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[WCS AM] RO24 Day 2 Challenger Season 1 2013 - Page 2

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 11 12 13 Next All
DeathProfessor
Profile Joined March 2012
United States1052 Posts
May 28 2013 22:33 GMT
#21
Dat Mexikorean style
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 28 2013 22:33 GMT
#22
What is the deal with that depo infront of his wall? He did it too on the other map...
Taipoka
Profile Joined November 2012
Brazil1224 Posts
May 28 2013 22:36 GMT
#23
Am i crazy or is Major allways oversteeming?
And in the 7th day, Flash stopped macroing the universe.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
May 28 2013 22:36 GMT
#24
I wonder why Major chose that 3rd instead of the one in front of his main. Even if Ian expands to the opposite side, that expansion pattern still favors the Terran as drops are triple as effective.
Moderator
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
May 28 2013 22:37 GMT
#25
major! holy crap he's doing so good
butchji
Profile Joined September 2009
Germany1531 Posts
May 28 2013 22:38 GMT
#26
gj juan
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
May 28 2013 22:38 GMT
#27
Poll: Recommend Major vs Ian Game 2?

Yes (1)
 
50%

If you have time (1)
 
50%

No (0)
 
0%

2 total votes

Your vote: Recommend Major vs Ian Game 2?

(Vote): Yes
(Vote): No
(Vote): If you have time

Zerg for Life
Longtimer
Profile Joined April 2013
490 Posts
May 28 2013 22:38 GMT
#28
Major has really, really good mechanics. Impressive micro considering he's playing on the NA server from Korea as well.
DeathProfessor
Profile Joined March 2012
United States1052 Posts
May 28 2013 22:38 GMT
#29
Expoing in the optimal place is just what Ian would expect Major to do!
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
May 28 2013 22:41 GMT
#30
On reflection Major is the superior player so maybe he wanted to play safe to roach bane all-ins and took the far 3rd.
Moderator
Major
Profile Blog Joined May 2010
Mexico539 Posts
May 28 2013 22:44 GMT
#31
On May 29 2013 07:33 Zarahtra wrote:
What is the deal with that depo infront of his wall? He did it too on the other map...



rally point to that supply depot bogus style man D:
Progamer
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 28 2013 22:45 GMT
#32
You can do it, Neeb!
Mark Munoz looks like Gretorp
Longtimer
Profile Joined April 2013
490 Posts
May 28 2013 22:48 GMT
#33
On May 29 2013 07:41 stuchiu wrote:
On reflection Major is the superior player so maybe he wanted to play safe to roach bane all-ins and took the far 3rd.

Yeah, could very well be.

For those who know their shit about build orders; how much will a siege tank or two slow your build order down? Is it enough so that it's worth losing games to silly all ins? Can the tanks be useful later in the game, or will they just get picked off by some Mutalisks?
ratty
Profile Joined July 2011
New Zealand275 Posts
May 28 2013 22:51 GMT
#34
Go go the firetruck!!!!!!! Neeb
no. monkeys land on their feet, they're like masturbating cats ~ #~hyvaa~#~
DeathProfessor
Profile Joined March 2012
United States1052 Posts
May 28 2013 22:53 GMT
#35
Bear Grylls drinks water? - Axeltoss
Undead1993
Profile Joined January 2012
Germany17651 Posts
May 28 2013 22:55 GMT
#36
neeb always so fun to watch as is drunkenboi :D
SEKO SEKO SEKO SEKO SEKO
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 28 2013 22:58 GMT
#37
Holy mother of CHOOOO
Mark Munoz looks like Gretorp
Zarahtra
Profile Joined May 2010
Iceland4053 Posts
May 28 2013 22:58 GMT
#38
On May 29 2013 07:44 MajOr wrote:
Show nested quote +
On May 29 2013 07:33 Zarahtra wrote:
What is the deal with that depo infront of his wall? He did it too on the other map...



rally point to that supply depot bogus style man D:

Gratz on the win. What is the purpose of that though, rather than just rally there?
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2013-05-28 23:00:59
May 28 2013 22:58 GMT
#39
On May 29 2013 07:48 Longtimer wrote:
Show nested quote +
On May 29 2013 07:41 stuchiu wrote:
On reflection Major is the superior player so maybe he wanted to play safe to roach bane all-ins and took the far 3rd.

Yeah, could very well be.

For those who know their shit about build orders; how much will a siege tank or two slow your build order down? Is it enough so that it's worth losing games to silly all ins? Can the tanks be useful later in the game, or will they just get picked off by some Mutalisks?


There are two major limiting factors to the seige tank. The gas and the tech lab. With Hots, only 1 tech lab is generally made in the early game and it ts for the rax to upgrade stim, combat shields and shells. Everything else the Terran wants in a TvZ: Marines, Mines, and medivacs all come from reactors. So if you go for a tank, you have to somehow fit in a second tech lab on the factory and delay the widow mines. If you delay the mines, you delay the taking of a third on certain maps or any follow up aggression after the hellion reaper phase.

The other problem is gas. It costs 125 gas, with the tech lab it's +25 gas. That is the equivalent of 1 reactor and 4 mines. Offensively, 4 mines and a pack of marines and leftover hellions and reapers can put heavy pressure on the Zerg, having the chance to cut down the creep spread early and forces the zerg to drone less. All of this pressure is moot as Zerg can easily drone to 75 if a tank is made instead of those 4 mines.

And finally, TvZ is in a lot of ways about Rhythm control. TvZ is an extremely mechanical matchup when playing MMMM vs. Muta ling bling. Terran needs to hit every depo, make every ruond, postion every mine andconstnatly drop, runby and pressure the front. Zerg needs to hit every inject, spread creep, defuse mines, runby, counter, stop drops, threaten muta harass and possibly burrow banelings.

So the first timing or aggression can cause a domino effect. If you get that first pressure of and you trade evenly or even slightly behind, you can take that tempo control and keep forcing the zerg back until they eventually crumble. The same can happen if Zerg takes control of the game first. The best example of this is Soulkey vs Innovation in PL. In game 1. Soulkey got the tempo and won that with his mechanics. Innovation was able to match Soulkey in game 2, and eventually tore him down as Soulkey went up to 6 base.

A lot of the reason Zergs are roach bane busting is because they are trying to say, this shit is too greedy. You have triple cc, double upgrades and you get map control and aggressive potential. Make a tank or die in a bust. Terrans are saying, fuck tanks, I got mines.

At least that's how I view it.
Moderator
ArchangelJada
Profile Joined January 2012
Canada910 Posts
May 28 2013 22:58 GMT
#40
Neeb must not have any faith in his late game that scv pull was weird.
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