• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:51
CET 08:51
KST 16:51
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!42$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
Where's CardinalAllin/Jukado the mapmaker? BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1017 users

[WCS AM] Ro32 Group H Premier Season 1 2014 - Page 17

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 15 16 17 18 19 24 Next All
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
March 13 2014 00:36 GMT
#321
It's like MKP and Mvp in the same body.
WriterRecently Necro'd (?)
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2014-03-13 00:37:38
March 13 2014 00:37 GMT
#322
On March 13 2014 09:36 Darkhorse wrote:
It's like MKP and Mvp in the same body.

No, Mvp is playing well in longer games recently D:
Moderatorshe/her
TL+ Member
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
March 13 2014 00:38 GMT
#323
I fully expect SeleCT to die twice to roach/ling/bane but I can at least be happy with that game
WriterRecently Necro'd (?)
iaretehnoob
Profile Joined June 2004
Sweden741 Posts
March 13 2014 00:38 GMT
#324
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.

intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
March 13 2014 00:39 GMT
#325
On March 13 2014 09:38 iaretehnoob wrote:
Show nested quote +
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.


I honestly don't much like the golds being in the game.
kiss kiss fall in love
argonautdice
Profile Joined January 2013
Canada2719 Posts
March 13 2014 00:39 GMT
#326
Habitation Goldlift
very illegal and very uncool
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 13 2014 00:40 GMT
#327
WCS America Premier RO32: Group H

(Z)Sen vs (T)SeleCT
0-1


Map: Frost


Sen spawns in the top left
Select spawns in the top right.
Moderatorshe/her
TL+ Member
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 13 2014 00:40 GMT
#328
On March 13 2014 09:38 iaretehnoob wrote:
Show nested quote +
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.



Gold into bunker rush.
Gold into warpgate bust
Gold into Soul Train.

What diversity.
Moderator
vult
Profile Blog Joined February 2012
United States9400 Posts
Last Edited: 2014-03-13 00:41:10
March 13 2014 00:40 GMT
#329
On March 13 2014 09:39 IntoTheheart wrote:
Show nested quote +
On March 13 2014 09:38 iaretehnoob wrote:
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.


I honestly don't much like the golds being in the game.


I thought the golds on Antiga Shipyard were the only decent ones since you could punish it easier than any other map I can think of that has gold due to high ground and it being in the middle of the map.
I used to play random, but for you I play very specifically.
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
March 13 2014 00:40 GMT
#330
On March 13 2014 09:40 stuchiu wrote:
Show nested quote +
On March 13 2014 09:38 iaretehnoob wrote:
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.



Gold into bunker rush.
Gold into warpgate bust
Gold into Soul Train.

What diversity.

It's ok 10 pool beats them all.
WriterRecently Necro'd (?)
Squat
Profile Joined September 2013
Sweden7978 Posts
March 13 2014 00:42 GMT
#331
On March 13 2014 09:40 stuchiu wrote:
Show nested quote +
On March 13 2014 09:38 iaretehnoob wrote:
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.



Gold into bunker rush.
Gold into warpgate bust
Gold into Soul Train.

What diversity.

Don't forget making lots of roaches. It's like making roaches, but more.
"Digital. They have digital. What is digital?" - Donald J Trump
BEARDiaguz
Profile Blog Joined June 2009
Australia2362 Posts
March 13 2014 00:42 GMT
#332
On March 13 2014 09:40 Darkhorse wrote:
Show nested quote +
On March 13 2014 09:40 stuchiu wrote:
On March 13 2014 09:38 iaretehnoob wrote:
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.



Gold into bunker rush.
Gold into warpgate bust
Gold into Soul Train.

What diversity.

It's ok 10 pool beats them all.


10pool doesnt' beat it they'll have wall off in time.

It's an interesting map feature but I'm starting to wonder if it should have destructable plates on it. Not rocks, if it were rocks we'd never take them. Just plates so we can't lift/fast expand to it.
ProgamerAustralian alcohol user follow @iaguzSC2
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
March 13 2014 00:42 GMT
#333
On March 13 2014 09:40 Darkhorse wrote:
Show nested quote +
On March 13 2014 09:40 stuchiu wrote:
On March 13 2014 09:38 iaretehnoob wrote:
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.



Gold into bunker rush.
Gold into warpgate bust
Gold into Soul Train.

What diversity.

It's ok 10 pool beats them all.

10 pool beats everything.
kiss kiss fall in love
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 13 2014 00:42 GMT
#334
On March 13 2014 09:40 Darkhorse wrote:
Show nested quote +
On March 13 2014 09:40 stuchiu wrote:
On March 13 2014 09:38 iaretehnoob wrote:
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.



Gold into bunker rush.
Gold into warpgate bust
Gold into Soul Train.

What diversity.

It's ok 10 pool beats them all.


Naturally.
Moderator
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 13 2014 00:43 GMT
#335
On March 13 2014 09:42 ROOTiaguz wrote:
Show nested quote +
On March 13 2014 09:40 Darkhorse wrote:
On March 13 2014 09:40 stuchiu wrote:
On March 13 2014 09:38 iaretehnoob wrote:
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.



Gold into bunker rush.
Gold into warpgate bust
Gold into Soul Train.

What diversity.

It's ok 10 pool beats them all.


10pool doesnt' beat it they'll have wall off in time.

It's an interesting map feature but I'm starting to wonder if it should have destructable plates on it. Not rocks, if it were rocks we'd never take them. Just plates so we can't lift/fast expand to it.


Thats an interesting idea.
Moderator
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 13 2014 00:43 GMT
#336
On March 13 2014 09:40 The_Templar wrote:
WCS America Premier RO32: Group H

(Z)Sen vs (T)SeleCT
0-1


Map: Frost


Sen spawns in the top left
Select spawns in the top right.

2:00
Hatchery first vs CC first.
Single barracks followed by a refinery.

3:00
Spawning pool for Sen.
SCV scouts the natural of Sen.

4:00
SeleCT getting a factory.
Second refinery for SeleCT.
Sen takes a third base.

5:00
Sen getting two extractors.
Starport for SeleCT.
Sen has two extra queens spreading creep.
Moderatorshe/her
TL+ Member
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
Last Edited: 2014-03-13 00:44:12
March 13 2014 00:43 GMT
#337
On March 13 2014 09:42 ROOTiaguz wrote:
Show nested quote +
On March 13 2014 09:40 Darkhorse wrote:
On March 13 2014 09:40 stuchiu wrote:
On March 13 2014 09:38 iaretehnoob wrote:
David Kim wrote:
An awesome example of what we're trying to go for when we say we want map diversity is Habitation Station. This map only uses existing map mechanics (including the high yield base that many map makers, pros, even many of us internally at blizzard brushed off as it can't work for esports), but the map itself plays completely differently compared to other maps in terms of build orders, timings, and strategies used.



Gold into bunker rush.
Gold into warpgate bust
Gold into Soul Train.

What diversity.

It's ok 10 pool beats them all.


10pool doesnt' beat it they'll have wall off in time.

It's an interesting map feature but I'm starting to wonder if it should have destructable plates on it. Not rocks, if it were rocks we'd never take them. Just plates so we can't lift/fast expand to it.

I hate when I say stuff and then someone who is actually good at the game reads it
WriterRecently Necro'd (?)
MattRz
Profile Joined April 2011
Chile1680 Posts
March 13 2014 00:45 GMT
#338
wow that's a lot of queens for one medivac
Never interrupt your enemy when he is making a mistake ♞
tylerf
Profile Joined March 2012
739 Posts
March 13 2014 00:45 GMT
#339
I don't get sub only chat. I know twitch chat is not the best place, but I think a lively chat keeps people engaged and watching ads at the least.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
March 13 2014 00:45 GMT
#340
This 4 mine drop is kind of an older ZvT from my experience. Haven't seen it since Hellbat drops were still a thing.
Moderator
Prev 1 15 16 17 18 19 24 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 9m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Zeus 635
actioN 277
Sharp 44
NotJumperer 17
NaDa 9
Dota 2
Gorgc1493
NeuroSwarm94
League of Legends
JimRising 1191
Counter-Strike
fl0m1296
Stewie2K749
Heroes of the Storm
Khaldor125
Other Games
summit1g13006
WinterStarcraft436
ViBE119
goatrope51
Happy9
Organizations
Counter-Strike
PGL109
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH129
• Adnapsc2 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo3090
• Jankos2629
Upcoming Events
Sparkling Tuna Cup
2h 9m
WardiTV Korean Royale
4h 9m
LAN Event
7h 9m
ByuN vs Zoun
TBD vs TriGGeR
Clem vs TBD
IPSL
10h 9m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
12h 9m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 1h
Wardi Open
1d 4h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.