On February 17 2014 07:03 NarutO wrote: Why the hell are so many people negative? Yes people don't like allins, I can understand. People don't like their favorite losing, I get that. But who the hell can say that this series wasn't nailbiting and exciting till the end? Seriously what is wrong with you. Today we got some of the best Starcraft out there and we should all be happy that IEM hits over 80000 viewers.
Please make the scene a bit more enjoyable for yourself.
Translate?
Basicly Fuck DTs, i hate them. I hate them all. Fuck it. God fucking damn it. IM OUT
I think Hero might cheese him out in 1-2 games...but lets hope it'll be 4-0 polt;)
4-0 is not unlikely, Rain is imo the better player and he beat him.
HerO's cheesebook is way better than Rain who is strongest in standard play. This could get close but I really want Polt to win because I am super annoyed at HerO and protoss in general.
Even as a terran that game was so annoying to watch. Yes JD had a bad trade at HerO's natural but HerO failed 1st zealot attack, he failed 1st immortal push, in the end it was even 3 base zerg vs. 1 base protoss (until JD's third died) and he still wins because that map + forcefields = immortals with 60 kills.
1. He "failed" the first zealot attack but they traded minerals for minerals so it didn't do too much honestly. 2. He "failed" the first immortal push but once again huge trades and he kept his immortals alive 3. You don't get 60 kills on an immortal without SICK micro with the warp prism. Deserved.
Dude, if you think loading up a unit in a dropship so it doesn't die and forcefielding so that it can never be hit anyway is really hard to achieve, and if a 60 kill count immortal in that scenario really blows your mind, you really have little to no experience or expertise in what you're talking about lol. It's really easy and if it impresses you it's only relative to your own skill, rather to anything that impresses anyone GM+, or for many masters players. Seriously, Blizzard's own micro challenges are even harder than that. It's a two base all in, it's old and it's what protoss players do all the time. A career pro like herO not fucking up so badly that he lets his immortals die completely unecessarily is really a matter of expected and basic competence than it is any kind of 'incredible feat' from which we may derive a sense of 'deserves to win' based on a 'display of skill'. TBH, herO has first class micro but nothing about executing that all-in will ever demonstrate that lol.
So how about you have a 60-kill immortal vs JaeDong? Exactly. Shut up and appreciate HerO or you're just some bitter zerg player?
I'd be more impressed if there was a way for Zerg to fight that push off. But there isn't. The Warp Prism is never in danger of dying.
On February 17 2014 07:03 NarutO wrote: Why the hell are so many people negative? Yes people don't like allins, I can understand. People don't like their favorite losing, I get that. But who the hell can say that this series wasn't nailbiting and exciting till the end? Seriously what is wrong with you. Today we got some of the best Starcraft out there and we should all be happy that IEM hits over 80000 viewers.
Please make the scene a bit more enjoyable for yourself.
"That's ridiculous, I hate DTs like the plague, fuck you, that's ridiculous, everytime they walk out of a scan it makes me so sick! I'll just leave the stream now, fuck this!"
Wow I was way off from memory lol
All good, that's pretty funny :D. Thanks for the translate Vindi
On February 17 2014 07:12 Wildmoon wrote: Don't get overconfident when you defeat an all-in. This is all I can say about the match. Noone's fault but JD's.
Wow someone with a reasonable thought. Prepare to be flamed.
I think Hero might cheese him out in 1-2 games...but lets hope it'll be 4-0 polt;)
4-0 is not unlikely, Rain is imo the better player and he beat him.
HerO's cheesebook is way better than Rain who is strongest in standard play. This could get close but I really want Polt to win because I am super annoyed at HerO and protoss in general.
Even as a terran that game was so annoying to watch. Yes JD had a bad trade at HerO's natural but HerO failed 1st zealot attack, he failed 1st immortal push, in the end it was even 3 base zerg vs. 1 base protoss (until JD's third died) and he still wins because that map + forcefields = immortals with 60 kills.
1. He "failed" the first zealot attack but they traded minerals for minerals so it didn't do too much honestly. 2. He "failed" the first immortal push but once again huge trades and he kept his immortals alive 3. You don't get 60 kills on an immortal without SICK micro with the warp prism. Deserved.
Dude, if you think loading up a unit in a dropship so it doesn't die and forcefielding so that it can never be hit anyway is really hard to achieve, and if a 60 kill count immortal in that scenario really blows your mind, you really have little to no experience or expertise in what you're talking about lol. It's really easy and if it impresses you it's only relative to your own skill, rather to anything that impresses anyone GM+, or for many masters players. Seriously, Blizzard's own micro challenges are even harder than that. It's a two base all in, it's old and it's what protoss players do all the time. A career pro like herO not fucking up so badly that he lets his immortals die completely unecessarily is really a matter of expected and basic competence than it is any kind of 'incredible feat' from which we may derive a sense of 'deserves to win' based on a 'display of skill'. TBH, herO has first class micro but nothing about executing that all-in will ever demonstrate that lol.
So how about you have a 60-kill immortal vs JaeDong? Exactly. Shut up and appreciate HerO or you're just some bitter zerg player?
I'm sorry, you seem to be incapable of actually making points within the context and have nothing to offer that is actually worthwhile toward any end other than your own sense of having said something of validity and the unfounded sense of armchair sc2 intellectual equilibrium that you get out of that. I'm probably a bigger HerO fan than you are, btw. Odds are
Lol fine insist that HerO's performance in that game didn't show good micro. You can say that til you're blue in the face.
if sc was a game where you could just hard counter the opponent and 1a to win upon scouting then it wouldn't really be a game of skill now would it? HerO had to do very good decision making in when to put down forcefields and their positioning, unit composition, warp-ins, warp prism micro; jaedong had to show exceptional micro ability with great decision making. They both displayed skill, although I think the mistake of jaedong would be wasting 7 roaches for 1 immortal at Hero's natural.
On February 17 2014 07:03 NarutO wrote: Why the hell are so many people negative? Yes people don't like allins, I can understand. People don't like their favorite losing, I get that. But who the hell can say that this series wasn't nailbiting and exciting till the end? Seriously what is wrong with you. Today we got some of the best Starcraft out there and we should all be happy that IEM hits over 80000 viewers.
Please make the scene a bit more enjoyable for yourself.
It's better with players who have this built-in tragedy and comedy in their fandom. Like Bomber (unless you're Wintex). They take losses so much better.
You'd think Jaedong fans would be in a similar place by now instead of expecting him to win every tournament and blaming balance when he doesn't. This is the Blizzcon finals all over again.
If hero didn't 4gate/cannon rush every game except the one jaedong 6 pooled on people might respect the result a bit more. A 15 minute 'all in' sure makes people happy though thats for sure
Eh. That's not really why at all.
Well I'm glad you illuminated us on the reason why thats not it
It's not really worth it when half the people involved in this conversation aren't willing to listen to anything other than their viewpoint.
On February 17 2014 07:03 NarutO wrote: Why the hell are so many people negative? Yes people don't like allins, I can understand. People don't like their favorite losing, I get that. But who the hell can say that this series wasn't nailbiting and exciting till the end? Seriously what is wrong with you. Today we got some of the best Starcraft out there and we should all be happy that IEM hits over 80000 viewers.
Please make the scene a bit more enjoyable for yourself.
I think Hero might cheese him out in 1-2 games...but lets hope it'll be 4-0 polt;)
4-0 is not unlikely, Rain is imo the better player and he beat him.
HerO's cheesebook is way better than Rain who is strongest in standard play. This could get close but I really want Polt to win because I am super annoyed at HerO and protoss in general.
Even as a terran that game was so annoying to watch. Yes JD had a bad trade at HerO's natural but HerO failed 1st zealot attack, he failed 1st immortal push, in the end it was even 3 base zerg vs. 1 base protoss (until JD's third died) and he still wins because that map + forcefields = immortals with 60 kills.
1. He "failed" the first zealot attack but they traded minerals for minerals so it didn't do too much honestly. 2. He "failed" the first immortal push but once again huge trades and he kept his immortals alive 3. You don't get 60 kills on an immortal without SICK micro with the warp prism. Deserved.
Dude, if you think loading up a unit in a dropship so it doesn't die and forcefielding so that it can never be hit anyway is really hard to achieve, and if a 60 kill count immortal in that scenario really blows your mind, you really have little to no experience or expertise in what you're talking about lol. It's really easy and if it impresses you it's only relative to your own skill, rather to anything that impresses anyone GM+, or for many masters players. Seriously, Blizzard's own micro challenges are even harder than that. It's a two base all in, it's old and it's what protoss players do all the time. A career pro like herO not fucking up so badly that he lets his immortals die completely unecessarily is really a matter of expected and basic competence than it is any kind of 'incredible feat' from which we may derive a sense of 'deserves to win' based on a 'display of skill'. TBH, herO has first class micro but nothing about executing that all-in will ever demonstrate that lol.
So how about you have a 60-kill immortal vs JaeDong? Exactly. Shut up and appreciate HerO or you're just some bitter zerg player?
I'd be more impressed if there was a way for Zerg to fight that push off. But there isn't. The Warp Prism is never in danger of dying.
I think Hero might cheese him out in 1-2 games...but lets hope it'll be 4-0 polt;)
4-0 is not unlikely, Rain is imo the better player and he beat him.
HerO's cheesebook is way better than Rain who is strongest in standard play. This could get close but I really want Polt to win because I am super annoyed at HerO and protoss in general.
Even as a terran that game was so annoying to watch. Yes JD had a bad trade at HerO's natural but HerO failed 1st zealot attack, he failed 1st immortal push, in the end it was even 3 base zerg vs. 1 base protoss (until JD's third died) and he still wins because that map + forcefields = immortals with 60 kills.
1. He "failed" the first zealot attack but they traded minerals for minerals so it didn't do too much honestly. 2. He "failed" the first immortal push but once again huge trades and he kept his immortals alive 3. You don't get 60 kills on an immortal without SICK micro with the warp prism. Deserved.
Dude, if you think loading up a unit in a dropship so it doesn't die and forcefielding so that it can never be hit anyway is really hard to achieve, and if a 60 kill count immortal in that scenario really blows your mind, you really have little to no experience or expertise in what you're talking about lol. It's really easy and if it impresses you it's only relative to your own skill, rather to anything that impresses anyone GM+, or for many masters players. Seriously, Blizzard's own micro challenges are even harder than that. It's a two base all in, it's old and it's what protoss players do all the time. A career pro like herO not fucking up so badly that he lets his immortals die completely unecessarily is really a matter of expected and basic competence than it is any kind of 'incredible feat' from which we may derive a sense of 'deserves to win' based on a 'display of skill'. TBH, herO has first class micro but nothing about executing that all-in will ever demonstrate that lol.
So how about you have a 60-kill immortal vs JaeDong? Exactly. Shut up and appreciate HerO or you're just some bitter zerg player?
I'd be more impressed if there was a way for Zerg to fight that push off. But there isn't. The Warp Prism is never in danger of dying.
Except the warp prism did die later to hydras and queens.
On February 17 2014 07:03 NarutO wrote: Why the hell are so many people negative? Yes people don't like allins, I can understand. People don't like their favorite losing, I get that. But who the hell can say that this series wasn't nailbiting and exciting till the end? Seriously what is wrong with you. Today we got some of the best Starcraft out there and we should all be happy that IEM hits over 80000 viewers.
Please make the scene a bit more enjoyable for yourself.
It's better with players who have this built-in tragedy and comedy in their fandom. Like Bomber (unless you're Wintex). They take losses so much better.
You'd think Jaedong fans would be in a similar place by now instead of expecting him to win every tournament and blaming balance when he doesn't. This is the Blizzcon finals all over again.
If hero didn't 4gate/cannon rush every game except the one jaedong 6 pooled on people might respect the result a bit more. A 15 minute 'all in' sure makes people happy though thats for sure
Yeah you complained about Hero when he was crushing Innovation, next you complain about him when he beats Jaedong...
Perhaps you don't know that the point is to win the game and Hero is doing it...that's actually good you know? (I doubt it)
On February 17 2014 07:08 Captain Peabody wrote: Why? Why should JD be able to make mistakes at the very highest level of competititive Starcraft versus a race and a strategy where little mistakes matter a lot...and still win? Because it's "fair"?
Because different races shouldn't be allowed to have different strengths in an asymmetrical RTS game? Because different strategies with different strengths and weaknesses shouldn't exist? Because micro players should never be able to beat macro players?
Hero won with skill. JD lost using skill, because he made mistakes. THIS IS HOW THE GAME IS SUPPOSED TO WORK!
You think hero didn't make mistakes?
He probably means Hero made less mistakes; whereas, the longer the game went JD decision making was less than ideal.
On February 17 2014 07:12 Sokrates wrote: What pisses people of is not the fact that hero played really well it is the fact that he shouldnt have won after two failed allins. Not that hero didnt play well but after 2 failed allins you should have not a snowballs chance in hell to get back into it other than your enemy throwing it hard.