On June 09 2013 12:27 Entirety wrote:
How the fuck is Mvp equaling INnoVation in supply?
How the fuck is Mvp equaling INnoVation in supply?
because Mvp is Mvp.
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NovemberstOrm
Canada16217 Posts
June 09 2013 03:27 GMT
#2341
On June 09 2013 12:27 Entirety wrote: How the fuck is Mvp equaling INnoVation in supply? because Mvp is Mvp. | ||
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aZealot
New Zealand5447 Posts
June 09 2013 03:28 GMT
#2342
On June 09 2013 12:25 rothsbury wrote: Show nested quote + On June 09 2013 12:24 aZealot wrote: On June 09 2013 12:22 Hall0wed wrote: Can we stop with the Hellbats already... there is nothing about them that is fun or exciting to watch. They need to be made weaker, IMO. Lower the HP and the healing from Medivacs will not count for so much. Or at least made 100/50 or something. There's no way they should be 100 minerals for everything they are. Yeah. The fact they don't cast gas is just... ><. But a HP nerf would also allow them to be killed faster and allow for other unit compositions other than yet more Hellbats. At least now we know that marines really don't kill everything. ![]() | ||
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Zealously
East Gorteau22261 Posts
June 09 2013 03:28 GMT
#2343
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Daralii
United States16991 Posts
June 09 2013 03:28 GMT
#2344
On June 09 2013 12:24 aZealot wrote: Show nested quote + On June 09 2013 12:22 Hall0wed wrote: Can we stop with the Hellbats already... there is nothing about them that is fun or exciting to watch. They need to be made weaker, IMO. Lower the HP and the healing from Medivacs will not count for so much. I feel like removing their biological tag would have some implications in TvP, as it lets archons soft counter them. If you wanna be severe, I guess you could remove them as in independent unit and have them strictly as a transformation from hellions. Personally, I'm just glad to see a terran core unit that's not a marine. | ||
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DenTenker
United States606 Posts
June 09 2013 03:28 GMT
#2345
On June 09 2013 12:27 Entirety wrote: How the fuck is Mvp equaling INnoVation in supply? King of Wings | ||
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Marcinko
South Africa1014 Posts
June 09 2013 03:28 GMT
#2346
On June 09 2013 12:26 packrat386 wrote: Show nested quote + On June 09 2013 12:23 packrat386 wrote: On June 09 2013 12:21 packrat386 wrote: On June 09 2013 12:20 packrat386 wrote: On June 09 2013 12:17 packrat386 wrote: On June 09 2013 12:14 packrat386 wrote: Mvp vs Innovation 0 - 0 Game 1 Map is Newkirk Precinct Mvp (mvp) is at the bot left Innovation (bogus) is at the both right 0:00 no shenanigans yet. supply depots for both 1:00 Both go rax first immediately after depot artosis stealing my verbiage 2:00 scv is moving out for bogus both take gas at roughly the same time tosis calling a fast CC bogus's scv sees nothing 3:00 mvp drops a 2nd CC so does bogus 4:00 both players still on 1 gas they get the fact at the same basic time both getting reactors and 2nd gas 5:00 So much mirror going on guys mvp getting a starport first and innovation getting an armory then starport mvp moving his cc to the low ground 6:00 hellions meet in the middle and exchange a volley widow mines for mvp almost scouted by a scan 7:00 mvp going for a widowmine/hellion drop armory for mvp mvp's drop is chased away by rines 8:00 hellbats unload in mvps main but kill nothing both of them get nothing done with their drops mvp does save the medivac mvp getting more vikings and hellions hellbat at the nat kills a few workers 9:00 bogus dropping his hellbats again and getting a couple more kills but the mines for mvp drop and get kills 10:00 more hellbat drops not really getting all that much done mvp losing a few scvs each time bogus now with an scv lead 11:00 mvp has a larger army but is staying defensive bogus has largely stopped dropping finally mass drop moving out for mvp but it gets cuaght by vikings 12:00 the drops survive but mvp loses all of his vikings bogus's vikings are at the main of mvp trying to camp the production 13:00 mvp dropping in 10 hellbats but doesn't get to kill many scvs what the hell is this matchup coming to here. 43 - 54 scvs in bogus favor 14:00 both players getting several more facts 2x armory for bogus, only 1 for mvp large drop for bogus but it gets stopped by mvps stuff 15:00 now a third CC out for each player bogus established his 3rd already a drop for mvp gets intercepted and dies but onle 1 medivac 16:00 bogus taking a 4th and getting faster upgrades mvp is making slightly more tanks than bogus Very nice commentary. Thanks. | ||
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felisconcolori
United States6168 Posts
June 09 2013 03:28 GMT
#2347
On June 09 2013 12:27 Entirety wrote: How the fuck is Mvp equaling INnoVation in supply? Mvp macro. | ||
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redviper
Pakistan2333 Posts
June 09 2013 03:28 GMT
#2348
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poisui
1088 Posts
June 09 2013 03:28 GMT
#2349
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StarVe
Germany13591 Posts
June 09 2013 03:28 GMT
#2350
Mvp not in a good position | ||
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Rorix
357 Posts
June 09 2013 03:28 GMT
#2351
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iAmJeffReY
United States4262 Posts
June 09 2013 03:28 GMT
#2352
Just lower damage to 16 instead of 18, and take 2-4 off their 'vs light damage' so they don't 2 shot workers, the same way they nerfed blue flame. Takes 3 shots, instead of 2, and still can ass rape lings. | ||
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BLinD-RawR
ALLEYCAT BLUES50587 Posts
June 09 2013 03:28 GMT
#2353
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FeyFey
Germany10114 Posts
June 09 2013 03:28 GMT
#2354
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udgnim
United States8024 Posts
June 09 2013 03:29 GMT
#2355
warhound was a-move OP hellbat is plain damn too good and boring with its tankiness hellbats just stand wherever the fuck they want and tank damage | ||
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Wintex
Norway16838 Posts
June 09 2013 03:29 GMT
#2356
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Gamegene
United States8308 Posts
June 09 2013 03:29 GMT
#2357
On June 09 2013 12:27 Entirety wrote: How the fuck is Mvp equaling INnoVation in supply? it's easy to stabilize as mech. it's hard to gain an "advantage" vs another meching player. what Mvp is going to have to do to win, is play split map and play the game of paitience. | ||
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packrat386
United States5077 Posts
June 09 2013 03:29 GMT
#2358
On June 09 2013 12:26 packrat386 wrote: Show nested quote + On June 09 2013 12:23 packrat386 wrote: On June 09 2013 12:21 packrat386 wrote: On June 09 2013 12:20 packrat386 wrote: On June 09 2013 12:17 packrat386 wrote: On June 09 2013 12:14 packrat386 wrote: Mvp vs Innovation 0 - 0 Game 1 Map is Newkirk Precinct Mvp (mvp) is at the bot left Innovation (bogus) is at the both right 0:00 no shenanigans yet. supply depots for both 1:00 Both go rax first immediately after depot artosis stealing my verbiage 2:00 scv is moving out for bogus both take gas at roughly the same time tosis calling a fast CC bogus's scv sees nothing 3:00 mvp drops a 2nd CC so does bogus 4:00 both players still on 1 gas they get the fact at the same basic time both getting reactors and 2nd gas 5:00 So much mirror going on guys mvp getting a starport first and innovation getting an armory then starport mvp moving his cc to the low ground 6:00 hellions meet in the middle and exchange a volley widow mines for mvp almost scouted by a scan 7:00 mvp going for a widowmine/hellion drop armory for mvp mvp's drop is chased away by rines 8:00 hellbats unload in mvps main but kill nothing both of them get nothing done with their drops mvp does save the medivac mvp getting more vikings and hellions hellbat at the nat kills a few workers 9:00 bogus dropping his hellbats again and getting a couple more kills but the mines for mvp drop and get kills 10:00 more hellbat drops not really getting all that much done mvp losing a few scvs each time bogus now with an scv lead 11:00 mvp has a larger army but is staying defensive bogus has largely stopped dropping finally mass drop moving out for mvp but it gets cuaght by vikings 12:00 the drops survive but mvp loses all of his vikings bogus's vikings are at the main of mvp trying to camp the production 13:00 mvp dropping in 10 hellbats but doesn't get to kill many scvs what the hell is this matchup coming to here. 43 - 54 scvs in bogus favor 14:00 both players getting several more facts 2x armory for bogus, only 1 for mvp large drop for bogus but it gets stopped by mvps stuff 15:00 now a third CC out for each player bogus established his 3rd already a drop for mvp gets intercepted and dies but onle 1 medivac 16:00 bogus taking a 4th and getting faster upgrades mvp is making slightly more tanks than bogus 17:00 hellbat seige tank is the choice of both players mvp moving out with 6 tanks a thor and hellbats mvp sieges up at the watch tower and takes a 4th 18:00 mvp is force to back up when he sees bogus' army another drop of mvp does nothing 19:00 mvp now moving up to the top of the map but moves back down upon seeing yet another goddam hellbat drop mvp once again takes the center but only puts a couple tanks there 20:00 bogus taking his 5th base at the very center bogus also placing several sensor towers neither player making a lot of air bogus is getting 3 extra ccs | ||
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Shellshock
United States97276 Posts
June 09 2013 03:29 GMT
#2359
On June 09 2013 12:27 Entirety wrote: How the fuck is Mvp equaling INnoVation in supply? innovation has lost more hellbats which are cheap and supply inefficient as well as putting more money into upgrades so their production isn't much different | ||
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PhoenixVoid
Canada32743 Posts
June 09 2013 03:29 GMT
#2360
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