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[Code A] Group H Season 1 2014 - Page 32

Forum Index > StarCraft 2 Tournaments
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Prev 1 30 31 32 33 Next All
Insoleet
Profile Joined May 2012
France1806 Posts
January 22 2014 07:52 GMT
#621
Whouhou, Life in Code S !

Agressive Swarmhost is enjoyable.


I just hope blizzard change the way SH works so that players cannot stay at home behind spines but instead attack with their SH.5 nouveaux Tweets
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
January 22 2014 07:52 GMT
#622
Awww yeah!GG Life!
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
RainmanMP
Profile Joined October 2007
United States1698 Posts
January 22 2014 07:52 GMT
#623
I feel bad for Paralyze, did his best but just not up to snuff.
이영호 FIGHTING! Die Hard KT Rolster and Flash fan.
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
January 22 2014 07:52 GMT
#624
On January 22 2014 16:49 Diogenes wrote:
Show nested quote +
On January 22 2014 16:48 NovaMB wrote:
Welp. Atleast theres not ZvP in the next group.
Only TvP


Just as much PvP. Innovation holding down the fort but I think he is going to get rolled. Bunch of blink stalker-favored maps that are almost as bad as daedulus (not quite) but almost.


Ya this map pool is one of the worst in a long time, maybe even the worst collection of maps ever put together. Except for Nathanias's Kappa Star League map choices lol
There are things known, and things unknown, and in-between are the doors.
Undead1993
Profile Joined January 2012
Germany17651 Posts
January 22 2014 07:53 GMT
#625
oh man paralyze but yaaaaay lifuuuuu in code S
SEKO SEKO SEKO SEKO SEKO
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
January 22 2014 07:53 GMT
#626
On January 22 2014 16:50 pure.Wasted wrote:
Show nested quote +
On January 22 2014 16:44 bo1b wrote:
On January 22 2014 16:41 pure.Wasted wrote:
On January 22 2014 16:38 bo1b wrote:
On January 22 2014 16:35 ArTiFaKs wrote:
On January 22 2014 16:31 bo1b wrote:
On January 22 2014 16:30 ArTiFaKs wrote:
On January 22 2014 16:26 bo1b wrote:
On January 22 2014 16:22 pure.Wasted wrote:
On January 22 2014 16:19 bo1b wrote:
While I agree with you Khaldor I don't think it's the place to say it.


If people stay quiet, nothing will change. I salute the casters for speaking their minds when the truth is so self-evident.

I'm not advocating not saying anything, I just think saying it in what is meant to be the most prestigious event in korea seems a little unprofessional. I guess it's a just shitty situation.


Ya well you would think the most prestigious event in Korea would be able to get a map pool that isn't completely retarded and imbalanced. There is completely no testing that goes on beforehand to see how the results turn out. Putting a map like this on ladder is completely fine, test it out first though before putting it into competition play where players careers and lives are at stake, especially in the WCS system where the cumulative points system counts from the very beginning. Same goes for Heavy Rain and the TvP matchup, it's extremely favored for Blink and shouldn't be in the WCS map pool.

I agree, I just don't think it's the time to comment on it.


When else the time to comment on it? You just go through the match without saying anything even though it's fucking obvious to everyone who's watching how retarded it is? I hope Blizzard was watching. I hope they feel stupid and embarrassed because these players they claim to care so much about have gotten the big D of Blizzard from this map pool. Like I said, the same goes for Heavy Rain and TvP. And PvZ as well but it's just the rush distance that sucks. They need to release the maps on ladder first and test the results before putting them into the WCS map pool imo. Or a simple veto system would solve a lot of problems.

You're acting like nobody else is commenting and that Khaldor is making some stand for justice. We all know it's fucking stupid, yet an impassioned speech during the games won't achieve anything except annoy people/make people laugh


That is not true. It makes Blizzard look like idiots for not fixing the map pool ASAFP. This is a good thing. If Blizzard look/feel like idiots, then they have an incentive to fix the map pool ASAFP. That's what we want.

It also makes gomtv look un-proffesional. How is it that hard to understand that there are other parties involved then blizzard?

W/e this is the last I'm going to say


One of your workers comes to a business meeting wearing a $10,000 suit... and drenched in shit from head to toe, like it's dripping off of him, leaving stains all over the floor.

What's more professional, continuing the meeting with your nose plugged and pretending that nothing is wrong, or telling him to go clean himself the fuck up and not come back until he's presentable enough for this occasion?

It's more like 2 news anchors complaining about a decision their parent company made (and can't unmake for a couple of months) loudly over the broadcast.

W/e this is the last I'm saying for real.
Urth
Profile Blog Joined November 2007
United States1256 Posts
January 22 2014 07:53 GMT
#627
This is sad to watch .
BY.HERO FIGHTING!!!!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
January 22 2014 07:54 GMT
#628
I really can't think of what a toss can possibly do once the zerg reaches that BL/SH/Corr comp.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
freakhill
Profile Blog Joined November 2010
Japan463 Posts
January 22 2014 07:54 GMT
#629
On January 22 2014 16:51 Diogenes wrote:
Paralyze is probably sloped back in his chair right now, almost in tears. They don't have a live cam of the players. Life probably doesn't look too happy either. The way he had to win on Daedulus.

*edit* - Yeah, Life looks more upset than Paralyze.


no love, only tears
moo ForGG, Dragon, MVP, Gumiho, DRG, PartinG, Life]0[!
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
January 22 2014 07:55 GMT
#630
On January 22 2014 16:52 Insoleet wrote:
Whouhou, Life in Code S !

Agressive Swarmhost is enjoyable.


I just hope blizzard change the way SH works so that players cannot stay at home behind spines but instead attack with their SH.5 nouveaux Tweets


Ya i heard on Artosis's podcast Meta that making them more of a hit and run unit instead of a turtle unit would make it more micro intensive and much more enjoyable to use and watch. Like make them move faster and burrow un-burrow a lot quicker, but make the locusts not last nearly as long, maybe a slight damage reduction or something as well. I duno it would have to be tweaked but that would make them usable in regular compositions and you could like siege an expansion, hit the mineral line, and run away. I think that's the best idea I have heard so far and it sounds really fun actually.
There are things known, and things unknown, and in-between are the doors.
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
January 22 2014 07:56 GMT
#631
On January 22 2014 16:50 pure.Wasted wrote:
Show nested quote +
On January 22 2014 16:44 bo1b wrote:
On January 22 2014 16:41 pure.Wasted wrote:
On January 22 2014 16:38 bo1b wrote:
On January 22 2014 16:35 ArTiFaKs wrote:
On January 22 2014 16:31 bo1b wrote:
On January 22 2014 16:30 ArTiFaKs wrote:
On January 22 2014 16:26 bo1b wrote:
On January 22 2014 16:22 pure.Wasted wrote:
On January 22 2014 16:19 bo1b wrote:
While I agree with you Khaldor I don't think it's the place to say it.


If people stay quiet, nothing will change. I salute the casters for speaking their minds when the truth is so self-evident.

I'm not advocating not saying anything, I just think saying it in what is meant to be the most prestigious event in korea seems a little unprofessional. I guess it's a just shitty situation.


Ya well you would think the most prestigious event in Korea would be able to get a map pool that isn't completely retarded and imbalanced. There is completely no testing that goes on beforehand to see how the results turn out. Putting a map like this on ladder is completely fine, test it out first though before putting it into competition play where players careers and lives are at stake, especially in the WCS system where the cumulative points system counts from the very beginning. Same goes for Heavy Rain and the TvP matchup, it's extremely favored for Blink and shouldn't be in the WCS map pool.

I agree, I just don't think it's the time to comment on it.


When else the time to comment on it? You just go through the match without saying anything even though it's fucking obvious to everyone who's watching how retarded it is? I hope Blizzard was watching. I hope they feel stupid and embarrassed because these players they claim to care so much about have gotten the big D of Blizzard from this map pool. Like I said, the same goes for Heavy Rain and TvP. And PvZ as well but it's just the rush distance that sucks. They need to release the maps on ladder first and test the results before putting them into the WCS map pool imo. Or a simple veto system would solve a lot of problems.

You're acting like nobody else is commenting and that Khaldor is making some stand for justice. We all know it's fucking stupid, yet an impassioned speech during the games won't achieve anything except annoy people/make people laugh


That is not true. It makes Blizzard look like idiots for not fixing the map pool ASAFP. This is a good thing. If Blizzard look/feel like idiots, then they have an incentive to fix the map pool ASAFP. That's what we want.

It also makes gomtv look un-proffesional. How is it that hard to understand that there are other parties involved then blizzard?

W/e this is the last I'm going to say


One of your workers comes to a business meeting wearing a $10,000 suit... and drenched in shit from head to toe, like it's dripping off of him, leaving stains all over the floor.

What's more professional, continuing the meeting with your nose plugged and pretending that nothing is wrong, or telling him to go clean himself the fuck up and not come back until he's presentable enough for this occasion?


Lol this is pretty funny actually.
There are things known, and things unknown, and in-between are the doors.
MyrMindservant
Profile Joined October 2013
695 Posts
January 22 2014 07:57 GMT
#632
Uh, I absolutely hate free units. As a general concept in RTSs even, not only their implementation in SC2. But I like Life a lot, so that game was weird. Disgusting and enjoyable at the same time.
BoxeR, FanTaSy, Jaedong, Life | White-Ra | Moon || Na'Vi, Wings || ༼ᕤ $◡$ ༽ᕤ MIDAS HIM
ZenithM
Profile Joined February 2011
France15952 Posts
January 22 2014 08:00 GMT
#633
Nicely done, that's the 2 players I wanted to see.
ssxsilver
Profile Joined June 2007
United States4409 Posts
January 22 2014 08:03 GMT
#634
On January 22 2014 16:57 MyrMindservant wrote:
Uh, I absolutely hate free units. As a general concept in RTSs even, not only their implementation in SC2. But I like Life a lot, so that game was weird. Disgusting and enjoyable at the same time.

Free units in WC3 actually worked pretty well IMO as you had hero exp and AOE dispels.
saddaromma
Profile Joined April 2013
1129 Posts
Last Edited: 2014-01-22 08:05:50
January 22 2014 08:05 GMT
#635
haven't watched sc2 for awhile, turned on the stream to see how life and inno doing... its fucking disgusting
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
January 22 2014 08:09 GMT
#636
On January 22 2014 17:00 ZenithM wrote:
Nicely done, that's the 2 players I wanted to see.

couldve done with a protoss less, but still ok i guess
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
ETisME
Profile Blog Joined April 2011
12829 Posts
January 22 2014 08:13 GMT
#637
life definitly looking a bit shaky in his play today
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
MyrMindservant
Profile Joined October 2013
695 Posts
Last Edited: 2014-01-22 08:14:42
January 22 2014 08:13 GMT
#638
On January 22 2014 17:03 ssxsilver wrote:
Show nested quote +
On January 22 2014 16:57 MyrMindservant wrote:
Uh, I absolutely hate free units. As a general concept in RTSs even, not only their implementation in SC2. But I like Life a lot, so that game was weird. Disgusting and enjoyable at the same time.

Free units in WC3 actually worked pretty well IMO as you had hero exp and AOE dispels.
Hmm, yeah, I didn't think about it for some reason. The general game design and their implementation is vastly different there, but they worked relatively fine.
Maybe aside of some specific cases, like Human players abusing invisible summons. But even that wasn't game breaking, so you are right I suppose.
BoxeR, FanTaSy, Jaedong, Life | White-Ra | Moon || Na'Vi, Wings || ༼ᕤ $◡$ ༽ᕤ MIDAS HIM
Dragoonstorm7
Profile Joined December 2012
United States599 Posts
January 22 2014 08:14 GMT
#639
On January 22 2014 17:09 teddyoojo wrote:
Show nested quote +
On January 22 2014 17:00 ZenithM wrote:
Nicely done, that's the 2 players I wanted to see.

couldve done with a protoss less, but still ok i guess

skyHigh played terrrrrrible tho, so better a protoss than having that level of play in code S.
maybe thats a bit harsh, but his games really were pitiful
oblivion awaits- dark archon (aka best unit ever)
Aegeis
Profile Blog Joined April 2010
United States1619 Posts
January 22 2014 08:16 GMT
#640
ESF player holds!!!!

Life at his peak was the scariest Zerg I've ever seen, I think he has it in him again to reach that level of skill. Early Hots was the best Starcraft in a short period of time.
"Skills to pay the bills" - Artosis, https://twitter.com/AegeisSC2 ,http://www.tumblr.com/blog/socal-esports
Prev 1 30 31 32 33 Next All
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