[WCS EU] RO16 Group D Premier Season 1 2013 - Page 15
Forum Index > StarCraft 2 Tournaments |
DaCruise
Denmark2457 Posts
| ||
Avicularia
540 Posts
On May 18 2013 01:37 Kevan wrote: Short list of HotS units I don't like: -Hellbat -Swarm Host OMG you really like mines! | ||
Doublemint
Austria8366 Posts
On May 18 2013 01:35 Qikz wrote: Carriers are still better than tempests in this situation. Oh god it makes me so angry. True dat... yet still not effective :-/ I am wondering whether Locusts will get nerfed at some point. I faced this as well a couple of times on the ladder and most of the time it ended similarly. Attack upgrade 3 gives Locusts 15 damage vs all - a stalker(125/50) is 12/16 vs armored^^ | ||
jammedk
Denmark315 Posts
| ||
DoubleB
Germany870 Posts
On May 18 2013 01:36 garbanzo wrote: Because they would end up getting killed by the swarm hosts as opposed to starving to death. Lets have a mindgame: you go for the standard Zlot, Stalker, Collosus + HT style. After your push (which destroyed a bit but couldn't kill the zerg) you are in a splitmap decision on 4bases. Why you just dont go for the 3-4stargates and get some Carriers mixed in? Like every 3stalker/zlot who dies could start a carrier. After you've got like 5-6carriers//2-3colossi//1-2HTs (for feedbacks) + some minor shit like stalkers you push out and crush those spines+SHs I mean yea it sounds easy and I know it isn't, but it is still a better plan than to stay there and starve to death ! | ||
pmp10
3239 Posts
Sieges are exciting they said. | ||
Zheryn
Sweden3653 Posts
On May 18 2013 01:37 Otolia wrote: Maybe you should try to qualify. Perhaps you'll get lucky. Well, it's not perticularly hard to win vs protoss players who keep making stalkers and collossus vs a zerg deathball tbh, I'd probably have a fair chance. | ||
[OGN]Remmy
United States1206 Posts
![]() | ||
Zerg.Zilla
Hungary5029 Posts
| ||
Insoleet
France1806 Posts
On May 18 2013 01:38 Melliflue wrote: But Stephano had a lot of corrupters out, and they were upgraded. I thought corruptors rip through carriers so it means the Protoss needs to build up a significant number of void-rays whilst locusts are continually attacking the Protoss bases. Voidrays totally rape corruptors. Everybody knows it since the beginning of HOTS. Colossi/vrays with carriers for huge DPS on support units totally destroy this stupid comp. | ||
Kommander
Philippines4950 Posts
| ||
Clazziquai10
Singapore1949 Posts
It is a lesser evil ![]() | ||
Ramiz1989
12124 Posts
| ||
Kommander
Philippines4950 Posts
On May 18 2013 01:39 Zheryn wrote: Well, it's not perticularly hard to win vs protoss players who keep making stalkers and collossus vs a zerg deathball tbh, I'd probably have a fair chance. Unless you face someone who has exceptional micro like Parting. :p | ||
AgentW
United States7725 Posts
On May 18 2013 01:39 garbanzo wrote: I really think he could have killed Stephano after he killed the third base. Once he left that position then Stephano had a stranglehold on all avenues in the map. Feast could have even reinforced his army with the warp prism that he had in the main. I suppose that pushing all in off of three bases and constantly reinforcing that attack would have worked, but I don't think there's a way to win if you split the map and your warp prism attack don't work. Continuing that attack is almost definitely the best idea, I think. | ||
Integra
Sweden5626 Posts
On May 18 2013 01:39 garbanzo wrote: I really think he could have killed Stephano after he killed the third base. Once he left that position then Stephano had a stranglehold on all avenues in the map. Feast could have even reinforced his army with the warp prism that he had in the main. Regarding unit composition counter the protoss could had transitioned into phoneix/voidray since they counter swarm/corruptors, Stephano had to transition into hydras/mutas to actually combat that. | ||
Godwrath
Spain10107 Posts
On May 18 2013 01:39 Insoleet wrote: Voidrays totally rape corruptors. Everybody knows it since the beginning of HOTS. Colossi/vrays with carriers for huge DPS on support units totally destroy this stupid comp. And that's why zergs slow push with spores, vipers and corruptors aswell. | ||
[OGN]Remmy
United States1206 Posts
| ||
Heartland
Sweden24578 Posts
On May 18 2013 01:39 Kommander wrote: With the exception of Proleague, it seems like Protoss are being shot down in almost every competition out there. It's always October in Proleague | ||
![]()
Shellshock
United States97274 Posts
| ||
| ||