On June 26 2013 03:00 BigFan wrote: please please stop with the roaches. I don't think he realizes just how bad they are if the opponent has marauders and tanks ><
I don't understand how you can't! Is this his first time playing SC2?
On June 26 2013 02:56 Clazziquai10 wrote: I think this is a bigger throw than Innovation vs Soulkey. In fact, I think this is probably a bigger throw than any game I've seen in my 3+ years of SC2 and 2000+ ladder games XD
Is it a bigger throw than Soulkey vs sOs in the cannon rush match (either the first or second time, take your pick)?
On June 26 2013 02:50 Panckaes wrote: toss or zerg could not possibly comeback from that no matter how good they are. gogo mules
Zerg and toss usually never go down to 5 workers in the first place, so they don't need to comeback from something they never end up in.
True, I've never seen a blue flame run by wipeout most of the drones/probes, or a hell bat drop during a professional game.
Someone is really butt-hurt about his losses in bronze league to some terran players
Not at all, MVP traded perfectly and tefel just walked units into tanks. What bothers me is wiping out someone's econ and it not actually wiping out their econ. It's a bit broken, like say...prenerf infestors.
No, it's not at all like that.
honestly, it's just something you have to keep in mind before trying to attack a terran's economy. part of strategic planning is taking into account how well your opponent will be able to recover if you don't kill them outright. just like being aware that zerg can instantly remax or that protoss can forcefield your army in half