim with one more life, it still is not really a fair system, as your placement is still dependent on who you are playing in both Winners and Losers bracket. Why is double elim still played then? Because with good seeding you can improve it to a certain extend and mainly because it is quicker and easier to schedule than Round Robin or Swiss System. Running a league format in a 128-player MLG would be ridiculos, and thus Double elim has it's rightful place there. But in a 4 man group, the advantadges it has are pretty much gone, since a 4 man RR only has one more game than a 4 man double elim. So why would one use it in the situation, where it's main strengh is gone, but it's weaknesses remain?


But your reasoning for why it is unfair in a 4man group is still appliable to the round robin of a 4man group. Being placed in a 4man group implies this type of "unfairness", as you are fighting three specific people instead of the whole player pool, and maybe you would have done better against three other opponents in another group, so the seeding problem is the same no matter which type of confrontation you choose.
No will to live, no wish to die
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
May 21 2014 20:10 GMT
#838
On May 22 2014 03:53 Xoronius wrote:
Only with the implication, that double elimination is fair, which would lead to the same discssion, we are already having. Look at it that way: We can all agree, that your placement in a single elim. tourney is hugely dependent on your bracket, thus single elim isn't really fair in the traditional sence. Double elim is basically single elim with one more life, it still is not really a fair system, as your placement is still dependent on who you are playing in both Winners and Losers bracket. Why is double elim still played then? Because with good seeding you can improve it to a certain extend and mainly because it is quicker and easier to schedule than Round Robin or Swiss System. Running a league format in a 128-player MLG would be ridiculos, and thus Double elim has it's rightful place there. But in a 4 man group, the advantadges it has are pretty much gone, since a 4 man RR only has one more game than a 4 man double elim. So why would one use it in the situation, where it's main strengh is gone, but it's weaknesses remain?

The reason GSL doesn't use round robin is pretty simple: It doesn't produce exactly 6 games. It produces a minimum of 6 games.

Then you are left with either never ending tie-breakers or a coinflip decision. I hope it's pretty clear why neither will work in reality. And don't think it won't happen often because it will. There are only two outcomes for a Bo3 starcraft match; 2-0 or 2-1. It might work in other sports where the scores are diverse enough to make ties ocur only very rarely, but it's just happens too often with Bo3 matches.

Xoronius
Profile Joined July 2011
Germany6362 Posts
May 21 2014 21:02 GMT
#839
On May 22 2014 04:40 Nebuchad wrote:
Show nested quote +
On May 22 2014 03:53 Xoronius wrote:
Only with the implication, that double elimination is fair, which would lead to the same discssion, we are already having. Look at it that way: We can all agree, that your placement in a single elim. tourney is hugely dependent on your bracket, thus single elim isn't really fair in the traditional sence. Double elim is basically single elim with one more life, it still is not really a fair system, as your placement is still dependent on who you are playing in both Winners and Losers bracket. Why is double elim still played then? Because with good seeding you can improve it to a certain extend and mainly because it is quicker and easier to schedule than Round Robin or Swiss System. Running a league format in a 128-player MLG would be ridiculos, and thus Double elim has it's rightful place there. But in a 4 man group, the advantadges it has are pretty much gone, since a 4 man RR only has one more game than a 4 man double elim. So why would one use it in the situation, where it's main strengh is gone, but it's weaknesses remain?


But your reasoning for why it is unfair in a 4man group is still appliable to the round robin of a 4man group. Being placed in a 4man group implies this type of "unfairness", as you are fighting three specific people instead of the whole player pool, and maybe you would have done better against three other opponents in another group, so the seeding problem is the same no matter which type of confrontation you choose.


To a certain extend yes. But having a league system with 32 players would produce 496 series instead of the current 67, which is just unrealistic. I'm talking about the general comparism of league/round robin vs elimination systems and specific advantadges/disadvantadges do not change if you narrow the player pool down to 4 (Just doing this, because 4-man groups are pretty established in a lot of competition).

On May 22 2014 05:10 Vorenius wrote:
Show nested quote +
On May 22 2014 03:53 Xoronius wrote:
Only with the implication, that double elimination is fair, which would lead to the same discssion, we are already having. Look at it that way: We can all agree, that your placement in a single elim. tourney is hugely dependent on your bracket, thus single elim isn't really fair in the traditional sence. Double elim is basically single elim with one more life, it still is not really a fair system, as your placement is still dependent on who you are playing in both Winners and Losers bracket. Why is double elim still played then? Because with good seeding you can improve it to a certain extend and mainly because it is quicker and easier to schedule than Round Robin or Swiss System. Running a league format in a 128-player MLG would be ridiculos, and thus Double elim has it's rightful place there. But in a 4 man group, the advantadges it has are pretty much gone, since a 4 man RR only has one more game than a 4 man double elim. So why would one use it in the situation, where it's main strengh is gone, but it's weaknesses remain?

The reason GSL doesn't use round robin is pretty simple: It doesn't produce exactly 6 games. It produces a minimum of 6 games.

Then you are left with either never ending tie-breakers or a coinflip decision. I hope it's pretty clear why neither will work in reality. And don't think it won't happen often because it will. There are only two outcomes for a Bo3 starcraft match; 2-0 or 2-1. It might work in other sports where the scores are diverse enough to make ties ocur only very rarely, but it's just happens too often with Bo3 matches.

Is having the order of wins deciding who moves on that much different from a coinflip? I'd rather have long tie-breakers with a deserving winner then an unlucky player, who won the direct comparism 3-2, but in the wrong order and had to face a much harder opponent in the second match. Alternatively you could make the matches bo5, since you can have 2 at the same time on different streams and thus only 3 after eachother.
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
May 22 2014 21:09 GMT
#840
On May 22 2014 06:02 Xoronius wrote:
Show nested quote +
On May 22 2014 05:10 Vorenius wrote:
On May 22 2014 03:53 Xoronius wrote:
Only with the implication, that double elimination is fair, which would lead to the same discssion, we are already having. Look at it that way: We can all agree, that your placement in a single elim. tourney is hugely dependent on your bracket, thus single elim isn't really fair in the traditional sence. Double elim is basically single elim with one more life, it still is not really a fair system, as your placement is still dependent on who you are playing in both Winners and Losers bracket. Why is double elim still played then? Because with good seeding you can improve it to a certain extend and mainly because it is quicker and easier to schedule than Round Robin or Swiss System. Running a league format in a 128-player MLG would be ridiculos, and thus Double elim has it's rightful place there. But in a 4 man group, the advantadges it has are pretty much gone, since a 4 man RR only has one more game than a 4 man double elim. So why would one use it in the situation, where it's main strengh is gone, but it's weaknesses remain?

The reason GSL doesn't use round robin is pretty simple: It doesn't produce exactly 6 games. It produces a minimum of 6 games.

Then you are left with either never ending tie-breakers or a coinflip decision. I hope it's pretty clear why neither will work in reality. And don't think it won't happen often because it will. There are only two outcomes for a Bo3 starcraft match; 2-0 or 2-1. It might work in other sports where the scores are diverse enough to make ties ocur only very rarely, but it's just happens too often with Bo3 matches.

Is having the order of wins deciding who moves on that much different from a coinflip? I'd rather have long tie-breakers with a deserving winner then an unlucky player, who won the direct comparism 3-2, but in the wrong order and had to face a much harder opponent in the second match. Alternatively you could make the matches bo5, since you can have 2 at the same time on different streams and thus only 3 after eachother.

So the players tie and then what determine who is moving on is based on their results against other opponents. The order of who wins isn't what determines it, who else they beat/lost to is. Of course the issue is then that they didn't face the same opponents, but having two chances at advancing will always be better than one.

And you might want long tie-breaker that go on all night, but obviously any production company doing starcraft would try to avoid such situations. 5 Bo3s can already take wildly varying amounts of time I think I've seen days going from 2 hours up to nearly 5. Expanding that to be anywhere from 6 to infinity Bo3s isn't feasible. They tried it with up-n-downs and having tie-breakers played was almost as much the rule as it was the exception.
Prev 1 40 41 42 All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 2: Grand Final
Classic vs Zoun
Tasteless274
Crank 172
Rex19
3DClanTV 17
CranKy Ducklings10
LiquipediaDiscussion
BSL Open LAN 2025 - War…
08:00
Day 2 - Play Off & Finals Stage
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 274
Crank 172
ProTech75
Rex 19
StarCraft: Brood War
Hyuk 2144
PianO 1942
Sea 1895
BeSt 581
Larva 577
Leta 325
Flash 236
Hyun 183
Dewaltoss 133
ggaemo 82
[ Show more ]
sorry 81
Mong 43
ToSsGirL 38
yabsab 35
Rush 33
Free 30
Sexy 14
Hm[arnc] 10
ZZZero.O 10
Yoon 9
scan(afreeca) 2
Dota 2
XcaliburYe1057
Fuzer 193
Super Smash Bros
Mew2King108
Heroes of the Storm
Khaldor239
Other Games
singsing2313
Happy349
Pyrionflax312
RotterdaM162
NeuroSwarm98
Organizations
StarCraft: Brood War
lovetv 695
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 57
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2196
League of Legends
• Jankos2042
Other Games
• WagamamaTV235
Upcoming Events
WardiTV Invitational
59m
Online Event
5h 59m
Afreeca Starleague
23h 59m
Barracks vs Mini
Wardi Open
1d
Monday Night Weeklies
1d 5h
Sparkling Tuna Cup
1d 23h
LiuLi Cup
3 days
The PondCast
3 days
CranKy Ducklings
4 days
Maestros of the Game
6 days
Clem vs Reynor
[ Show More ]
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-18
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.