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On July 04 2013 20:59 bo1b wrote: Still can't believe protoss can make an army which can't even be attacked by their opponent. hyvaa made a huge mistake by not making vipers. You need them to bait the high templars and then fungal them/kill them with the locusts. With pure corruptors hyvaa can't engage this army.
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On July 04 2013 20:59 Yello wrote:Show nested quote +On July 04 2013 20:55 fuzzylogic44 wrote:On July 04 2013 20:55 Topdoller wrote:On July 04 2013 20:52 GolemMadness wrote: This game is killing e-sports Mr Kims vision of how SC2 should played ;( As if he intended this? Btw, I actually don't mind this at all. this kind of game is actually pretty cool as long as it doesn't happen 100% of the games. Rain has just stellar lategame management and army control, he actually knows when and where and how to attack. I've seen lots of other really good Protoss players lose in this position
Speak for yourself, I would love to see this kind of game 100% of the time. HotS improved this matchup so much.
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whay does rain wait untill hyvaa gets his eco back? O.o
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Hahahaha 5 neurals on zealots :D Crazy
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Why doesn't Rain target something useful with his tempests instead of the locusts....
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Would have been pimpest play 2013 if that worked out and he won.
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How the fuck is hyvaa so shit at defending his 5th -.-....................
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with the fifth down hyvaa is dead
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wow that would've actually worked if he was 2 seconds earlier
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On July 04 2013 21:00 OrchidThief wrote: I do like the sound the tempest shots make. The highpitched extremely dissonant one. It fits so well. Ha, I never really thought about it. I think it sounds pretty sweet too.
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If that saved the hatchery it would have been one of the coolest moves I;ve ever seen
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lol hyvaa that was cute
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On July 04 2013 20:59 Yello wrote:Show nested quote +On July 04 2013 20:55 fuzzylogic44 wrote:On July 04 2013 20:55 Topdoller wrote:On July 04 2013 20:52 GolemMadness wrote: This game is killing e-sports Mr Kims vision of how SC2 should played ;( As if he intended this? Btw, I actually don't mind this at all. this kind of game is actually pretty cool as long as it doesn't happen 100% of the games. Rain has just stellar lategame management and army control, he actually knows when and where and how to attack. I've seen lots of other really good Protoss players lose in this position How can really good protoss players possibly lose in this position?
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So swarm hosts seem like pretty cost efficent units...
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lol mass NP'ing zealots gotta make it into some compilation of sc2 moments
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On July 04 2013 21:01 Swiipii wrote:Show nested quote +On July 04 2013 20:59 bo1b wrote: Still can't believe protoss can make an army which can't even be attacked by their opponent. hyvaa made a huge mistake by not making vipers. You need them to bait the high templars and then fungal them/kill them with the locusts. With pure corruptors hyvaa can't engage this army. You can never engage that army offensively, doesn't matter if you have vipers.
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why the fuck none of the zergs are moving those damn corruptors ON TOP of the protoss army?. would the protoss storm his own army?
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