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[SPL] SK Telecom T1 vs. CJ Entus Round 5 - Page 13

Forum Index > StarCraft 2 Tournaments
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Maghetti
Profile Joined May 2008
United States2429 Posts
May 21 2013 06:53 GMT
#241
By.sun or By.rain Rain gets it done :D reverse allkill go go!
Caihead
Profile Blog Joined July 2011
Canada8550 Posts
May 21 2013 06:53 GMT
#242
On May 21 2013 15:51 Ghanburighan wrote:
How did Effort take out Parting?


Parting went soul train, effort delayed enough to get mutas out while going for counter with roaches which killed the natural. Parting didn't reinforce his main immortal army with anti air so it got wiped. 1 base v 1 base Parting chose to try to kill the third of effort instead of defending. Parting used hallucinated stalkers which prompted spine crawlers which might have costed him the game when he pushed out and got his ramp broken by effort.
"If you're not living in the US or are a US Citizen, please do not tell us how to vote or how you want our country to be governed." - Serpest, American Hero
evergreensc
Profile Joined December 2012
United States268 Posts
May 21 2013 06:53 GMT
#243
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
May 21 2013 06:54 GMT
#244
On May 21 2013 15:51 Dodgin wrote:
Show nested quote +
On May 21 2013 15:50 Ghanburighan wrote:
On May 21 2013 15:48 Dodgin wrote:
god this is pathetic wtf, fantasy always loses to getting outmacrod. he even went 3 cc.


No, that wasn't outmacro. It's the roach-hydra timing. You cannot have enough MMMM to deal with it. You either swap WM for Tanks or sit in your base behind bunkers until nearly maxed.


he was floating resources like he always does, he could have had 20 more army supply if he hit his production as well as flash and innovation do.

lol a bit unreasonable for him to macro like those two no?
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
May 21 2013 06:54 GMT
#245
On May 21 2013 15:52 KelsierSC wrote:
Show nested quote +
On May 21 2013 15:51 Ghanburighan wrote:
How did Effort take out Parting?


Held the immortal sentry all in with mass spine whilst getting muta tech


Sounds like a re-run of Curious vs Parting.
Moderator
ymir233
Profile Blog Joined June 2010
United States8275 Posts
May 21 2013 06:55 GMT
#246
On May 21 2013 15:53 evergreensc wrote:
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.


"tanks in the early game"

there's your theorycrafting error.
Come motivate me to be cynical about animus at http://infinityandone.blogspot.com/ // Stork proxy gates are beautiful.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
May 21 2013 06:55 GMT
#247
On May 21 2013 15:54 EpiK wrote:
Show nested quote +
On May 21 2013 15:51 Dodgin wrote:
On May 21 2013 15:50 Ghanburighan wrote:
On May 21 2013 15:48 Dodgin wrote:
god this is pathetic wtf, fantasy always loses to getting outmacrod. he even went 3 cc.


No, that wasn't outmacro. It's the roach-hydra timing. You cannot have enough MMMM to deal with it. You either swap WM for Tanks or sit in your base behind bunkers until nearly maxed.


he was floating resources like he always does, he could have had 20 more army supply if he hit his production as well as flash and innovation do.

lol a bit unreasonable for him to macro like those two no?


It's not that he doesn't macro as well as them, he just macros really poorly in general and It's been a constant theme of his since he switched to sc2.
evergreensc
Profile Joined December 2012
United States268 Posts
May 21 2013 06:56 GMT
#248
On May 21 2013 15:55 ymir233 wrote:
Show nested quote +
On May 21 2013 15:53 evergreensc wrote:
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.


"tanks in the early game"

there's your theorycrafting error.


What? It's pretty easy to get a tank or two out in time for an early push without delaying other tech too much.
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
May 21 2013 06:56 GMT
#249
On May 21 2013 15:53 evergreensc wrote:
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.


Because going early game tank
gives you no aggressive potential
it is more expensive
requires a Techlab
Is less mobile, this kind of ties into the first point.
Zerg for Life
evergreensc
Profile Joined December 2012
United States268 Posts
May 21 2013 06:56 GMT
#250
On May 21 2013 15:56 evergreensc wrote:
Show nested quote +
On May 21 2013 15:55 ymir233 wrote:
On May 21 2013 15:53 evergreensc wrote:
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.


"tanks in the early game"

there's your theorycrafting error.


What? It's pretty easy to get a tank or two out in time to defend an early push without delaying other tech too much.



User was warned for this post
Insoleet
Profile Joined May 2012
France1806 Posts
May 21 2013 06:56 GMT
#251
On May 21 2013 15:53 evergreensc wrote:
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.


Because terrans are greedy, and they want to have upgrades as fast as a zerg does.

So they lose to all-ins. And thats good.
evergreensc
Profile Joined December 2012
United States268 Posts
May 21 2013 06:56 GMT
#252
Oh crap I quoted instead of editing. Whoops.
GARO
Profile Blog Joined November 2010
United States2255 Posts
May 21 2013 06:59 GMT
#253
Aww, if Bisu can't get his 200th today, then alien zerg should finish SKT off
Evil_Sheep
Profile Joined September 2010
Canada902 Posts
May 21 2013 06:59 GMT
#254
On May 21 2013 15:53 evergreensc wrote:
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.

I think that it's just because widow mines are strictly better than tanks at all stages of the game. Unlike tanks, one big mine hit on a pack of lings or better banes can simply end the game. Also, mines hit mutas. The margin of error for zergs playing v mines is incredibly small. Tanks are only better in specific situations now...pretty much just roaches.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2013-05-21 07:01:41
May 21 2013 07:00 GMT
#255
On May 21 2013 15:59 Evil_Sheep wrote:
Show nested quote +
On May 21 2013 15:53 evergreensc wrote:
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.

I think that it's just because widow mines are strictly better than tanks at all stages of the game. Unlike tanks, one big mine hit on a pack of lings or better banes can simply end the game. Also, mines hit mutas. The margin of error for zergs playing v mines is incredibly small. Tanks are only better in specific situations now...pretty much just roaches.

This was true in the past but Zergs have been forced to learn to micro and now regularly bait the mines. Tanks again look required.

As mentioned above, Terrans are just being comically greedy ATM. Double engi, 3cc..crazy stuff. They rarely have enough forces to hold an allin, so they thoroughly deserve it.
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
May 21 2013 07:00 GMT
#256
effort must be feeling pretty good right now. Even if he loses, there is hydra.
ymir233
Profile Blog Joined June 2010
United States8275 Posts
May 21 2013 07:00 GMT
#257
That WWWWW....
Come motivate me to be cynical about animus at http://infinityandone.blogspot.com/ // Stork proxy gates are beautiful.
evergreensc
Profile Joined December 2012
United States268 Posts
May 21 2013 07:01 GMT
#258
1L vs EffOrt, obviously EffOrt is favoured.
Insoleet
Profile Joined May 2012
France1806 Posts
May 21 2013 07:01 GMT
#259
On May 21 2013 15:59 Evil_Sheep wrote:
Show nested quote +
On May 21 2013 15:53 evergreensc wrote:
I'm still wondering why people don't go tanks in the early game then switch to WMs in the mid-lategame so that they can be safe early and their tanks can take out single lings before WMs detonate on them.

Maybe it's a terrible idea, but it seems to work in theorycrafting-land.

I think that it's just because widow mines are strictly better than tanks at all stages of the game. Unlike tanks, one big mine hit on a pack of lings or better banes can simply end the game. Also, mines hit mutas. The margin of error for zergs playing v mines is incredibly small. Tanks are only better in specific situations now...pretty much just roaches.


If the zerg is all-inning (ling/bane, ling/bane/roach, roach/hydra), widow mines are terrible defensively.

But we'll need some time for terrans to realize that. During this time, they'll 3CC all their game and lose to all-ins until they understand they need tanks.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
May 21 2013 07:02 GMT
#260
Come on Rain, reverse all kill!
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