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opterown
Australia54784 Posts
On July 04 2013 21:59 Undead1993 wrote:Show nested quote +On July 04 2013 21:58 opterown wrote:On July 04 2013 21:57 Nebuchad wrote:On July 04 2013 21:52 artrea wrote: maru has got to be massively behind after not doing much with his HBs Yeah, think again. he was, but a great engagement got him back into it or just the one hellbat drop that actually did damage? oO i dont think it was a great engagement for anyone it's just that maru had a third and the toss couldn't take a third it was like, 7 probes or something that time. he probably lost like 7+ hellbats to get there
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On July 04 2013 22:00 Latto wrote: still sad to see tier 1 terran absolutely destroy a protoss comp such as that... bit lopsided :\
Medivas and Hellbats aren't Tier1 and never have been...
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well i was gonna say "hellbats OP!"
but maru actually did a good strategy with a distracting doom drop on toss main .. then dropping on the toss natural .. that was one way good to make hellbats very efficient .. good game trap .. grats maru
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On July 04 2013 22:00 opterown wrote:Show nested quote +On July 04 2013 21:59 Undead1993 wrote:On July 04 2013 21:58 opterown wrote:On July 04 2013 21:57 Nebuchad wrote:On July 04 2013 21:52 artrea wrote: maru has got to be massively behind after not doing much with his HBs Yeah, think again. he was, but a great engagement got him back into it or just the one hellbat drop that actually did damage? oO i dont think it was a great engagement for anyone it's just that maru had a third and the toss couldn't take a third it was like, 7 probes or something that time. he probably lost like 7+ hellbats to get there The probe lost count from hellbat drops was easily 20+
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On July 04 2013 22:00 Latto wrote: still sad to see tier 1 terran absolutely destroy a protoss comp such as that... bit lopsided :\ Still sad to see people calling 2/2 upgraded rax units with fact port support "tier1".
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On July 04 2013 22:00 Yello wrote:Show nested quote +On July 04 2013 21:57 Nebuchad wrote:On July 04 2013 21:52 artrea wrote: maru has got to be massively behind after not doing much with his HBs Yeah, think again. It's kinda like DTs or Oracles, you can fail with two or three attempts but that doesn't matter if the 4th attempt kills 15 workers. Also awful engagement by Trap, he let Maru get a really good concave the way he pushed down that ramp. And too high on the Zealot-count, Maru had way too many Hellbats for that
No, no actually its nothing like DTs or Oracles, because 1 turret instantly invalidates all of those. The same cannot be said for hellbat drops.
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On July 04 2013 22:00 FreudianTrip wrote:Show nested quote +On July 04 2013 21:59 Eufouria wrote: My internet cut out as Maru started to poke Trap's ramp, did he just take a good engagement and win? Trap walked down his ramp into a giant concave.
On July 04 2013 22:00 Minksocks wrote:Show nested quote +On July 04 2013 21:59 Eufouria wrote: My internet cut out as Maru started to poke Trap's ramp, did he just take a good engagement and win? He poked up then ran away, Trap chased him out into open field and Trap lost most of his army in the fight Ah cool, thanks.
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the last drop that did damage wasn't the thing that killed trap. Trap engaged badly, didn't push when he had an advantage and was too scared to do anything offensive.
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On July 04 2013 22:01 HerrHorst wrote:Show nested quote +On July 04 2013 22:00 Latto wrote: still sad to see tier 1 terran absolutely destroy a protoss comp such as that... bit lopsided :\
Medivas and Hellbats aren't Tier1 and never have been...
Yeah, plus tier arguments are bad anyways, certain units/comp are good against others.
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can someone tell me .. how did innovation win against flash with 2 games ? i didnt arrive early to watch it .. thanks
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On July 04 2013 22:00 opterown wrote:Show nested quote +On July 04 2013 21:59 Undead1993 wrote:On July 04 2013 21:58 opterown wrote:On July 04 2013 21:57 Nebuchad wrote:On July 04 2013 21:52 artrea wrote: maru has got to be massively behind after not doing much with his HBs Yeah, think again. he was, but a great engagement got him back into it or just the one hellbat drop that actually did damage? oO i dont think it was a great engagement for anyone it's just that maru had a third and the toss couldn't take a third it was like, 7 probes or something that time. he probably lost like 7+ hellbats to get there + the other drop in the main did actually also some damage +cybercore snipe, after the engagement they were both under 100 supply i think, so the lost-have might be pretty even in this engagement.
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one of each mirror matchup next tuesday
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On July 04 2013 22:01 Wingblade wrote:Show nested quote +On July 04 2013 22:00 Yello wrote:On July 04 2013 21:57 Nebuchad wrote:On July 04 2013 21:52 artrea wrote: maru has got to be massively behind after not doing much with his HBs Yeah, think again. It's kinda like DTs or Oracles, you can fail with two or three attempts but that doesn't matter if the 4th attempt kills 15 workers. Also awful engagement by Trap, he let Maru get a really good concave the way he pushed down that ramp. And too high on the Zealot-count, Maru had way too many Hellbats for that No, no actually its nothing like DTs or Oracles, because 1 turret instantly invalidates all of those. The same cannot be said for hellbat drops.
Lol what, you just saw in game 1 that DT drops while terran is on the map do a lot of damage... Turret doesn't help if there is no army to kill the DT
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It's bugging me that Trap put alot of effort in the defense and still lost 13 probes to "unsuccessful" HB drops, then proceeded to lose slowly. He almost never got to leave the base either, while terran just made unit and rolled It just looks.. unfair
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in addition, the consistent drops gave maru the time to get what he wanted.
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opterown
Australia54784 Posts
On July 04 2013 22:03 Arceus wrote:It's bugging me that Trap put alot of effort in the defense and still lost 13 probes to "unsuccessful" HB drops, then proceeded to lose slowly. He almost never got to leave the base either, while terran just made unit and rolled It just looks.. unfair  he didn't lose slowly, he lost suddenly in the poor engagement he took
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On July 04 2013 22:03 Qwerty85 wrote:Show nested quote +On July 04 2013 22:01 Wingblade wrote:On July 04 2013 22:00 Yello wrote:On July 04 2013 21:57 Nebuchad wrote:On July 04 2013 21:52 artrea wrote: maru has got to be massively behind after not doing much with his HBs Yeah, think again. It's kinda like DTs or Oracles, you can fail with two or three attempts but that doesn't matter if the 4th attempt kills 15 workers. Also awful engagement by Trap, he let Maru get a really good concave the way he pushed down that ramp. And too high on the Zealot-count, Maru had way too many Hellbats for that No, no actually its nothing like DTs or Oracles, because 1 turret instantly invalidates all of those. The same cannot be said for hellbat drops. Lol what, you just saw in game 1 that DT drops while terran is on the map do a lot of damage... Turret doesn't help if there is no army to kill the DT
Because there were no turrets anywhere... And between turrets and scans, and the reapers that missed the DTs, a lot of things had to go wrong for that to work. The hellbats were prepared for, and still killed more workers than the DTs that werent prepared for.
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On July 04 2013 22:02 goody153 wrote: can someone tell me .. how did innovation win against flash with 2 games ? i didnt arrive early to watch it .. thanks
Flash played Innovation today? News to me!
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Maru's split made storms look like single target spells.
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