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[WCS AM] Ro16 Group D Premier Season 3 2013 - Page 46

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 44 45 46 47 48 55 Next
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2013-10-18 02:49:40
October 18 2013 02:49 GMT
#901
On October 18 2013 11:49 Hryul wrote:
Show nested quote +
On October 18 2013 11:45 Shellshock wrote:
On October 18 2013 11:45 stuchiu wrote:
On October 18 2013 11:41 Sabu113 wrote:
On October 18 2013 11:39 SafeAsCheese wrote:
On October 18 2013 11:38 Sabu113 wrote:
So depressing just watching roaches shrug storm and snipe off all the templar.

edit; thought that would work -.-


yeah 20 roaches should instantly explode when a psy storm so much as scratches them


It'd be nice if the only caster that doesn't get an energy upgrade did more than tickle or dare say could at least move at an equivalent speed with the other casters. But who cares the game is as it is.


Asymetric design. HTs have plenty of things that he other casters don't.

I wish all casters had capes.

have you already forgotten your lesson from the incredibles? NO CAPES!

not even a cape for the mothership core?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Sabu113
Profile Blog Joined August 2009
United States11086 Posts
October 18 2013 02:49 GMT
#902
On October 18 2013 11:45 Shellshock wrote:
Show nested quote +
On October 18 2013 11:45 stuchiu wrote:
On October 18 2013 11:41 Sabu113 wrote:
On October 18 2013 11:39 SafeAsCheese wrote:
On October 18 2013 11:38 Sabu113 wrote:
So depressing just watching roaches shrug storm and snipe off all the templar.

edit; thought that would work -.-


yeah 20 roaches should instantly explode when a psy storm so much as scratches them


It'd be nice if the only caster that doesn't get an energy upgrade did more than tickle or dare say could at least move at an equivalent speed with the other casters. But who cares the game is as it is.


Asymetric design. HTs have plenty of things that he other casters don't.

I wish all casters had capes.


That really should have been the next step in microtransactions.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Necro)Phagist(
Profile Blog Joined October 2010
Canada6660 Posts
October 18 2013 02:50 GMT
#903
On October 18 2013 11:47 Fanatic-Templar wrote:
Show nested quote +
On October 18 2013 11:41 Sabu113 wrote:
On October 18 2013 11:39 SafeAsCheese wrote:
On October 18 2013 11:38 Sabu113 wrote:
So depressing just watching roaches shrug storm and snipe off all the templar.

edit; thought that would work -.-


yeah 20 roaches should instantly explode when a psy storm so much as scratches them


It'd be nice if the only caster that doesn't get an energy upgrade did more than tickle or dare say could at least move at an equivalent speed with the other casters. But who cares the game is as it is.


Storm had to be severely nerfed to make Terran bio viable. So now it's nearly useless against everything else.

Not true at all, Storm does amazing against Lings, Hydras, Mutas, corruptors and can even do good against BL's. Really the only thing storm doesn't do well against(For Zerg) are Roaches and ultra's...

As a Protoss player the only complaint I have about Templar is they are sooo damn fucking slow T.T
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Hryul
Profile Blog Joined March 2011
Austria2609 Posts
October 18 2013 02:51 GMT
#904
On October 18 2013 11:49 Shellshock wrote:
Show nested quote +
On October 18 2013 11:49 Hryul wrote:
On October 18 2013 11:45 Shellshock wrote:
On October 18 2013 11:45 stuchiu wrote:
On October 18 2013 11:41 Sabu113 wrote:
On October 18 2013 11:39 SafeAsCheese wrote:
On October 18 2013 11:38 Sabu113 wrote:
So depressing just watching roaches shrug storm and snipe off all the templar.

edit; thought that would work -.-


yeah 20 roaches should instantly explode when a psy storm so much as scratches them


It'd be nice if the only caster that doesn't get an energy upgrade did more than tickle or dare say could at least move at an equivalent speed with the other casters. But who cares the game is as it is.


Asymetric design. HTs have plenty of things that he other casters don't.

I wish all casters had capes.

have you already forgotten your lesson from the incredibles? NO CAPES!

not even a cape for the mothership core?

And when it starts morphing to a mothership it's jamming the warp-thingy. do you want that? DO YOU??
Countdown to victory: 1 200!
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
October 18 2013 02:52 GMT
#905
On October 18 2013 11:50 Necro)Phagist( wrote:
Show nested quote +
On October 18 2013 11:47 Fanatic-Templar wrote:
On October 18 2013 11:41 Sabu113 wrote:
On October 18 2013 11:39 SafeAsCheese wrote:
On October 18 2013 11:38 Sabu113 wrote:
So depressing just watching roaches shrug storm and snipe off all the templar.

edit; thought that would work -.-


yeah 20 roaches should instantly explode when a psy storm so much as scratches them


It'd be nice if the only caster that doesn't get an energy upgrade did more than tickle or dare say could at least move at an equivalent speed with the other casters. But who cares the game is as it is.


Storm had to be severely nerfed to make Terran bio viable. So now it's nearly useless against everything else.

Not true at all, Storm does amazing against Lings, Hydras, Mutas, corruptors and can even do good against BL's. Really the only thing storm doesn't do well against(For Zerg) are Roaches and ultra's...

As a Protoss player the only complaint I have about Templar is they are sooo damn fucking slow T.T


Also it doesn't do too well vs swarm host. The big thing about HT's is they aren't very forgiving... If you move out, you don't have enough time to get back into position, and it's pretty easy to get them picked off even for a pro (as was seen), so its generally riskier to play since it relies much more on micro than collosis.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
XtreMe_au
Profile Joined August 2012
Australia412 Posts
October 18 2013 02:53 GMT
#906
Losing those 5 HT's was the turning point... he could have death pushed
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
October 18 2013 02:53 GMT
#907
On October 18 2013 11:50 Necro)Phagist( wrote:
Show nested quote +
On October 18 2013 11:47 Fanatic-Templar wrote:
On October 18 2013 11:41 Sabu113 wrote:
On October 18 2013 11:39 SafeAsCheese wrote:
On October 18 2013 11:38 Sabu113 wrote:
So depressing just watching roaches shrug storm and snipe off all the templar.

edit; thought that would work -.-


yeah 20 roaches should instantly explode when a psy storm so much as scratches them


It'd be nice if the only caster that doesn't get an energy upgrade did more than tickle or dare say could at least move at an equivalent speed with the other casters. But who cares the game is as it is.


Storm had to be severely nerfed to make Terran bio viable. So now it's nearly useless against everything else.

Not true at all, Storm does amazing against Lings, Hydras, Mutas, corruptors and can even do good against BL's. Really the only thing storm doesn't do well against(For Zerg) are Roaches and ultra's...

As a Protoss player the only complaint I have about Templar is they are sooo damn fucking slow T.T


Storm used to be great against Mutas, and it can still chase them off, but they regenerate so fast now that it only grants a reprieve.

Or that's how I've perceived it, anyway. Obviously I'm not playing at the highest level.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Necro)Phagist(
Profile Blog Joined October 2010
Canada6660 Posts
October 18 2013 02:54 GMT
#908
On October 18 2013 11:52 FiWiFaKi wrote:
Show nested quote +
On October 18 2013 11:50 Necro)Phagist( wrote:
On October 18 2013 11:47 Fanatic-Templar wrote:
On October 18 2013 11:41 Sabu113 wrote:
On October 18 2013 11:39 SafeAsCheese wrote:
On October 18 2013 11:38 Sabu113 wrote:
So depressing just watching roaches shrug storm and snipe off all the templar.

edit; thought that would work -.-


yeah 20 roaches should instantly explode when a psy storm so much as scratches them


It'd be nice if the only caster that doesn't get an energy upgrade did more than tickle or dare say could at least move at an equivalent speed with the other casters. But who cares the game is as it is.


Storm had to be severely nerfed to make Terran bio viable. So now it's nearly useless against everything else.

Not true at all, Storm does amazing against Lings, Hydras, Mutas, corruptors and can even do good against BL's. Really the only thing storm doesn't do well against(For Zerg) are Roaches and ultra's...

As a Protoss player the only complaint I have about Templar is they are sooo damn fucking slow T.T


Also it doesn't do too well vs swarm host. The big thing about HT's is they aren't very forgiving... If you move out, you don't have enough time to get back into position, and it's pretty easy to get them picked off even for a pro (as was seen), so its generally riskier to play since it relies much more on micro than collosis.

True, not the best against swarmhosts either.. I agree wayy more micro intensive then collosi, probably why I always open with collosi xD. I'd even take a slight nerf to storm damage if they'd give more move speed...
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
Noocta
Profile Joined June 2010
France12578 Posts
October 18 2013 02:55 GMT
#909
Seriously, 3 hatch gas before pool is supposed to be safe in zerg players mind's ?
Protoss need to dust off the aggressive builds again...
" I'm not gonna fight you. I'm gonna kick your ass ! "
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 18 2013 02:55 GMT
#910
If the protoss are so smart why don't they invent a way for their templars to move around quicker? like could they strap a HT to a phoenix or make like a protoss templar hellion?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
NPF
Profile Joined May 2010
Canada1635 Posts
Last Edited: 2013-10-18 02:55:41
October 18 2013 02:55 GMT
#911
Is this Naniwa DT build, I didn't see it last weekend?
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
October 18 2013 02:56 GMT
#912
Just a quick question, why do protoss always seem so reluctant to attack in PvZ? I've watched many games in which if the they simply attacked, they would've won easily, but they chose not to do so and eventually lost in a long long game.

Seems like zerg lategame is stronger than toss lategame nowadays.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
October 18 2013 02:56 GMT
#913
On October 18 2013 11:55 Shellshock wrote:
If the protoss are so smart why don't they invent a way for their templars to move around quicker? like could they strap a HT to a phoenix or make like a protoss templar hellion?


Might just be easier to load them into a warp prism. ORRR make a zealot-HT! You have the zealot piggy back the HT EVERYWHERE!
Moderator
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 18 2013 02:58 GMT
#914
It's not a mistake! HuK loves the double twilight council build
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Empirimancer
Profile Joined July 2011
Canada1024 Posts
October 18 2013 02:58 GMT
#915
YESSS!!! Double Twilight! The Huk build.
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
October 18 2013 02:59 GMT
#916
On October 18 2013 11:55 Shellshock wrote:
If the protoss are so smart why don't they invent a way for their templars to move around quicker? like could they strap a HT to a phoenix or make like a protoss templar hellion?


It's worse than you think. Zealots are apprentice High Templar, so any Protoss who reaches the rank of High Templar has all the skills of a Zealot. They just choose not to run because they're to cool to move using 'legs'.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
Strike700
Profile Joined October 2010
45 Posts
October 18 2013 02:59 GMT
#917
+2 blink Stalker allin!
Gogo Huk!
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
October 18 2013 02:59 GMT
#918
I'm actually hoping HuK attacks when his extra gateways finish, but I may be wrong.
Strike700
Profile Joined October 2010
45 Posts
October 18 2013 02:59 GMT
#919
8 Gates!
Go kill him!
JazzJackrabbit
Profile Joined March 2012
Canada1272 Posts
October 18 2013 02:59 GMT
#920
Why does it feel like Goswser is there simply to just disagree with most of what Gretorp says....
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