On July 28 2013 05:34 Darkhoarse wrote: Seems to be an even split of people who thought that game was extremely entertaining and those who thought it was horrible.
Let's be honest, that was a pretty poor effort by NesTea, but it was made exciting by SeleCT's determination and gritty play.
On July 28 2013 05:34 Darkhoarse wrote: Seems to be an even split of people who thought that game was extremely entertaining and those who thought it was horrible.
On July 28 2013 05:34 Darkhoarse wrote: Seems to be an even split of people who thought that game was extremely entertaining and those who thought it was horrible.
On July 28 2013 05:45 FrostedMiniWheats wrote: Do they still interview players about their play and try to execute new builds and such like at the first Training Ground?
If so they should ask Nestea wtf happened in game 1 >__>
Bitter: "So uh... LR people on Teamliquid want to know why you played so bad in game 1."
Nestea: "Oh my naive little creation, all was according to plan. Letting the game run as long as possible made sure that my attack in game 2 would come as a surprise. The creator sees all."
On July 28 2013 05:57 Noonius wrote: how hard its to build one freaking turrent?
Building things is the hardest part of Terran. I'm not even joking.
As a low level Terran, I always find this is my biggest problem. It's hard to build depots/production facilities quickly enough. Making things, upgrading, SCVs, easy stuff. Placing buildings is annoying
EDIT: Get that money, SeleCT.
EDIT 2: If you surround a burrowed unit, can it move?
On July 28 2013 05:57 Noonius wrote: how hard its to build one freaking turrent?
Building things is the hardest part of Terran. I'm not even joking.
As a low level Terran, I always find this is my biggest problem. It's hard to build depots/production facilities quickly enough. Making things, upgrading, SCVs, easy stuff. Placing buildings is annoying
EDIT: Get that money, SeleCT.
EDIT 2: If you surround a burrowed unit, can it move?