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[Code S] Ro32 Group D Season 1 2014 - Page 34

Forum Index > StarCraft 2 Tournaments
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Prev 1 32 33 34 35 36 53 Next
Ufnal
Profile Joined September 2013
Poland1435 Posts
February 14 2014 11:22 GMT
#661
On February 14 2014 20:19 forsooth wrote:
Show nested quote +
On February 14 2014 20:19 Ufnal wrote:
On February 14 2014 20:16 itsJames wrote:
Soulkey's playstyle is strong but so boring to watch. SH every game no matter what...


Well, if you look only at unit compositions, then maybe. Although that way mech is also boring as hell - tanks every game no matter what. ;P But it's the execution that makes SK's style fun to watch.

Tanks are a really cool and interesting unit though. Swarm hosts, on the other hand...


Sorry, but I don't find tanks more interesting than SH. Both are used for turtling, both can be fun when you see them positioned correctly, both are pretty boring if they just sit and fortify. Thats my opinion, of course, but I really cannot see how can you find tanks "cool" and hate SH at the same time. O.o
OG | Secret | Liquid | Nigma | Alliance | VP | Fnatic | EG | T1 | LGD
Heartland
Profile Blog Joined May 2012
Sweden24580 Posts
February 14 2014 11:23 GMT
#662
On February 14 2014 20:22 forsooth wrote:
Show nested quote +
On February 14 2014 20:21 Heartland wrote:
Is the OP not updated? SK 2-0 Squirtle?

Yep.


wee

ty
opterown *
Profile Blog Joined August 2011
Australia54784 Posts
February 14 2014 11:23 GMT
#663
On February 14 2014 20:22 Ufnal wrote:
Show nested quote +
On February 14 2014 20:19 forsooth wrote:
On February 14 2014 20:19 Ufnal wrote:
On February 14 2014 20:16 itsJames wrote:
Soulkey's playstyle is strong but so boring to watch. SH every game no matter what...


Well, if you look only at unit compositions, then maybe. Although that way mech is also boring as hell - tanks every game no matter what. ;P But it's the execution that makes SK's style fun to watch.

Tanks are a really cool and interesting unit though. Swarm hosts, on the other hand...


Sorry, but I don't find tanks more interesting than SH. Both are used for turtling, both can be fun when you see them positioned correctly, both are pretty boring if they just sit and fortify. Thats my opinion, of course, but I really cannot see how can you find tanks "cool" and hate SH at the same time. O.o

they're 100x more aesthetically appealing, and that's actually fairly important in viewership lol
ModeratorRetired LR Bonjwa
TL+ Member
MeLo
Profile Joined August 2010
Australia192 Posts
February 14 2014 11:24 GMT
#664
What is the song with the lyrics "whenver I want whatever I want"
NovaMB
Profile Joined February 2013
Germany9534 Posts
February 14 2014 11:24 GMT
#665
On February 14 2014 20:23 opterown wrote:
Show nested quote +
On February 14 2014 20:22 Ufnal wrote:
On February 14 2014 20:19 forsooth wrote:
On February 14 2014 20:19 Ufnal wrote:
On February 14 2014 20:16 itsJames wrote:
Soulkey's playstyle is strong but so boring to watch. SH every game no matter what...


Well, if you look only at unit compositions, then maybe. Although that way mech is also boring as hell - tanks every game no matter what. ;P But it's the execution that makes SK's style fun to watch.

Tanks are a really cool and interesting unit though. Swarm hosts, on the other hand...


Sorry, but I don't find tanks more interesting than SH. Both are used for turtling, both can be fun when you see them positioned correctly, both are pretty boring if they just sit and fortify. Thats my opinion, of course, but I really cannot see how can you find tanks "cool" and hate SH at the same time. O.o

they're 100x more aesthetically appealing, and that's actually fairly important in viewership lol

also explosions
BlackCompany
Profile Joined August 2012
Germany8388 Posts
February 14 2014 11:24 GMT
#666
Ah well, enough ZvP for today. Not too thrilled for a possible PvP either, so im out.
See you arround
Keeemy
Profile Joined November 2012
Finland7855 Posts
February 14 2014 11:24 GMT
#667
People love mech but hate SHs..? Seriously wat.
Hello
forsooth
Profile Joined February 2011
United States3648 Posts
February 14 2014 11:24 GMT
#668
On February 14 2014 20:22 Ufnal wrote:
Show nested quote +
On February 14 2014 20:19 forsooth wrote:
On February 14 2014 20:19 Ufnal wrote:
On February 14 2014 20:16 itsJames wrote:
Soulkey's playstyle is strong but so boring to watch. SH every game no matter what...


Well, if you look only at unit compositions, then maybe. Although that way mech is also boring as hell - tanks every game no matter what. ;P But it's the execution that makes SK's style fun to watch.

Tanks are a really cool and interesting unit though. Swarm hosts, on the other hand...


Sorry, but I don't find tanks more interesting than SH. Both are used for turtling, both can be fun when you see them positioned correctly, both are pretty boring if they just sit and fortify. Thats my opinion, of course, but I really cannot see how can you find tanks "cool" and hate SH at the same time. O.o

For the same reason they're cooler than brood lords. They don't get to sit behind walls of infinitely respawning free units.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
February 14 2014 11:24 GMT
#669
On February 14 2014 20:22 Ufnal wrote:
Show nested quote +
On February 14 2014 20:19 forsooth wrote:
On February 14 2014 20:19 Ufnal wrote:
On February 14 2014 20:16 itsJames wrote:
Soulkey's playstyle is strong but so boring to watch. SH every game no matter what...


Well, if you look only at unit compositions, then maybe. Although that way mech is also boring as hell - tanks every game no matter what. ;P But it's the execution that makes SK's style fun to watch.

Tanks are a really cool and interesting unit though. Swarm hosts, on the other hand...


Sorry, but I don't find tanks more interesting than SH. Both are used for turtling, both can be fun when you see them positioned correctly, both are pretty boring if they just sit and fortify. Thats my opinion, of course, but I really cannot see how can you find tanks "cool" and hate SH at the same time. O.o


Well tanks only sit and fortify whole game in mech TvZ. TvT for example never gets that boring (at least not for me).
But I also saw some interesting mech TvZs. For example the way Flash played mech against DRG and some other zerg before him. Using small squads of tanks and thors to snipe bases etc. Not passive at all.
Undead1993
Profile Joined January 2012
Germany17651 Posts
February 14 2014 11:24 GMT
#670
On February 14 2014 20:18 SetGuitarsToKill wrote:
+ Show Spoiler +
[image loading]


poor squirtle i feel bad

he knows sora will crush him
SEKO SEKO SEKO SEKO SEKO
MrLightning
Profile Joined September 2013
306 Posts
February 14 2014 11:25 GMT
#671
On February 14 2014 20:19 bo1b wrote:
Show nested quote +
On February 14 2014 20:13 MrLightning wrote:
On February 14 2014 20:10 bo1b wrote:
On February 14 2014 20:09 MrLightning wrote:
On February 14 2014 20:04 deacon.frost wrote:
On February 14 2014 19:59 RogerChillingworth wrote:
On February 14 2014 19:57 deacon.frost wrote:
Free units >< SK played very well, don"t take me wrong, but sending free units is just purely wrong to me.


there's no other way to face that protoss comp, unfortunately ; \


I know That's the worst. Though I just feel it wrong, that there are free units. No energy, no mineral cost(Carriers), just sending wave after wave after wave at "no cost". I just see there Zapp Brannigan - I was sending waves after waves of my men until killbots(=mech/protoss) reach their kill limit and turn themselves off. And I don't think that Futurama should be in SC2
(and hell I love Futurama)


No its ok! Because its the only thing that zerg can do its ok to abuse it and its good because it will never be patched. Tempest change will do nothing and zergs will soon learn that this composition unstoppable, buts its ok because just like infestor/broodloard zergs have to other choice, right? If they only buff mutas, ultras, infestors and zerglings zergs might consider doing something else.

Can you please try playing a game vs turtle mech or skytoss without swarmhosts without some sarcastic shit like this? Thanks


I want to play a turtle zerg first but I just cannot find one? They only make mobile units that cost money I cant hardcounter because they might go mass muta and kill my thors.

Maybe watch avilo to learn a mass turret and pf style. You can refine your sarcasm that way as well


Who is avilo? Please do not assume that I was sarcastic I really want zerg to be buffed so that we can have what we always wanted. The removal of protoss as a race in sc2 and the fixing of terran mech units. Sure we will have ZvZ in all semi and finals for a couple of years, but I don't think anyone will complain.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
Last Edited: 2014-02-14 11:26:42
February 14 2014 11:25 GMT
#672
On February 14 2014 20:24 Keeemy wrote:
People love mech but hate SHs..? Seriously wat.


You think we would have games like SK vs. Reality if zergs had some other unit to combat mech instead of SH.
SH are the problem because they block movement of ground units so you have no choice but to turtle to sky terran army.

Nedereden
Profile Joined June 2013
777 Posts
February 14 2014 11:26 GMT
#673
On February 14 2014 20:22 Ufnal wrote:
Show nested quote +
On February 14 2014 20:19 forsooth wrote:
On February 14 2014 20:19 Ufnal wrote:
On February 14 2014 20:16 itsJames wrote:
Soulkey's playstyle is strong but so boring to watch. SH every game no matter what...


Well, if you look only at unit compositions, then maybe. Although that way mech is also boring as hell - tanks every game no matter what. ;P But it's the execution that makes SK's style fun to watch.

Tanks are a really cool and interesting unit though. Swarm hosts, on the other hand...


Sorry, but I don't find tanks more interesting than SH. Both are used for turtling, both can be fun when you see them positioned correctly, both are pretty boring if they just sit and fortify. Thats my opinion, of course, but I really cannot see how can you find tanks "cool" and hate SH at the same time. O.o

While both come under the docket of seige units they are mechanically and intrisically different in the way they are played.

Placing tank lines is like chess.... Placing swarm hosts are nothing similar...
"Firefly piglet force staff chicken" - TobiWanKenobi TI3 2013
Ravomat
Profile Joined September 2010
Germany422 Posts
February 14 2014 11:27 GMT
#674
On February 14 2014 20:18 bo1b wrote:
Show nested quote +
On February 14 2014 20:15 Ravomat wrote:
On February 14 2014 20:01 Mensol wrote:
On February 14 2014 19:58 Shellshock wrote:
On February 14 2014 19:58 Devolved wrote:
+ Show Spoiler +
Poll: Are Swarm Hosts the worst idea for a unit in SC history?

Yes (32)
 
70%

No (14)
 
30%

46 total votes

Your vote: Are Swarm Hosts the worst idea for a unit in SC history?

(Vote): Yes
(Vote): No


Swarm hosts amazing, yes?

as an idea warhound probably worse

Immortal is definitely worse.

That ********* unit reduces players creativy in TvP.

and worst idea ever for SC2 is warp gates -____-

The warpgate idea isn't really any different than nydus. Just the implementation is different.

If you could kill a pylon being made with 4 workers in <15 seconds, and the pylon cost gas, and it required some form of "loading up" the units then yeh you'd be right.

Now you're looking at details. The only real difference the transport via WG is direct and the nydus is indirect.
sparklyresidue
Profile Joined August 2011
United States5523 Posts
February 14 2014 11:27 GMT
#675
Soulkey is out, my GSL watching for the day is done. GL Sora, but I'm all PvP and PvZ'd out.
Like Tinkerbelle, I leave behind a sparkly residue.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 14 2014 11:28 GMT
#676
Cool idea for the swarm host. What if you had to load zerglings into them to create locusts? the locusts could be more powerful or something to cover the cost, but it would be neat and would completely remove the "free units" problem
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Heartland
Profile Blog Joined May 2012
Sweden24580 Posts
February 14 2014 11:29 GMT
#677
I think mech changed a lot with the latest patches. Before mech was very much focused on timing attacks, á la Flash or MVP. With the changes to upgrades with air and ground Terran can turtle with their mech will transitioning to an air army in a split map scenario. It just wasn't that viable versus Zerg before. So now you don't -have- to do the mech timing attacks you had to before (which often were Protosss-esque one-battle-and-the-game-is-over style fights).
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2014-02-14 11:30:20
February 14 2014 11:30 GMT
#678
On February 14 2014 20:26 Nedereden wrote:
Show nested quote +
On February 14 2014 20:22 Ufnal wrote:
On February 14 2014 20:19 forsooth wrote:
On February 14 2014 20:19 Ufnal wrote:
On February 14 2014 20:16 itsJames wrote:
Soulkey's playstyle is strong but so boring to watch. SH every game no matter what...


Well, if you look only at unit compositions, then maybe. Although that way mech is also boring as hell - tanks every game no matter what. ;P But it's the execution that makes SK's style fun to watch.

Tanks are a really cool and interesting unit though. Swarm hosts, on the other hand...


Sorry, but I don't find tanks more interesting than SH. Both are used for turtling, both can be fun when you see them positioned correctly, both are pretty boring if they just sit and fortify. Thats my opinion, of course, but I really cannot see how can you find tanks "cool" and hate SH at the same time. O.o

While both come under the docket of seige units they are mechanically and intrisically different in the way they are played.

Placing tank lines is like chess.... Placing swarm hosts are nothing similar...

How? You can't exactly just place Swarm Hosts wherever you want and hope for the best. Just like tanks, positioning and support is important. They fill quite similar roles, imo.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
February 14 2014 11:31 GMT
#679
On February 14 2014 20:26 Nedereden wrote:
Show nested quote +
On February 14 2014 20:22 Ufnal wrote:
On February 14 2014 20:19 forsooth wrote:
On February 14 2014 20:19 Ufnal wrote:
On February 14 2014 20:16 itsJames wrote:
Soulkey's playstyle is strong but so boring to watch. SH every game no matter what...


Well, if you look only at unit compositions, then maybe. Although that way mech is also boring as hell - tanks every game no matter what. ;P But it's the execution that makes SK's style fun to watch.

Tanks are a really cool and interesting unit though. Swarm hosts, on the other hand...


Sorry, but I don't find tanks more interesting than SH. Both are used for turtling, both can be fun when you see them positioned correctly, both are pretty boring if they just sit and fortify. Thats my opinion, of course, but I really cannot see how can you find tanks "cool" and hate SH at the same time. O.o

Placing tank lines is like chess....

Whilst I also love tanks don't get too carried away. It's checkers at best
Yhamm is the god of predictions
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 14 2014 11:31 GMT
#680
On February 14 2014 20:25 Qwerty85 wrote:
Show nested quote +
On February 14 2014 20:24 Keeemy wrote:
People love mech but hate SHs..? Seriously wat.


You think we would have games like SK vs. Reality if zergs had some other unit to combat mech instead of SH.
SH are the problem because they block movement of ground units so you have no choice but to turtle to sky terran army.


You didn't watch reality vs hydra did you?
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