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[Code S] Ro32 Group E Season 1 2014 - Page 46

Forum Index > StarCraft 2 Tournaments
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Prev 1 44 45 46 47 48 59 Next
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
February 19 2014 12:34 GMT
#901
On February 19 2014 21:34 Faruko wrote:
Why would you get 3 reapers ?


why WOULDN'T you get 3 reapers

AKA mech inc
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
teamamerica
Profile Blog Joined July 2010
United States958 Posts
February 19 2014 12:36 GMT
#902
On February 19 2014 21:33 teamamerica wrote:
Show nested quote +
On February 19 2014 21:31 teamamerica wrote:
On February 19 2014 21:30 teamamerica wrote:
Bbyong (T) vs True (Z).
Game 1 (0-0)
Heavy Rain
Bbyong spawns at 11 o'clock
True at 5 o'clock


[0-3]
Hatch first vs 1rax reaper opening.


[3-6]
CC goes down at Bbyong nat. Standard terran opener but Bbyong is continuing reaper production after building the first 2.
Reapers come across map but kill nothing. Scout a bit.

3rd cc goes down in main.
True has gone for ling speed and stopped gas mining.
Reapers kill one drone.
Hellions on the way with starport.


[6-9]
Third starts for True.
Hellion reaper coming across the map.
Clock banshees on the way.
Poking at Trues front.
20 lings coming out for True.
Bbyong moves out again and lings for counter but Bbyong is walled off.
Bbyongs wall goes down (wtf?)
Bbyong coming home to deal with lings.
RIP GOMTV. RIP PROLEAGUE.
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
February 19 2014 12:36 GMT
#903
-_-

Bbyong....

please...
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
Bagi
Profile Joined August 2010
Germany6799 Posts
February 19 2014 12:37 GMT
#904
Bbyong hates his own hellions and walling off.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
February 19 2014 12:37 GMT
#905
He's basically fine, exept for the mutalisks
Neosteel Enthusiast
pmp10
Profile Joined April 2012
3396 Posts
February 19 2014 12:37 GMT
#906
Bbyong should have it after that.
Undead1993
Profile Joined January 2012
Germany17651 Posts
February 19 2014 12:37 GMT
#907
hahaha if bbyong wins this does this mean that abomb who had been trashtalked by incontrol is code s ro16 material?
SEKO SEKO SEKO SEKO SEKO
teamamerica
Profile Blog Joined July 2010
United States958 Posts
February 19 2014 12:38 GMT
#908
On February 19 2014 21:36 teamamerica wrote:
Show nested quote +
On February 19 2014 21:33 teamamerica wrote:
On February 19 2014 21:31 teamamerica wrote:
On February 19 2014 21:30 teamamerica wrote:
Bbyong (T) vs True (Z).
Game 1 (0-0)
Heavy Rain
Bbyong spawns at 11 o'clock
True at 5 o'clock


[0-3]
Hatch first vs 1rax reaper opening.


[3-6]
CC goes down at Bbyong nat. Standard terran opener but Bbyong is continuing reaper production after building the first 2.
Reapers come across map but kill nothing. Scout a bit.

3rd cc goes down in main.
True has gone for ling speed and stopped gas mining.
Reapers kill one drone.
Hellions on the way with starport.


[6-9]
Third starts for True.
Hellion reaper coming across the map.
Clock banshees on the way.
Poking at Trues front.
20 lings coming out for True.
Bbyong moves out again and lings for counter but Bbyong is walled off.
Bbyongs wall goes down (wtf?)
Bbyong coming home to deal with lings.


[9-12]
Lings kill with 15 workers but loses a ton of lings.
BByong going fo rmech! DOuble armoy upgrades coming.
Spire is about to complete.
Both are on 3 base.
Muta on the way but so are turrets.
Cloak banshees kill some workers.
Worker count is 54-47 is Trues favor.
Lings keep killing random workers.
RIP GOMTV. RIP PROLEAGUE.
Nebuchad
Profile Blog Joined December 2012
Switzerland12468 Posts
February 19 2014 12:38 GMT
#909
focus those drones bbyong :/
No will to live, no wish to die
Yello
Profile Blog Joined July 2010
Germany7411 Posts
February 19 2014 12:38 GMT
#910
On February 19 2014 21:34 Faruko wrote:
Why would you get 3 reapers ?


with the 3rd reaper the timing works out perfectly that you can get a fast 3rd CC and cloak banshees instead of just one of those things. It allows to get map control, pressure and sets up transitions for both bio and mech
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Ramiz1989
Profile Joined July 2012
12124 Posts
February 19 2014 12:38 GMT
#911
Very nice game, not the best but action packed and harassment heavy, I like it!
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
teamamerica
Profile Blog Joined July 2010
United States958 Posts
February 19 2014 12:40 GMT
#912
On February 19 2014 21:38 teamamerica wrote:
Show nested quote +
On February 19 2014 21:36 teamamerica wrote:
On February 19 2014 21:33 teamamerica wrote:
On February 19 2014 21:31 teamamerica wrote:
On February 19 2014 21:30 teamamerica wrote:
Bbyong (T) vs True (Z).
Game 1 (0-0)
Heavy Rain
Bbyong spawns at 11 o'clock
True at 5 o'clock


[0-3]
Hatch first vs 1rax reaper opening.


[3-6]
CC goes down at Bbyong nat. Standard terran opener but Bbyong is continuing reaper production after building the first 2.
Reapers come across map but kill nothing. Scout a bit.

3rd cc goes down in main.
True has gone for ling speed and stopped gas mining.
Reapers kill one drone.
Hellions on the way with starport.


[6-9]
Third starts for True.
Hellion reaper coming across the map.
Clock banshees on the way.
Poking at Trues front.
20 lings coming out for True.
Bbyong moves out again and lings for counter but Bbyong is walled off.
Bbyongs wall goes down (wtf?)
Bbyong coming home to deal with lings.


[9-12]
Lings kill with 15 workers but loses a ton of lings.
BByong going fo rmech! DOuble armoy upgrades coming.
Spire is about to complete.
Both are on 3 base.
Muta on the way but so are turrets.
Cloak banshees kill some workers.
Worker count is 54-47 is Trues favor.
Lings keep killing random workers.


[12-15]
Banshees acutally have actually killed a lot. Workers are even
Thors are out.
True has no army really but has 10 mutas to harass with.
Infestation pit coming down also as True takes his 4th base at ~3oclock.
Supply counts are even.
Swarm hosts on the way.
Bbyong starting 2/2 mech upgrades.
Hellions get some damage down. Worker kill count is now 30-22 in Bbyongs.
RIP GOMTV. RIP PROLEAGUE.
Faruko
Profile Joined April 2013
Chile34173 Posts
February 19 2014 12:40 GMT
#913
On February 19 2014 21:38 Yello wrote:
Show nested quote +
On February 19 2014 21:34 Faruko wrote:
Why would you get 3 reapers ?


with the 3rd reaper the timing works out perfectly that you can get a fast 3rd CC and cloak banshees instead of just one of those things. It allows to get map control, pressure and sets up transitions for both bio and mech

Thank you, it was a serious question actually
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Nebuchad
Profile Blog Joined December 2012
Switzerland12468 Posts
February 19 2014 12:40 GMT
#914
brace yourselves, LR thread
No will to live, no wish to die
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
February 19 2014 12:40 GMT
#915
Maybe this will be an exiciting swarmhost - mech battle like soulkey-innovation did on this map. MAYBE
Neosteel Enthusiast
Vindicare605
Profile Blog Joined August 2011
United States16122 Posts
February 19 2014 12:41 GMT
#916
As they say in the Dropships.

Strap yourself in boys. It's going to be a long one.
aka: KTVindicare the Geeky Bartender
ETisME
Profile Blog Joined April 2011
12738 Posts
February 19 2014 12:41 GMT
#917
soooooo much actions
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
Last Edited: 2014-02-19 12:42:40
February 19 2014 12:42 GMT
#918
Helion(hellbat)-thor.That is so old school.
edit: he is actually getting tanks now
teamamerica
Profile Blog Joined July 2010
United States958 Posts
February 19 2014 12:42 GMT
#919
On February 19 2014 21:40 teamamerica wrote:
Show nested quote +
On February 19 2014 21:38 teamamerica wrote:
On February 19 2014 21:36 teamamerica wrote:
On February 19 2014 21:33 teamamerica wrote:
On February 19 2014 21:31 teamamerica wrote:
On February 19 2014 21:30 teamamerica wrote:
Bbyong (T) vs True (Z).
Game 1 (0-0)
Heavy Rain
Bbyong spawns at 11 o'clock
True at 5 o'clock


[0-3]
Hatch first vs 1rax reaper opening.


[3-6]
CC goes down at Bbyong nat. Standard terran opener but Bbyong is continuing reaper production after building the first 2.
Reapers come across map but kill nothing. Scout a bit.

3rd cc goes down in main.
True has gone for ling speed and stopped gas mining.
Reapers kill one drone.
Hellions on the way with starport.


[6-9]
Third starts for True.
Hellion reaper coming across the map.
Clock banshees on the way.
Poking at Trues front.
20 lings coming out for True.
Bbyong moves out again and lings for counter but Bbyong is walled off.
Bbyongs wall goes down (wtf?)
Bbyong coming home to deal with lings.


[9-12]
Lings kill with 15 workers but loses a ton of lings.
BByong going fo rmech! DOuble armoy upgrades coming.
Spire is about to complete.
Both are on 3 base.
Muta on the way but so are turrets.
Cloak banshees kill some workers.
Worker count is 54-47 is Trues favor.
Lings keep killing random workers.


[12-15]
Banshees acutally have actually killed a lot. Workers are even
Thors are out.
True has no army really but has 10 mutas to harass with.
Infestation pit coming down also as True takes his 4th base at ~3oclock.
Supply counts are even.
Swarm hosts on the way.
Bbyong starting 2/2 mech upgrades.
Hellions get some damage down. Worker kill count is now 30-22 in Bbyongs.


[15-18]
Yea for swarm hosts. Saying it now - I stop LRing games when the map mines out.
Swarmhosts starting to lay seige to Bbyongs 3rd but nothing much is being lost.
Bbyong moves out to take out the small swarm host amount but swarm hosts be swarming and retreat.
Now there are actually enough swarm hosts to start fighting Bbyongs small thor army.
True starts his 5th base while Bbyong still on 3 base.
25 swarm hosts out LOL.
3/3 mech upgrades on the way vs 2/2 zerg ranged.
RIP GOMTV. RIP PROLEAGUE.
Yello
Profile Blog Joined July 2010
Germany7411 Posts
February 19 2014 12:42 GMT
#920
On February 19 2014 21:40 Faruko wrote:
Show nested quote +
On February 19 2014 21:38 Yello wrote:
On February 19 2014 21:34 Faruko wrote:
Why would you get 3 reapers ?


with the 3rd reaper the timing works out perfectly that you can get a fast 3rd CC and cloak banshees instead of just one of those things. It allows to get map control, pressure and sets up transitions for both bio and mech

Thank you, it was a serious question actually


the big difference is that the factory is delayed just by enough that you can squeeze in the 3rd CC which is not possible if you build the factory right after the 2nd reaper. And instead of needing to wait and not build stuff to get the 3rd CC you can constantly produce something. Try it in a build order tester or in a custom game, it's a really well optimized opening
Just ahead of time, know your addiction's not a crime. It's just a smaller part of who you want to become in the end.
Prev 1 44 45 46 47 48 59 Next
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