[WCS AM] RO24 Day 2 Challenger Season 1 2013 - Page 5
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AlternativeEgo
Sweden17309 Posts
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govie
9334 Posts
On May 29 2013 09:08 Zarahtra wrote: Not really, at certain point the toss just walks over you, even if you have emps and tons of tanks. Could've held there had he not sent all his hellbats to the 5th. You need them to block off the immortals, they massacre tanks sooo badly. I think, seeing this stormrape+collisi... toss on 2 base will get beaten by a tankcontain (mech or biomech), but after 3 base... u get raped ![]() | ||
ninjamyst
United States1903 Posts
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ZenithM
France15952 Posts
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Shinta)
United States1716 Posts
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ninjamyst
United States1903 Posts
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mikedebo
Canada4341 Posts
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ZenithM
France15952 Posts
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Whatson
United States5356 Posts
On May 29 2013 09:09 govie wrote: I think, seeing this stormrape+collisi... toss on 2 base will get beaten by a tankcontain (mech or biomech), but after 3 base... u get raped ![]() Once they get double or triple robo going, it's hard as hell to find the right army comp... | ||
mikedebo
Canada4341 Posts
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teddyoojo
Germany22369 Posts
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Zarahtra
Iceland4053 Posts
On May 29 2013 09:09 govie wrote: I think, seeing this stormrape+collisi... toss on 2 base will get beaten by a tankcontain (mech or biomech), but after 3 base... u get raped ![]() Colossi actually suck tbh and against those storms I feel theognis was just microing badly, or maybe rather being slightly to hasty. But when the toss gets like 6+ immortals, 6+ archons, sprinkled in storms and chargelots and it just means a lot lot lot of pain. If you can keep trading it is in the terran's favour since hellbats are pretty good in low econ. | ||
Qikz
United Kingdom12022 Posts
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Toadvine
Poland2234 Posts
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Bagration
United States18282 Posts
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KelsierSC
United Kingdom10443 Posts
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Zarahtra
Iceland4053 Posts
On May 29 2013 09:15 Toadvine wrote: Hm, so the Archon is the one Protoss ground unit that's actually good against Hellbats. Useful thing to know. well colossi too, but for mech, colossi suck against target fired tanks + vikings. | ||
ZenithM
France15952 Posts
On May 29 2013 09:15 Toadvine wrote: Hm, so the Archon is the one Protoss ground unit that's actually good against Hellbats. Useful thing to know. It's not like you don't make archons anyway. | ||
Absentia
United Kingdom973 Posts
On May 29 2013 09:13 Whatson wrote: Once they get double or triple robo going, it's hard as hell to find the right army comp... This seems like a significant problem with mech in general (thinking of TvZ and TvP). Mech units are slow and expensive units to produce, not strong relatively and the mech player, past a certain point, has to play extremely reactionary. | ||
Alryk
United States2718 Posts
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