[Up/Down] Group C WCS Korea 2013 Season 3 - Page 19
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KristofferAG
Norway25712 Posts
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Fionn
United States23455 Posts
this game isn't going 200/200 | ||
Severian
Australia2052 Posts
Poll: Recommend Ruin vs KeeN? ★★★★ - Highly recommended game (8) ★★★ - Good game (4) ★★ - Not recommended unless you have nothing better to do (2) ★ - Do not see this game no matter what (2) ★★★★★ - One of the best games this season (0) 16 total votes Your vote: Recommend Ruin vs KeeN? (Vote): ★★★★★ - One of the best games this season | ||
TeeTS
Germany2762 Posts
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FrostedMiniWheats
United States30730 Posts
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Raambo11
United States828 Posts
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JyB
France466 Posts
On August 08 2013 19:46 TeeTS wrote: how retarded can you be, not to warp 2-3 dts for defence ruin? and not to evacuate probes? yeah that was retarded | ||
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Waxangel
United States33077 Posts
OR sac probes to clear supply block and make a second DT, kill scanless marines OR BOTH | ||
VmY
Netherlands1286 Posts
On August 08 2013 19:46 TeeTS wrote: how retarded can you be, not to warp 2-3 dts for defence ruin? and not to evacuate probes? Evacuate to where? The rocks blocked the ramp! Maybe if he build a warp prism. | ||
NarutO
Germany18839 Posts
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Panozen
248 Posts
On August 08 2013 19:48 VmY wrote: Evacuate to where? The rocks blocked the ramp! Maybe if he build a warp prism. Couldn't he have ran them past the marines when they were at the bottom killing buildings? | ||
Raambo11
United States828 Posts
On August 08 2013 19:48 NarutO wrote: With builds like that, I understand why Protoss is not utterly dominating. Maybe the KR Protoss needs to take a look at the way EU Protoss playes as it always (since WoL) even gave Korean Terrans at least a bit of headache. Pair that with mechanics of the Korean Protoss and it would be sick but what the hell was that build :/ Yeah I don't understand what he was doing, blink into DT off 1 base on that map? wtf? Why not just go euro style and turtle with easily defendable bases | ||
TeeTS
Germany2762 Posts
On August 08 2013 19:47 Waxangel wrote: either evac probes ASAP OR sac probes to clear supply block and make a second DT, kill scanless marines OR BOTH he had stalkers, a full energy MSC and some dts on the map and enough money for a nexus. evacuation of probes alone would've won the game 100% | ||
Elite_
United States4259 Posts
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Laryleprakon
New Zealand9496 Posts
On August 08 2013 19:53 Elite_ wrote: Leenock, Avenge, Leenock, Pigbaby win the next four games and 5-way tie. Will today be the glorious 5 way tie we have always dreamed of ^_^ So many times it's been close. | ||
Daswollvieh
5553 Posts
![]() What was his previous ID? | ||
SickPotato
China4 Posts
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Elite_
United States4259 Posts
On August 08 2013 19:55 Laryleprakon wrote: Will today be the glorious 5 way tie we have always dreamed of ^_^ So many times it's been close. 2012 Season 4 the fuck Sirius group because Sirius denied the 5-way tie in the very last game by losing to Seed. Also the same group that denied SuperNova the NesTea award... Watch Pigbaby lose the last game and deny the 5-way tie and deny Leenock the NesTea award. lol | ||
Yello
Germany7411 Posts
On August 08 2013 19:50 TeeTS wrote: he had stalkers, a full energy MSC and some dts on the map and enough money for a nexus. evacuation of probes alone would've won the game 100% how to evacuate if you can't walk out because you knocked down the rocks earlier? He couldn't build a warp prism either since he was supply-blocked | ||
Rollora
2450 Posts
On August 08 2013 19:43 DrPandaPhD wrote: yeah........ no Widow mines being the counter to 3 of zergs core units is a pretty big deal. They are like burrowed baneligns you don't have to control + they kill more + they cost less + they don't die when used yeah...no. just no. banelings:0.5 supply for instance, so you can basically keep them everywehere. Also you don't see banelings before they explode besides you scan. + you can always bring overseer with you + sending a lone zergling in will activate mine - manual activation would be superiour in many cases + so zergs just need to lern how to activate the mine + zerglings are faster than this thing activvates and if controlled properly you see the mine before it fires + you need extra building (factory with reactor) with a slow production cycle to produce mines etc. + if you see attacks coming, zerg is on creep fastest race so can easiest come back and defend... ... just theorycraft though, and OT as well, but its easier for Zerg, that is how the races are designed: for instance Terrans are tuned more towards harassement, zerg for defend while macro up etc (not just that ofc as it is a very complex strategy game) | ||
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