• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:31
CET 14:31
KST 22:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1812Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises1Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
What monitor do you use for playing Remastered? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion (UMS) SWITCHEROO *New* /Destination Edit/ What are former legends up to these days?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Mechabellum Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread 12 Days of Starcraft Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1083 users

[WCS AM] Challenger Regional/Wildcard Qualifiers - Page 58

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 56 57 58 59 Next
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
April 19 2014 05:42 GMT
#1141
I get the feeling Terrans hate Waystation.
Moderator
Bagration
Profile Blog Joined October 2011
United States18282 Posts
April 19 2014 05:51 GMT
#1142
Another 2 base all in
Team Slayers, Axiom-Acer and Vile forever
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2014-04-19 05:52:49
April 19 2014 05:52 GMT
#1143
GG Ryung, that should be it. I think Ryung gets 3rd.
Moderator
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
April 19 2014 05:53 GMT
#1144
Also Ryung split like moses there.
Moderator
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
Last Edited: 2014-04-19 05:55:21
April 19 2014 05:53 GMT
#1145
RYUNG WITH DA MICRO


E: Ryung bro you gotta make medivacs
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
WilDMousE
Profile Joined July 2011
Chile1335 Posts
April 19 2014 05:58 GMT
#1146
Ryung got too greedy on getting the 2nd win... ;o;
Barackopala
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
April 19 2014 05:58 GMT
#1147
Damn


RIP Ryung.... Needed a third :C
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Bagration
Profile Blog Joined October 2011
United States18282 Posts
April 19 2014 05:59 GMT
#1148
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
+ Show Spoiler +
GOD DAMN IT! THREE YEARS! EVER SINCE 2011, THE ONLY THING RYUNG HAS DONE HAS BEEN TO DISAPPOINT! DAMNIT


/end rant

Congrats Check
Team Slayers, Axiom-Acer and Vile forever
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
April 19 2014 05:59 GMT
#1149
Widow mines, great unit. Maybe next time we can get one that isn't so fucking rng. Starcraft or Hearthstone? Hard to tell sometimes.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
WilDMousE
Profile Joined July 2011
Chile1335 Posts
Last Edited: 2014-04-19 06:01:52
April 19 2014 06:01 GMT
#1150
On April 19 2014 14:59 TotalBiscuit wrote:
Widow mines, great unit. Maybe next time we can get one that isn't so fucking rng. Starcraft or Hearthstone? Hard to tell sometimes.

Sorry but i havent followed hots that closely, but what is the rng on them? All i know is that you burrow them and they shoot, and well you can micro it to target a certain enemy or micro it to not shot by changing the enemy before the rocket is released... I kinda felt that ryung got way too greedy on getting the win, game 2 showed it quite well with the 3rd without any scv behind.
Barackopala
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
April 19 2014 06:06 GMT
#1151
On April 19 2014 15:01 WilDMousE wrote:
Show nested quote +
On April 19 2014 14:59 TotalBiscuit wrote:
Widow mines, great unit. Maybe next time we can get one that isn't so fucking rng. Starcraft or Hearthstone? Hard to tell sometimes.

Sorry but i havent followed hots that closely, but what is the rng on them? All i know is that you burrow them and they shoot, and well you can micro it to target a certain enemy or micro it to not shot by changing the enemy before the rocket is released... I kinda felt that ryung got way too greedy on getting the win, game 2 showed it quite well with the 3rd without any scv behind.


I'm mostly guessing here but some of the issue is probably

1) no visual indicator for target, which means in a zerg army it's hard to tell which ones you need to 'micro'

2) Relatively short range +launch delay means it's very likely to hit your own units

3) especially against zerglings and zealots, it's very easy to trigger a "misfire" since both Z's are very inexpensive and quick melee units. Compared to tanks which need drops or get at least a shot or two off against lings as they run in, mines are always always very hit or miss
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
WilDMousE
Profile Joined July 2011
Chile1335 Posts
Last Edited: 2014-04-19 06:10:03
April 19 2014 06:09 GMT
#1152
On April 19 2014 15:06 GTPGlitch wrote:
Show nested quote +
On April 19 2014 15:01 WilDMousE wrote:
On April 19 2014 14:59 TotalBiscuit wrote:
Widow mines, great unit. Maybe next time we can get one that isn't so fucking rng. Starcraft or Hearthstone? Hard to tell sometimes.

Sorry but i havent followed hots that closely, but what is the rng on them? All i know is that you burrow them and they shoot, and well you can micro it to target a certain enemy or micro it to not shot by changing the enemy before the rocket is released... I kinda felt that ryung got way too greedy on getting the win, game 2 showed it quite well with the 3rd without any scv behind.


I'm mostly guessing here but some of the issue is probably

1) no visual indicator for target, which means in a zerg army it's hard to tell which ones you need to 'micro'

2) Relatively short range +launch delay means it's very likely to hit your own units

3) especially against zerglings and zealots, it's very easy to trigger a "misfire" since both Z's are very inexpensive and quick melee units. Compared to tanks which need drops or get at least a shot or two off against lings as they run in, mines are always always very hit or miss

Then wouldn't it be useful to add a radius indicator like siege tanks do? (sorry havent played in a long time, stopped caring about playing after the single player campaign but i like watching competitive matches) and when you target an enemy you see a target symbol just like on the WoL mining mission? (the red aiming reticule)

Well vulture mines also had some delay on attacking, i loved those crazy bastards
Barackopala
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
April 19 2014 06:11 GMT
#1153
On April 19 2014 15:06 GTPGlitch wrote:
Show nested quote +
On April 19 2014 15:01 WilDMousE wrote:
On April 19 2014 14:59 TotalBiscuit wrote:
Widow mines, great unit. Maybe next time we can get one that isn't so fucking rng. Starcraft or Hearthstone? Hard to tell sometimes.

Sorry but i havent followed hots that closely, but what is the rng on them? All i know is that you burrow them and they shoot, and well you can micro it to target a certain enemy or micro it to not shot by changing the enemy before the rocket is released... I kinda felt that ryung got way too greedy on getting the win, game 2 showed it quite well with the 3rd without any scv behind.


I'm mostly guessing here but some of the issue is probably

1) no visual indicator for target, which means in a zerg army it's hard to tell which ones you need to 'micro'

2) Relatively short range +launch delay means it's very likely to hit your own units

3) especially against zerglings and zealots, it's very easy to trigger a "misfire" since both Z's are very inexpensive and quick melee units. Compared to tanks which need drops or get at least a shot or two off against lings as they run in, mines are always always very hit or miss


Pretty much. I have always thought they were a badly designed unit. They are too unpredictable and can rob as many games from you as they can from the enemy. They are units which are a cheap thrill for the viewer and an apparently necessary roll of the dice for the person using them. Other units in sc2 do not have such randomness and as far as I am concerned, they should be reworked.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
pHaRSiDE
Profile Joined March 2011
United States752 Posts
April 19 2014 06:12 GMT
#1154
Thanks to everyone who tuned in to all the qualifiers, and hope you enjoyed the show. I definitely enjoyed administrating them! congrats to all the players that qualified and thanks to all the casters that participated!
twitter.com/ThePharsideESL / ESL IEM NA Admin / WCS NA Qualifier Admin
WilDMousE
Profile Joined July 2011
Chile1335 Posts
April 19 2014 06:13 GMT
#1155
On April 19 2014 15:11 TotalBiscuit wrote:
Show nested quote +
On April 19 2014 15:06 GTPGlitch wrote:
On April 19 2014 15:01 WilDMousE wrote:
On April 19 2014 14:59 TotalBiscuit wrote:
Widow mines, great unit. Maybe next time we can get one that isn't so fucking rng. Starcraft or Hearthstone? Hard to tell sometimes.

Sorry but i havent followed hots that closely, but what is the rng on them? All i know is that you burrow them and they shoot, and well you can micro it to target a certain enemy or micro it to not shot by changing the enemy before the rocket is released... I kinda felt that ryung got way too greedy on getting the win, game 2 showed it quite well with the 3rd without any scv behind.


I'm mostly guessing here but some of the issue is probably

1) no visual indicator for target, which means in a zerg army it's hard to tell which ones you need to 'micro'

2) Relatively short range +launch delay means it's very likely to hit your own units

3) especially against zerglings and zealots, it's very easy to trigger a "misfire" since both Z's are very inexpensive and quick melee units. Compared to tanks which need drops or get at least a shot or two off against lings as they run in, mines are always always very hit or miss


Pretty much. I have always thought they were a badly designed unit. They are too unpredictable and can rob as many games from you as they can from the enemy. They are units which are a cheap thrill for the viewer and an apparently necessary roll of the dice for the person using them. Other units in sc2 do not have such randomness and as far as I am concerned, they should be reworked.

Well what about starcraft1 where you had a lot of rng and possible changers and sort of "cliffhangers", I must admit I loved those moments where the reaver scarab would get to the miner line and take everything from the enemy or just pop out of nowhere but yeah I get your point. But well it wouldn't be fun taking out a unit because it has a possible rng component but what do I know.
Barackopala
ZombieGrub
Profile Blog Joined May 2011
United States712 Posts
April 19 2014 06:16 GMT
#1156
I wanted Ryung to win so bad qq

I'm so sad he didn't get sleep + had to wait so long for the matches.
Commentator"Defeat is the acceptance of my own laziness." - SlayerS_'Boxer'
RenSC2
Profile Blog Joined August 2011
United States1076 Posts
April 19 2014 06:18 GMT
#1157
Sad that Ryung lost, but no, it's not RNG. Widow mines are very hard to control properly, but they can be controlled and the very best players do it at times.

I would agree that making them *slightly* easier to control would be good.
Playing better than standard requires deviation. This divergence usually results in sub-standard play.
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
Last Edited: 2014-04-19 06:26:55
April 19 2014 06:25 GMT
#1158
On April 19 2014 15:13 WilDMousE wrote:
Show nested quote +
On April 19 2014 15:11 TotalBiscuit wrote:
On April 19 2014 15:06 GTPGlitch wrote:
On April 19 2014 15:01 WilDMousE wrote:
On April 19 2014 14:59 TotalBiscuit wrote:
Widow mines, great unit. Maybe next time we can get one that isn't so fucking rng. Starcraft or Hearthstone? Hard to tell sometimes.

Sorry but i havent followed hots that closely, but what is the rng on them? All i know is that you burrow them and they shoot, and well you can micro it to target a certain enemy or micro it to not shot by changing the enemy before the rocket is released... I kinda felt that ryung got way too greedy on getting the win, game 2 showed it quite well with the 3rd without any scv behind.


I'm mostly guessing here but some of the issue is probably

1) no visual indicator for target, which means in a zerg army it's hard to tell which ones you need to 'micro'

2) Relatively short range +launch delay means it's very likely to hit your own units

3) especially against zerglings and zealots, it's very easy to trigger a "misfire" since both Z's are very inexpensive and quick melee units. Compared to tanks which need drops or get at least a shot or two off against lings as they run in, mines are always always very hit or miss


Pretty much. I have always thought they were a badly designed unit. They are too unpredictable and can rob as many games from you as they can from the enemy. They are units which are a cheap thrill for the viewer and an apparently necessary roll of the dice for the person using them. Other units in sc2 do not have such randomness and as far as I am concerned, they should be reworked.

Well what about starcraft1 where you had a lot of rng and possible changers and sort of "cliffhangers", I must admit I loved those moments where the reaver scarab would get to the miner line and take everything from the enemy or just pop out of nowhere but yeah I get your point. But well it wouldn't be fun taking out a unit because it has a possible rng component but what do I know.


This isn't Starcraft 1, I never followed Starcraft 1 and it's hard for me to care about it in the context of 2014. I don't think RNG has any place in this game and since it's no-where else, the Widow mine is the exception rather than the rule.

Whatever, I guess we can just blame Avilo for wasting everyone's time as usual and Ryung for being a dumbass and not getting any sleep.

Sorry I'm just pissed off, between the Protoss bullshit and mines blowing up your own shit the game is more frustrating than ever to watch.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
April 19 2014 07:19 GMT
#1159
Wait, wasn't Pigbaby going to retire?
Community News
TL+ Member
vult
Profile Blog Joined February 2012
United States9400 Posts
April 19 2014 07:46 GMT
#1160
Poor Ryung

Also WTF Pigbaby? Coming out of nowhere when I thought he was retired??
I used to play random, but for you I play very specifically.
Prev 1 56 57 58 59 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1d 23h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko625
BRAT_OK 81
Railgan 75
Livibee 45
StarCraft: Brood War
Britney 32556
EffOrt 1100
Stork 805
ggaemo 564
Barracks 323
firebathero 281
Last 235
Hyun 227
Pusan 125
PianO 89
[ Show more ]
ToSsGirL 60
Zeus 51
Movie 45
Aegong 44
soO 41
Mong 32
yabsab 20
scan(afreeca) 17
SilentControl 6
Dota 2
qojqva5354
XcaliburYe650
febbydoto19
League of Legends
C9.Mang0437
Counter-Strike
x6flipin890
Other Games
B2W.Neo1632
Fuzer 473
Pyrionflax321
Happy144
Mew2King118
ArmadaUGS68
Rex18
Organizations
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• kabyraGe 197
• naamasc268
• StrangeGG 63
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2936
Upcoming Events
OSC
1d 23h
Korean StarCraft League
2 days
OSC
2 days
IPSL
3 days
Dewalt vs Bonyth
OSC
3 days
OSC
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
4 days
Patches Events
5 days
Liquipedia Results

Completed

Proleague 2025-12-29
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL 2025 WINTER (S19)
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.