[SPL] KT vs SKT T1 Round 2 2014 - Page 6
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RaFox17
Finland4581 Posts
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Scarecrow
Korea (South)9172 Posts
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bo1b
Australia12814 Posts
On March 17 2014 19:01 Ragnarork wrote: I thought kind of so, but that still looks hard, with the abducts. We'll see. Swarmhosts become utterly useless if there aren't any ground units. So thats the counter | ||
Talionis
Scotland4085 Posts
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boxerfred
Germany8360 Posts
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Ragnarork
France9034 Posts
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Lorning
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Belgica34432 Posts
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TearsOfTheSun
Canada995 Posts
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MrMotionPicture
United States4327 Posts
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Rainmansc
Netherlands216 Posts
On March 17 2014 19:02 TearsOfTheSun wrote: EXPAND soulkey... EXPAND! Spam zealots are stronk | ||
MrMotionPicture
United States4327 Posts
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Yiome
China1687 Posts
On March 17 2014 19:02 boxerfred wrote: whoops, I tuned in to a swarm host game. I'll get back for game 2. Your lose This game is not bad at all | ||
Lorning
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Belgica34432 Posts
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boxerfred
Germany8360 Posts
I was actually lying. I need to watch swarm host games to feed my hate ![]() | ||
Scarecrow
Korea (South)9172 Posts
On March 17 2014 19:02 TearsOfTheSun wrote: EXPAND soulkey... EXPAND! With his composition there`s no way he`s getting more expos vs dt zealot unless he sits there | ||
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NovemberstOrm
Canada16217 Posts
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Ragnarork
France9034 Posts
On March 17 2014 19:02 bo1b wrote: Swarmhosts become utterly useless if there aren't any ground units. So thats the counter I agree, but don't fungals + abducts + corrupters completely destroy airtoss? Without a bit of ground support (templars notably) that looks hard ![]() | ||
panzercrusher
Poland457 Posts
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Lorning
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Belgica34432 Posts
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GreenMash
Norway1746 Posts
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