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[OSL] RO16 Day 2 WCS Korea Season 2 2013 - Page 50

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 48 49 50 51 52 88 Next
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
July 04 2013 10:39 GMT
#981
Hyvaa with the even split, all the time. He can win this.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
Valikyr
Profile Joined June 2010
Sweden2653 Posts
July 04 2013 10:39 GMT
#982
On July 04 2013 19:37 TheDwf wrote:
Rain's ultimate goal: achieving 0 at the "Cheese" entry for his card.

100 defense and 0 cheese.
BlueFlames
Profile Joined February 2011
Germany1756 Posts
July 04 2013 10:39 GMT
#983
On July 04 2013 19:38 AlternativeEgo wrote:
Why the hell would you have sunglasses on in a darkish studio? Silly audience foreign guy.


To check out the girls maybe? :-p
shabby
Profile Joined March 2010
Norway6402 Posts
Last Edited: 2013-07-04 10:39:48
July 04 2013 10:39 GMT
#984
On July 04 2013 19:38 Heartland wrote:
Both JD and Flash are at that weird situation where they're good players and get high finishes in tournaments but haven't broken out into the dominating top.


Flash is dominating the top pretty hard in proleague.
Jaedong, Gumibear, Leenock, Byun
Jindo
Profile Joined July 2011
United States1305 Posts
July 04 2013 10:39 GMT
#985
Rain should scout early and thoroughly, I don't trust Hyvaa
liberate71
Profile Joined October 2011
Australia10252 Posts
July 04 2013 10:39 GMT
#986
On July 04 2013 19:38 AlternativeEgo wrote:
Why the hell would you have sunglasses on in a darkish studio? Silly audience foreign guy.


Probably baked as all fuck
Minelord Stimfestor, also known as karma.
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
July 04 2013 10:40 GMT
#987
On July 04 2013 19:38 Vanadiel wrote:
Hellbat are just flat out too strong (health, damage) for what it cost, we can run around by making a lot of weird rules around this fact, the bio+mech tag, only 2 per medivacs, bio but can't get into bunker... and so on, but the main issue is that HB is so strong for what it cost that HB drop are always gonna be cost effective. This is true in all match up but it's less an issue because zerg eventually has mutalisk to stop drop so basically HB drop have a limited timing, and protoss also have Stalker/feedback to stop the drop.


Its by no means always cost efficient. You can shoot down the medivac with vikings before entering the base. The problematic hellbat drop is the initial one. If you defend that poorly, or even the second, it will snowball. If you defend well against the initial one and minimize mining time lost and/or workers lost, you can defend pretty well and develop a very good TvT from there. OR you have to use the same build and do the same aggression, it will get a bit scrappy, but also from that point on it can develop towards a long macro TvT.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
MosART
Profile Joined May 2010
United States1899 Posts
July 04 2013 10:40 GMT
#988
If hyvaa wins 2-0 over Rain, I am definitely going back to sleep before July 4th barbecue.
Godwrath
Profile Joined August 2012
Spain10139 Posts
July 04 2013 10:40 GMT
#989
What the hell parting.
Toinouz
Profile Joined April 2012
France14 Posts
July 04 2013 10:41 GMT
#990
The amount of Hellbat is damn too high !
What da fuck ?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 04 2013 10:41 GMT
#991
[OSL] Ro16 Day 2 WCS KR S2 2013
[image loading] (P)Rain vs [image loading] (Z)hyvaa
Game 1
Map: Star Station

0:00
Rain spawns in the bottom left
hyvaa spawns in the top right
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Fjodorov
Profile Joined December 2011
5007 Posts
July 04 2013 10:41 GMT
#992
Its cool that they are saving the best of last. Maru always entertains!
Assirra
Profile Joined August 2010
Belgium4169 Posts
July 04 2013 10:41 GMT
#993
On July 04 2013 19:38 r00ty wrote:
Show nested quote +
On July 04 2013 19:35 Assirra wrote:
On July 04 2013 19:34 r00ty wrote:
No Artosis stahp!

Let me guess, hyping the shit out of Rain with "best x of the world?"


No, he promised good games again...

Oh boy, that is even worse if we go by previous series.
shabby
Profile Joined March 2010
Norway6402 Posts
July 04 2013 10:41 GMT
#994
On July 04 2013 19:40 NarutO wrote:
Show nested quote +
On July 04 2013 19:38 Vanadiel wrote:
Hellbat are just flat out too strong (health, damage) for what it cost, we can run around by making a lot of weird rules around this fact, the bio+mech tag, only 2 per medivacs, bio but can't get into bunker... and so on, but the main issue is that HB is so strong for what it cost that HB drop are always gonna be cost effective. This is true in all match up but it's less an issue because zerg eventually has mutalisk to stop drop so basically HB drop have a limited timing, and protoss also have Stalker/feedback to stop the drop.


Its by no means always cost efficient. You can shoot down the medivac with vikings before entering the base. The problematic hellbat drop is the initial one. If you defend that poorly, or even the second, it will snowball. If you defend well against the initial one and minimize mining time lost and/or workers lost, you can defend pretty well and develop a very good TvT from there. OR you have to use the same build and do the same aggression, it will get a bit scrappy, but also from that point on it can develop towards a long macro TvT.


Imo the problem seems more like its too easy/cheap to execute vs the potential reward. Defending against it is so much harder since they shoot in such a wide cone. But this is offtopic! Heres to hoping Rain gives us some good games after this silly morning.
Jaedong, Gumibear, Leenock, Byun
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
July 04 2013 10:41 GMT
#995
On July 04 2013 19:38 mechengineer123 wrote:
lol showtek, didn't expect hearing that in a gsl cast

They have played Headhunterz before too.
Stephano//HerO//TaeJa//Squirtle//Bomber
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
July 04 2013 10:41 GMT
#996
On July 04 2013 19:39 BlueFlames wrote:
Show nested quote +
On July 04 2013 19:38 AlternativeEgo wrote:
Why the hell would you have sunglasses on in a darkish studio? Silly audience foreign guy.


To check out the girls maybe? :-p


Boys and girls all look the same when you can't see
Mark Munoz looks like Gretorp
sc2superfan101
Profile Blog Joined February 2012
3583 Posts
July 04 2013 10:41 GMT
#997
On July 04 2013 19:39 Qwerty85 wrote:
Show nested quote +
On July 04 2013 19:36 sc2superfan101 wrote:
On July 04 2013 19:33 Tobblish wrote:
On July 04 2013 19:30 sc2superfan101 wrote:
On July 04 2013 19:29 Tobblish wrote:
On July 04 2013 19:28 sc2superfan101 wrote:
On July 04 2013 19:27 Tobblish wrote:
On July 04 2013 19:26 sc2superfan101 wrote:
On July 04 2013 19:24 eGoRama wrote:
Sry Flash fans but he was just not good enough and Innovation played way better.

not sure if serious....

Game 1 BO loss and Game 2 was Flash inexplicably doing something retarded...

Exactly, he failed badly.

The better player won.

Yeah but saying Innovation played better there was not really saying anything.

Drop hellbats, pull scvs to repair bunker, win game.

"SO AMAZING!"

Flash just sucked a huge donk right there


Flash didn't defend well, sorry fanboy.


On July 04 2013 19:28 sc2superfan101 wrote:Flash just sucked a huge donk right there
I think you might have a reading comprehension problem...


or maybe I don't read the full post when a fanboy is breaking down.
Going from: Innovation is bad, Flash is awesome didn't do anything wrong, flash "sucked huge donk" is something else.

I didn't say Flash didn't do anything wrong... lol

I said Flash had a BO loss in game 1 and looked like a bronze player in game 2. I don't think it was very impressive that Innovation won in those circumstances. Like, not impressive at all. He basically a-moved to victory, lol.


Yes but hellbats really snowball. Innovation had drop capability faster and even though Flash had solid defense in first drop, he still lost 7 workers which is still bad at that stage of the game. It was strange that he didn't make any turrets but Innovation could afford to make them and Flash really couldn't.

He didn't have a solid defense at all. He defended okay, and the viking trickery was a good idea... but he definitely didn't defend very well. And then, being at a slight advantage because Innovations drops were basically shut down... he inexplicably lands his only advantage and runs it into a bunker being repaired by SCVs...

Flash played so badly right there that I don't even consider this legitimate. (Gratz to Innovation for winning, and he is still obviously number 1, but the real takaway here is: What the hell was Flash thinking?)
My fake plants died because I did not pretend to water them.
ThePhan2m
Profile Blog Joined September 2004
Norway2751 Posts
July 04 2013 10:43 GMT
#998
does "hyvaa" mean something in korean?
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
July 04 2013 10:43 GMT
#999
On July 04 2013 19:41 AlternativeEgo wrote:
Show nested quote +
On July 04 2013 19:39 BlueFlames wrote:
On July 04 2013 19:38 AlternativeEgo wrote:
Why the hell would you have sunglasses on in a darkish studio? Silly audience foreign guy.


To check out the girls maybe? :-p


Boys and girls all look the same when you can't see


Lol.
Fjodorov
Profile Joined December 2011
5007 Posts
July 04 2013 10:43 GMT
#1000
On July 04 2013 19:41 shabby wrote:
Show nested quote +
On July 04 2013 19:40 NarutO wrote:
On July 04 2013 19:38 Vanadiel wrote:
Hellbat are just flat out too strong (health, damage) for what it cost, we can run around by making a lot of weird rules around this fact, the bio+mech tag, only 2 per medivacs, bio but can't get into bunker... and so on, but the main issue is that HB is so strong for what it cost that HB drop are always gonna be cost effective. This is true in all match up but it's less an issue because zerg eventually has mutalisk to stop drop so basically HB drop have a limited timing, and protoss also have Stalker/feedback to stop the drop.


Its by no means always cost efficient. You can shoot down the medivac with vikings before entering the base. The problematic hellbat drop is the initial one. If you defend that poorly, or even the second, it will snowball. If you defend well against the initial one and minimize mining time lost and/or workers lost, you can defend pretty well and develop a very good TvT from there. OR you have to use the same build and do the same aggression, it will get a bit scrappy, but also from that point on it can develop towards a long macro TvT.


Imo the problem seems more like its too easy/cheap to execute vs the potential reward. Defending against it is so much harder since they shoot in such a wide cone. But this is offtopic! Heres to hoping Rain gives us some good games after this silly morning.


yeah and as we saw at one point in game 2 a fast pull of your workers doesnt help because the medivac just boosts and drops on your workers anyways. A bit silly imo. But im sure blizzard are looking at it and rather they take it slow than move to fast and fuck everything up ^^
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