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On February 05 2014 19:36 bo1b wrote: Can we just have a gentlemans agreement to not go skytoss or swarmhosts? So much more entertaining that way. Skytoss is at least fun to play as. I know zergs hate going swarmhosts.
But i'd take it, if you make vipers im making voidrays tho
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On February 05 2014 19:38 VisonKai wrote: Have I missed anything good? Just woke up.
The balance patch is live, including Daedalus Point fix
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opterown
Australia54747 Posts
On February 05 2014 19:39 jekku wrote:Show nested quote +On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW. i doubt you will see many carriers against terran with that haha, but carriers could be good against zerg since all zerg is bio
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On February 05 2014 19:38 Lorch wrote:Show nested quote +On February 05 2014 19:36 jekku wrote:On February 05 2014 19:35 Anlo wrote:On February 05 2014 19:35 jekku wrote:On February 05 2014 19:33 Dodgin wrote: these kinds of games @_@ Games like that are why if I wanna introduce people to startcraft, i'll never show them PvZ. Seen Code S line-up this season? U mean Code P's lineup? Yeah I saw it. I have watched like 2-3 season with 20+ Terrans. That shit was way worse than anything that can happen this season, at least P and Z numbers are somewhat similiar, whereas in the gomtvt days it was literally only terran. I'd much rather sit through 500 swarm host games and PvPs than watching tank/bio vs tank/bio.
You are the 1%
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That feel when Artosis explains basic SC2 mechanics to Tasteless...
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On February 05 2014 19:39 jekku wrote:Show nested quote +On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW.
When's the last time you saw Carriers in PvT in SC2? Mine was probably during the beta.
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On February 05 2014 19:39 Daswollvieh wrote:Show nested quote +On February 05 2014 19:38 Lorch wrote:On February 05 2014 19:36 jekku wrote:On February 05 2014 19:35 Anlo wrote:On February 05 2014 19:35 jekku wrote:On February 05 2014 19:33 Dodgin wrote: these kinds of games @_@ Games like that are why if I wanna introduce people to startcraft, i'll never show them PvZ. Seen Code S line-up this season? U mean Code P's lineup? Yeah I saw it. I have watched like 2-3 season with 20+ Terrans. That shit was way worse than anything that can happen this season, at least P and Z numbers are somewhat similiar, whereas in the gomtvt days it was literally only terran. I'd much rather sit through 500 swarm host games and PvPs than watching tank/bio vs tank/bio. You should revisit the meaning of "literally".
I remember watching plenty of 4/4 terran groups and when you have killer and nestea and a bunch of T's making ro16 I think the meaning of literally can be stretched a bit
@Fjodorov: I also heavily prefer mech over bio in any matchup, sadly blizzard nerfing blueflame coincided with code s being only terran so I guess I just got incredibly sick of tank/bio.
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On February 05 2014 19:38 Lorch wrote:Show nested quote +On February 05 2014 19:36 jekku wrote:On February 05 2014 19:35 Anlo wrote:On February 05 2014 19:35 jekku wrote:On February 05 2014 19:33 Dodgin wrote: these kinds of games @_@ Games like that are why if I wanna introduce people to startcraft, i'll never show them PvZ. Seen Code S line-up this season? U mean Code P's lineup? Yeah I saw it. I have watched like 2-3 season with 20+ Terrans. That shit was way worse than anything that can happen this season, at least P and Z numbers are somewhat similiar, whereas in the gomtvt days it was literally only terran. I'd much rather sit through 500 swarm host games and PvPs than watching tank/bio vs tank/bio.
LOL well we'll send you all the swarm host games then. TvT is ALOT more interesting then this shit. And yes terran was imba back then i'm not gonna deny.
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France9034 Posts
Welp I guess my patience for PvZ has already ran out. Sad.
I think I'll wait for the mirrors.... At least I'll do some work in the meantime
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opterown
Australia54747 Posts
On February 05 2014 19:41 MasterOfPuppets wrote:Show nested quote +On February 05 2014 19:39 jekku wrote:On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW. When's the last time you saw Carriers in PvT in SC2? Mine was probably during the beta. someone used it against mech in code a recently
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On February 05 2014 19:41 MasterOfPuppets wrote:Show nested quote +On February 05 2014 19:39 jekku wrote:On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW. When's the last time you saw Carriers in PvT in SC2? Mine was probably during the beta.
MC did it on CK during a... Dreamhack, maybe? In WoL.
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On February 05 2014 19:38 Lorch wrote:Show nested quote +On February 05 2014 19:36 jekku wrote:On February 05 2014 19:35 Anlo wrote:On February 05 2014 19:35 jekku wrote:On February 05 2014 19:33 Dodgin wrote: these kinds of games @_@ Games like that are why if I wanna introduce people to startcraft, i'll never show them PvZ. Seen Code S line-up this season? U mean Code P's lineup? Yeah I saw it. I have watched like 2-3 season with 20+ Terrans. That shit was way worse than anything that can happen this season, at least P and Z numbers are somewhat similiar, whereas in the gomtvt days it was literally only terran. I' d much rather sit through 500 swarm host games and PvPs than watching tank/bio vs tank/bio.
you're insane.
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On February 05 2014 19:41 MasterOfPuppets wrote:Show nested quote +On February 05 2014 19:39 jekku wrote:On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW. When's the last time you saw Carriers in PvT in SC2? Mine was probably during the beta.
Def saw it on early wings ladder a few times. That's about it though.
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On February 05 2014 19:41 opterown wrote:Show nested quote +On February 05 2014 19:41 MasterOfPuppets wrote:On February 05 2014 19:39 jekku wrote:On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW. When's the last time you saw Carriers in PvT in SC2? Mine was probably during the beta. someone used it against mech in code a recently
lol mech
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On February 05 2014 19:41 opterown wrote:Show nested quote +On February 05 2014 19:41 MasterOfPuppets wrote:On February 05 2014 19:39 jekku wrote:On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW. When's the last time you saw Carriers in PvT in SC2? Mine was probably during the beta. someone used it against mech in code a recently Stats vs that terran guy whose name I forgot.
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Russian Federation40186 Posts
On February 05 2014 19:41 MasterOfPuppets wrote:Show nested quote +On February 05 2014 19:39 jekku wrote:On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW. When's the last time you saw Carriers in PvT in SC2? Mine was probably during the beta. SuNo vs Stats :D
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On February 05 2014 19:42 AxionSteel wrote:Show nested quote +On February 05 2014 19:38 Lorch wrote:On February 05 2014 19:36 jekku wrote:On February 05 2014 19:35 Anlo wrote:On February 05 2014 19:35 jekku wrote:On February 05 2014 19:33 Dodgin wrote: these kinds of games @_@ Games like that are why if I wanna introduce people to startcraft, i'll never show them PvZ. Seen Code S line-up this season? U mean Code P's lineup? Yeah I saw it. I have watched like 2-3 season with 20+ Terrans. That shit was way worse than anything that can happen this season, at least P and Z numbers are somewhat similiar, whereas in the gomtvt days it was literally only terran. I' d much rather sit through 500 swarm host games and PvPs than watching tank/bio vs tank/bio. you're insane.
Oh I also really enjoyed playing end of wol era pvz so yea I kinda am And no I did not allin^^
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Ok, I will explain to you why SH is not imba and it was just wp by DRG: 1st: herO took the gold with no AoE tech while DRG already had his infestation pit going up. ->Tremendous advantage for DRG 2nd: DRG was not MASSING SHs like all foreigners (except some like the mighty Stephano) like to do -> herOs harrass was easily fend of with roaches 3rd: DRG was teching instead of being greedy -> herO was not aiming for a fast fourth or fifth, he was just sitting there and defending his third, giving DRG another advantage
I know, the whole "FREE UNIT SO IMBA" idea may be satisfying to cope with your own disability to win on ladder, but seriously, stop bitching around here, it ruins the experience for us people which like to enjoy a good show.
If you search for a platform to discuss balance the way you try it (with: "PLEASE BLIZZLORD, FIX SWARMHOSTS") I can advice you to consult this forum.
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On February 05 2014 19:40 bo1b wrote:Show nested quote +On February 05 2014 19:39 vthree wrote:On February 05 2014 19:36 bo1b wrote: Can we just have a gentlemans agreement to not go skytoss or swarmhosts? So much more entertaining that way. Problem is without swarmhost, zergs are pretty much left with a surprise muta switch in mid to late game. Because once P gets on 4 bases, you just cannot match a stalker/colo/HT army, get tempest for BLs and immortals for Ultras. Idk man, hyun has had some really good games vs stalker/colo/ht which don't use swarmhosts.
I also like how Soulkey uses swarm host most of the time. He's always moving them around and using them more as raiding units than turtle units. That's why I think Enduring Locusts should be removed. It would pretty much encourage more of that type of play, or at least give the opponent time between waves to make something happen. Or reduce locust HP or something. It just feels like as soon as you kill one wave, the next wave is already in your face =/
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On February 05 2014 19:39 jekku wrote:Show nested quote +On February 05 2014 19:36 SetGuitarsToKill wrote: I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game. As a terran I dunno how I feel about that. I had enough pain with carriers in BW.
It wouldn't really affect anything in the early game, and carriers aren't nearly as microable as they were in BW so they'd be really easy to pick off with vikings. They'd probably not get used all that much vs terran.
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