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On February 09 2014 20:40 thirtyapm wrote: actually as dumb was that was, tvp is still more watchable than pvp and pvz
yeah that's where the state of the game is at lol wut? What's wrong about PvP? And PvZ is awesome, when played by Koreans (not the turtle style from EU ladder, but that can be broken easily by Korean protosses).
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On February 09 2014 20:41 samurai80 wrote:Show nested quote +On February 09 2014 20:39 ujonecro wrote:On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. 3 bunkers with no marauder, if not intensively repaired there is no way it can hold. I counted 12-15 ish marines and 3 marauders, 4 bunkers and 6 prepulled SCVs when the first fighting happened.
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On February 09 2014 20:41 Zygno wrote:Show nested quote +On February 09 2014 20:39 FFW_Rude wrote:On February 09 2014 20:39 ujonecro wrote:On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. Bunkers are useless when you don't have units inside... Come on i'm gold and i can't see that Maru had a bad opening against this. He had 4 bunkers if i recall correctly. And the ones where parting attacked had units in it.
Bunker at bottom had one unit in. But the moma core and 4th repears were deciding i think.
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On February 09 2014 20:41 DaRKMaTT3r wrote:Show nested quote +On February 09 2014 20:32 Penev wrote:On February 09 2014 20:32 SetGuitarsToKill wrote: I literally hate protoss. There was NOTHING maru could have done. Not build 4 reapers. On reactor first opening building 2 reapers is pretty much standard, so are you trying to say if he had 2 extra marines instead of the 2 extra reapers he would have held that all in? because it wont delay the extra barracks, because mineral wise marines and reapers cost the same and the extra gas doesnt delay the tech unless you are opening 1/1/1.
but reapers take longer to build
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On February 09 2014 20:41 ujonecro wrote:Show nested quote +On February 09 2014 20:40 Wintex wrote:On February 09 2014 20:39 ujonecro wrote:On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. Bunker placement was less than optimal, he had no units because his transition took too long and a MSC killed 5 units or so.. Come on. Parting lost probes and stalkers. Thats optimal??????????? Or i forgot protos doesnt have to play optimal. They have DK. The first units made are very crucial, and when you go reapers and lose them THAT's non-optimal.
Come on. Zealously, you know what to do.
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On February 09 2014 20:40 Wintex wrote:Show nested quote +On February 09 2014 20:39 ujonecro wrote:On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. Bunker placement was less than optimal, he had no units because his transition took too long and a MSC killed 5 units or so.. Come on.
Yeah bunker should have been 5 pixels to the right. Then he would hold :D
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On February 09 2014 20:41 ujonecro wrote:Show nested quote +On February 09 2014 20:40 Wintex wrote:On February 09 2014 20:39 ujonecro wrote:On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. Bunker placement was less than optimal, he had no units because his transition took too long and a MSC killed 5 units or so.. Come on. Parting lost probes and stalkers. Thats optimal??????????? Or i forgot protos doesnt have to play optimal. They have DK. calm down :D
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Look guys even the commentators are really pissed about this you can heard that they were so pissed on the after match they just used diplomatic words like "terrans are really struggling in korea right now" the diplomatic traduction of : "please do something i'm really bored to comment an abusive strat as the 2 base blink allin"
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On February 09 2014 20:42 SC2Toastie wrote:Show nested quote +On February 09 2014 20:41 samurai80 wrote:On February 09 2014 20:39 ujonecro wrote:On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. 3 bunkers with no marauder, if not intensively repaired there is no way it can hold. I counted 12-15 ish marines and 3 marauders, 4 bunkers and 6 prepulled SCVs when the first fighting happened.
I feel you counted wrong with marines and prepulled SCVs, but I am not 100% sure.
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dont forget his next 2 rax was delayed thanks to mama flying hero. fanciful micro is shit when 2 reapers could have been marines to repel mama instead
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Jimmies really rustled in this thread.
With great reason, I might add.
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On February 09 2014 20:42 sharkie wrote:Show nested quote +On February 09 2014 20:41 DaRKMaTT3r wrote:On February 09 2014 20:32 Penev wrote:On February 09 2014 20:32 SetGuitarsToKill wrote: I literally hate protoss. There was NOTHING maru could have done. Not build 4 reapers. On reactor first opening building 2 reapers is pretty much standard, so are you trying to say if he had 2 extra marines instead of the 2 extra reapers he would have held that all in? because it wont delay the extra barracks, because mineral wise marines and reapers cost the same and the extra gas doesnt delay the tech unless you are opening 1/1/1. but reapers take longer to build
Yeah that also. It prevented him to have enough units too. Reactor + 4 reaper. It's quite a long building time.
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On February 09 2014 20:43 Qwerty85 wrote:Show nested quote +On February 09 2014 20:40 Wintex wrote:On February 09 2014 20:39 ujonecro wrote:On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. Bunker placement was less than optimal, he had no units because his transition took too long and a MSC killed 5 units or so.. Come on. Yeah bunker should have been 5 pixels to the right. Then he would hold :D Placement of production and bunkers is actually quite important to holding.
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On February 09 2014 20:41 DaRKMaTT3r wrote:Show nested quote +On February 09 2014 20:32 Penev wrote:On February 09 2014 20:32 SetGuitarsToKill wrote: I literally hate protoss. There was NOTHING maru could have done. Not build 4 reapers. On reactor first opening building 2 reapers is pretty much standard, so are you trying to say if he had 2 extra marines instead of the 2 extra reapers he would have held that all in? because it wont delay the extra barracks, because mineral wise marines and reapers cost the same and the extra gas doesnt delay the tech unless you are opening 1/1/1. Extra marines would have helped against losing 7 units to MSC, yes.
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On February 09 2014 20:39 ujonecro wrote:Show nested quote +On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. Bunkers dont shoot. You need units inside.
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On February 09 2014 20:42 Wintex wrote:Show nested quote +On February 09 2014 20:41 ujonecro wrote:On February 09 2014 20:40 Wintex wrote:On February 09 2014 20:39 ujonecro wrote:On February 09 2014 20:37 FFW_Rude wrote:On February 09 2014 20:35 ujonecro wrote: Cant stop lauging at all protoss players in this thread trying to make it sound as Maru screwed up when Major already stated that the opening was a COUNTER to Partings build. Did you watched that game ? Maru did 4 reapears. He could have built marauders instead or even marines. He lost 6 scv to the moma core, lost his 4reapears... I'm sorry but Maru lost because he wasn't enough prepared. Wasnt prepared? 3 bunker? Its fucking disgusting if you cant stop a scouted all in with 3 bunkers while its not even an all in at all for protos. Bunker placement was less than optimal, he had no units because his transition took too long and a MSC killed 5 units or so.. Come on. Parting lost probes and stalkers. Thats optimal??????????? Or i forgot protos doesnt have to play optimal. They have DK. The first units made are very crucial, and when you go reapers and lose them THAT's non-optimal. Come on. Zealously, you know what to do.
Wow you are pretty pathetic. Running out of arguments so you call your circlejerk friends for ban.
Parting lost probes and stalkers - his FIRST units (optimal?). I dont think so. But it doesnt matter since protos doesnt have to play optimal.
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I'm glad I spared myself watching the end of that. It was always going to be a long shot for Green Wings, but it's hard to see it go this badly. Well played PartinG.
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4713 Posts
Damn, this LR thread sure turned into a shitstorm rather quickly, time to migrate to the balance discussion threads.
Anyway congrats to SKT1, now time to see how they match up against Samsung.
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Mothership core really need 3 things to end the abuse :
-reduce by half his DPS : this unit shouldnt do any dmg really. This would allow some kind of aggression from terran
- reduce the vision range
- reduce the cast range to PO at 2
this would probably help to fix the damn unit.
User was warned for this post
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