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[SPL] Jin Air vs. SKT T1 R1 Playoffs - Page 58

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 56 57 58 59 60 61 Next
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
February 09 2014 12:04 GMT
#1141
On February 09 2014 21:00 one-one-one wrote:
Show nested quote +
On February 09 2014 20:58 Parcelleus wrote:
On February 09 2014 20:56 SC2Toastie wrote:
On February 09 2014 20:52 jekku wrote:
The thing with ppl saying maru screwed up, he may have a bit but heres the problem. Protoss can screw up early builds and still defend because the momma core overcharge. With terran it seems like if you make ONE mistake and its gg. Its not really a fair standard when one race can afford to make mistakes when another can't make ANY.

User was warned for this post

Care to share the reason of that warning 0.0?


Lack of game knowledge.


On TL.net you get banned/warned for telling the truth.
I suspect that the mod didn't find him well articulated enough though.

So ... double bad.


Please take concerns with moderation to website feedback rather than cluttering a thread not meant for it.
AdministratorBreak the chains
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 09 2014 12:05 GMT
#1142
On February 09 2014 21:03 Looms wrote:
Show nested quote +
On February 09 2014 21:00 YyapSsap wrote:
Im just disgusted by this matchup. Its frustrating even as a spectator!


a number of the matchups currently.


Just say it, it's all the protoss matchups are either boring or maddening to watch.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 12:06 GMT
#1143
On February 09 2014 21:05 SetGuitarsToKill wrote:
Show nested quote +
On February 09 2014 21:03 Looms wrote:
On February 09 2014 21:00 YyapSsap wrote:
Im just disgusted by this matchup. Its frustrating even as a spectator!


a number of the matchups currently.


Just say it, it's all the protoss matchups are either boring or maddening to watch.

That, and all the no rush into 10 second deathball games get repetitive if it is the only thing you see for 2 months.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Fjodorov
Profile Joined December 2011
5007 Posts
February 09 2014 12:06 GMT
#1144
Question: Why does MsC have the ability shoot at all?
sacade
Profile Joined January 2013
166 Posts
February 09 2014 12:07 GMT
#1145
Sad to see Jin Air Green Wings lose but it's ok because I like Parting. He really put all his soul in this all kill. He was the better player today
Penev
Profile Joined October 2012
28503 Posts
February 09 2014 12:07 GMT
#1146
On February 09 2014 21:02 SC2Toastie wrote:
Show nested quote +
On February 09 2014 20:56 Penev wrote:
On February 09 2014 20:52 jekku wrote:
The thing with ppl saying maru screwed up, he may have a bit but heres the problem. Protoss can screw up early builds and still defend because the momma core overcharge. With terran it seems like if you make ONE mistake and its gg. Its not really a fair standard when one race can afford to make mistakes when another can't make ANY.

I presume most people here do think that there are things wrong with the match up but this game isn't really a good one to adres balance problems because of the failed opening by Maru. Partings looked sharp today, Maru made (more) mistakes. The balance talk and talk about this game should be separate imo.

This game was an excellent one actually.

Check Maru's build.

He goes hyper aggressive with 4 reapers while his opponent doesn't scout. If Terran doesn't scout 10 gate and opens wrongly - HE DIES. What is Partings response? Not control his MSC because not controlling it is perfectly fine, do some amove with his stalkers, and hey, he comes out ahead.

Do you know how much Maru (HAD TO) invest in structures? He got a really fast ebay (during reaper 3/4, because of Orable) and had 4 Bunkers. He even cut upgrades at this point.

Terran has to make soo many precautions in their builds that pretty much everything is inefficient in an optimal situation. How the game ended was just insult to injury with Parting going really dirty, but this game perfectly showed how limited Terran is in Build Orders while Protoss has a standard build order that deals with everything Terran can think of.

In the sense of the "desperation opening" you actually have a point that this game can be used in a discussion about balance but the way a lot of people expressed their discontent just looked like baseless balance whining to me.
I Protoss winner, could it be?
imrusty269
Profile Joined January 2014
United States1404 Posts
February 09 2014 12:07 GMT
#1147
On February 09 2014 21:00 Wintex wrote:
Go to the designated balance thread if you don't want to discuss the game.

Simple as that. The fact that everyone is belittling skill from an excellent protoss based on a game where the poor, poor Terran played less than optimal is easy to argument versus. The balance whine thread is supposed to be the sponge that removes the stains from these threads.



It's impossible to analyze a game without taking into account the strength of each race. It's very easy to just praise the winner omg great skill, but it will sound silly.
Bbyong | MMA | Polt | Dream | Maru | Mvp
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 09 2014 12:07 GMT
#1148
On February 09 2014 21:06 Fjodorov wrote:
Question: Why does MsC have the ability shoot at all?


Because it was poorly thought out.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
one-one-one
Profile Joined November 2011
Sweden551 Posts
February 09 2014 12:07 GMT
#1149
On February 09 2014 21:01 jekku wrote:
Show nested quote +
On February 09 2014 21:00 one-one-one wrote:
On February 09 2014 20:58 Parcelleus wrote:
On February 09 2014 20:56 SC2Toastie wrote:
On February 09 2014 20:52 jekku wrote:
The thing with ppl saying maru screwed up, he may have a bit but heres the problem. Protoss can screw up early builds and still defend because the momma core overcharge. With terran it seems like if you make ONE mistake and its gg. Its not really a fair standard when one race can afford to make mistakes when another can't make ANY.

User was warned for this post

Care to share the reason of that warning 0.0?


Lack of game knowledge.


On TL.net you get banned/warned for telling the truth.
I suspect that the mod didn't find him well articulated enough though.

So ... double bad.


Well I was told the first part was ok but the 2nd part got too balance whiney.



Yeah, I get that the look down on balance whine in general, but is that an especially honorable stance to hold in these times? When the state of the game is this bad?

As a mod you can always call "balance whine", but that is kind of a broad statement. This particular "whine" happened in a LR thread and came from a viewer ( you ) who had a less than enjoyable experience watching proleague. A balanced game goes hand in hand with a game that is enjoyable to watch for spectators.
In the greater picture I think we should demand no less than to have both, which we don't right now.

And as long as we don't have it people will complain. This is not a bad thing.
Just don't be so quick in dismissing it as balance whine.





http://www.youtube.com/watch?feature=player_embedded&v=1BFY4R7IIP4#t=1710s
rudimentalfeelthelov
Profile Joined December 2013
Finland268 Posts
February 09 2014 12:11 GMT
#1150
On February 09 2014 21:07 SetGuitarsToKill wrote:
Show nested quote +
On February 09 2014 21:06 Fjodorov wrote:
Question: Why does MsC have the ability shoot at all?


Because it was poorly thought out.


Talking about poorly thought out, why do locust have higher damage than stalkers. How does that makes any sense whatsoever???
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
February 09 2014 12:12 GMT
#1151
On February 09 2014 21:06 SC2Toastie wrote:
Show nested quote +
On February 09 2014 21:05 SetGuitarsToKill wrote:
On February 09 2014 21:03 Looms wrote:
On February 09 2014 21:00 YyapSsap wrote:
Im just disgusted by this matchup. Its frustrating even as a spectator!


a number of the matchups currently.


Just say it, it's all the protoss matchups are either boring or maddening to watch.

That, and all the no rush into 10 second deathball games get repetitive if it is the only thing you see for 2 months.

Imo the maps also make the whole thing problematic. T would like to have lots of space to engage the deathball, but then Z is also very strong vs T/P. I can understand terrans not wanting to play lategame TvP on 1/2 of the maps.

I am curious how long it will take to get the "start of hots hell yeah feeling" again.
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
Doublemint
Profile Joined July 2011
Austria8643 Posts
February 09 2014 12:13 GMT
#1152
On February 09 2014 21:07 one-one-one wrote:
Show nested quote +
On February 09 2014 21:01 jekku wrote:
On February 09 2014 21:00 one-one-one wrote:
On February 09 2014 20:58 Parcelleus wrote:
On February 09 2014 20:56 SC2Toastie wrote:
On February 09 2014 20:52 jekku wrote:
The thing with ppl saying maru screwed up, he may have a bit but heres the problem. Protoss can screw up early builds and still defend because the momma core overcharge. With terran it seems like if you make ONE mistake and its gg. Its not really a fair standard when one race can afford to make mistakes when another can't make ANY.

User was warned for this post

Care to share the reason of that warning 0.0?


Lack of game knowledge.


On TL.net you get banned/warned for telling the truth.
I suspect that the mod didn't find him well articulated enough though.

So ... double bad.


Well I was told the first part was ok but the 2nd part got too balance whiney.



Yeah, I get that the look down on balance whine in general, but is that an especially honorable stance to hold in these times? When the state of the game is this bad?

As a mod you can always call "balance whine", but that is kind of a broad statement. This particular "whine" happened in a LR thread and came from a viewer ( you ) who had a less than enjoyable experience watching proleague. A balanced game goes hand in hand with a game that is enjoyable to watch for spectators.
In the greater picture I think we should demand no less than to have both, which we don't right now.

And as long as we don't have it people will complain. This is not a bad thing.
Just don't be so quick in dismissing it as balance whine.



People will complain about EVERYTHING...especially nitpicky SC2 viewers.
in the age of "Person, Woman, Man, Camera, TV" leadership.
Vindicare605
Profile Blog Joined August 2011
United States16105 Posts
Last Edited: 2014-02-09 12:15:36
February 09 2014 12:13 GMT
#1153
On February 09 2014 21:07 SetGuitarsToKill wrote:
Show nested quote +
On February 09 2014 21:06 Fjodorov wrote:
Question: Why does MsC have the ability shoot at all?


Because it was poorly thought out.


I actually really liked the initial version of the Mothership Core that Blizzard designed solely for base defense.

Their changing of it to its current form because it quote "didn't feel like a real unit" to this day completely baffles me. As SOON as they did that it was made obvious how broken it was when combined with Blink, it only took a couple weeks in beta before they had to nerf Blink's research time to accommodate this new "real unit" Mothership Core.

It just speaks to the overall problem with SC2's development process. Things are pushed through for flavor, or aesthetic without actually considering or ignoring the gameplay ramifications of them.

It's frustrating because we warned Blizzard in beta repeatedly until we were blue in the face that the Swarm Host and Mothership Core were going to cause problems. We warned them, they didn't want to listen. (We also saw the disaster that was Helbat drops early in beta also, look how long it took them to change THAT.)

It's almost a year later and they still won't budge on the fucking Swarm Host and they are only barely scratching at the problems with the Mothership Core.

It takes a whim to change the unit in beta, it takes a year of hard evidence to do anything about it once the game is live. It's so frustrating.
aka: KTVindicare the Geeky Bartender
YyapSsap
Profile Joined September 2010
New Zealand1511 Posts
February 09 2014 12:13 GMT
#1154
On February 09 2014 21:07 SetGuitarsToKill wrote:
Show nested quote +
On February 09 2014 21:06 Fjodorov wrote:
Question: Why does MsC have the ability shoot at all?


Because it was poorly thought out.


They even forgot to reduce the vision range from 14 to 11 like all air units when they detached it from the nexii.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
Last Edited: 2014-02-09 12:14:15
February 09 2014 12:13 GMT
#1155
On February 09 2014 21:07 Penev wrote:
Show nested quote +
On February 09 2014 21:02 SC2Toastie wrote:
On February 09 2014 20:56 Penev wrote:
On February 09 2014 20:52 jekku wrote:
The thing with ppl saying maru screwed up, he may have a bit but heres the problem. Protoss can screw up early builds and still defend because the momma core overcharge. With terran it seems like if you make ONE mistake and its gg. Its not really a fair standard when one race can afford to make mistakes when another can't make ANY.

I presume most people here do think that there are things wrong with the match up but this game isn't really a good one to adres balance problems because of the failed opening by Maru. Partings looked sharp today, Maru made (more) mistakes. The balance talk and talk about this game should be separate imo.

This game was an excellent one actually.

Check Maru's build.

He goes hyper aggressive with 4 reapers while his opponent doesn't scout. If Terran doesn't scout 10 gate and opens wrongly - HE DIES. What is Partings response? Not control his MSC because not controlling it is perfectly fine, do some amove with his stalkers, and hey, he comes out ahead.

Do you know how much Maru (HAD TO) invest in structures? He got a really fast ebay (during reaper 3/4, because of Orable) and had 4 Bunkers. He even cut upgrades at this point.

Terran has to make soo many precautions in their builds that pretty much everything is inefficient in an optimal situation. How the game ended was just insult to injury with Parting going really dirty, but this game perfectly showed how limited Terran is in Build Orders while Protoss has a standard build order that deals with everything Terran can think of.

In the sense of the "desperation opening" you actually have a point that this game can be used in a discussion about balance but the way a lot of people expressed their discontent just looked like baseless balance whining to me.

People misintepret it because Blink > Terran.
But in this game, Parting got a lead and finished Maru off.
That is not the problem at all, that is perfectly fine!
BUT, the way Parting got said lead is laughable. Calling this (or any recent PvT) a well earned win is idiotic and to Terran players downright insulting - because of how fragile and limited Terran is in the opening stages atm.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 12:15 GMT
#1156
On February 09 2014 21:11 rudimentalfeelthelov wrote:
Show nested quote +
On February 09 2014 21:07 SetGuitarsToKill wrote:
On February 09 2014 21:06 Fjodorov wrote:
Question: Why does MsC have the ability shoot at all?


Because it was poorly thought out.


Talking about poorly thought out, why do locust have higher damage than stalkers. How does that makes any sense whatsoever???

Stalkers are faster, more mobile, have blink, better range, have anti air, and that for a comparable cost of 25 minerals extra/each ?
Mura Ma Man, Dark Da Dude, Super Shot Sos!
Tanzklaue
Profile Joined January 2012
Germany1415 Posts
February 09 2014 12:15 GMT
#1157
On February 09 2014 21:12 gingerfluffmuff wrote:
Show nested quote +
On February 09 2014 21:06 SC2Toastie wrote:
On February 09 2014 21:05 SetGuitarsToKill wrote:
On February 09 2014 21:03 Looms wrote:
On February 09 2014 21:00 YyapSsap wrote:
Im just disgusted by this matchup. Its frustrating even as a spectator!


a number of the matchups currently.


Just say it, it's all the protoss matchups are either boring or maddening to watch.

That, and all the no rush into 10 second deathball games get repetitive if it is the only thing you see for 2 months.

Imo the maps also make the whole thing problematic. T would like to have lots of space to engage the deathball, but then Z is also very strong vs T/P. I can understand terrans not wanting to play lategame TvP on 1/2 of the maps.

I am curious how long it will take to get the "start of hots hell yeah feeling" again.

start of LotV, and it will end as soon as blizzard decides to nerf all the fun units instead of buffing unfun ones
one-one-one
Profile Joined November 2011
Sweden551 Posts
Last Edited: 2014-02-09 12:17:31
February 09 2014 12:16 GMT
#1158
On February 09 2014 21:13 Doublemint wrote:
Show nested quote +
On February 09 2014 21:07 one-one-one wrote:
On February 09 2014 21:01 jekku wrote:
On February 09 2014 21:00 one-one-one wrote:
On February 09 2014 20:58 Parcelleus wrote:
On February 09 2014 20:56 SC2Toastie wrote:
On February 09 2014 20:52 jekku wrote:
The thing with ppl saying maru screwed up, he may have a bit but heres the problem. Protoss can screw up early builds and still defend because the momma core overcharge. With terran it seems like if you make ONE mistake and its gg. Its not really a fair standard when one race can afford to make mistakes when another can't make ANY.

User was warned for this post

Care to share the reason of that warning 0.0?


Lack of game knowledge.


On TL.net you get banned/warned for telling the truth.
I suspect that the mod didn't find him well articulated enough though.

So ... double bad.


Well I was told the first part was ok but the 2nd part got too balance whiney.



Yeah, I get that the look down on balance whine in general, but is that an especially honorable stance to hold in these times? When the state of the game is this bad?

As a mod you can always call "balance whine", but that is kind of a broad statement. This particular "whine" happened in a LR thread and came from a viewer ( you ) who had a less than enjoyable experience watching proleague. A balanced game goes hand in hand with a game that is enjoyable to watch for spectators.
In the greater picture I think we should demand no less than to have both, which we don't right now.

And as long as we don't have it people will complain. This is not a bad thing.
Just don't be so quick in dismissing it as balance whine.



People will complain about EVERYTHING...especially nitpicky SC2 viewers.


Oh yeah. People are really nitpicking about the current state of TvP right now.

My bad.

edit: looks like I was eventually warned for the first post I made in this thread. Well, there you have it. I'm leaving this thread to have breakfast. Mmm ... breakfast.
http://www.youtube.com/watch?feature=player_embedded&v=1BFY4R7IIP4#t=1710s
Penev
Profile Joined October 2012
28503 Posts
February 09 2014 12:17 GMT
#1159
On February 09 2014 21:13 YyapSsap wrote:
Show nested quote +
On February 09 2014 21:07 SetGuitarsToKill wrote:
On February 09 2014 21:06 Fjodorov wrote:
Question: Why does MsC have the ability shoot at all?


Because it was poorly thought out.


They even forgot to reduce the vision range from 14 to 11 like all air units when they detached it from the nexii.

Haha, you just may be right about that, they just forgot! xD
I Protoss winner, could it be?
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
February 09 2014 12:18 GMT
#1160
On February 09 2014 21:15 Tanzklaue wrote:
Show nested quote +
On February 09 2014 21:12 gingerfluffmuff wrote:
On February 09 2014 21:06 SC2Toastie wrote:
On February 09 2014 21:05 SetGuitarsToKill wrote:
On February 09 2014 21:03 Looms wrote:
On February 09 2014 21:00 YyapSsap wrote:
Im just disgusted by this matchup. Its frustrating even as a spectator!


a number of the matchups currently.


Just say it, it's all the protoss matchups are either boring or maddening to watch.

That, and all the no rush into 10 second deathball games get repetitive if it is the only thing you see for 2 months.

Imo the maps also make the whole thing problematic. T would like to have lots of space to engage the deathball, but then Z is also very strong vs T/P. I can understand terrans not wanting to play lategame TvP on 1/2 of the maps.

I am curious how long it will take to get the "start of hots hell yeah feeling" again.

start of LotV, and it will end as soon as blizzard decides to nerf all the fun units instead of buffing unfun ones

I've thought of that, what does favor Terran in map design. I came to this conclusion:
Terran Bio plays different roles in TvP and TvZ. In TvP Bio is mobile and wants to bash P. In ZvT, Zerg is mobile and needs to outmanouver T. Terran prefers much space vs P, but limited space vs Z.

So a good TvP map is probably a less good TvZ map!

Protoss generally likes chokes, Zerg likes open space (Daedalus much xD?), but terran in in between, which amused me :D
Mura Ma Man, Dark Da Dude, Super Shot Sos!
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