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[Code S] RO32 Group A WCS Korea Season 1 2014 - Page 29

Forum Index > StarCraft 2 Tournaments
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Prev 1 27 28 29 30 31 71 Next
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
February 05 2014 10:35 GMT
#561
On February 05 2014 19:32 Maasked wrote:
Wow, I missed a lot of this game, but I heavily disagree with how rain dealt with this.

He didnt make 4 colossus + skytoss and a mothership, I just dont understand why not, that is basically the ONLY successful way to defeat swarmhosts.


EDIT: BTW you go airtoss, and deny bases and hope that you have been more /gas/ efficient than they have.


I think he took way too much damage to even consider even trying to go skytoss. The damage was looking dire from very early on.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
NovaMB
Profile Joined February 2013
Germany9534 Posts
February 05 2014 10:35 GMT
#562
On February 05 2014 19:35 Ketch wrote:
So, what if the range of locust was reduced? That would help a lot I guess?

Range as in time on the map/speed or actual attack range? Because attack range is like 2
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
February 05 2014 10:35 GMT
#563
Why didn't he add more skytoss? I suppose he was losing too much cost inefficiently to afford it? :/
Long live the King of Wings
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
February 05 2014 10:36 GMT
#564
Can we just have a gentlemans agreement to not go skytoss or swarmhosts? So much more entertaining that way.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
February 05 2014 10:36 GMT
#565
On February 05 2014 19:34 Greendotz wrote:
Show nested quote +
On February 05 2014 19:31 SetGuitarsToKill wrote:
On February 05 2014 19:30 KrazyTrumpet wrote:
blizzard pls....swarm host....plssssssss change this unit


blizz will never change a unit enough to make the swarm host interesting


how about instead of locusts they spawn banelings?


Man, at least that would be interesting
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Foudzing
Profile Joined December 2011
France181 Posts
February 05 2014 10:36 GMT
#566
This will be an exciting season of PvP ZvZ and SHvP.
Bomber and MKP Forever <3 | Dayshi | Maru | Feast | Symbol | ForGG | Bly | Dream Millenium Fighting!
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
February 05 2014 10:36 GMT
#567
On February 05 2014 19:35 fuzzylogic44 wrote:
I thought it was a good game actually. I don't find the constant assault and defensive maneuvers of protoss boring at all, it's more action than we usually see. Yes, herO could have given up 5 minutes earlier but still.

how can you call this game good? lol
FTD
Lorch
Profile Joined June 2011
Germany3716 Posts
February 05 2014 10:36 GMT
#568
On February 05 2014 19:35 Lunareste wrote:
We've got a whole season of this fucking crap coming up, folks.

Sad.


First of all this will be replaced by PVP fairly soon, and second of all we should all be glad that it's koreans going swarm host and not european swarmhost, the later is way way way way way way way way worse like beyond your wildest imaginations worse.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
February 05 2014 10:36 GMT
#569
Meanwhile, Yellow smashes Nal'Ra
jekku
Profile Joined December 2011
Canada1640 Posts
February 05 2014 10:36 GMT
#570
On February 05 2014 19:35 Anlo wrote:
Show nested quote +
On February 05 2014 19:35 jekku wrote:
On February 05 2014 19:33 Dodgin wrote:
these kinds of games @_@


Games like that are why if I wanna introduce people to startcraft, i'll never show them PvZ.


Seen Code S line-up this season?


U mean Code P's lineup? Yeah I saw it.
In the rear with the gear!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 05 2014 10:36 GMT
#571
I had an idea not too long ago, what if carriers did extra damage vs bio units? It would help deal with locusts, but unlike every other balance patch blizz makes wouldn't break the early game.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
February 05 2014 10:36 GMT
#572
On February 05 2014 19:35 Ketch wrote:
Show nested quote +
On February 05 2014 19:35 Dodgin wrote:
On February 05 2014 19:34 Greendotz wrote:
On February 05 2014 19:31 SetGuitarsToKill wrote:
On February 05 2014 19:30 KrazyTrumpet wrote:
blizzard pls....swarm host....plssssssss change this unit


blizz will never change a unit enough to make the swarm host interesting


how about instead of locusts they spawn banelings?


flying banelings


So, what if the range of locust was reduced? That would help a lot I guess?

Man, even as a Protoss that kinda wants those shitters removed, that would just make them useless ^^.
It appears I have been chosen.
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
February 05 2014 10:37 GMT
#573
On February 05 2014 19:36 TRAP[yoo] wrote:
Show nested quote +
On February 05 2014 19:35 fuzzylogic44 wrote:
I thought it was a good game actually. I don't find the constant assault and defensive maneuvers of protoss boring at all, it's more action than we usually see. Yes, herO could have given up 5 minutes earlier but still.

how can you call this game good? lol


I believe I said why in the post you quoted
NovaMB
Profile Joined February 2013
Germany9534 Posts
February 05 2014 10:37 GMT
#574
On February 05 2014 19:35 LimitSEA wrote:
Why didn't he add more skytoss? I suppose he was losing too much cost inefficiently to afford it? :/

Even pure Skytoss loses to this style.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
February 05 2014 10:37 GMT
#575
On February 05 2014 19:36 bo1b wrote:
Can we just have a gentlemans agreement to not go skytoss or swarmhosts? So much more entertaining that way.


Yes please, I prefer the 12 min roach max vs 2 base all ins PvZ meta.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
February 05 2014 10:37 GMT
#576
On February 05 2014 19:35 Orcasgt24 wrote:
Show nested quote +
On February 05 2014 19:32 Mozdk wrote:
I have 10 bucks on herO doing a 2 base all in next game.

Blink all in damn near 100% guaranteed I'd say. I would refuses to even attempt a macro game after running into that kind of Swarm Host play.


Robo all ins work for me on this map.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
February 05 2014 10:37 GMT
#577
On February 05 2014 19:36 TRAP[yoo] wrote:
Show nested quote +
On February 05 2014 19:35 fuzzylogic44 wrote:
I thought it was a good game actually. I don't find the constant assault and defensive maneuvers of protoss boring at all, it's more action than we usually see. Yes, herO could have given up 5 minutes earlier but still.

how can you call this game good? lol

It was a good demonstration of positioning. DRG's swarmhost positioning was very good at zoning out herO while Rain's HT positioning was pretty poor, kept giving them up for free.
Long live the King of Wings
Dalnore
Profile Joined May 2013
Russian Federation66 Posts
February 05 2014 10:37 GMT
#578
I wonder if there is any possible change to make SH play vs Protoss interesting.
Fyzar
Profile Joined January 2011
Netherlands8010 Posts
February 05 2014 10:37 GMT
#579
On February 05 2014 19:36 Lorch wrote:
Show nested quote +
On February 05 2014 19:35 Lunareste wrote:
We've got a whole season of this fucking crap coming up, folks.

Sad.


First of all this will be replaced by PVP fairly soon, and second of all we should all be glad that it's koreans going swarm host and not european swarmhost, the later is way way way way way way way way worse like beyond your wildest imaginations worse.

At least PvP is fun =D
It appears I have been chosen.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2014-02-05 10:39:51
February 05 2014 10:38 GMT
#580
On February 05 2014 19:35 Ketch wrote:
Show nested quote +
On February 05 2014 19:35 Dodgin wrote:
On February 05 2014 19:34 Greendotz wrote:
On February 05 2014 19:31 SetGuitarsToKill wrote:
On February 05 2014 19:30 KrazyTrumpet wrote:
blizzard pls....swarm host....plssssssss change this unit


blizz will never change a unit enough to make the swarm host interesting


how about instead of locusts they spawn banelings?


flying banelings


So, what if the range of locust was reduced? That would help a lot I guess?


No, the problem is the free unit aspect, and they last forever (after upgrade) + are pretty tanky. Honestly, I think a lot of the problems with these stupid turtlefest games would be mitigated by removing Enduring Locusts. Giving the opponent more time between waves to make something happen would be nice, and it would force Zergs to be more proactive with their swarm hosts.

In my humble opinion, anyway.

On February 05 2014 19:37 Fyzar wrote:
Show nested quote +
On February 05 2014 19:36 Lorch wrote:
On February 05 2014 19:35 Lunareste wrote:
We've got a whole season of this fucking crap coming up, folks.

Sad.


First of all this will be replaced by PVP fairly soon, and second of all we should all be glad that it's koreans going swarm host and not european swarmhost, the later is way way way way way way way way worse like beyond your wildest imaginations worse.

At least PvP is fun =D


I agree, PvP is interesting. Many viable openers and the games can take really weird/interesting turns. I wish every matchup was as varied as PvP.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
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