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[GSTL] Round 1 StarTale vs AxA Season 2 2013 - Page 17

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 15 16 17 18 19 20 Next All
Daralii
Profile Joined March 2010
United States16991 Posts
September 26 2013 11:10 GMT
#321
On September 26 2013 20:07 WigglingSquid wrote:
Show nested quote +
On September 26 2013 20:06 Scarecrow wrote:
On September 26 2013 20:04 WigglingSquid wrote:
On September 26 2013 20:01 Kasaraki wrote:
On September 26 2013 19:59 Dodgin wrote:
On September 26 2013 19:58 NovaMB wrote:
On September 26 2013 19:56 Dodgin wrote:
On September 26 2013 19:55 NovaMB wrote:
MSC really got a vision radius as big as siege tank range.

Edit: Liquipedia says vision range 14, thats 1 more than siege tank range


Yeah, pretty sure It's unintentional. No air unit should have that much vision, compare it to an observer, It's ridiculous.


I guess its a oversight, albeit a pretty big one. Mothership vision is 14 aswell (which is understandable though),


That supports my theory that they accidentally left the old vision in and it was so big before because the Mothership is a gigantic unit.

I didn't even realise it was so huge. 14 is massive. O-o They should probably look into that.

The MSC is just yucky in general. They should look into that.

The msc is awesome, it singlehandedly saved PvP as a mu and stops us from dying to speedvacs.

Its spells are awesome. Having a single, weak, slow-moving hero unit to be babysat around is yucky.

I wouldn't mind if they went back to the original concept of it being a nexus addon that can teleport between them, if only to save me the frustration of watching pros feed their MSCs and never rebuild them.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
artrea
Profile Joined March 2011
Latvia3560 Posts
Last Edited: 2013-09-26 11:14:08
September 26 2013 11:13 GMT
#322
blink stalkers ? EDIT: nm dark shrine otw
unigolyn
Profile Joined August 2013
Estonia1272 Posts
September 26 2013 11:13 GMT
#323
On September 26 2013 20:07 rothsbury wrote:
Show nested quote +
On September 26 2013 20:04 rasnj wrote:
On September 26 2013 20:00 NovemberstOrm wrote:
On September 26 2013 19:59 Dodgin wrote:
On September 26 2013 19:58 NovaMB wrote:
On September 26 2013 19:56 Dodgin wrote:
On September 26 2013 19:55 NovaMB wrote:
MSC really got a vision radius as big as siege tank range.

Edit: Liquipedia says vision range 14, thats 1 more than siege tank range


Yeah, pretty sure It's unintentional. No air unit should have that much vision, compare it to an observer, It's ridiculous.


I guess its a oversight, albeit a pretty big one. Mothership vision is 14 aswell (which is understandable though),


That supports my theory that they accidentally left the old vision in and it was so big before because the Mothership is a gigantic unit.

should probably be like 8-10 imo, i had no idea the vision range was so huge lol never really thought about it before.

I can't imagine it is actually an oversight. I believe it is because they want to encourage early scouting/harass with mothership core, but that becomes so much more risky if you don't have a large vision range. Right now a mothership core can stay almost at the edge of a T's base, and scout. If you changed that range to 8-10 you would risk being taken out by marines incredibly easily. Right now you can still be taken out if you overextend or there are a lot of marines, but if you are cautious you can usually escape.

Yeah but who knows with Blizzard. They've taken ages to fix obvious stuff before. The original intention for the MSC was to bolster Protoss defence; who knows whether they considered the implication to blink all-ins.


I have absolutely no problem with MSC, except for Time Warp. It's an offensive anti-micro ability on top of one P already had, FF, and is disproportionately strong against compositions which have their DPS spread out among lots of units.

I don't think it's gamebreaking, but it's just really annoying to play against. And visually, they look like giant green tits half the time.
Show me what passes for fury amongst your misbegotten kind.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
September 26 2013 11:14 GMT
#324
and then they would finally only use it defensively, just like it is supposed to be
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
artrea
Profile Joined March 2011
Latvia3560 Posts
September 26 2013 11:15 GMT
#325
nice Bomber, good read
theBALLS
Profile Blog Joined July 2011
Singapore2935 Posts
September 26 2013 11:16 GMT
#326
whatever gave alicia the idea that a player like bomber would fall to DTs?
If you lose the stick, you'll always have theBALLS.
Keeemy
Profile Joined November 2012
Finland7855 Posts
September 26 2013 11:17 GMT
#327
Bomber is looking sharp, good good
Hello
artrea
Profile Joined March 2011
Latvia3560 Posts
September 26 2013 11:18 GMT
#328
how did that probe survive heh
NxSs
Profile Joined April 2013
Belgium39 Posts
September 26 2013 11:18 GMT
#329
On September 26 2013 20:14 graNite wrote:
and then they would finally only use it defensively, just like it is supposed to be

It's only supposed to be used defensively?
That's why there is a spell called Recall?
rothsbury
Profile Joined January 2012
Australia1654 Posts
September 26 2013 11:19 GMT
#330
On September 26 2013 20:16 theBALLS wrote:
whatever gave alicia the idea that a player like bomber would fall to DTs?

Yeah, good from Bomber to prepare for DTs, but it hardly required star sense to read what was going on, or brilliant play to prepare the engi bay for safety.
Jono7272
Profile Joined November 2010
United Kingdom6330 Posts
Last Edited: 2013-09-26 11:20:31
September 26 2013 11:19 GMT
#331
Bomber defending perfectly.

Edit: Spoke too soon?
Innovation | Flash | Mvp | Byun | TY
rothsbury
Profile Joined January 2012
Australia1654 Posts
September 26 2013 11:19 GMT
#332
On September 26 2013 20:18 NxSs wrote:
Show nested quote +
On September 26 2013 20:14 graNite wrote:
and then they would finally only use it defensively, just like it is supposed to be

It's only supposed to be used defensively?
That's why there is a spell called Recall?

Original intention was actually for the slow-moving Protoss army to be quickly switched between expansions. The more you know.
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
September 26 2013 11:20 GMT
#333
Haha, Alicia knows how to be annoying.
artrea
Profile Joined March 2011
Latvia3560 Posts
September 26 2013 11:20 GMT
#334
Bomber not handling those warp-ins too well
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
September 26 2013 11:20 GMT
#335
ring around the warpins
@QxGDarkCell ._.
Daralii
Profile Joined March 2010
United States16991 Posts
September 26 2013 11:21 GMT
#336
Alicia, this isn't what the adviser means by "You must construct additional pylons."
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Squat
Profile Joined September 2013
Sweden7978 Posts
September 26 2013 11:21 GMT
#337
Alicia trying to buy time, is successful, but I think he might be paying too hefty a price.
"Digital. They have digital. What is digital?" - Donald J Trump
Keeemy
Profile Joined November 2012
Finland7855 Posts
Last Edited: 2013-09-26 11:21:22
September 26 2013 11:21 GMT
#338
Choo choo time
Hello
artrea
Profile Joined March 2011
Latvia3560 Posts
September 26 2013 11:21 GMT
#339
what is Bomber doing...
unigolyn
Profile Joined August 2013
Estonia1272 Posts
September 26 2013 11:21 GMT
#340
On September 26 2013 20:18 NxSs wrote:
Show nested quote +
On September 26 2013 20:14 graNite wrote:
and then they would finally only use it defensively, just like it is supposed to be

It's only supposed to be used defensively?
That's why there is a spell called Recall?


Recall is a defensive spell. It allows you to have your army out on the map and not die to counters, just like nexus cannon. It used to be an ability cast from the nexus-bound MSC in beta.
Show me what passes for fury amongst your misbegotten kind.
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