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[WCS AM] RO16 Group B Premier Season 1 2013 - Page 21

Forum Index > StarCraft 2 Tournaments
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SCST
Profile Joined November 2011
Mexico1609 Posts
Last Edited: 2013-05-22 01:17:21
May 22 2013 01:16 GMT
#401
On May 22 2013 10:07 iSunrise wrote:
Show nested quote +
On May 22 2013 09:57 SCST wrote:
On May 22 2013 09:46 Doodsmack wrote:
Having watched the season progress as far as it has, it's really clear to me that WCS AM and EU need to be region locked. Having this random group of Koreans playing...if they're that good, they should just be playing in Korea, to try to be the best. It's basically meaningless to be the winner among the random group of Koreans that joined WCS AM. And to have a translator for the post-game interview because this guy can't even speak English even though WCS is split into different regions...lol it's pretty fucking retarded. Blizzard badly needs to make the next WCS season region-locked.


Agreed, but I fear the vocal minority of foreigners that seem obsessed with getting Koreans in all of the WCS "regions" are going to validate Blizzards excuse of "we just want the best players, regardless of region" . . . which is of course nonsense that they used to cover up their lack of planning and foresight.

Blizzard originally wanted a region lock, which is obvious, but now their egos are at stake and I fear they might just stick with the WCS Korea and WCS Korea 2 (America) forever. Especially if people keep posting nonsense defending the Korean's participation in the other regions as "I just wanna see the best games", without considering that it's literally destroying Starcraft's potential for strong American viewership.

IMHO this should never be about race, but their long-time living location. Blizzard needs to be very sensitive about this. And even if I might get some flank on this, Nestea playing for the US is not something I would like to see. If he cannot compete in Korea anymore, he needs to improve his game and not play for other regions.


Not sure where you got the idea it was about race. By Korean I'm sure everyone is meaning nationality. I agree that residency is the ticket to fixing this.

For example: any resident of a region can participate in said region. Blizzard claims the legalities of proving residency are "too difficult", but that to me is absolute rubbish. As an immigrant myself, it's clear that to be a "resident" of a country you should have some form of ID that proves you are a resident. I mean first off, who on earth would be a resident in a country and not have basic, portable identification to prove it? Second, if for some odd reason a person is actually "unable to prove residency" in their region, then the responsibility lies on said person to obtain the ID. Am I missing something here?



"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
WoodLeagueAllStar
Profile Joined August 2012
United States806 Posts
May 22 2013 01:17 GMT
#402
On May 22 2013 10:15 corpsepose wrote:
Show nested quote +
On May 22 2013 10:13 FabledIntegral wrote:
This is one of the first times I've heard TotalBiscuit cast and I must say it's absolutely awful. He clearly does not have a good understanding of the game. Things he mentioned were just making me absolutely cringe. Telling STC to "go home" when he was in the bunker, going batshit insane about a fast tech to colossi on 1gate after a 1base star --> expand build when that's one of the most likely, if not the most likely, followup, a complete lack of understanding about why the players were doing certain actions, etc. I'm rarely this critical, but ughh


yeah, he's always been very play by play oriented, lacks knowledge about the subtler aspects of sc2 etc. so while pairing him with axeltoss is quite entertaining the analysis is very lacking


I take all my analysis from TL LR which is why I am always wrong - TotalBiscuit
In 1984, I was hospitalized for approaching perfection. --Random Rules
AgentW
Profile Blog Joined July 2012
United States7725 Posts
May 22 2013 01:17 GMT
#403
On May 22 2013 10:16 Dodgin wrote:
Show nested quote +
On May 22 2013 10:15 AgentW wrote:
On May 22 2013 10:14 Dodgin wrote:
ca Crank about to win the group, Canadian sweep for 1st places so far if he does.

Hey, stop claiming all the winners! Don't you know you have to share with us?


It was on the first page of the thread, not like I just decided right now ;o

Damn, I guess we just have been getting unlucky then
Who's the bigger scrub, the scrub, or the scrub who loses to him?
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2013 01:18 GMT
#404
On May 22 2013 10:14 Shellshock1122 wrote:
[WCS AM] Ro16 Group B Premier
[image loading] (T)TheStC vs [image loading] (P)CranK
Game 2 (0-1)
Map: Akilon Wastes

0:00
TheStC spawns in the top left
CranK spawns in the bottom right

1:40
rax first for TheStC
gateway first for CranK
gas for TheStC

2:00
gas for CranK
quick probe scout from CranK sees rax and gas
reaper started for TheStC
Cybernetics core for CranK

3:00
2nd gas for CranK
zealot for CranK
ebay block in the natural of CranK
mothership core for CranK
reactor for TheStC

4:00
reaper jumps into the main of CranK and gets a full scout
mothership core chases the reaper away
Factory for TheStC
CC on the high ground for TheStC
ebay finally canceled in the natural of CranK
Nexus for CranK

5:00
Robo for CranK
bunker in the main for TheStC by his main CC
widow mine started for TheStC
Starport for TheStC
Bunker salvaged
double forge for CranK
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
May 22 2013 01:18 GMT
#405
On May 22 2013 10:17 WoodLeagueAllStar wrote:
Show nested quote +
On May 22 2013 10:15 corpsepose wrote:
On May 22 2013 10:13 FabledIntegral wrote:
This is one of the first times I've heard TotalBiscuit cast and I must say it's absolutely awful. He clearly does not have a good understanding of the game. Things he mentioned were just making me absolutely cringe. Telling STC to "go home" when he was in the bunker, going batshit insane about a fast tech to colossi on 1gate after a 1base star --> expand build when that's one of the most likely, if not the most likely, followup, a complete lack of understanding about why the players were doing certain actions, etc. I'm rarely this critical, but ughh


yeah, he's always been very play by play oriented, lacks knowledge about the subtler aspects of sc2 etc. so while pairing him with axeltoss is quite entertaining the analysis is very lacking


I take all my analysis from TL LR which is why I am always wrong - TotalBiscuit


But..but we are always right.
Mark Munoz looks like Gretorp
Bowzar
Profile Joined December 2011
Sweden741 Posts
May 22 2013 01:21 GMT
#406
On May 22 2013 10:16 SCST wrote:
Show nested quote +
On May 22 2013 10:07 iSunrise wrote:
On May 22 2013 09:57 SCST wrote:
On May 22 2013 09:46 Doodsmack wrote:
Having watched the season progress as far as it has, it's really clear to me that WCS AM and EU need to be region locked. Having this random group of Koreans playing...if they're that good, they should just be playing in Korea, to try to be the best. It's basically meaningless to be the winner among the random group of Koreans that joined WCS AM. And to have a translator for the post-game interview because this guy can't even speak English even though WCS is split into different regions...lol it's pretty fucking retarded. Blizzard badly needs to make the next WCS season region-locked.


Agreed, but I fear the vocal minority of foreigners that seem obsessed with getting Koreans in all of the WCS "regions" are going to validate Blizzards excuse of "we just want the best players, regardless of region" . . . which is of course nonsense that they used to cover up their lack of planning and foresight.

Blizzard originally wanted a region lock, which is obvious, but now their egos are at stake and I fear they might just stick with the WCS Korea and WCS Korea 2 (America) forever. Especially if people keep posting nonsense defending the Korean's participation in the other regions as "I just wanna see the best games", without considering that it's literally destroying Starcraft's potential for strong American viewership.

IMHO this should never be about race, but their long-time living location. Blizzard needs to be very sensitive about this. And even if I might get some flank on this, Nestea playing for the US is not something I would like to see. If he cannot compete in Korea anymore, he needs to improve his game and not play for other regions.


Not sure where you got the idea it was about race. By Korean I'm sure everyone is meaning nationality. I agree that residency is the ticket to fixing this.

For example: any resident of a region can participate in said region. Blizzard claims the legalities of proving residency are "too difficult", but that to me is absolute rubbish. As an immigrant myself, it's clear that to be a "resident" of a country you should have some form of ID that proves you are a resident. I mean first off, who on earth would be a resident in a country and not have basic, portable identification to prove it? Second, if for some odd reason a person is actually "unable to prove residency" in their region, then the responsibility lies on said person to obtain the ID. Am I missing something here?




Isnt there a problem with visa issues tho?
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2013 01:21 GMT
#407
On May 22 2013 10:18 Shellshock1122 wrote:
Show nested quote +
On May 22 2013 10:14 Shellshock1122 wrote:
[WCS AM] Ro16 Group B Premier
[image loading] (T)TheStC vs [image loading] (P)CranK
Game 2 (0-1)
Map: Akilon Wastes

0:00
TheStC spawns in the top left
CranK spawns in the bottom right

1:40
rax first for TheStC
gateway first for CranK
gas for TheStC

2:00
gas for CranK
quick probe scout from CranK sees rax and gas
reaper started for TheStC
Cybernetics core for CranK

3:00
2nd gas for CranK
zealot for CranK
ebay block in the natural of CranK
mothership core for CranK
reactor for TheStC

4:00
reaper jumps into the main of CranK and gets a full scout
mothership core chases the reaper away
Factory for TheStC
CC on the high ground for TheStC
ebay finally canceled in the natural of CranK
Nexus for CranK

5:00
Robo for CranK
bunker in the main for TheStC by his main CC
widow mine started for TheStC
Starport for TheStC
Bunker salvaged
double forge for CranK

6:00
double hellion production for TheStC
medivac for TheStC
1-1 started for CranK

7:00
reaper jumps into the main again
2 more rax for TheStC
cannons in the mineral lines of CranK
2nd gas for TheStC
TheStC takes his natural
stim research started for TheStC
marine widow mine push into the natural of CranK
4 hellion drop in the main of CranK

8:00
photon overcharge on the natural nexus
stalkers chase the medivac away
marines and widow mine move into the main
CranK cleans everything up and only lost 3 workers
Twilight council for CranK
warp prism for Crank
2 more gates for CranK

9:00
Marauder production started for TheSTC
hellion drop in the natural of CranK kills 7 more probes
double ebay for TheStC
2-2 started for CranK
3rd CC on the way for TheStC
charge research started for CranK

10:00
observer in TheStC's natural sees him load up 2 medivacs
1-1 started for TheStC
5 more gates for CranK
drop in the natural of CranK is repelled by photon overcharge
combat shields for TheStC
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
May 22 2013 01:22 GMT
#408
wow, a protoss who actually targets medivacs with photon overchage. How about that.
Yunarc
Profile Joined March 2011
United States314 Posts
May 22 2013 01:24 GMT
#409
wow Crank is all over the map taking out the medivacs
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2013 01:25 GMT
#410
On May 22 2013 10:21 Shellshock1122 wrote:
Show nested quote +
On May 22 2013 10:18 Shellshock1122 wrote:
On May 22 2013 10:14 Shellshock1122 wrote:
[WCS AM] Ro16 Group B Premier
[image loading] (T)TheStC vs [image loading] (P)CranK
Game 2 (0-1)
Map: Akilon Wastes

0:00
TheStC spawns in the top left
CranK spawns in the bottom right

1:40
rax first for TheStC
gateway first for CranK
gas for TheStC

2:00
gas for CranK
quick probe scout from CranK sees rax and gas
reaper started for TheStC
Cybernetics core for CranK

3:00
2nd gas for CranK
zealot for CranK
ebay block in the natural of CranK
mothership core for CranK
reactor for TheStC

4:00
reaper jumps into the main of CranK and gets a full scout
mothership core chases the reaper away
Factory for TheStC
CC on the high ground for TheStC
ebay finally canceled in the natural of CranK
Nexus for CranK

5:00
Robo for CranK
bunker in the main for TheStC by his main CC
widow mine started for TheStC
Starport for TheStC
Bunker salvaged
double forge for CranK

6:00
double hellion production for TheStC
medivac for TheStC
1-1 started for CranK

7:00
reaper jumps into the main again
2 more rax for TheStC
cannons in the mineral lines of CranK
2nd gas for TheStC
TheStC takes his natural
stim research started for TheStC
marine widow mine push into the natural of CranK
4 hellion drop in the main of CranK

8:00
photon overcharge on the natural nexus
stalkers chase the medivac away
marines and widow mine move into the main
CranK cleans everything up and only lost 3 workers
Twilight council for CranK
warp prism for Crank
2 more gates for CranK

9:00
Marauder production started for TheSTC
hellion drop in the natural of CranK kills 7 more probes
double ebay for TheStC
2-2 started for CranK
3rd CC on the way for TheStC
charge research started for CranK

10:00
observer in TheStC's natural sees him load up 2 medivacs
1-1 started for TheStC
5 more gates for CranK
drop in the natural of CranK is repelled by photon overcharge
combat shields for TheStC

11:00
Templar archives for CranK
TheStC scouts the warp prism with a full medivac
TheStC drops his marines and kills the warp prism
antoher warp prism started for CranK
armory for theStC
TheStC lands his 3rd base

12:00
ghost academy for TheStC
3rd base started for CranK
concussive shells for TheStC
Storm research started for CranK
bunker in the natural for TheStC
TheStC walling off his natural

13:00
full medivac flies over crank's army and dies
2-2 started for TheStC
another bunker for TheStC
ghost production started for TheStC

14:00
hellbats started for TheStC
another medivac picked off
CranK 10 supply ahead
Robo bay for CranK
2nd robo for CranK
immortal started for CranK

15:00
drop in the natural of CranK
photon overcharge on the natural nexus forces it away
warp prism full of zealots drops in the main of TheStC
warp prism is killed off
zealots are cleaned up after a few scv kills
double Colossus production started for CranK
double viking production started for TheStC
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
Last Edited: 2013-05-22 01:27:12
May 22 2013 01:27 GMT
#411
both play bad but and 1 is winning wcs am ro16 group^^
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
ZenithM
Profile Joined February 2011
France15952 Posts
May 22 2013 01:27 GMT
#412
Crank is really playing well.
iSunrise
Profile Joined June 2011
3302 Posts
Last Edited: 2013-05-22 01:29:50
May 22 2013 01:28 GMT
#413
On May 22 2013 10:16 SCST wrote:
Show nested quote +
On May 22 2013 10:07 iSunrise wrote:
On May 22 2013 09:57 SCST wrote:
On May 22 2013 09:46 Doodsmack wrote:
Having watched the season progress as far as it has, it's really clear to me that WCS AM and EU need to be region locked. Having this random group of Koreans playing...if they're that good, they should just be playing in Korea, to try to be the best. It's basically meaningless to be the winner among the random group of Koreans that joined WCS AM. And to have a translator for the post-game interview because this guy can't even speak English even though WCS is split into different regions...lol it's pretty fucking retarded. Blizzard badly needs to make the next WCS season region-locked.


Agreed, but I fear the vocal minority of foreigners that seem obsessed with getting Koreans in all of the WCS "regions" are going to validate Blizzards excuse of "we just want the best players, regardless of region" . . . which is of course nonsense that they used to cover up their lack of planning and foresight.

Blizzard originally wanted a region lock, which is obvious, but now their egos are at stake and I fear they might just stick with the WCS Korea and WCS Korea 2 (America) forever. Especially if people keep posting nonsense defending the Korean's participation in the other regions as "I just wanna see the best games", without considering that it's literally destroying Starcraft's potential for strong American viewership.

IMHO this should never be about race, but their long-time living location. Blizzard needs to be very sensitive about this. And even if I might get some flank on this, Nestea playing for the US is not something I would like to see. If he cannot compete in Korea anymore, he needs to improve his game and not play for other regions.


Not sure where you got the idea it was about race. By Korean I'm sure everyone is meaning nationality. I agree that residency is the ticket to fixing this.

For example: any resident of a region can participate in said region. Blizzard claims the legalities of proving residency are "too difficult", but that to me is absolute rubbish. As an immigrant myself, it's clear that to be a "resident" of a country you should have some form of ID that proves you are a resident. I mean first off, who on earth would be a resident in a country and not have basic, portable identification to prove it? Second, if for some odd reason a person is actually "unable to prove residency" in their region, then the responsibility lies on said person to obtain the ID. Am I missing something here?




The racial comment actually wasn't directed at you, I just mentioned that, so that no one would get the wrong idea when I commented on the situation in general.

I agree with everything you just said. There is one rare case, like MC, who plays in the EU, but if I'm not completely mistaken, he's still a korean resident (ID)?
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2013 01:28 GMT
#414
On May 22 2013 10:25 Shellshock1122 wrote:
Show nested quote +
On May 22 2013 10:21 Shellshock1122 wrote:
On May 22 2013 10:18 Shellshock1122 wrote:
On May 22 2013 10:14 Shellshock1122 wrote:
[WCS AM] Ro16 Group B Premier
[image loading] (T)TheStC vs [image loading] (P)CranK
Game 2 (0-1)
Map: Akilon Wastes

0:00
TheStC spawns in the top left
CranK spawns in the bottom right

1:40
rax first for TheStC
gateway first for CranK
gas for TheStC

2:00
gas for CranK
quick probe scout from CranK sees rax and gas
reaper started for TheStC
Cybernetics core for CranK

3:00
2nd gas for CranK
zealot for CranK
ebay block in the natural of CranK
mothership core for CranK
reactor for TheStC

4:00
reaper jumps into the main of CranK and gets a full scout
mothership core chases the reaper away
Factory for TheStC
CC on the high ground for TheStC
ebay finally canceled in the natural of CranK
Nexus for CranK

5:00
Robo for CranK
bunker in the main for TheStC by his main CC
widow mine started for TheStC
Starport for TheStC
Bunker salvaged
double forge for CranK

6:00
double hellion production for TheStC
medivac for TheStC
1-1 started for CranK

7:00
reaper jumps into the main again
2 more rax for TheStC
cannons in the mineral lines of CranK
2nd gas for TheStC
TheStC takes his natural
stim research started for TheStC
marine widow mine push into the natural of CranK
4 hellion drop in the main of CranK

8:00
photon overcharge on the natural nexus
stalkers chase the medivac away
marines and widow mine move into the main
CranK cleans everything up and only lost 3 workers
Twilight council for CranK
warp prism for Crank
2 more gates for CranK

9:00
Marauder production started for TheSTC
hellion drop in the natural of CranK kills 7 more probes
double ebay for TheStC
2-2 started for CranK
3rd CC on the way for TheStC
charge research started for CranK

10:00
observer in TheStC's natural sees him load up 2 medivacs
1-1 started for TheStC
5 more gates for CranK
drop in the natural of CranK is repelled by photon overcharge
combat shields for TheStC

11:00
Templar archives for CranK
TheStC scouts the warp prism with a full medivac
TheStC drops his marines and kills the warp prism
antoher warp prism started for CranK
armory for theStC
TheStC lands his 3rd base

12:00
ghost academy for TheStC
3rd base started for CranK
concussive shells for TheStC
Storm research started for CranK
bunker in the natural for TheStC
TheStC walling off his natural

13:00
full medivac flies over crank's army and dies
2-2 started for TheStC
another bunker for TheStC
ghost production started for TheStC

14:00
hellbats started for TheStC
another medivac picked off
CranK 10 supply ahead
Robo bay for CranK
2nd robo for CranK
immortal started for CranK

15:00
drop in the natural of CranK
photon overcharge on the natural nexus forces it away
warp prism full of zealots drops in the main of TheStC
warp prism is killed off
zealots are cleaned up after a few scv kills
double Colossus production started for CranK
double viking production started for TheStC

16:00
Extended thermal lance research started for CranK
Ghost cloak started for TheStC
small engagement in the middle of the map
storm hits part of the Terran army and emps miss the protoss

17:00
TheStC breaking down the rocks to the 3rd off CranK
photon overcharge on the 3rd nexus
emp hits the army of CranK
2 colossi are taken out
CranK gets a storm off
more HTs come in and storm and TheStC is forced back again

18:00
+1 ship weapons for TheStC
3-3 started for TheStC
2nd starport for TheStC
4th base started for CranK
4th base finished for TheStC

19:00
+3 armor started for CranK
warp prism for CranK
hellbat drop at the 3rd of CranK

20:00
hellbats are cleaned up
storm hits a small force of units of TheStC
moebius reactor for TheStC
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
May 22 2013 01:31 GMT
#415
at this point as terran u can just pray the protoss does not warpprism zealot dt
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2013 01:32 GMT
#416
On May 22 2013 10:28 Shellshock1122 wrote:
Show nested quote +
On May 22 2013 10:25 Shellshock1122 wrote:
On May 22 2013 10:21 Shellshock1122 wrote:
On May 22 2013 10:18 Shellshock1122 wrote:
On May 22 2013 10:14 Shellshock1122 wrote:
[WCS AM] Ro16 Group B Premier
[image loading] (T)TheStC vs [image loading] (P)CranK
Game 2 (0-1)
Map: Akilon Wastes

0:00
TheStC spawns in the top left
CranK spawns in the bottom right

1:40
rax first for TheStC
gateway first for CranK
gas for TheStC

2:00
gas for CranK
quick probe scout from CranK sees rax and gas
reaper started for TheStC
Cybernetics core for CranK

3:00
2nd gas for CranK
zealot for CranK
ebay block in the natural of CranK
mothership core for CranK
reactor for TheStC

4:00
reaper jumps into the main of CranK and gets a full scout
mothership core chases the reaper away
Factory for TheStC
CC on the high ground for TheStC
ebay finally canceled in the natural of CranK
Nexus for CranK

5:00
Robo for CranK
bunker in the main for TheStC by his main CC
widow mine started for TheStC
Starport for TheStC
Bunker salvaged
double forge for CranK

6:00
double hellion production for TheStC
medivac for TheStC
1-1 started for CranK

7:00
reaper jumps into the main again
2 more rax for TheStC
cannons in the mineral lines of CranK
2nd gas for TheStC
TheStC takes his natural
stim research started for TheStC
marine widow mine push into the natural of CranK
4 hellion drop in the main of CranK

8:00
photon overcharge on the natural nexus
stalkers chase the medivac away
marines and widow mine move into the main
CranK cleans everything up and only lost 3 workers
Twilight council for CranK
warp prism for Crank
2 more gates for CranK

9:00
Marauder production started for TheSTC
hellion drop in the natural of CranK kills 7 more probes
double ebay for TheStC
2-2 started for CranK
3rd CC on the way for TheStC
charge research started for CranK

10:00
observer in TheStC's natural sees him load up 2 medivacs
1-1 started for TheStC
5 more gates for CranK
drop in the natural of CranK is repelled by photon overcharge
combat shields for TheStC

11:00
Templar archives for CranK
TheStC scouts the warp prism with a full medivac
TheStC drops his marines and kills the warp prism
antoher warp prism started for CranK
armory for theStC
TheStC lands his 3rd base

12:00
ghost academy for TheStC
3rd base started for CranK
concussive shells for TheStC
Storm research started for CranK
bunker in the natural for TheStC
TheStC walling off his natural

13:00
full medivac flies over crank's army and dies
2-2 started for TheStC
another bunker for TheStC
ghost production started for TheStC

14:00
hellbats started for TheStC
another medivac picked off
CranK 10 supply ahead
Robo bay for CranK
2nd robo for CranK
immortal started for CranK

15:00
drop in the natural of CranK
photon overcharge on the natural nexus forces it away
warp prism full of zealots drops in the main of TheStC
warp prism is killed off
zealots are cleaned up after a few scv kills
double Colossus production started for CranK
double viking production started for TheStC

16:00
Extended thermal lance research started for CranK
Ghost cloak started for TheStC
small engagement in the middle of the map
storm hits part of the Terran army and emps miss the protoss

17:00
TheStC breaking down the rocks to the 3rd off CranK
photon overcharge on the 3rd nexus
emp hits the army of CranK
2 colossi are taken out
CranK gets a storm off
more HTs come in and storm and TheStC is forced back again

18:00
+1 ship weapons for TheStC
3-3 started for TheStC
2nd starport for TheStC
4th base started for CranK
4th base finished for TheStC

19:00
+3 armor started for CranK
warp prism for CranK
hellbat drop at the 3rd of CranK

20:00
hellbats are cleaned up
storm hits a small force of units of TheStC
moebius reactor for TheStC

21:00
+3 attack started for CranK
3 more gates for CranK
2 more rax for TheStC
another CC for TheStC

22:00
hellbat drop at the 3rd of CranK
photon overcharge on the 3rd nexus
warp prism warps in 6 zealots in the main of TheStC and kill the armory right away
Dark shrine for CranK
vikings kill the warp prism
hellbats clean up the zealots in the main

23:00
+1 plasma shields for CranK
Blink research started for CranK
2 more CCs for TheStC
7 colossi out for CranK
both players are maxed
HT on the high ground kills 3 ghosts with feedback
warp prism speed for CranK

24:00
cloaked ghosts move in and EMP everything CranK's army
vikings start slaughtering the colossi
bio of TheStC starts to push into the natural but storms zeone him away
zealots breaking down the rocks to TheStC's 4th
TheStC pushes into the 3rd of CranK and kills the nexus
TheStc has only 1 medivac left and his whole army is injured
TheStc backs off after killing the neuxs

25:00
TheStc taking a 5th base
observer sped for CranK
3rd base restarted for Crank
PF morphing at TheStC's 5th
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Boucot
Profile Blog Joined October 2011
France15997 Posts
May 22 2013 01:34 GMT
#417
CranK going full Parting.
Former SC2 writer for Millenium - twitter.com/Boucot
OsaX Nymloth
Profile Joined March 2013
Poland3244 Posts
May 22 2013 01:34 GMT
#418
Crank, the Lord of Storms :O
Twitter: @osaxnymloth
suicideyear
Profile Joined December 2012
Ivory Coast3016 Posts
May 22 2013 01:34 GMT
#419
i think the 15 minute death animation is in effect
)))____◎◎◎◎█████
ZenithM
Profile Joined February 2011
France15952 Posts
May 22 2013 01:35 GMT
#420
Humongous storms.
Prev 1 19 20 21 22 23 45 Next All
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