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[WCS AM] RO16 Group B Premier Season 1 2013 - Page 19

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 17 18 19 20 21 45 Next All
Bagration
Profile Blog Joined October 2011
United States18282 Posts
May 22 2013 01:05 GMT
#361
What a crazy game
Team Slayers, Axiom-Acer and Vile forever
OsaX Nymloth
Profile Joined March 2013
Poland3244 Posts
May 22 2013 01:05 GMT
#362
So damn close, what a hold by Crank! Sick!
Twitter: @osaxnymloth
Boucot
Profile Blog Joined October 2011
France15997 Posts
May 22 2013 01:05 GMT
#363
WOW, THAT was a really good fight.
Former SC2 writer for Millenium - twitter.com/Boucot
IshinShishi
Profile Joined April 2012
Japan6156 Posts
May 22 2013 01:05 GMT
#364
stc is dead, nice throw.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2013-05-22 01:06:21
May 22 2013 01:06 GMT
#365
If StC is a god, he will lift his main cc and land it at the gold.
Moderator
Boucot
Profile Blog Joined October 2011
France15997 Posts
May 22 2013 01:06 GMT
#366
On May 22 2013 10:05 Dodgin wrote:
Show nested quote +
On May 22 2013 10:02 Boucot wrote:
On May 22 2013 10:00 Dodgin wrote:
On May 22 2013 09:55 negativedge wrote:
On May 22 2013 09:46 Doodsmack wrote:
Having watched the season progress as far as it has, it's really clear to me that WCS AM and EU need to be region locked. Having this random group of Koreans playing...if they're that good, they should just be playing in Korea, to try to be the best. It's basically meaningless to be the winner among the random group of Koreans that joined WCS AM. And to have a translator for the post-game interview because this guy can't even speak English even though WCS is split into different regions...lol it's pretty fucking retarded. Blizzard badly needs to make the next WCS season region-locked.


To make up for the fact that there are a million more good Korean players than any other region, I think they should region lock but have two concurrent WCS Korea tournaments. Gom can run one and OGN can run the other. I'm serious. That's a hell of a lot of starcraft, though.


That's ridiculous, two Korean premier tournaments running concurrently? That's never been done before.

It has.

(Wiki)2012 OnGameNet Starleague Season 1
(Wiki)2012 Global StarCraft II League Season 4

EDIT : LOL, was a sarcasm right ? T_T


I was thinking more like MSL and OSL, but that works too.

Yeah, that's what I thought you were thinking... too late.
Former SC2 writer for Millenium - twitter.com/Boucot
iSunrise
Profile Joined June 2011
3302 Posts
May 22 2013 01:07 GMT
#367
On May 22 2013 09:57 SCST wrote:
Show nested quote +
On May 22 2013 09:46 Doodsmack wrote:
Having watched the season progress as far as it has, it's really clear to me that WCS AM and EU need to be region locked. Having this random group of Koreans playing...if they're that good, they should just be playing in Korea, to try to be the best. It's basically meaningless to be the winner among the random group of Koreans that joined WCS AM. And to have a translator for the post-game interview because this guy can't even speak English even though WCS is split into different regions...lol it's pretty fucking retarded. Blizzard badly needs to make the next WCS season region-locked.


Agreed, but I fear the vocal minority of foreigners that seem obsessed with getting Koreans in all of the WCS "regions" are going to validate Blizzards excuse of "we just want the best players, regardless of region" . . . which is of course nonsense that they used to cover up their lack of planning and foresight.

Blizzard originally wanted a region lock, which is obvious, but now their egos are at stake and I fear they might just stick with the WCS Korea and WCS Korea 2 (America) forever. Especially if people keep posting nonsense defending the Korean's participation in the other regions as "I just wanna see the best games", without considering that it's literally destroying Starcraft's potential for strong American viewership.

IMHO this should never be about race, but their long-time living location. Blizzard needs to be very sensitive about this. And even if I might get some flank on this, Nestea playing for the US is not something I would like to see. If he cannot compete in Korea anymore, he needs to improve his game and not play for other regions.
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2013 01:08 GMT
#368
On May 22 2013 10:05 Shellshock1122 wrote:
Show nested quote +
On May 22 2013 10:01 Shellshock1122 wrote:
On May 22 2013 09:58 Shellshock1122 wrote:
On May 22 2013 09:54 Shellshock1122 wrote:
On May 22 2013 09:50 Shellshock1122 wrote:
[WCS AM] Ro16 Group B Premier
[image loading] (T)TheStC vs [image loading] (P)CranK
Game 1
Map: Neo Planet S

0:00
TheStC spawns in the bottom left
CranK spawns in the top right

1:40
gateway first for CranK
rax first for TheStC

2:00
2nd rax of TheStC proxied behind the normal 3rd's mineral line
gas for CranK

3:00
cybernetics core for CranK
probe scout of CranK is killed
2nd gas for CranK
mothership core for CranK
bunker started in the main of CranK out of vision

4:00
mothership core scouts the bunker
3 probes are pulled to attack the bunker
first 3 marines arrive at the main of CranK
stalker for CranK
CranK pulling more probes
the bunker finishes

5:00
mothership core of CranK is taken out
scv repairs the bunker
2nd stalker is out
stalkers kiting marines
a few probes re pulled
another mothership core is out
double gas for TheStC
CC on the low ground for TheStC
8 probes have been killed so far

6:00
Stargate for CranK
3 stalkers and mothership core take out hte bunker of TheStC
2 of the stalkers are killed
another probe is killed
marines are finally cleaned up

7:00
Nexus for CranK
Oracle for CranK
tech lab for TheStC
stim research started for TheStC
2nd oracle for CranK
factory for TheStC
mothership core harassing the edge of CranK's main

8:00
oracle flies into the natural
scvs are pulled away
marines chase the oracle away
MSC forces a cancel on an add on
forge for CranK
combat shields for theStC
ebay for TheStC
Starport for TheStC

9:00
Oracle flies into the natural and kills a few more scvs
Oracle moves into the main and kills another scv
+1 armor started for CranK
missile turrets going up
2nd oracle comes in for CranK and dies the missile turret
Robo for CranK
13 scvs have been killed
double medivac production started for TheStC

10:00
first oracle comes back in the main and kills another few scvs
CranK ahead by 8 workers
TheStC moving out with his first 2 medivacs
Robo bay for CranK
oracle comes into the main again and kills more scvs

11:00
TheStC pushes into the natural of CranK
photon overcharge on the natural nexus
TheStC elevators into the main of CranK out of range of overcharge
+1 attack on thew ay for TheStC
photon overcharge on the main nexus
concussive shells for TheStC

12:00
Colossus production started for CranK
Extended thermal lance research started for CranK
double viking production started for TheStC
2 more rax for TheStC
2 more gates for CranK
+1 attack started for CranK
oracle flies into the main and starts killing scvs again

13:00
vikings finally kill off the 2nd oracle
24 scvs have been killed
phoenix production started for CranK
+1 armor started for TheStC
double drop in the main of CranK
CranK chases the drop out

14:00
3 more gates for CranK
+1 air attack started for CranK
Twilight cuncil for CranK
TheStC fakes a double drop into the main but phoenixes start chasing the medivacs

15:00
armory for TheStC
2nd starport for TheStC
+2 armor started for CranK

16:00
+1 ship weapons for TheStC
+2 attack started for TheStC
charge research started for CranK
vikings take out 2 phoenixes

17:00
quadruple viking production for TheStC
TheStC only has 2 medivacs

18:00
TheStC moves intot he natural
photon overcharge on the natural
all the colossi are killed by vikings
TheStC 20 supply ahead
TheStC backs off
mothership core rebuilding for CranK
colossus rebuilding for CranK
medivac production restarted for TheStC

19:00
TheStC pulling all the scvs from his natural
4 vikings left for TheStC
1 colossus out for CranK
2nd colossus on the way
TheStC goes in for an attack with his scvs as +2 atack finishes
vikings die before the colossus
TheStC tries to drop marauders to snipe the colossus but hte medivac is killed
phoenixes trying to lift stuff

20:00
ground army of CranK is gone
another colossus finsihes
probes in the natural are pulled
Phoenixes picking up marines as they rally in
Marauders kiting probes and zealots
CranK saves his colossus picking up more units
Supplies are equal at about 60 each

21:00
2 vikings of TheStC are thrown away
Templar archives for CranK
Phoenixes move across the map

22:00
marines chase the phoenixes away
mothership core rebuilt for CranK
phoenixes fly into the main and pick off some spawning units and almost kill a full medivac
archons added in for CranK
4 vikings started for TheStC

23:00
phoenixes harassing scvs
main OC of Thestc floating out to take a new base
phoenixes harassing hte floating orbital
phoenixes kill a medivac
vikings drive the phoenixes back

24:00
Storm research on the way for CranK
vikings take out another phoenix

25:00
TheStC mining from a new base
zealot killing scvs at the 3rd
TheStC moving to check for a 3rd from CranK
storm on the bio
theStC kiting back
TheStc manages to escape
vikings fly intot he main of CranK
photon overcharge on the main nexus starts killing vikings
stalkers warped in in the main
more and more vikings falling
CranK takes a 15 supply lead
phoenixes harassing the3 rd mineral line
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Boucot
Profile Blog Joined October 2011
France15997 Posts
May 22 2013 01:09 GMT
#369
Nice donation by TheStC
Former SC2 writer for Millenium - twitter.com/Boucot
mataxp
Profile Blog Joined October 2011
Chile538 Posts
May 22 2013 01:09 GMT
#370
gogogogoogoggoogo crank!! such an awesome game !
Liquid.Hero Startale.Bomber MVP.Dongraegu
soon.Cloak
Profile Blog Joined August 2010
United States983 Posts
May 22 2013 01:10 GMT
#371
Great storms there, gg
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2013 01:10 GMT
#372
On May 22 2013 10:08 Shellshock1122 wrote:
Show nested quote +
On May 22 2013 10:05 Shellshock1122 wrote:
On May 22 2013 10:01 Shellshock1122 wrote:
On May 22 2013 09:58 Shellshock1122 wrote:
On May 22 2013 09:54 Shellshock1122 wrote:
On May 22 2013 09:50 Shellshock1122 wrote:
[WCS AM] Ro16 Group B Premier
[image loading] (T)TheStC vs [image loading] (P)CranK
Game 1
Map: Neo Planet S

0:00
TheStC spawns in the bottom left
CranK spawns in the top right

1:40
gateway first for CranK
rax first for TheStC

2:00
2nd rax of TheStC proxied behind the normal 3rd's mineral line
gas for CranK

3:00
cybernetics core for CranK
probe scout of CranK is killed
2nd gas for CranK
mothership core for CranK
bunker started in the main of CranK out of vision

4:00
mothership core scouts the bunker
3 probes are pulled to attack the bunker
first 3 marines arrive at the main of CranK
stalker for CranK
CranK pulling more probes
the bunker finishes

5:00
mothership core of CranK is taken out
scv repairs the bunker
2nd stalker is out
stalkers kiting marines
a few probes re pulled
another mothership core is out
double gas for TheStC
CC on the low ground for TheStC
8 probes have been killed so far

6:00
Stargate for CranK
3 stalkers and mothership core take out hte bunker of TheStC
2 of the stalkers are killed
another probe is killed
marines are finally cleaned up

7:00
Nexus for CranK
Oracle for CranK
tech lab for TheStC
stim research started for TheStC
2nd oracle for CranK
factory for TheStC
mothership core harassing the edge of CranK's main

8:00
oracle flies into the natural
scvs are pulled away
marines chase the oracle away
MSC forces a cancel on an add on
forge for CranK
combat shields for theStC
ebay for TheStC
Starport for TheStC

9:00
Oracle flies into the natural and kills a few more scvs
Oracle moves into the main and kills another scv
+1 armor started for CranK
missile turrets going up
2nd oracle comes in for CranK and dies the missile turret
Robo for CranK
13 scvs have been killed
double medivac production started for TheStC

10:00
first oracle comes back in the main and kills another few scvs
CranK ahead by 8 workers
TheStC moving out with his first 2 medivacs
Robo bay for CranK
oracle comes into the main again and kills more scvs

11:00
TheStC pushes into the natural of CranK
photon overcharge on the natural nexus
TheStC elevators into the main of CranK out of range of overcharge
+1 attack on thew ay for TheStC
photon overcharge on the main nexus
concussive shells for TheStC

12:00
Colossus production started for CranK
Extended thermal lance research started for CranK
double viking production started for TheStC
2 more rax for TheStC
2 more gates for CranK
+1 attack started for CranK
oracle flies into the main and starts killing scvs again

13:00
vikings finally kill off the 2nd oracle
24 scvs have been killed
phoenix production started for CranK
+1 armor started for TheStC
double drop in the main of CranK
CranK chases the drop out

14:00
3 more gates for CranK
+1 air attack started for CranK
Twilight cuncil for CranK
TheStC fakes a double drop into the main but phoenixes start chasing the medivacs

15:00
armory for TheStC
2nd starport for TheStC
+2 armor started for CranK

16:00
+1 ship weapons for TheStC
+2 attack started for TheStC
charge research started for CranK
vikings take out 2 phoenixes

17:00
quadruple viking production for TheStC
TheStC only has 2 medivacs

18:00
TheStC moves intot he natural
photon overcharge on the natural
all the colossi are killed by vikings
TheStC 20 supply ahead
TheStC backs off
mothership core rebuilding for CranK
colossus rebuilding for CranK
medivac production restarted for TheStC

19:00
TheStC pulling all the scvs from his natural
4 vikings left for TheStC
1 colossus out for CranK
2nd colossus on the way
TheStC goes in for an attack with his scvs as +2 atack finishes
vikings die before the colossus
TheStC tries to drop marauders to snipe the colossus but hte medivac is killed
phoenixes trying to lift stuff

20:00
ground army of CranK is gone
another colossus finsihes
probes in the natural are pulled
Phoenixes picking up marines as they rally in
Marauders kiting probes and zealots
CranK saves his colossus picking up more units
Supplies are equal at about 60 each

21:00
2 vikings of TheStC are thrown away
Templar archives for CranK
Phoenixes move across the map

22:00
marines chase the phoenixes away
mothership core rebuilt for CranK
phoenixes fly into the main and pick off some spawning units and almost kill a full medivac
archons added in for CranK
4 vikings started for TheStC

23:00
phoenixes harassing scvs
main OC of Thestc floating out to take a new base
phoenixes harassing hte floating orbital
phoenixes kill a medivac
vikings drive the phoenixes back

24:00
Storm research on the way for CranK
vikings take out another phoenix

25:00
TheStC mining from a new base
zealot killing scvs at the 3rd
TheStC moving to check for a 3rd from CranK
storm on the bio
theStC kiting back
TheStc manages to escape
vikings fly intot he main of CranK
photon overcharge on the main nexus starts killing vikings
stalkers warped in in the main
more and more vikings falling
CranK takes a 15 supply lead
phoenixes harassing the3 rd mineral line

26:00
vikings manage to kill off the 1 colossus before dying
3rd base started for CranK
hellbats started for TheStC
ghost academy for TheStC
CranK moving across the map

27:00
armies set up to engage outside the 3rd of TheStC
some marauders run forward to hit the HTs
storms go down on the small bio group
Storm hits a chunk of the main army
more storms coming in
CranK jumps ahead 30 supply

28:00
TheStC's army is cleaned up
TheStC ggs!
CranK wins game 1!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Yunarc
Profile Joined March 2011
United States314 Posts
May 22 2013 01:10 GMT
#373
What a game
Dr.Sin
Profile Joined October 2010
Canada1126 Posts
May 22 2013 01:10 GMT
#374
Beautiful play by Crank.
Flanq
Profile Joined July 2011
United Kingdom2694 Posts
May 22 2013 01:10 GMT
#375
Holy shit, amazing game by Crank!
ArchangelJada
Profile Joined January 2012
Canada910 Posts
May 22 2013 01:10 GMT
#376
That game was pretty intense. fun fun
Bagration
Profile Blog Joined October 2011
United States18282 Posts
May 22 2013 01:10 GMT
#377
CRANK! Amazing!
Team Slayers, Axiom-Acer and Vile forever
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
May 22 2013 01:10 GMT
#378
Poll: Recommend Winners' Match Game 1?

Yes (33)
 
97%

No (1)
 
3%

If you have time (0)
 
0%

34 total votes

Your vote: Recommend Winners' Match Game 1?

(Vote): Yes
(Vote): No
(Vote): If you have time

Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
May 22 2013 01:10 GMT
#379
Errmergurd! Well that was intense :D
Necro)Phagist(
Profile Blog Joined October 2010
Canada6667 Posts
May 22 2013 01:10 GMT
#380
Sweeettt game!
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
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