American internet shutdown? :D
Ha, can't be.
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HolydaKing
21253 Posts
On October 12 2013 06:20 ssxsilver wrote: Show nested quote + On October 12 2013 06:18 Pandain wrote: Enjoying the MLG stream, they're about to do their own resume from replay between AGIANTSMURF and hendralisk. And it died T.T. American internet shutdown? :D Ha, can't be. | ||
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iHirO
United Kingdom1381 Posts
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Daralii
United States16991 Posts
On October 12 2013 06:20 Viserion wrote: Show nested quote + On October 12 2013 06:17 YuiHirasawa wrote: On October 12 2013 06:12 ObeseHydra wrote: Even if I (your average diamond zerg) strugle with mines, I think the nerf is 100% unecessary. The players have adapted and nobody (even Innovation) seems unbeatable on TvZ anymore. Hope the balance team is watching recent games. They want tanks back into the equation but I do agree with you.. The game seems fairly balanced right now at the highest level, the real concern should be the maps..Make them like proleague's and you will never have this same stale meta every game.. Anyway nice internet New York! The thing is that you could almost argue that zerg is having a upper hand at the highest level of play, so there might still be room for tanks. I just don´t know if I really like this new 30-40 muta metagame tbh. Tanks aren't going to help against a giant ball of mutas that can kill just about anything and go anywhere. Mutas are definitely the biggest problem I have with the XvZ metagame right now, as they're just frustrating as hell to watch. | ||
unigolyn
Estonia1272 Posts
On October 12 2013 06:17 felisconcolori wrote: Show nested quote + On October 12 2013 06:07 unigolyn wrote: On October 12 2013 06:05 felisconcolori wrote: On October 12 2013 06:03 tshi wrote: It's either Time Warner being terrible, or it's someone ddos'ing? Alternately, it's the New York Comic Con. Besides IEM, every other booth probably requires bandwidth. Then there's the NYCC Live stream. Then, every person attending probably has at least one device that can connect to wi-fi. And then, it's in New York City, so there's a metric fuckton of other people around, also using the internet. The pipes might be getting a little clogged. Or maybe someone is doing a massive Keynote livestream. Who knows. It's almost as if IEM could have foreseen the amount of traffic and provided redundant connections for the players and used a satellite link to send the video somewhere less congested. Sure. Satellite link - via a cable running out of the venue, down a street, and to wherever they paid 25k to park the satellite uplink truck in a glass and steel canyon that it can't transmit out of. Certainly, solving these problems in NYC must be simple, cheap, and easily done to make our viewing experience seamless and free. 1. Geostationary satellites don't give a crap about "glass and steel canyons". You either have line of sight or you don't. 2. If you can't afford to have reliable broadcasting capability in New York, then perhaps don't hold the fucking tournament in New York? EDIT: your edit: And the restrictions on how much bandwidth is available to the venue. And the restrictions on booths in the venue. And the extreme restrictions on any operation in NYC. So more fuel to the "why the hell are you holding it in NYC" fire. Everything regarding the bandwidth, if you're going to be broadcasting, you need a separate connection, with another ISP. | ||
Schelim
Austria11528 Posts
On October 12 2013 06:20 HammerKick wrote: fucking high templars, need a nerf is there a ghost in the crowd? this is what happens when your tournament only has 6 terrans | ||
Latto
235 Posts
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Darkhorse
United States23455 Posts
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PerSe
United Kingdom550 Posts
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Sabu113
United States11035 Posts
On October 12 2013 06:20 Viserion wrote: Show nested quote + On October 12 2013 06:17 YuiHirasawa wrote: On October 12 2013 06:12 ObeseHydra wrote: Even if I (your average diamond zerg) strugle with mines, I think the nerf is 100% unecessary. The players have adapted and nobody (even Innovation) seems unbeatable on TvZ anymore. Hope the balance team is watching recent games. They want tanks back into the equation but I do agree with you.. The game seems fairly balanced right now at the highest level, the real concern should be the maps..Make them like proleague's and you will never have this same stale meta every game.. Anyway nice internet New York! The thing is that you could almost argue that zerg is having a upper hand at the highest level of play, so there might still be room for tanks. I just don´t know if I really like this new 30-40 muta metagame tbh. So Now everyone notices the problem with mutapacks in SC2. edit: considering the results of terrans in general though mine nerf might still do the trick. | ||
felisconcolori
United States6168 Posts
On October 12 2013 06:20 FFW_Rude wrote: Show nested quote + On October 12 2013 06:17 felisconcolori wrote: On October 12 2013 06:07 unigolyn wrote: On October 12 2013 06:05 felisconcolori wrote: On October 12 2013 06:03 tshi wrote: It's either Time Warner being terrible, or it's someone ddos'ing? Alternately, it's the New York Comic Con. Besides IEM, every other booth probably requires bandwidth. Then there's the NYCC Live stream. Then, every person attending probably has at least one device that can connect to wi-fi. And then, it's in New York City, so there's a metric fuckton of other people around, also using the internet. The pipes might be getting a little clogged. Or maybe someone is doing a massive Keynote livestream. Who knows. It's almost as if IEM could have foreseen the amount of traffic and provided redundant connections for the players and used a satellite link to send the video somewhere less congested. Sure. Satellite link - via a cable running out of the venue, down a street, and to wherever they paid 25k to park the satellite uplink truck in a glass and steel canyon that it can't transmit out of. Certainly, solving these problems in NYC must be simple, cheap, and easily done to make our viewing experience seamless and free. Can you stop that ? It's annoying. Stop what? Trying to bring a little reality into the conversation regarding people attempting to ding IEM for problems they know nothing about and lack even the most basic of technical knowledge about? | ||
TheDwf
France19747 Posts
On October 12 2013 06:16 PoP wrote: Show nested quote + On October 12 2013 06:04 TheDwf wrote: On October 12 2013 06:01 PoP wrote: On October 12 2013 05:56 TheDwf wrote: On October 12 2013 05:55 PoP wrote: I don't really understand the casters right now. Flash has been ahead for 5 minutes. ? He's dead. Zero initiative, mutas will buy 4 years for ultras, and they will stomp everything. He wasn't when I posted that, but couple minutes earlier, +15 supply, 1v1 base mining + mass infantry/mines was a lot better than "dead". At that point, one bad widow mine hit and Curious was dead. Flash failed by letting the mutas escape so many times. "Letting the mutas escape," what does this even mean? Mutas have 4 movespeed, i. e. faster than anything in Terran's army except Medivacs in boost which, too bad, cannot shoot at them, so you can never catch them when they fly away. Curious even flew his whole muta pack over 50 Marines, losing lots of mutas in the process, and it didn't matter. No wonder why you're constantly bashing Flash if you don't understand what actually happens in the games. Oh and also, that map (Frost) is extremely prone to mutas being trapped. Not all of them of course, but there's almost no empty space around the naturals and such. Curious took huge risks by being that aggressive, and got rewarded because of it. Had he been trapped once more (early enough, when he only had like 3 infestors and 1 ultra that is) he would've been in a terrible spot against 3-3 infantry. On October 12 2013 06:04 TheDwf wrote: Curious even flew his whole muta pack over 50 Marines, losing lots of mutas in the process, and it didn't matter. I don't know what to add, really. Killing 3-4 mutas in such a scenario wouldn't have mattered when something actually much worse (for Zerg) happened after a massive oversight from Curious. Mutas can also suddenly change their direction and you have to keep up with 2, possibly 3 different groups while exposing your Mines or Medivacs to snipes, etc., or they can simply fly along the limits of the map while ignoring Marines, not losing much in the process. There isn't even much risk involved in such a harass because Zerg gets ~900 gas per minut and doesn't need to morph Banelings when Marines/Mines are busy chasing mutas for several minuts. | ||
NKB
United Kingdom608 Posts
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Pandain
United States12985 Posts
On October 12 2013 06:23 TheDwf wrote: Show nested quote + On October 12 2013 06:16 PoP wrote: On October 12 2013 06:04 TheDwf wrote: On October 12 2013 06:01 PoP wrote: On October 12 2013 05:56 TheDwf wrote: On October 12 2013 05:55 PoP wrote: I don't really understand the casters right now. Flash has been ahead for 5 minutes. ? He's dead. Zero initiative, mutas will buy 4 years for ultras, and they will stomp everything. He wasn't when I posted that, but couple minutes earlier, +15 supply, 1v1 base mining + mass infantry/mines was a lot better than "dead". At that point, one bad widow mine hit and Curious was dead. Flash failed by letting the mutas escape so many times. "Letting the mutas escape," what does this even mean? Mutas have 4 movespeed, i. e. faster than anything in Terran's army except Medivacs in boost which, too bad, cannot shoot at them, so you can never catch them when they fly away. Curious even flew his whole muta pack over 50 Marines, losing lots of mutas in the process, and it didn't matter. No wonder why you're constantly bashing Flash if you don't understand what actually happens in the games. Oh and also, that map (Frost) is extremely prone to mutas being trapped. Not all of them of course, but there's almost no empty space around the naturals and such. Curious took huge risks by being that aggressive, and got rewarded because of it. Had he been trapped once more (early enough, when he only had like 3 infestors and 1 ultra that is) he would've been in a terrible spot against 3-3 infantry. Show nested quote + On October 12 2013 06:04 TheDwf wrote: Curious even flew his whole muta pack over 50 Marines, losing lots of mutas in the process, and it didn't matter. I don't know what to add, really. Killing 3-4 mutas in such a scenario wouldn't have mattered when something actually much worse (for Zerg) happened after a massive oversight from Curious. Mutas can also suddenly change their direction and you have to keep up with 2, possibly 3 different groups while exposing your Mines or Medivacs to snipes, etc., or they can simply fly along the limits of the map while ignoring Marines, not losing much in the process. There isn't even much risk involved in such a harass because Zerg gets ~900 gas per minut and doesn't need to morph Banelings when Marines/Mines are busy chasing mutas for several minuts. Someone is having a hard time versus zerg on ladder :p | ||
GolemMadness
Canada11044 Posts
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NKB
United Kingdom608 Posts
On October 12 2013 06:24 NKB wrote: Is there anything in America that works?? ![]() And just as I say it the stream comes back lol ![]() | ||
Keeemy
Finland7855 Posts
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PhoenixVoid
Canada32737 Posts
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Daralii
United States16991 Posts
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Darkhorse
United States23455 Posts
On October 12 2013 06:24 NKB wrote: Is there anything in America that works?? ![]() Nothing at all haha | ||
Pandain
United States12985 Posts
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