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On November 24 2013 11:32 NovemberstOrm wrote:Show nested quote +On November 24 2013 11:29 Sub40APM wrote: zerg doesnt really have a good anti air unit. Corrupters are the worse. Queens with tranfuse can work if the number of VR is less than 10+ but once there is a mass of VR, only if you perpemantly chain fungal them out of range of anything and the toss doesnt just feedback/storm you to death. I'd like to see another anti-air unit for zerg. I wouldn't mind if corrupter was re-designed so it's more flashy/less boring? I had some dream where Corruptors could morph into stronger Scourge which tank better yet can suicide and deal some good damage, possibly with splash. Of course, this presents numerous problems and requires plenty of balancing if it were to ever be considered, but alas, I can always dream for stronger sky Banelings.
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On November 24 2013 11:26 Tresher wrote:Show nested quote +On November 24 2013 11:18 Heavenlee wrote:On November 24 2013 11:17 Tresher wrote: Maybe a bit late on that one but: How is it possible that so many Hydras get owned by Void Rays? Can somebody explain that ? Ok Hyun couldnt move his Hydras under the VRs cause of timewarp but still... Lol, what's there to explain unless you're a twitch chat bronzie? Voidrays cost almost 3x more than hydras and they had ground support eating up shots. MC was ahead teh entire game. No need to league flame. And by your logic BCs should rape everything, yet they are shot down by marines ,hydras, stalkers basiclly everything that hits air. Infestors help but still. And what has it to do with MC being ahead? Oh Im ahead so my marines are invincible against banes...(Irony off)
What are you even rambling about, seriously. I just explained why "so many hydras" get owned by void rays, it has nothing to do with battle cruisers. It has to do with the fact that MC's army is superior---aka..he's ahead...aka..me saying 1 voidray = 3 hydras...aka 1 voidray beating 3 hydras is easy to understand...and he had ground support.
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On November 24 2013 11:26 Musicus wrote:Show nested quote +On November 24 2013 11:19 Undead1993 wrote:On November 24 2013 11:19 Tresher wrote: He was talking about a situation where Oracles were involved -_- . no he said you need infestors to deal with mass vr why would you even expect mass hydra to win against mass vrs wtf Well because the game says so  . If you check hydras ingame, you will see that the are supposed to be strong against Void Rays. A t2 AA unit beating a t2 air unit makes sense imo. I think it's stupid you need 2 techs to deal with only Voidrays. I'm not saying Hyun should've won here or anything, just that in general the way Voidrays vs Hydras work is stupid. I think mass hydras should totally destroy mass Voidrays, it's the intended counter. i think it's fine considering the costs of a vr. and i think in the open field the first fight could have very well gone in favor of hyun but he got caught in a weird spot and got slowed down by time warps, it was just the better overall execution by mc in my opinion
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I really can't see Scarlett beating sOs. Hope she proves me wrong.
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On November 24 2013 11:37 Undead1993 wrote:Show nested quote +On November 24 2013 11:26 Musicus wrote:On November 24 2013 11:19 Undead1993 wrote:On November 24 2013 11:19 Tresher wrote: He was talking about a situation where Oracles were involved -_- . no he said you need infestors to deal with mass vr why would you even expect mass hydra to win against mass vrs wtf Well because the game says so  . If you check hydras ingame, you will see that the are supposed to be strong against Void Rays. A t2 AA unit beating a t2 air unit makes sense imo. I think it's stupid you need 2 techs to deal with only Voidrays. I'm not saying Hyun should've won here or anything, just that in general the way Voidrays vs Hydras work is stupid. I think mass hydras should totally destroy mass Voidrays, it's the intended counter. i think it's fine considering the costs of a vr. and i think in the open field the first fight could have very well gone in favor of hyun but he got caught in a weird spot and got slowed down by time warps, it was just the better overall execution by mc in my opinion
Yeah as I said I'm not saying Hyun should've won because of the reasons you mentiond and also the lack of target firing. But I still think the counter to vr isn't working as intended. Of course vrs cost more, but if you have 3 hydras per voidray, it should be a onesided win for hydras imo, since hydras are indeed the intended counter. Needing another tech tree to counter a single unit annoys me.
Edit: After watching the replay (thanks redbull), MC deserved to win, but it should've been closer considering it was 2-0 vs 1-0 and MC only lost 5 vrs.
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On November 24 2013 11:28 de1irium wrote:![[image loading]](http://gallery.rmpaul.com/photos/i-gDX3XC4/0/736x736/i-gDX3XC4-736x736.jpg)
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On November 24 2013 11:35 Heavenlee wrote:Show nested quote +On November 24 2013 11:26 Tresher wrote:On November 24 2013 11:18 Heavenlee wrote:On November 24 2013 11:17 Tresher wrote: Maybe a bit late on that one but: How is it possible that so many Hydras get owned by Void Rays? Can somebody explain that ? Ok Hyun couldnt move his Hydras under the VRs cause of timewarp but still... Lol, what's there to explain unless you're a twitch chat bronzie? Voidrays cost almost 3x more than hydras and they had ground support eating up shots. MC was ahead teh entire game. No need to league flame. And by your logic BCs should rape everything, yet they are shot down by marines ,hydras, stalkers basiclly everything that hits air. Infestors help but still. And what has it to do with MC being ahead? Oh Im ahead so my marines are invincible against banes...(Irony off) What are you even rambling about, seriously. I just explained why "so many hydras" get owned by void rays, it has nothing to do with battle cruisers. It has to do with the fact that MC's army is superior---aka..he's ahead...aka..me saying 1 voidray = 3 hydras...aka 1 voidray beating 3 hydras is easy to understand...and he had ground support.
Im rambling about your useless posts. If you want to troll or league flame go to bnet forums. You didnt even get the example with the BCs. So please dont answer me anymore, your comments make my brain cells die.
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On November 24 2013 11:34 Musicus wrote:Show nested quote +On November 24 2013 11:32 NovemberstOrm wrote:On November 24 2013 11:29 Sub40APM wrote: zerg doesnt really have a good anti air unit. Corrupters are the worse. Queens with tranfuse can work if the number of VR is less than 10+ but once there is a mass of VR, only if you perpemantly chain fungal them out of range of anything and the toss doesnt just feedback/storm you to death. I'd like to see another anti-air unit for zerg. I wouldn't mind if corrupter was re-designed so it's more flashy/less boring? Yeah I hope they do that, it was requested so often already. They are so boring and often ineffective. Like a targetable suicide option vs air units (no splash) or something.
It's kinda crazy that when they decided to make a Land Scourge they basically created one of the most dynamic units in StarCraft II, and then they removed actual Scourge and replace them by the most boring unit in the game.
I mean, pure air-to-air units are pretty hard to make interesting, Valkyries and Devourers were not especially interesting either, but at least with Vikings and Phoenixes they made an excellent effort by giving them both a means of affecting the ground, suboptimal though it may be, and a unique particularity - the Vikings' range and Phoenixes' mobility. What does the Corrupter have? A minor debuff and a lot of hit points?
I oppose the nostalgia for Brood War units on general principle, but for Scourge I'd make an exception.
EDIT: Though I don't know how much they'd help with Skytoss. Phoenixes would just decimate Scourge.
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The tournament is awesome, but it's a pity that they've picked this combo of casters, they don't really do the games 100% justice. DJwheat needs to be paired with a STRONG analytical caster, he's rambling a little too much, and is waaay too much play-by-play. Wheat or TB shouldn't do analysis either, that is really weird, and just a bit a re-hashed cast, not really analytical insight. Bitters and TB is a little better, but I think I like the TB + Day9 casting combo a lot better. Wheat was awesome at WCS as a host, but as a caster he needs to get a little more up to speed IMHO. Really cool that they let you download the replays immediately after the games, awesome!
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On November 24 2013 12:04 arie3000 wrote: The tournament is awesome, but it's a pity that they've picked this combo of casters, they don't really do the games 100% justice. DJwheat needs to be paired with a STRONG analytical caster, he's rambling a little too much, and is waaay too much play-by-play. Wheat or TB shouldn't do analysis either, that is really weird, and just a bit a re-hashed cast, not really analytical insight. Bitters and TB is a little better, but I think I like the TB + Day9 casting combo a lot better. Wheat was awesome at WCS as a host, but as a caster he needs to get a little more up to speed IMHO. Really cool that they let you download the replays immediately after the games, awesome! Give Axslav with anyone and im happy
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I know I'm late to this party, but I had this thread open in one tab, and then forgot about it watching the remainder of the day 1 matches. I'm watching BasetradeTV now, and noticed this tab still open - I scrolled down a bit instead of just closing it and saw this:
On November 24 2013 07:19 Squat wrote: Sweet fucking spaghetti monster, this feels so good, having to watch troglodytes rag on her for the last 2 months because she was in a slump, having to hear she was never any good, overrated, not a top foreigner etc.
In. Your. Face.
Amen, brother. (don't see many 'spaghetti monster' references when I'm in sc2-watching mode...very nice). I feel for the Bomber fans, but I'm delighted to see Scarlett get past that 0-2 start and finish with such a dramatic win. She's been a target for a lot of trash-talk (and will undoubtedly continue to be), but today felt sooooooo good. Tomorrow will be a tough day for her, but I will be rooting for Scarlett until she retires - and I'll be happier if that doesn't happen anytime soon.
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DJWheat is beginning to look homeless.
Great work from Scarlett though, I never understood the "slump" myself, wasn't it really just WCS AM (which was stacked) and HSC that she failed to perform in?
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Just realized B4 broke MMA's 17 win streak in TvZ.
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Glad Parting and sOs won first in there groups, hoping to see them in the finals! Sad Bomber got knocked out though
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On November 24 2013 11:53 Tresher wrote:Show nested quote +On November 24 2013 11:35 Heavenlee wrote:On November 24 2013 11:26 Tresher wrote:On November 24 2013 11:18 Heavenlee wrote:On November 24 2013 11:17 Tresher wrote: Maybe a bit late on that one but: How is it possible that so many Hydras get owned by Void Rays? Can somebody explain that ? Ok Hyun couldnt move his Hydras under the VRs cause of timewarp but still... Lol, what's there to explain unless you're a twitch chat bronzie? Voidrays cost almost 3x more than hydras and they had ground support eating up shots. MC was ahead teh entire game. No need to league flame. And by your logic BCs should rape everything, yet they are shot down by marines ,hydras, stalkers basiclly everything that hits air. Infestors help but still. And what has it to do with MC being ahead? Oh Im ahead so my marines are invincible against banes...(Irony off) What are you even rambling about, seriously. I just explained why "so many hydras" get owned by void rays, it has nothing to do with battle cruisers. It has to do with the fact that MC's army is superior---aka..he's ahead...aka..me saying 1 voidray = 3 hydras...aka 1 voidray beating 3 hydras is easy to understand...and he had ground support. Im rambling about your useless posts. If you want to troll or league flame go to bnet forums. You didnt even get the example with the BCs. So please dont answer me anymore, your comments make my brain cells die.
Lmao, I'm not trolling and the league flame seems pretty accurate. I got the example perfectly fine, not exactly a complex point there, you just don't understand that analogies like that are completely pointless. Void rays are void rays, battlecruisers are battlecruisers. If you want to actually make this comparison, take equal cost of battle cruisers and hydras and I bet battlecruisers win if you have a medium-sized number, especially with yamato. I said the cost thing to demonstrate that there were "so many hydras" is misleading because there was at least an equal army value of void rays---so there's "so many void rays" battling those "so many hydras".
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Tuned in to the rebroadcast just in time for Bomber/Scarlett game 3. WOWOWOWOW
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Are there VODs already available or do I have to watch the whole rebroadcast (there are no time stamps)? I want to see Scarlett vs Bomber so badly.
Thanks in advance.
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On November 24 2013 11:32 NovemberstOrm wrote:Show nested quote +On November 24 2013 11:29 Sub40APM wrote: zerg doesnt really have a good anti air unit. Corrupters are the worse. Queens with tranfuse can work if the number of VR is less than 10+ but once there is a mass of VR, only if you perpemantly chain fungal them out of range of anything and the toss doesnt just feedback/storm you to death. I'd like to see another anti-air unit for zerg. I wouldn't mind if corrupter was re-designed so it's more flashy/less boring?
Give intested terrans their upgrades back.
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