[Code S] RO16 Group B WCS Korea Season 1 2014 - Page 76
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imrusty269
United States1404 Posts
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stuchiu
Fiddler's Green42661 Posts
The biggest shame of it was it killed Taeja's cool 1-1-1 build into triple cc. I loved that build. | ||
Squat
Sweden7978 Posts
On March 06 2014 20:29 Orcasgt24 wrote: Beautiful colossus control? Dear had one attacking a depot and then a refinery the WHOLE fight!!!! According to SC2 casters in general, walking a colossus being attacked to the back is SICK MICRO | ||
Magnifico
1958 Posts
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Crot4le
England2927 Posts
On March 06 2014 20:31 mechengineer123 wrote: Well they have to try and hype something the protoss does. Doesn't really sound right if they say "well he has zero control, but he doesn't need it anyway" Tastless was referring how Dear kited back when the zealot meatshield ran dry as more reinforcements were warped in. That engagement was good control by Dear. | ||
SetGuitarsToKill
Canada28396 Posts
On March 06 2014 20:31 SoulCapsule wrote: a cheese that did no damage which putted Maru in a shitty spot. Doesn't work the same for Protosses tho. sigh... i can't disagree with you but i don't want to be mad right now so I'm not gonna think about it. | ||
bo1b
Australia12814 Posts
On March 06 2014 20:31 stuchiu wrote: Yeah, Soulkey, DRG and Curious won. It was great. That was post overseer buff unless you mean the off roachbane all in | ||
deacon.frost
Czech Republic12128 Posts
On March 06 2014 20:30 Qwerty85 wrote: Yeah, Maru had way better control through the whole game but upgrades and inferior eco screwed him over in the end. Eh, Colossus is a really dumb unit. I've never really understand how to give them the order to attack units instead of buildings, because T units die so fast and in such big range, that you would literally spam attack on the units all the time. Though I'm low level P who does not have the APM ![]() | ||
Big J
Austria16289 Posts
On March 06 2014 20:32 Ragnarork wrote: David Kim totally figured out these builds. Haha, that whining about things that happened years ago... Yes, in the current metagame those things have been figured out with the tools that are in the game. | ||
y0su
Finland7871 Posts
beer... why didn't I think of that! BRB | ||
Heartland
Sweden24578 Posts
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robson1
3632 Posts
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Gowerly
United Kingdom916 Posts
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Ragnarork
France9034 Posts
On March 06 2014 20:33 Big J wrote: Haha, that whining about things that happened years ago... Yes, in the current metagame those things have been figured out with the tools that are in the game. "Figured out" is the new "nerf". :D | ||
Qwerty85
Croatia5536 Posts
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Jono7272
United Kingdom6330 Posts
On March 06 2014 20:33 deacon.frost wrote: Eh, Colossus is a really dumb unit. I've never really understand how to give them the order to attack units instead of buildings, because T units die so fast and in such big range, that you would literally spam attack on the units all the time. Though I'm low level P who does not have the APM ![]() Protoss problems: Can't target units because they die too fast. | ||
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stuchiu
Fiddler's Green42661 Posts
On March 06 2014 20:32 bo1b wrote: That was post overseer buff unless you mean the off roachbane all in Oh for some reason I thought you said pre widowmine nerf. | ||
y0su
Finland7871 Posts
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Shellshock
United States97274 Posts
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robson1
3632 Posts
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