On February 18 2014 03:50 Eliezar wrote:
Or the zerg put 4-7 spines at a base...or the Terran planetary...or the Terran with a couple mines...there are tons of low food base defense options
However, most of the time Hero wasn't using a low supply defense. He would have a base that often had 1-2 Templar with 1-3 cannons or 3-5 zealots.
The big story of this series in my opinion (other than Polt just deciding no defense was needed at his back base) was that Hero realized Polt doesn't death ball so Hero spread his army like crazy and made a small high powered ball to bully the map. It was rather humorous to see them both hovering near 180 supply and have a battle of main armies that looked like about 25 bio, 6 medivacs vs 4 colossus, 10 gateway units.
As much as people want to interject balance into the tournament I would have to say that the deciding factors were that Polt essentially countered the MSC and blink attacks and that Hero adapted to each opponent he played. Hero completely out strategized Innovation (scout shows 1 rax 1 engineering bay? You can't stop blink all in) and Polt (you are never all together? well then I can just keep a group of units at every base and intercept your small packs of units).
Great tournament...
Reminds me of an old MC interview "Game 2 him drone, drone, drone, me all in, me win"
Or the zerg put 4-7 spines at a base...or the Terran planetary...or the Terran with a couple mines...there are tons of low food base defense options
However, most of the time Hero wasn't using a low supply defense. He would have a base that often had 1-2 Templar with 1-3 cannons or 3-5 zealots.
The big story of this series in my opinion (other than Polt just deciding no defense was needed at his back base) was that Hero realized Polt doesn't death ball so Hero spread his army like crazy and made a small high powered ball to bully the map. It was rather humorous to see them both hovering near 180 supply and have a battle of main armies that looked like about 25 bio, 6 medivacs vs 4 colossus, 10 gateway units.
As much as people want to interject balance into the tournament I would have to say that the deciding factors were that Polt essentially countered the MSC and blink attacks and that Hero adapted to each opponent he played. Hero completely out strategized Innovation (scout shows 1 rax 1 engineering bay? You can't stop blink all in) and Polt (you are never all together? well then I can just keep a group of units at every base and intercept your small packs of units).
Great tournament...
Reminds me of an old MC interview "Game 2 him drone, drone, drone, me all in, me win"

Polt was definitely countering the opponent he played, watch his series vs Rain again and you'll see he's consistently scouting less aggressively and taking 8 minute thirds, vs HerO he started blindly making a couple vikings and patroling them around drop locations to deal with warp prisms. Polt wasn't leaving units behind to deal with the harass because he needed to use all of his units offensively if he wanted to have a chance at picking HerO apart, and instead relied on the units he was producing +turrets and a couple vikings to deal with the warp prism harass.
edit: Just clarifying points here, I agree that it was an amazing series and balance wasn't a deciding factor.