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United States97276 Posts
Tuesday, May 14 10:00pm GMT (GMT+00:00)http://wiki.teamliquid.net/starcraft2/2013_WCS_Season_1_America/Challenger TL Preview:
Casters: Axeltoss & Axslav WCS America
![[image loading]](http://i.imgur.com/xYABn.png) Maker vs. DeMusliM
Illusion vs. MacSed
Minigun vs. Ian
KiLLeR vs. Top
+ Show Spoiler [Spoiler-Free] ++ Show Spoiler [Overall Results] +
+ Show Spoiler +
+ Show Spoiler ++ Show Spoiler [Maker vs. DeMusliM] +Poll: Recommend Maker vs DeMusliM game 1?No (7) 50% If you have time (4) 29% Yes (3) 21% 14 total votes Your vote: Recommend Maker vs DeMusliM game 1? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend Maker vs DeMusliM game 2?If you have time (6) 43% No (6) 43% Yes (2) 14% 14 total votes Your vote: Recommend Maker vs DeMusliM game 2? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend Maker vs DeMusliM game 3?No (8) 80% If you have time (2) 20% Yes (0) 0% 10 total votes Your vote: Recommend Maker vs DeMusliM game 3? (Vote): Yes (Vote): No (Vote): If you have time
+ Show Spoiler [Illusion vs. MacSed] +Poll: Recommend Illusion vs MacSed game 1?Yes (16) 76% No (3) 14% If you have time (2) 10% 21 total votes Your vote: Recommend Illusion vs MacSed game 1? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend Illusion vs MacSed game 2?Yes (4) 50% No (2) 25% If you have time (2) 25% 8 total votes Your vote: Recommend Illusion vs MacSed game 2? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend Illusion vs MacSed game 3?Yes (3) 60% No (1) 20% If you have time (1) 20% 5 total votes Your vote: Recommend Illusion vs MacSed game 3? (Vote): Yes (Vote): No (Vote): If you have time
+ Show Spoiler [Minigun vs. Ian] +Poll: Recommend Minigun vs Ian game 1?No (4) 57% Yes (3) 43% If you have time (0) 0% 7 total votes Your vote: Recommend Minigun vs Ian game 1? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend Minigun vs Ian game 2?If you have time (4) 80% No (1) 20% Yes (0) 0% 5 total votes Your vote: Recommend Minigun vs Ian game 2? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend Minigun vs Ian game 3?No (4) 57% If you have time (2) 29% Yes (1) 14% 7 total votes Your vote: Recommend Minigun vs Ian game 3? (Vote): Yes (Vote): No (Vote): If you have time
+ Show Spoiler [KiLLeR vs. Top] +Poll: Recommend KiLLeR vs Top game 1?No (3) 60% If you have time (2) 40% Yes (0) 0% 5 total votes Your vote: Recommend KiLLeR vs Top game 1? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend KiLLeR vs Top game 2?Yes (3) 43% No (2) 29% If you have time (2) 29% 7 total votes Your vote: Recommend KiLLeR vs Top game 2? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend KiLLeR vs Top game 3?No (3) 60% If you have time (2) 40% Yes (0) 0% 5 total votes Your vote: Recommend KiLLeR vs Top game 3? (Vote): Yes (Vote): No (Vote): If you have time
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United States97276 Posts
Poll: Head?DeMusliM (27) 93% Maker (2) 7% 29 total votes Your vote: Head? (Vote): Maker (Vote): DeMusliM
Poll: Heart?DeMusliM (26) 87% Maker (4) 13% 30 total votes Your vote: Heart? (Vote): Maker (Vote): DeMusliM
Poll: Head?MacSed (23) 72% Illusion (9) 28% 32 total votes Your vote: Head? (Vote): Illusion (Vote): MacSed
Poll: Heart?Illusion (16) 53% MacSed (14) 47% 30 total votes Your vote: Heart? (Vote): Illusion (Vote): MacSed
Poll: Head?Minigun (18) 82% Ian (4) 18% 22 total votes Your vote: Head? (Vote): Minigun (Vote): Ian
Poll: Heart?Minigun (16) 76% Ian (5) 24% 21 total votes Your vote: Heart? (Vote): Minigun (Vote): Ian
Poll: Head?Top (17) 65% KiLLeR (9) 35% 26 total votes Your vote: Head? (Vote): KiLLeR (Vote): Top
Poll: Heart?Top (12) 52% KiLLeR (11) 48% 23 total votes Your vote: Heart? (Vote): KiLLeR (Vote): Top
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opterown
Australia54784 Posts
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what region is hosting the season 1 finals, anyone know?
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On May 15 2013 06:01 Popkiller wrote: what region is hosting the season 1 finals, anyone know?
Korea/GSL I think. They are the only ones prepared to do so at this point.
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looking forward to seeing macsed/illusion. Also interested in Top's play, don't think i've seen him before.
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KiLLeR will be the only premier player to move on.
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It'll be interesting to see the Chinese players play.
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I am excited to see Macsed, if hellokitty got some of his builds from him in SHOUTcraft America, it should be interesting
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Good luck Demuslim + the chinese guys.
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I'll go with the right side on this one.
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A blonde mexican, i have to cheer for him! :D gogo
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opterown
Australia54784 Posts
omg mlg so racist putting up silhouettes for the asian players, not all asians look the same
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United States97276 Posts
I guess if IdrA vs puCK is still listed for tomorrow then I guess he's playing it?
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Fiddler's Green42661 Posts
Welcome to the first ro16!!!
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Here we go, time for demuslim to continue to prove he is of the elite that should have been invited to prem! I feel he has so much more pressure on him now as a result of the WCS mess.
Hope he keeps his head straight and plays well.
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On May 15 2013 07:12 Shellshock1122 wrote: I guess if IdrA vs puCK is still listed for tomorrow then I guess he's playing it?
Why would he not? Doesn't sound like a good idea to do so if you're teamless and all that (or is he thinking of retirement?).
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15 minutes and they still haven't even started the games? Come on...
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On May 15 2013 07:15 crms wrote: Here we go, time for demuslim to continue to prove he is of the elite that should have been invited to prem! I feel he has so much more pressure on him now as a result of the WCS mess.
Hope he keeps his head straight and plays well.
He probably couldn't have better TvT practice for the last weeks, so I think it's gonna be okay for him.
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On May 15 2013 07:16 AlternativeEgo wrote:Show nested quote +On May 15 2013 07:12 Shellshock1122 wrote: I guess if IdrA vs puCK is still listed for tomorrow then I guess he's playing it? Why would he not? Doesn't sound like a good idea to do so if you're teamless and all that (or is he thinking of retirement?).
He stated in his real talk the other day he will stop competing and just be a personality/commentator
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On May 15 2013 07:18 Laryleprakon wrote:Show nested quote +On May 15 2013 07:16 AlternativeEgo wrote:On May 15 2013 07:12 Shellshock1122 wrote: I guess if IdrA vs puCK is still listed for tomorrow then I guess he's playing it? Why would he not? Doesn't sound like a good idea to do so if you're teamless and all that (or is he thinking of retirement?). He stated in his real talk the other day he will stop competing and just be a personality/commentator
Ah, ok.
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Come on Demuslim, this is your time
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United States97276 Posts
first match prediction
(1363) DeMusliM 0-0 Maker (839) --------------------------------------------- 50.39% 2-0 0-2 8.42% 29.24% 2-1 1-2 11.95% --------------------------------------------- 79.63% 20.37%
Median outcome: DeMusliM 2-0 Maker Estimated by Aligulac. Modify.
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On May 15 2013 07:18 Laryleprakon wrote:Show nested quote +On May 15 2013 07:16 AlternativeEgo wrote:On May 15 2013 07:12 Shellshock1122 wrote: I guess if IdrA vs puCK is still listed for tomorrow then I guess he's playing it? Why would he not? Doesn't sound like a good idea to do so if you're teamless and all that (or is he thinking of retirement?). He stated in his real talk the other day he will stop competing and just be a personality/commentator
In Germany we call that a "C Promi" if you are just a "Personality". :D
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So apparently Ireland is part of the UK :p
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On May 15 2013 07:23 hzflank wrote: So apparently Ireland is part of the UK :p Hey, at least he knew that England and UK weren't synonymous, that's better than like 90% of Americans.
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That's the troll build that ByuN showed him lol
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United States97276 Posts
On May 15 2013 07:22 Shellshock1122 wrote:0:00  Maker spawns in the top left  DeMusliM spawns in the bottom right 1:40 rax first for Demuslim rax first for Maker gas for Maker gas for Demuslim
2:00 2nd rax for Maker 2nd rax for Demuslim reaper for Maker reactor for Demuslim
3:00 2nd gas for Demuslim double reaper production started for Maker reactored reaper production for Demuslim
4:00 triple reaper production for Demuslim Demuslim sending his first 2 reapers out on the map CC on the high ground for Maker 2nd gas for Maker
5:00 ebay for Maker tech lab and reactor for Maker Demuslim sees 5 reapers of Maker and backs off with his first 2 factory for Demuslim 3rd rax for Demuslim stim research started for Maker
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On May 15 2013 07:25 Noocta wrote: That's the troll build that ByuN showed him lol
There are no trolls in sc2, you silly
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On May 15 2013 07:27 AlternativeEgo wrote:Show nested quote +On May 15 2013 07:25 Noocta wrote: That's the troll build that ByuN showed him lol
There are no trolls in sc2, you silly
Oh it's a legit build. It just look trolly because mass reaper always look funny
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I've never seen this version of the mass reaper build lol
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United States97276 Posts
On May 15 2013 07:26 Shellshock1122 wrote:Show nested quote +On May 15 2013 07:22 Shellshock1122 wrote:0:00  Maker spawns in the top left  DeMusliM spawns in the bottom right 1:40 rax first for Demuslim rax first for Maker gas for Maker gas for Demuslim 2:00 2nd rax for Maker 2nd rax for Demuslim reaper for Maker reactor for Demuslim 3:00 2nd gas for Demuslim double reaper production started for Maker reactored reaper production for Demuslim 4:00 triple reaper production for Demuslim Demuslim sending his first 2 reapers out on the map CC on the high ground for Maker 2nd gas for Maker 5:00 ebay for Maker tech lab and reactor for Maker Demuslim sees 5 reapers of Maker and backs off with his first 2 factory for Demuslim 3rd rax for Demuslim stim research started for Maker 6:00 reaper battle Demuslim has more Maker loses all but 2 reapers Starport for Demuslim another rax on the way for Maker another rax for Demuslim Marauder production started for Maker
7:00 Demuslim sends his reapers to the main of Maker but they are repelled by the bio mix of Maker Maker floats out his natural OC stim research started for Demuslim +1 attack started for Maker medivac production started for Demuslim
8:00 combat shields started for Maker factory for Maker reapers of Demuslim kiting units of Maker Maker moving out of his base Maker down to 1 reaper Demuslim denying watchtower vision so Maker doesnt see his push
9:00 Demuslim starts the attack Maker stimmed to take out the reapers and has no medivacs Maker retreats to his natural Demuslim starts attacking the front wall of Maker with medivac vision Maker is supply blocked from losing a depot both armies engage
10:00 Demuslim pushes Maker back into his natural Maker pulls his scvs Maker ggs!
DeMusliM wins game 1!
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United States97276 Posts
Poll: Recommend Maker vs DeMusliM game 1?No (7) 50% If you have time (4) 29% Yes (3) 21% 14 total votes Your vote: Recommend Maker vs DeMusliM game 1? (Vote): Yes (Vote): No (Vote): If you have time
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Huh, shows how ignorant I am in TvT, I thought Demuslim was screwed as maker had 1-1 stim and shields by the time he attacked. Apparently 3-4 medivacs > upgrades. TIL!
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That build works decently well in the current metagame on that map i suppose
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I'm happy to see DemusliM less scared to use unconventional builds. Just do it man, that's how the Koreans think about it.
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i did not expect 1base play from Demuslim. Neither did Maker.
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Good to see that DeMusliM learned some tricks from repeatedly losing to one-base Byun play.
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Poor maker no chance . . .
Out of curiosity, what is there to prevent people from stream-cheating during this?
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United States97276 Posts
Demuslim looks well prepared for today
On May 15 2013 07:31 SCST wrote: Poor maker no chance . . .
Out of curiosity, what is there to prevent people from stream-cheating during this? I assume a 10+min stream delay like they used in the qualifiers
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Maker just had to pull scvs with his whole stimmed army and he would've been fine. Problem is he never knew this was a one base all in?
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On May 15 2013 07:31 Shellshock1122 wrote:Demuslim looks well prepared for today Show nested quote +On May 15 2013 07:31 SCST wrote: Poor maker no chance . . .
Out of curiosity, what is there to prevent people from stream-cheating during this? I assume a 10+min stream delay like they used in the qualifiers
Oh is there? That's great to hear!
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On May 15 2013 07:31 SCST wrote: Poor maker no chance . . .
Out of curiosity, what is there to prevent people from stream-cheating during this? five minutes (or something like that) of delay on the stream
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On May 15 2013 07:30 Jockmcplop wrote: i did not expect 1base play from Demuslim. Neither did Maker.
never seen him do that on ladder, and I watch his stream a lot. Nice to see he has some jokers to play
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Axslav seems in shock about that build...
If you've been watching Demuslim's stream, you'd know just how good he's gotten. Especially after playing Byun 16 games.
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On May 15 2013 07:33 Greendotz wrote:Show nested quote +On May 15 2013 07:30 Jockmcplop wrote: i did not expect 1base play from Demuslim. Neither did Maker. never seen him do that on ladder, and I watch his stream a lot. Nice to see he has some jokers to play MINDGAMES
He should definitely use the cloak into triple CC build
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United States97276 Posts
That was a nice move by demuslim to suicide a reaper or two to hit the watchtower so Maker couldnt get watchtower vision of the marines and medivacs moving up the map
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On May 15 2013 07:30 Scrubwave wrote: Wooo!
15% discount on Demuslim kisses?
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On May 15 2013 07:34 SCST wrote: Axslav seems in shock about that build...
If you've been watching Demuslim's stream, you'd know just how good he's gotten. Especially after playing Byun 16 games.
His attitude to streaming and laddering is absolutely first class. That explains how good he has become.
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On May 15 2013 07:34 Whatson wrote:Show nested quote +On May 15 2013 07:33 Greendotz wrote:On May 15 2013 07:30 Jockmcplop wrote: i did not expect 1base play from Demuslim. Neither did Maker. never seen him do that on ladder, and I watch his stream a lot. Nice to see he has some jokers to play MINDGAMES He should definitely use the cloak into triple CC build
I feel he's doing for a banshee build already.
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Awwww yeah cloak into 3cc
And Maker's build just happens to have the best counter to it -.-
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On May 15 2013 07:35 Scrubwave wrote: With tvts today I wonder if we'll see mass hellions ForGG style.
None of the Terran's playing today are particularly mech specialists. Also ForGG is the only guy I've seen go mass Hellion on HotS so far.
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The funny thing, I remember DemusliM making a mistake with that same build on the same map because he placed the starport too close to the ramp and ByuN saw it. I really watch Demuslim stream too much x)
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United States97276 Posts
On May 15 2013 07:34 Shellshock1122 wrote:0:00  Maker spawns in the top right  DeMusliM spawns in the bottom left 1:30 gas first for Demuslim rax for Maker rax for Demuslim
2:00 gas for Maker
3:00 Factory for Demuslim Factory for Maker 2nd gas for Maker 2nd gas for Demuslim
4:00 reactor for Maker Starport for Demuslim tech lab for Demuslim Starport for Maker tech lab for Maker
5:00 cloak research started for Demuslim Raven for Maker Banshee for Demuslim widow mine for Demuslim siege tank production started for Maker
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Yeah this is the one timing that I hate playing against -.-
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Did Maker use two seeker missile on the tank ? I'm pretty sure the missile does 100 damage and tanks have 150 hp
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United States97276 Posts
On May 15 2013 07:38 Shellshock1122 wrote:Show nested quote +On May 15 2013 07:34 Shellshock1122 wrote:0:00  Maker spawns in the top right  DeMusliM spawns in the bottom left 1:30 gas first for Demuslim rax for Maker rax for Demuslim 2:00 gas for Maker 3:00 Factory for Demuslim Factory for Maker 2nd gas for Maker 2nd gas for Demuslim 4:00 reactor for Maker Starport for Demuslim tech lab for Demuslim Starport for Maker tech lab for Maker 5:00 cloak research started for Demuslim Raven for Maker Banshee for Demuslim widow mine for Demuslim siege tank production started for Maker 6:00 CC on the high ground for Demuslim viking for Maker Raven for Demuslim CC on the high ground for Maker
7:00 Demuslim manages to save his first banshee with 1 scv kill 3rd CC for Demuslim ebay for Maker siege tank production started for Demuslim another rax for Maker
8:00 missile turret going up for Maker 2 rax for Demuslim Maker pushing across the map double ebay for Demuslim +1 attack started for Maker stim research started for Maker Demuslim takes his natural
9:00 banshee flies into the main of Maker seeker missile kills the tank of Demuslim at the front Maker sieges up Demuslim's natural
10:00 Demuslim lifts his OC but his scvs are trapped Maker sieging the main wall of Demuslim Maker takes his natural banshee of Demuslim forces Maker to move back with his attacking force vikings are out for Demuslim and start attacking the raven Maker loses some tanks as he loses high ground vision. Demuslim is 12 supply ahead
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Its almost gross how much better demu is than maker... lol
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there was some pretty awful control by maker there :\
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Wow thought Demuslim would take more damage than that.
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On May 15 2013 07:42 SCST wrote: Its almost gross how much better demu is than maker... lol
I agree that DeMuslim is playing better, but "gross" is a bit harsh man.
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United States97276 Posts
On May 15 2013 07:42 Shellshock1122 wrote:Show nested quote +On May 15 2013 07:38 Shellshock1122 wrote:On May 15 2013 07:34 Shellshock1122 wrote:0:00  Maker spawns in the top right  DeMusliM spawns in the bottom left 1:30 gas first for Demuslim rax for Maker rax for Demuslim 2:00 gas for Maker 3:00 Factory for Demuslim Factory for Maker 2nd gas for Maker 2nd gas for Demuslim 4:00 reactor for Maker Starport for Demuslim tech lab for Demuslim Starport for Maker tech lab for Maker 5:00 cloak research started for Demuslim Raven for Maker Banshee for Demuslim widow mine for Demuslim siege tank production started for Maker 6:00 CC on the high ground for Demuslim viking for Maker Raven for Demuslim CC on the high ground for Maker 7:00 Demuslim manages to save his first banshee with 1 scv kill 3rd CC for Demuslim ebay for Maker siege tank production started for Demuslim another rax for Maker 8:00 missile turret going up for Maker 2 rax for Demuslim Maker pushing across the map double ebay for Demuslim +1 attack started for Maker stim research started for Maker Demuslim takes his natural 9:00 banshee flies into the main of Maker seeker missile kills the tank of Demuslim at the front Maker sieges up Demuslim's natural 10:00 Demuslim lifts his OC but his scvs are trapped Maker sieging the main wall of Demuslim Maker takes his natural banshee of Demuslim forces Maker to move back with his attacking force vikings are out for Demuslim and start attacking the raven Maker loses some tanks as he loses high ground vision. Demuslim is 12 supply ahead 11:00 1-1 started for Demuslim stim research started for Demuslim double medivac production for Demuslim another rax for Maker
12:00 2 more rax for Demuslim combat shields started for Demuslim combat shields for Maker 3rd CC started for Maker banshee and 2 vikings of Demuslim moving to the natural of Maker but they are denied by a PDD and a missile turret
13:00 armory for Demuslim Demuslim lands his 3rd base missile turrets going up for Demulsim armory for Maker 2nd ebay for Maker +1 armor started for Maker 2 more rax for Maker
14:00 Maker pushing towards the natural of Demuslim double drop heading for hte main of Demuslim but take a lot of missile turret damage Demuslim was out of the map and has to come home 16 marines in the main of Demuslim siege tanks covering the entrance to Demuslim's natural Demuslim cleans up the marines in his main 2-2 started for Demuslim
15:00 Maker backs off from the natural of Demuslim 2nd factory finishes for Demuslim Demuslim is up 20 supply
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Can they please stop using that picture in picture? You can barely see what's going on in the tiny screen, meanwhile the main camera shows basically nothing (tank standstill).
edit: I'd much rather have them just bounce between the battles. Atleast as poorly as the picture in picture usually is used.
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what the fuck is demuslim doing? is this the first basetrade hes over doing?
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LOL Demuslim wtf, and you move command your tanks in your main.
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United States97276 Posts
On May 15 2013 07:45 Shellshock1122 wrote:Show nested quote +On May 15 2013 07:42 Shellshock1122 wrote:On May 15 2013 07:38 Shellshock1122 wrote:On May 15 2013 07:34 Shellshock1122 wrote:0:00  Maker spawns in the top right  DeMusliM spawns in the bottom left 1:30 gas first for Demuslim rax for Maker rax for Demuslim 2:00 gas for Maker 3:00 Factory for Demuslim Factory for Maker 2nd gas for Maker 2nd gas for Demuslim 4:00 reactor for Maker Starport for Demuslim tech lab for Demuslim Starport for Maker tech lab for Maker 5:00 cloak research started for Demuslim Raven for Maker Banshee for Demuslim widow mine for Demuslim siege tank production started for Maker 6:00 CC on the high ground for Demuslim viking for Maker Raven for Demuslim CC on the high ground for Maker 7:00 Demuslim manages to save his first banshee with 1 scv kill 3rd CC for Demuslim ebay for Maker siege tank production started for Demuslim another rax for Maker 8:00 missile turret going up for Maker 2 rax for Demuslim Maker pushing across the map double ebay for Demuslim +1 attack started for Maker stim research started for Maker Demuslim takes his natural 9:00 banshee flies into the main of Maker seeker missile kills the tank of Demuslim at the front Maker sieges up Demuslim's natural 10:00 Demuslim lifts his OC but his scvs are trapped Maker sieging the main wall of Demuslim Maker takes his natural banshee of Demuslim forces Maker to move back with his attacking force vikings are out for Demuslim and start attacking the raven Maker loses some tanks as he loses high ground vision. Demuslim is 12 supply ahead 11:00 1-1 started for Demuslim stim research started for Demuslim double medivac production for Demuslim another rax for Maker 12:00 2 more rax for Demuslim combat shields started for Demuslim combat shields for Maker 3rd CC started for Maker banshee and 2 vikings of Demuslim moving to the natural of Maker but they are denied by a PDD and a missile turret 13:00 armory for Demuslim Demuslim lands his 3rd base missile turrets going up for Demulsim armory for Maker 2nd ebay for Maker +1 armor started for Maker 2 more rax for Maker 14:00 Maker pushing towards the natural of Demuslim double drop heading for hte main of Demuslim but take a lot of missile turret damage Demuslim was out of the map and has to come home 16 marines in the main of Demuslim siege tanks covering the entrance to Demuslim's natural Demuslim cleans up the marines in his main 2-2 started for Demuslim 15:00 Maker backs off from the natural of Demuslim 2nd factory finishes for Demuslim Demuslim is up 20 supply 16:00 3rd base taken by Maker banshee harassing the tank line of Maker near his 3rd
17:00 2-2 on the way for Maker +1 vehicle weapons on the way for Demuslim 4th CC for Demuslim sensor tower for Demuslim sensor tower for Maker +1 vehicle attack started for Maker
18:00 a second sensor tower for Demuslim to cover the second map path Maker sending his army around the bottom of the map Demuslim moving around the top of the map +3 attack started for Demuslim Maker stims and runs into Demuslim's natural Demuslim attacks the 3rd of Maker
19:00 3rd base of Maker is destroyed triple dorp in the main of Maker Maker is able to push back the drop of Demuslim Maker moves into the main of Demuslim after killing the natural Demuslim lost a bunch of tanks on rally in his main
20:00 Make takes a 30 supply lead Demuslim stims into the natural and kills the OC of Maker Demuslim sieging up the main of Maker but Maker has tanks in his main Maker killing off all of the production of Demuslim Demuslim is severely supply blocked +3 attack started for Maker
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oh boy... after watching wcs eu, this is so painful to watch.
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Beautiful throw by Demuslim!
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On May 15 2013 07:42 SCST wrote: Its almost gross how much better demu is than maker... lol Ah, you can be less disgusted now.
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Maker decided to go out swinging ^^
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that was a bit ugly from both of them
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United States97276 Posts
On May 15 2013 07:49 Shellshock1122 wrote:Show nested quote +On May 15 2013 07:45 Shellshock1122 wrote:On May 15 2013 07:42 Shellshock1122 wrote:On May 15 2013 07:38 Shellshock1122 wrote:On May 15 2013 07:34 Shellshock1122 wrote:0:00  Maker spawns in the top right  DeMusliM spawns in the bottom left 1:30 gas first for Demuslim rax for Maker rax for Demuslim 2:00 gas for Maker 3:00 Factory for Demuslim Factory for Maker 2nd gas for Maker 2nd gas for Demuslim 4:00 reactor for Maker Starport for Demuslim tech lab for Demuslim Starport for Maker tech lab for Maker 5:00 cloak research started for Demuslim Raven for Maker Banshee for Demuslim widow mine for Demuslim siege tank production started for Maker 6:00 CC on the high ground for Demuslim viking for Maker Raven for Demuslim CC on the high ground for Maker 7:00 Demuslim manages to save his first banshee with 1 scv kill 3rd CC for Demuslim ebay for Maker siege tank production started for Demuslim another rax for Maker 8:00 missile turret going up for Maker 2 rax for Demuslim Maker pushing across the map double ebay for Demuslim +1 attack started for Maker stim research started for Maker Demuslim takes his natural 9:00 banshee flies into the main of Maker seeker missile kills the tank of Demuslim at the front Maker sieges up Demuslim's natural 10:00 Demuslim lifts his OC but his scvs are trapped Maker sieging the main wall of Demuslim Maker takes his natural banshee of Demuslim forces Maker to move back with his attacking force vikings are out for Demuslim and start attacking the raven Maker loses some tanks as he loses high ground vision. Demuslim is 12 supply ahead 11:00 1-1 started for Demuslim stim research started for Demuslim double medivac production for Demuslim another rax for Maker 12:00 2 more rax for Demuslim combat shields started for Demuslim combat shields for Maker 3rd CC started for Maker banshee and 2 vikings of Demuslim moving to the natural of Maker but they are denied by a PDD and a missile turret 13:00 armory for Demuslim Demuslim lands his 3rd base missile turrets going up for Demulsim armory for Maker 2nd ebay for Maker +1 armor started for Maker 2 more rax for Maker 14:00 Maker pushing towards the natural of Demuslim double drop heading for hte main of Demuslim but take a lot of missile turret damage Demuslim was out of the map and has to come home 16 marines in the main of Demuslim siege tanks covering the entrance to Demuslim's natural Demuslim cleans up the marines in his main 2-2 started for Demuslim 15:00 Maker backs off from the natural of Demuslim 2nd factory finishes for Demuslim Demuslim is up 20 supply 16:00 3rd base taken by Maker banshee harassing the tank line of Maker near his 3rd 17:00 2-2 on the way for Maker +1 vehicle weapons on the way for Demuslim 4th CC for Demuslim sensor tower for Demuslim sensor tower for Maker +1 vehicle attack started for Maker 18:00 a second sensor tower for Demuslim to cover the second map path Maker sending his army around the bottom of the map Demuslim moving around the top of the map +3 attack started for Demuslim Maker stims and runs into Demuslim's natural Demuslim attacks the 3rd of Maker 19:00 3rd base of Maker is destroyed triple dorp in the main of Maker Maker is able to push back the drop of Demuslim Maker moves into the main of Demuslim after killing the natural Demuslim lost a bunch of tanks on rally in his main 20:00 Make takes a 30 supply lead Demuslim stims into the natural and kills the OC of Maker Demuslim sieging up the main of Maker but Maker has tanks in his main Maker killing off all of the production of Demuslim Demuslim is severely supply blocked +3 attack started for Maker 21:00 Maker pushing into the 3rd of Demuslim Demuslim has 2 tanks there but it isnt enough Demuslim sends his army home to defend Demuslim drops bio on Maker's army and kills it off
22:00 Maker only up by 15 supply now Demuslim is no longer supply blocked after making a shitload of depots Maker sending out another army 5 rax on the way for Demuslim Maker is almost broke while Demuslim has 800-1500 banked Demuslim floating out another OC the armies engage at Demuslim's 3rd Demuslim has really bad positioning
23:00 Demuslim loses his whole army Demuslim ggs!
Maker ties it up 1-1!
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a throw into a throw into a throw.
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I swear if maker beats demuslim im going to shoot myself
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gg that was terrible positioning at the last engagement lol
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United States97276 Posts
Poll: Recommend Maker vs DeMusliM game 2?If you have time (6) 43% No (6) 43% Yes (2) 14% 14 total votes Your vote: Recommend Maker vs DeMusliM game 2? (Vote): Yes (Vote): No (Vote): If you have time
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On May 15 2013 07:50 petered wrote:Show nested quote +On May 15 2013 07:42 SCST wrote: Its almost gross how much better demu is than maker... lol Ah, you can be less disgusted now. I disagree.
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Bad decision from Demuslim to take out the third instead of going into the main. Then bad positioning to defend his third.
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I was expecting a better game from demuslim, he made a lot of micro mistakes.
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demuslim threw that game away in 3 different ways.
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Sloppy demuslim in last 10s.
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On May 15 2013 07:51 Zenbrez wrote:Show nested quote +On May 15 2013 07:50 petered wrote:On May 15 2013 07:42 SCST wrote: Its almost gross how much better demu is than maker... lol Ah, you can be less disgusted now. I disagree.
all depends on perspective. Clearly the skill gap between these two players isn't as large as SCST seems to think (thought?) it is.
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On May 15 2013 07:50 petered wrote:Show nested quote +On May 15 2013 07:42 SCST wrote: Its almost gross how much better demu is than maker... lol Ah, you can be less disgusted now.
Yeah Demuslim seemed to choke there, not sure whether to attack the third or the main and lost the base race. Hard to believe he could have lost that game.
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Caught out of position and the poor stuck marines...they were all waving their arms hoping the 6 medivacs would pick them up to save them but no...they all died horrible, horrible deaths.
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I have full confidence Demuslim will win game three. Maker isn't quite as bad as people make him out to be, though.
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On May 15 2013 07:54 petered wrote: I have full confidence Demuslim will win game three. Maker isn't quite as bad as people make him out to be, though. he kinda is demuslim just went full super retard last game
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dont they have hellbats on na server? im confused.
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Hmm, based on that little chat in the beginning of game 3, wondering if Demu is slightly on tilt considering that Maker blind countered him twice
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United States97276 Posts
On May 15 2013 07:55 Shellshock1122 wrote:0:00  Maker spawns in the top left  DeMusliM spawns in the bottom right 1:30 gas first for Maker rax first for Demuslim rax for Maker
2:00 gas for Demuslim
3:00 factory for Maker Demuslim scouts the factory timing reactor for Demuslim reactor for Maker
4:00 CC for Demuslim Factory for demuslim tech lab for Maker on his factory siege tank production started for Maker reactored marines for both players 2nd gas for Demuslim
5:00 Starport for Maker armory for Demuslim reactored hellion production for Demuslim Starport for Demuslim ebay for Maker
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On May 15 2013 07:57 SpikeStarcraft wrote: dont they have hellbats on na server? im confused.
Not yet (Fuzer was angry with them for not preparing him for what he faced in the first EU qualifier :D)
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lol for real 3 blind counters in a row?
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Demuslim found the Hellbat Key, great.
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Sloppy as fuck hellbat drops.
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uhhhhhhhhhhhhhhhhhhhhhhhhh
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wtf was that, I have never seen him do that on stream.
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United States97276 Posts
On May 15 2013 07:59 Shellshock1122 wrote:Show nested quote +On May 15 2013 07:55 Shellshock1122 wrote:0:00  Maker spawns in the top left  DeMusliM spawns in the bottom right 1:30 gas first for Maker rax first for Demuslim rax for Maker 2:00 gas for Demuslim 3:00 factory for Maker Demuslim scouts the factory timing reactor for Demuslim reactor for Maker 4:00 CC for Demuslim Factory for demuslim tech lab for Maker on his factory siege tank production started for Maker reactored marines for both players 2nd gas for Demuslim 5:00 Starport for Maker armory for Demuslim reactored hellion production for Demuslim Starport for Demuslim ebay for Maker 6:00 hellbats started for Demuslim viking for Maker widow mine for Demuslim along with his hellbat Demuslim scouts Maker moving out with 2 tanks and some marines medivac for Demuslim
7:00 Demuslim takes his natural widow mine kills the viking of Maker CC for Maker
8:00 Maker sees the hellbats and backs off Demuslim boosting 2 hellbat drops across the map +1 vehicle plating for Demuslim viking for Demuslim Demuslim drops 4 hellbats on the army of Maker some marines are killed but the drops is clenaed up
9:00 +1 bio attack started for Maker 2nd factory for Demuslim 3rd factory for Demuslim hellbat drop in the main of Maker Demuslim saves the hellbats at first but then the medivac gets shot down
10:00 stim on the way for Maker Maker takes his natural siege tank production started for Demuslim another factory for Demuslim double viking production for Demuslim
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Whyy this suicide drop?? Strelok did it too and it was still bad then.. :/
Medivacs and hellbats are strong but that is just ....
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On May 15 2013 08:02 Darpa wrote: wtf was that, I have never seen him do that on stream.
I've seen him do that before. He usually wins the game . . notice how far ahead he is in supply?
Lets not forget how cheap and easy helbats are to make
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Yeah, he is way ahead in supply.
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makers build was so bad and he's so far behind it doesn't matter as long as demuslim kill units. maker is completely lost.
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United States97276 Posts
On May 15 2013 08:03 Shellshock1122 wrote:Show nested quote +On May 15 2013 07:59 Shellshock1122 wrote:On May 15 2013 07:55 Shellshock1122 wrote:0:00  Maker spawns in the top left  DeMusliM spawns in the bottom right 1:30 gas first for Maker rax first for Demuslim rax for Maker 2:00 gas for Demuslim 3:00 factory for Maker Demuslim scouts the factory timing reactor for Demuslim reactor for Maker 4:00 CC for Demuslim Factory for demuslim tech lab for Maker on his factory siege tank production started for Maker reactored marines for both players 2nd gas for Demuslim 5:00 Starport for Maker armory for Demuslim reactored hellion production for Demuslim Starport for Demuslim ebay for Maker 6:00 hellbats started for Demuslim viking for Maker widow mine for Demuslim along with his hellbat Demuslim scouts Maker moving out with 2 tanks and some marines medivac for Demuslim 7:00 Demuslim takes his natural widow mine kills the viking of Maker CC for Maker 8:00 Maker sees the hellbats and backs off Demuslim boosting 2 hellbat drops across the map +1 vehicle plating for Demuslim viking for Demuslim Demuslim drops 4 hellbats on the army of Maker some marines are killed but the drops is clenaed up 9:00 +1 bio attack started for Maker 2nd factory for Demuslim 3rd factory for Demuslim hellbat drop in the main of Maker Demuslim saves the hellbats at first but then the medivac gets shot down 10:00 stim on the way for Maker Maker takes his natural siege tank production started for Demuslim another factory for Demuslim double viking production for Demuslim 11:00 Maker moving to the back rocks of Demuslim's base Maker sieges up the edge of Demuslim's main Demuslim has some tanks in postion to defend and Demuslim has air control Maker backs off
12:00 +1 vehicle weapons for Demuslim 3rd CC for Demuslim marauder production started for Maker +1 armor for Maker 2nd armory for Demuslim Maker sieging up the cliff of Demuslim's natural and kills a bunch of scvs marines elevatored into the natural
13:00 hellbats dropped on everything and just completely cleans up Maker's army Demuslim takes a 45 supply lead +2 vehicle armor for Demuslim combat shields for Maker hellbat viking medivac moving across the amp Demuslim boosts after Maker's army and drops all over it hellbats roasting all kinds of shit
14:00 Maker losing everything Maker down 70 supply Maker ggs!
DeMusliM wins 2-1 and advances!
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United States97276 Posts
Poll: Recommend Maker vs DeMusliM game 3?No (8) 80% If you have time (2) 20% Yes (0) 0% 10 total votes Your vote: Recommend Maker vs DeMusliM game 3? (Vote): Yes (Vote): No (Vote): If you have time
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Phew, have to admit, was a lot more nervous than I thought I'd be
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when in doubt, hellbats! grats demuslim!
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United States97276 Posts
Not the best play from Demuslim but glad to see him advance. He's going to need to play better in the next round :/
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On May 15 2013 07:38 Greendotz wrote:Show nested quote +On May 15 2013 07:35 Scrubwave wrote: With tvts today I wonder if we'll see mass hellions ForGG style. None of the Terran's playing today are particularly mech specialists. Also ForGG is the only guy I've seen go mass Hellion on HotS so far. ummm Strelok?
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On May 15 2013 08:06 AlternativeEgo wrote: Phew, Darpa is safe.
Thank god!
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man hellbats really turned TvT from the most strategic matchup to something kinda silly -.-
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On May 15 2013 08:07 ThomasjServo wrote:Show nested quote +On May 15 2013 07:38 Greendotz wrote:On May 15 2013 07:35 Scrubwave wrote: With tvts today I wonder if we'll see mass hellions ForGG style. None of the Terran's playing today are particularly mech specialists. Also ForGG is the only guy I've seen go mass Hellion on HotS so far. ummm Strelok?
Yeah, don't think there's much chance of him playing in the US Challenger league darling
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United States97276 Posts
MacSed a pretty big favorite in match 2 according to Aligulac
(1038) Illusion 0-0 MacSed (1501) --------------------------------------------- 9.64% 2-0 0-2 47.55% 13.29% 2-1 1-2 29.52% --------------------------------------------- 22.93% 77.07%
Median outcome: Illusion 1-2 MacSed Estimated by Aligulac. Modify.
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TLADT24920 Posts
On May 15 2013 08:11 Shellshock1122 wrote:MacSed a pretty big favorite in match 2 according to Aligulac (1038) Illusion 0-0 MacSed (1501) --------------------------------------------- 9.64% 2-0 0-2 47.55% 13.29% 2-1 1-2 29.52% --------------------------------------------- 22.93% 77.07%
Median outcome: Illusion 1-2 MacSed Estimated by Aligulac. Modify. hmm wonder why such a big favourite. More games? Isn't Illusion supposed to be really good or is that hype again?
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MLG couldn't have gotten a headshot of the Chinese players? reallly?
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United States97276 Posts
On May 15 2013 08:12 BigFan wrote:Show nested quote +On May 15 2013 08:11 Shellshock1122 wrote:MacSed a pretty big favorite in match 2 according to Aligulac (1038) Illusion 0-0 MacSed (1501) --------------------------------------------- 9.64% 2-0 0-2 47.55% 13.29% 2-1 1-2 29.52% --------------------------------------------- 22.93% 77.07%
Median outcome: Illusion 1-2 MacSed Estimated by Aligulac. Modify. hmm wonder why such a big favourite. More games? Isn't Illusion supposed to be really good or is that hype again? Illusion's rating got destroyed when he went like 8-40 in MLG vs Proleague just look at the graph on his profile http://aligulac.com/players/219-Illusion/ Macsed also has a fairly solid rating for a foreigner. I think he's ranked in the top 20 or top 15
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On May 15 2013 08:13 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:12 BigFan wrote:On May 15 2013 08:11 Shellshock1122 wrote:MacSed a pretty big favorite in match 2 according to Aligulac (1038) Illusion 0-0 MacSed (1501) --------------------------------------------- 9.64% 2-0 0-2 47.55% 13.29% 2-1 1-2 29.52% --------------------------------------------- 22.93% 77.07%
Median outcome: Illusion 1-2 MacSed Estimated by Aligulac. Modify. hmm wonder why such a big favourite. More games? Isn't Illusion supposed to be really good or is that hype again? Illusion's rating got destroyed when he went like 8-40 in MLG vs Proleague He's not bad, but he makes a lot of really stupid mistakes sometimes and is too aggressive for his own good
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On May 15 2013 08:13 Tayar wrote: MLG couldn't have gotten a headshot of the Chinese players? reallly? ikr? Is it really so hard to grab a pic from liquibets or at the very least do a google search
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On May 15 2013 08:13 Tayar wrote: MLG couldn't have gotten a headshot of the Chinese players? reallly? Yeah... too hard to find images of the chinese players T.T
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On May 15 2013 08:07 REDBLUEGREEN wrote: man hellbats really turned TvT from the most strategic matchup to something kinda silly -.-
Seems more exciting to me...
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macsed dropping the ased.
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United States97276 Posts
On May 15 2013 08:15 Shellshock1122 wrote:0:00  Illusion spawns in the top left  MacSed spawns in the bottom right 1:30 gas first for Illusion gateway first for MacSed rax for Illusion
2:00 double gas for MacSed Cybernetics core for MacSed
3:00 Reactor for Illusion zealot for MacSed factory for Illusion
4:00 mothership core for Macsed nexus for Macsed scv scouts the natural of Macsed widow mine production started for Illusion Starport for illusion stalker for Macsed stargate for MacSed
5:00 2nd widow mine for illusion 2 more gates for Macsed medivac for Illusion first widow mine of Illusion walking around the top of the map oracle started for Macsed
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United States97276 Posts
On May 15 2013 08:18 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:15 Shellshock1122 wrote:0:00  Illusion spawns in the top left  MacSed spawns in the bottom right 1:30 gas first for Illusion gateway first for MacSed rax for Illusion 2:00 double gas for MacSed Cybernetics core for MacSed 3:00 Reactor for Illusion zealot for MacSed factory for Illusion 4:00 mothership core for Macsed nexus for Macsed scv scouts the natural of Macsed widow mine production started for Illusion Starport for illusion stalker for Macsed stargate for MacSed 5:00 2nd widow mine for illusion 2 more gates for Macsed medivac for Illusion first widow mine of Illusion walking around the top of the map oracle started for Macsed 6:00 Illusion moves into the natural of Macsed bunker started in the natural photon overcharge on the natural nexus widow mine killed from revelation from the oracle oracle scouts a drop coming
7:00 ebay for Illusion CC on the high ground for Illusion Illusion salvages the bunker in Macse'd natural widow mine marine drop in the main of Macsed 3 stalkers are killed by widow mines oracle in the main of Illusion is killed by a widow mine
8:00 robo is done for Macsed observer on the way +1 attack started for Illusion widow mines in the main of Macsed are cleaned up 9 probes were killed total
9:00 Illusion takes his natural expansion phoenix production started for Macsed Robo bay for Macsed +1 armor for Macsed combat shields for Illusion Marauder production started for Illusion
10:00 3 more gateways for MacSed Colossus production started for Macsed Concussive shells for Illusion 2nd ebay for Illusion armory for Illusion +1 armor for Illusion
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Illusion says no to drugs.
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On May 15 2013 08:23 AlternativeEgo wrote: Illusion says no to drugs. as in real life, not a good idea.
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200+ amp..... forgets stim. Fortunately for Illusion though, Macsed is yet another protoss player who doesn't focus medivacs with photon over charge
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Wow Illusion's gonna be kicking himself after that blunder.
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United States97276 Posts
On May 15 2013 08:22 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:18 Shellshock1122 wrote:On May 15 2013 08:15 Shellshock1122 wrote:0:00  Illusion spawns in the top left  MacSed spawns in the bottom right 1:30 gas first for Illusion gateway first for MacSed rax for Illusion 2:00 double gas for MacSed Cybernetics core for MacSed 3:00 Reactor for Illusion zealot for MacSed factory for Illusion 4:00 mothership core for Macsed nexus for Macsed scv scouts the natural of Macsed widow mine production started for Illusion Starport for illusion stalker for Macsed stargate for MacSed 5:00 2nd widow mine for illusion 2 more gates for Macsed medivac for Illusion first widow mine of Illusion walking around the top of the map oracle started for Macsed 6:00 Illusion moves into the natural of Macsed bunker started in the natural photon overcharge on the natural nexus widow mine killed from revelation from the oracle oracle scouts a drop coming 7:00 ebay for Illusion CC on the high ground for Illusion Illusion salvages the bunker in Macse'd natural widow mine marine drop in the main of Macsed 3 stalkers are killed by widow mines oracle in the main of Illusion is killed by a widow mine 8:00 robo is done for Macsed observer on the way +1 attack started for Illusion widow mines in the main of Macsed are cleaned up 9 probes were killed total 9:00 Illusion takes his natural expansion phoenix production started for Macsed Robo bay for Macsed +1 armor for Macsed combat shields for Illusion Marauder production started for Illusion 10:00 3 more gateways for MacSed Colossus production started for Macsed Concussive shells for Illusion 2nd ebay for Illusion armory for Illusion +1 armor for Illusion 11:00 Illusion attacks into the natural of Macsed with his bio force Macsed only has 1 sentry photon overcharge from Macsed stim research started for illusion Illusion retreats after the colossus comes out Illusion is 20 supply ahead
12:00 3rd CC started for Illusion +2 attack started for Illusion Extended thermal lance research finishes for Macsed +1 attack started for Macsed hellbats started for Illusion 3rd base started for Macsed
13:00 double viking production started for Illusion Macsed continuing phoenix production
14:00 2 more rax for Illusion 2nd starport for illusion Twilight council for Macsed 2nd forge for Macsed
15:00 +2 armor for illusion Illusion goes in for another attack in the natural hellbats dropped on the army of Illusion photon overcharge on the nautral nexus all of the colossi are taken out phoenixes lifting up marauders Macsed cleans up Illusion's attack and takes a 15 supply lead
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lol, I think Axslav said it best
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On May 15 2013 08:14 Whatson wrote:Show nested quote +On May 15 2013 08:13 Shellshock1122 wrote:On May 15 2013 08:12 BigFan wrote:On May 15 2013 08:11 Shellshock1122 wrote:MacSed a pretty big favorite in match 2 according to Aligulac (1038) Illusion 0-0 MacSed (1501) --------------------------------------------- 9.64% 2-0 0-2 47.55% 13.29% 2-1 1-2 29.52% --------------------------------------------- 22.93% 77.07%
Median outcome: Illusion 1-2 MacSed Estimated by Aligulac. Modify. hmm wonder why such a big favourite. More games? Isn't Illusion supposed to be really good or is that hype again? Illusion's rating got destroyed when he went like 8-40 in MLG vs Proleague He's not bad, but he makes a lot of really stupid mistakes sometimes and is too aggressive for his own good pretty spot on prediction.
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Haha, Axslav giving up on the game
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United States97276 Posts
On May 15 2013 08:26 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:22 Shellshock1122 wrote:On May 15 2013 08:18 Shellshock1122 wrote:On May 15 2013 08:15 Shellshock1122 wrote:0:00  Illusion spawns in the top left  MacSed spawns in the bottom right 1:30 gas first for Illusion gateway first for MacSed rax for Illusion 2:00 double gas for MacSed Cybernetics core for MacSed 3:00 Reactor for Illusion zealot for MacSed factory for Illusion 4:00 mothership core for Macsed nexus for Macsed scv scouts the natural of Macsed widow mine production started for Illusion Starport for illusion stalker for Macsed stargate for MacSed 5:00 2nd widow mine for illusion 2 more gates for Macsed medivac for Illusion first widow mine of Illusion walking around the top of the map oracle started for Macsed 6:00 Illusion moves into the natural of Macsed bunker started in the natural photon overcharge on the natural nexus widow mine killed from revelation from the oracle oracle scouts a drop coming 7:00 ebay for Illusion CC on the high ground for Illusion Illusion salvages the bunker in Macse'd natural widow mine marine drop in the main of Macsed 3 stalkers are killed by widow mines oracle in the main of Illusion is killed by a widow mine 8:00 robo is done for Macsed observer on the way +1 attack started for Illusion widow mines in the main of Macsed are cleaned up 9 probes were killed total 9:00 Illusion takes his natural expansion phoenix production started for Macsed Robo bay for Macsed +1 armor for Macsed combat shields for Illusion Marauder production started for Illusion 10:00 3 more gateways for MacSed Colossus production started for Macsed Concussive shells for Illusion 2nd ebay for Illusion armory for Illusion +1 armor for Illusion 11:00 Illusion attacks into the natural of Macsed with his bio force Macsed only has 1 sentry photon overcharge from Macsed stim research started for illusion Illusion retreats after the colossus comes out Illusion is 20 supply ahead 12:00 3rd CC started for Illusion +2 attack started for Illusion Extended thermal lance research finishes for Macsed +1 attack started for Macsed hellbats started for Illusion 3rd base started for Macsed 13:00 double viking production started for Illusion Macsed continuing phoenix production 14:00 2 more rax for Illusion 2nd starport for illusion Twilight council for Macsed 2nd forge for Macsed 15:00 +2 armor for illusion Illusion goes in for another attack in the natural hellbats dropped on the army of Illusion photon overcharge on the nautral nexus all of the colossi are taken out phoenixes lifting up marauders Macsed cleans up Illusion's attack and takes a 15 supply lead 16:00 Phoenixes flying to the other side of the map and start harassing the main mineral line Illusion lands his 3rd base 2-2 started for Macsed
17:00 Blink research started for Macsed Fleet beacon for Macsed +3 attack started for Illusion 2 more gates for Macsed phoenix range started for Macsed
18:00 quadruple viking production for Illusion +1 air attack started for Macsed Illusion breaking the rocks to attack into the 3rd of Macsed Illusion pulling a bunch of scvs photon overcharge on the 3rd base Illusion backs off
19:00 Illusion attacks into the natural of Macsed forcefields on the natural ramp phoenixes kill all of the vikings with 2 colossi still alive Illusion is able to pick off the colossi with his bio only marauders left for Illusion vs Phoenixes and zealots
20:00 robo of Macsed is killed Illusion just streaming units across the map charge research started for Macsed both players at 95 supply Illsuion attacks again phoenixes lifting stuff and kiling medivacs Macsed is able to push Illusion back
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On May 15 2013 08:26 Tayar wrote:Show nested quote +On May 15 2013 08:14 Whatson wrote:On May 15 2013 08:13 Shellshock1122 wrote:On May 15 2013 08:12 BigFan wrote:On May 15 2013 08:11 Shellshock1122 wrote:MacSed a pretty big favorite in match 2 according to Aligulac (1038) Illusion 0-0 MacSed (1501) --------------------------------------------- 9.64% 2-0 0-2 47.55% 13.29% 2-1 1-2 29.52% --------------------------------------------- 22.93% 77.07%
Median outcome: Illusion 1-2 MacSed Estimated by Aligulac. Modify. hmm wonder why such a big favourite. More games? Isn't Illusion supposed to be really good or is that hype again? Illusion's rating got destroyed when he went like 8-40 in MLG vs Proleague He's not bad, but he makes a lot of really stupid mistakes sometimes and is too aggressive for his own good pretty spot on prediction. illusion played this really well. you can't let toss get storm with this composition or you're just dead
edit: typed that earlier thinking illusion was going to lose. great game by him constantly trading down that comp. GG
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United States97276 Posts
On May 15 2013 08:29 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:26 Shellshock1122 wrote:On May 15 2013 08:22 Shellshock1122 wrote:On May 15 2013 08:18 Shellshock1122 wrote:On May 15 2013 08:15 Shellshock1122 wrote:0:00  Illusion spawns in the top left  MacSed spawns in the bottom right 1:30 gas first for Illusion gateway first for MacSed rax for Illusion 2:00 double gas for MacSed Cybernetics core for MacSed 3:00 Reactor for Illusion zealot for MacSed factory for Illusion 4:00 mothership core for Macsed nexus for Macsed scv scouts the natural of Macsed widow mine production started for Illusion Starport for illusion stalker for Macsed stargate for MacSed 5:00 2nd widow mine for illusion 2 more gates for Macsed medivac for Illusion first widow mine of Illusion walking around the top of the map oracle started for Macsed 6:00 Illusion moves into the natural of Macsed bunker started in the natural photon overcharge on the natural nexus widow mine killed from revelation from the oracle oracle scouts a drop coming 7:00 ebay for Illusion CC on the high ground for Illusion Illusion salvages the bunker in Macse'd natural widow mine marine drop in the main of Macsed 3 stalkers are killed by widow mines oracle in the main of Illusion is killed by a widow mine 8:00 robo is done for Macsed observer on the way +1 attack started for Illusion widow mines in the main of Macsed are cleaned up 9 probes were killed total 9:00 Illusion takes his natural expansion phoenix production started for Macsed Robo bay for Macsed +1 armor for Macsed combat shields for Illusion Marauder production started for Illusion 10:00 3 more gateways for MacSed Colossus production started for Macsed Concussive shells for Illusion 2nd ebay for Illusion armory for Illusion +1 armor for Illusion 11:00 Illusion attacks into the natural of Macsed with his bio force Macsed only has 1 sentry photon overcharge from Macsed stim research started for illusion Illusion retreats after the colossus comes out Illusion is 20 supply ahead 12:00 3rd CC started for Illusion +2 attack started for Illusion Extended thermal lance research finishes for Macsed +1 attack started for Macsed hellbats started for Illusion 3rd base started for Macsed 13:00 double viking production started for Illusion Macsed continuing phoenix production 14:00 2 more rax for Illusion 2nd starport for illusion Twilight council for Macsed 2nd forge for Macsed 15:00 +2 armor for illusion Illusion goes in for another attack in the natural hellbats dropped on the army of Illusion photon overcharge on the nautral nexus all of the colossi are taken out phoenixes lifting up marauders Macsed cleans up Illusion's attack and takes a 15 supply lead 16:00 Phoenixes flying to the other side of the map and start harassing the main mineral line Illusion lands his 3rd base 2-2 started for Macsed 17:00 Blink research started for Macsed Fleet beacon for Macsed +3 attack started for Illusion 2 more gates for Macsed phoenix range started for Macsed 18:00 quadruple viking production for Illusion +1 air attack started for Macsed Illusion breaking the rocks to attack into the 3rd of Macsed Illusion pulling a bunch of scvs photon overcharge on the 3rd base Illusion backs off 19:00 Illusion attacks into the natural of Macsed forcefields on the natural ramp phoenixes kill all of the vikings with 2 colossi still alive Illusion is able to pick off the colossi with his bio only marauders left for Illusion vs Phoenixes and zealots 20:00 robo of Macsed is killed Illusion just streaming units across the map charge research started for Macsed both players at 95 supply Illsuion attacks again phoenixes lifting stuff and kiling medivacs Macsed is able to push Illusion back 21:00 phoenixes are finally being cleaned up robo being rebuilt for Macsed more units coming in for Illusion
22:00 the last of the medivacs are killed more scvs are being pulled Colossus production restarted for Macsed Illusion kills the robo again before the colossus finishes probes pulled
23:00 mothership core is back out Illusion has medivacs again mothership core is killed Illusion finally starting to break through manner mules go down Macsed ggs!
Illusion wins game 1!
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United States97276 Posts
Poll: Recommend Illusion vs MacSed game 1?Yes (16) 76% No (3) 14% If you have time (2) 10% 21 total votes Your vote: Recommend Illusion vs MacSed game 1? (Vote): Yes (Vote): No (Vote): If you have time
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Now that was a proper brawl
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What a game - war of attrition
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Pretty cool game constant action for liek 5 min
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On May 15 2013 08:30 Alejandrisha wrote:Show nested quote +On May 15 2013 08:26 Tayar wrote:On May 15 2013 08:14 Whatson wrote:On May 15 2013 08:13 Shellshock1122 wrote:On May 15 2013 08:12 BigFan wrote:On May 15 2013 08:11 Shellshock1122 wrote:MacSed a pretty big favorite in match 2 according to Aligulac (1038) Illusion 0-0 MacSed (1501) --------------------------------------------- 9.64% 2-0 0-2 47.55% 13.29% 2-1 1-2 29.52% --------------------------------------------- 22.93% 77.07%
Median outcome: Illusion 1-2 MacSed Estimated by Aligulac. Modify. hmm wonder why such a big favourite. More games? Isn't Illusion supposed to be really good or is that hype again? Illusion's rating got destroyed when he went like 8-40 in MLG vs Proleague He's not bad, but he makes a lot of really stupid mistakes sometimes and is too aggressive for his own good pretty spot on prediction. illusion played this really well. you can't let toss get storm with this composition or you're just dead edit: typed that earlier thinking illusion was going to lose. great game by him constantly trading down that comp. GG if macsed presses F properly during the first engagement with 4 colossus he wins the game.
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That was definitely worth watching
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Despite forgetting Stim, Illusion played so well from start to end. I thought Macsed was definitely the favorite here, but Illusion really stepped up.
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TLADT24920 Posts
On May 15 2013 08:13 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:12 BigFan wrote:On May 15 2013 08:11 Shellshock1122 wrote:MacSed a pretty big favorite in match 2 according to Aligulac (1038) Illusion 0-0 MacSed (1501) --------------------------------------------- 9.64% 2-0 0-2 47.55% 13.29% 2-1 1-2 29.52% --------------------------------------------- 22.93% 77.07%
Median outcome: Illusion 1-2 MacSed Estimated by Aligulac. Modify. hmm wonder why such a big favourite. More games? Isn't Illusion supposed to be really good or is that hype again? Illusion's rating got destroyed when he went like 8-40 in MLG vs Proleague just look at the graph on his profile http://aligulac.com/players/219-Illusion/Macsed also has a fairly solid rating for a foreigner. I think he's ranked in the top 20 or top 15 oh I see, makes sense. I haven't been following him so I dunno how good he is
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Illusion probably would've won that a lot quicker if he wasn't so determined to go full foreigner. Still, a win is a win.
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are we witnessing the american takeover !?! lol
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Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
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On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something.
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United States97276 Posts
On May 15 2013 08:36 Shellshock1122 wrote:0:00  Illusion spawns in the top left  MacSed spawns in the bottom right 1:40 rax first for Illusion gateway first for Macsed
2:00 double gas for Macsed gas for Illusion cybernetics core for Macsed
3:00 zealot for Macsed reactor for Illusion mothership core for Macsed
4:00 CC on the high ground for Illusion nexus for Macsed Factory for Illusion 2nd gas for Illusion Stargate for Macsed
5:00 armory for Illusion Starport for Illusion 2 more gateways for Macsed double widow mine production for Illusion oracle for Macsed
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On May 15 2013 08:35 Whatson wrote:Show nested quote +On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD
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Wtf is up with thes Rephresh vaginal gel commercials that keep coming up on Twitch.
They're definitely hitting the wrong demographic here.
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Where is Bagration at? His boy is winning.
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Well that was kinda unexpected..
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i am majorly disappointed with macsed's play :\ hope top shows something better.
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United States97276 Posts
On May 15 2013 08:40 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:36 Shellshock1122 wrote:0:00  Illusion spawns in the top left  MacSed spawns in the bottom right 1:40 rax first for Illusion gateway first for Macsed 2:00 double gas for Macsed gas for Illusion cybernetics core for Macsed 3:00 zealot for Macsed reactor for Illusion mothership core for Macsed 4:00 CC on the high ground for Illusion nexus for Macsed Factory for Illusion 2nd gas for Illusion Stargate for Macsed 5:00 armory for Illusion Starport for Illusion 2 more gateways for Macsed double widow mine production for Illusion oracle for Macsed 6:00 medivac for Illusion reactored hellbats started for Illusion Illusion takes his natural expansion +1 vehicle weapons for Illusion robo for Macsed
7:00 Oracle starts harassing the natural mineral line of Illusion widow mine kills the Oracle phoenix production started for Macsed hellbat drop in the natural of Macsed photon overcharge on the nautral nexus
8:00 phoenix kills the medivac but the hellbats escape Robo bay for Macsed +1 armor for Macsed hallucinated colossus moving across the map immortal production started for Macsed viking production started for Illusion
9:00 2 more factories for Illusion 3 more gates for Macsed Colossus production startedf or Macsed
10:00 hellbat marine medivac attack into the natural of Macsed photon overchage on the natural hellbats dropped on the army Macsed loses his tiny army Illusion moves into the main and targets down the robo before the colossus finishes hellbats dropped behind stalkers so they cant retreat
11:00 Illusion picking up and dropping hellbats with boosted medivacs Illusion 42 supply ahead +2 vehicle weapons for Illusion tank production started for Illusion Macsed finally forces Illusion back
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'murica and such
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On May 15 2013 08:42 mythandier wrote:Show nested quote +On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine.
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United States97276 Posts
On May 15 2013 08:44 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:40 Shellshock1122 wrote:On May 15 2013 08:36 Shellshock1122 wrote:0:00  Illusion spawns in the top left  MacSed spawns in the bottom right 1:40 rax first for Illusion gateway first for Macsed 2:00 double gas for Macsed gas for Illusion cybernetics core for Macsed 3:00 zealot for Macsed reactor for Illusion mothership core for Macsed 4:00 CC on the high ground for Illusion nexus for Macsed Factory for Illusion 2nd gas for Illusion Stargate for Macsed 5:00 armory for Illusion Starport for Illusion 2 more gateways for Macsed double widow mine production for Illusion oracle for Macsed 6:00 medivac for Illusion reactored hellbats started for Illusion Illusion takes his natural expansion +1 vehicle weapons for Illusion robo for Macsed 7:00 Oracle starts harassing the natural mineral line of Illusion widow mine kills the Oracle phoenix production started for Macsed hellbat drop in the natural of Macsed photon overcharge on the nautral nexus 8:00 phoenix kills the medivac but the hellbats escape Robo bay for Macsed +1 armor for Macsed hallucinated colossus moving across the map immortal production started for Macsed viking production started for Illusion 9:00 2 more factories for Illusion 3 more gates for Macsed Colossus production startedf or Macsed 10:00 hellbat marine medivac attack into the natural of Macsed photon overchage on the natural hellbats dropped on the army Macsed loses his tiny army Illusion moves into the main and targets down the robo before the colossus finishes hellbats dropped behind stalkers so they cant retreat 11:00 Illusion picking up and dropping hellbats with boosted medivacs Illusion 42 supply ahead +2 vehicle weapons for Illusion tank production started for Illusion Macsed finally forces Illusion back 12:00 3rd base for Illusion robo restarted for Macsed +1 attack started for Macsed another factory for Illusion tanks vikings and hellbats in production for Illusion Illusion moving across the map 50 supply ahead
13:00 Twilight council for Macsed Illusion goes for another attack in the natural photon overcharge from Macsed tanks sieging up right outside photon overcharge range
14:00 Illusion lands his vikings and goes in for an attacl hellbats dropped on top of the army of Macsed Macsed losing his natural mineral line Illusion 100 supply ahead now blink research started for Macsed Macsed ggs!
Illusion wins 2-0!
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United States97276 Posts
Poll: Recommend Illusion vs MacSed game 2?Yes (4) 50% No (2) 25% If you have time (2) 25% 8 total votes Your vote: Recommend Illusion vs MacSed game 2? (Vote): Yes (Vote): No (Vote): If you have time
Poll: Recommend Illusion vs MacSed game 3?Yes (3) 60% No (1) 20% If you have time (1) 20% 5 total votes Your vote: Recommend Illusion vs MacSed game 3? (Vote): Yes (Vote): No (Vote): If you have time
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Yikes, Macsed kinda demolished there
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americans have came to play the last few days!!
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Hellbat drops are good.
Nice play from Illusion. Not impressed with Macsed at all.
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Too much hype, not enough delivery.
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USA USA USA
Get ready for Chad Motherfucking Jones!
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Easiest game of Illusion's life.
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United States97276 Posts
Wow disappointing play from Macsed but glad to see the American players really starting to step it up these last two days
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I think Minigun has this next one 2-0 as well
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well that's disappointing. I see that Macsed dude top 50 KR GM all the time.
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Very excited and very impressed by Illusion there.
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On May 15 2013 08:45 Whatson wrote:Show nested quote +On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right?
I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future.
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From what his fans say he's top 50 Korean GM... Shows that ladder ranking is an useless measure for success in prepared matches.
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On May 15 2013 08:52 mythandier wrote:Show nested quote +On May 15 2013 08:45 Whatson wrote:On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Oh of course it wasn't balance whining, how silly of me. Just randomly talking about reinforcing directly, commentating on how strong protoss is at reinforcing armies. Nbd or anything you know?
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When i watch MacSed's stream he plays way better, he pretty much died to some early pressure two times in a row..
Well, GG Illusion!
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On May 15 2013 08:44 AlternativeEgo wrote: Where is Bagration at? His boy is winning. State and Spanishiwa are streaming, probably passed out from Vile overload.
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On May 15 2013 08:52 mythandier wrote:Show nested quote +On May 15 2013 08:45 Whatson wrote:On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Yeah I don't think you're fooling anybody
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United States97276 Posts
On May 15 2013 08:56 Shellshock1122 wrote:0:00  Minigun spawns in the bottom right  Ian spawns in the top left 2:00 pool first for Ian Nexus first for Minigun hatch for Ian forge for minigun
3:00 gateway for Minigun cannon for Minigun double gas for Minigun
4:00 3rd base for Ian minigun scouts the 3rd cybernetics core for Minigun
5:00 Stargate for Minigun double gas for Ian
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Sick I gotta watch those illusion games. I love the fucking guy. Him, demu, and xeno my 3 fav NA terrans.
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United States97276 Posts
On May 15 2013 09:00 Shellshock1122 wrote:Show nested quote +On May 15 2013 08:56 Shellshock1122 wrote:0:00  Minigun spawns in the bottom right  Ian spawns in the top left 2:00 pool first for Ian Nexus first for Minigun hatch for Ian forge for minigun 3:00 gateway for Minigun cannon for Minigun double gas for Minigun 4:00 3rd base for Ian minigun scouts the 3rd cybernetics core for Minigun 5:00 Stargate for Minigun double gas for Ian 6:00 3rd gas for Ian 2 more gas for Minigun Roach warren for Ian phoenix production started for Minigun ling speed for Ian
7:00 Roach production started for Ian (14) 3 gates for Minigun a bunch of lings coming out after the roaches
8:00 Lair for Ian +1 attack started for Minigun Robo for Minigun evo chamber for Ian 30 more lings on the way Phoenixes move out once 4 are out
9:00 Phoenixes harassing the 3rd of Ian Ian attacking the natural of minigun the cannon falls the forge falls Minigun misses the forcefield in his natural Minigun ggs!
Ian wins game 1!
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On May 15 2013 08:56 Whatson wrote:Show nested quote +On May 15 2013 08:52 mythandier wrote:On May 15 2013 08:45 Whatson wrote:On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Oh of course it wasn't balance whining, how silly of me. Go away balance whiner. It's always disheartening to see someone from our community behave/talk so ignorantly.
Maybe it's just me but I'd never tell someone to "go away"...In fact, I wish we could get more people involved in watching streams, chatting on LRs, asking for help in strategy...etc.
I won't try to defend the fact that I'm apparently a "balance whiner" because apparently your mind is already made up, which is also unfortunate.
Hopefully, others won't see this display as representative of how everyone acts toward comments as a whole and, as a result, not post something they otherwise might've posted.
In other news...gg Ian! XD
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United States97276 Posts
Poll: Recommend Minigun vs Ian game 1?No (4) 57% Yes (3) 43% If you have time (0) 0% 7 total votes Your vote: Recommend Minigun vs Ian game 1? (Vote): Yes (Vote): No (Vote): If you have time
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america
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On May 15 2013 09:03 InfamousOne wrote:america  I'm not sure what you mean?
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What are you doing minigun...
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On May 15 2013 09:03 Serpico wrote:I'm not sure what you mean?
I am rooting for the americans... minigun is american and lost
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On May 15 2013 09:01 iAmJeffReY wrote: Sick I gotta watch those illusion games. I love the fucking guy. Him, demu, and xeno my 3 fav NA terrans. so 1 korean 1 chinese 1 british guy haha
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On May 15 2013 09:04 teddyoojo wrote:Show nested quote +On May 15 2013 09:01 iAmJeffReY wrote: Sick I gotta watch those illusion games. I love the fucking guy. Him, demu, and xeno my 3 fav NA terrans. so 1 korean 1 chinese 1 british guy haha USA we say.
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On May 15 2013 09:02 mythandier wrote:Show nested quote +On May 15 2013 08:56 Whatson wrote:On May 15 2013 08:52 mythandier wrote:On May 15 2013 08:45 Whatson wrote:On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Oh of course it wasn't balance whining, how silly of me. Go away balance whiner. It's always disheartening to see someone from our community behave/talk so ignorantly. Maybe it's just me but I'd never tell someone to "go away"...In fact, I wish we could get more people involved in watching streams, chatting on LRs, asking for help in strategy...etc. I won't try to defend the fact that I'm apparently a "balance whiner" because apparently your mind is already made up, which is also unfortunate. Hopefully, others won't see this display as representative of how everyone acts toward comments as a whole and, as a result, not post something they otherwise might've posted. In other news...gg Ian! XD Yeah your first comment was pretty stupid so such a reaction is quite obviously expected and tbh deserved.. Strangely enough, I don't see you doing much besides posting in LR threads
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United States97276 Posts
On May 15 2013 09:07 Shellshock1122 wrote:0:00  Minigun spawns in the bottom left  Ian spawns in the top right 1:40 gateway first for Minigun
2:00 hatch first for Ian double gas for Minigun Minigun scouts the hatch first pool for Ian cybernetics core for Minigun
3:00 gas for Ian pylon in the natural of Ian pylon canceled mothership core for Minigun
4:00 Nexus for Minigun ling speed for Ian
5:00 Twilight council for Minigun 2nd gateway for Minigun ling gets inside the main of Minigun but dies before seeing the twilight 2 more gates for Minigun
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TLO is just such a beast now
AOHHH YEAH
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United States97276 Posts
On May 15 2013 09:11 Shellshock1122 wrote:Show nested quote +On May 15 2013 09:07 Shellshock1122 wrote:0:00  Minigun spawns in the bottom left  Ian spawns in the top right 1:40 gateway first for Minigun 2:00 hatch first for Ian double gas for Minigun Minigun scouts the hatch first pool for Ian cybernetics core for Minigun 3:00 gas for Ian pylon in the natural of Ian pylon canceled mothership core for Minigun 4:00 Nexus for Minigun ling speed for Ian 5:00 Twilight council for Minigun 2nd gateway for Minigun ling gets inside the main of Minigun but dies before seeing the twilight 2 more gates for Minigun 6:00 Roach warren for Ian 2nd gas for Ian Dark Shrine for Minigun 3rd base for Ian
7:00 overlord flies into the main of Minigun and scouts the Dark Shrine spores started for Ian evo for Ian Lair for Ian lings pick off a stalker
8:00 +1 range attack started for Ian Roaches started for Ian 2 zealots and MSC attacking at the 3rd of Ian DT in the main and natural of ian Minigun cleans up the DTs but a lot of mining time was delayed
9:00 2 DTs come into the 3rd and kill the spore 9 drones were killed by DTs Blink research started for Minigun 4 more gates for Minigun Roach speed for Ian
10:00 creep block at the 3rd of Minigun 2 more gas for Ian archon being made for Minigun
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United States97276 Posts
On May 15 2013 09:15 Shellshock1122 wrote:Show nested quote +On May 15 2013 09:11 Shellshock1122 wrote:On May 15 2013 09:07 Shellshock1122 wrote:0:00  Minigun spawns in the bottom left  Ian spawns in the top right 1:40 gateway first for Minigun 2:00 hatch first for Ian double gas for Minigun Minigun scouts the hatch first pool for Ian cybernetics core for Minigun 3:00 gas for Ian pylon in the natural of Ian pylon canceled mothership core for Minigun 4:00 Nexus for Minigun ling speed for Ian 5:00 Twilight council for Minigun 2nd gateway for Minigun ling gets inside the main of Minigun but dies before seeing the twilight 2 more gates for Minigun 6:00 Roach warren for Ian 2nd gas for Ian Dark Shrine for Minigun 3rd base for Ian 7:00 overlord flies into the main of Minigun and scouts the Dark Shrine spores started for Ian evo for Ian Lair for Ian lings pick off a stalker 8:00 +1 range attack started for Ian Roaches started for Ian 2 zealots and MSC attacking at the 3rd of Ian DT in the main and natural of ian Minigun cleans up the DTs but a lot of mining time was delayed 9:00 2 DTs come into the 3rd and kill the spore 9 drones were killed by DTs Blink research started for Minigun 4 more gates for Minigun Roach speed for Ian 10:00 creep block at the 3rd of Minigun 2 more gas for Ian archon being made for Minigun 11:00 +2 range attack for Ian Minigun attacking at the 3rd with his gateway force forcefields try to block the roaches but Minigun leaves a gap and they escape spines going up for Ian
12:00 double timewarp on the roaches of ian Minigun pushing in closer to the 3rd Minigun blinking back some more forcefields from Minigun
13:00 2 more spines for Ian more stalkers being warped in another timewarp goes down on the roaches Minigun takes a supply lead 3rd base of Ian falls
14:00 suppy is 111-111 Minigun moves in to attack at teh natural forcefields block the roaches in the natural Ian pulls his drones spines move over from the 3rd and try to burrow next to the stalkers Ian 30 supply down
15:00 Minigun blinks forward and finishes off the units in the natural Ian down to 40 supply Ian ggs!
Minigun wins game 2!
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United States97276 Posts
Poll: Recommend Minigun vs Ian game 2?If you have time (4) 80% No (1) 20% Yes (0) 0% 5 total votes Your vote: Recommend Minigun vs Ian game 2? (Vote): Yes (Vote): No (Vote): If you have time
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On May 15 2013 09:06 aviator116 wrote:Show nested quote +On May 15 2013 09:02 mythandier wrote:On May 15 2013 08:56 Whatson wrote:On May 15 2013 08:52 mythandier wrote:On May 15 2013 08:45 Whatson wrote:On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Oh of course it wasn't balance whining, how silly of me. Go away balance whiner. It's always disheartening to see someone from our community behave/talk so ignorantly. Maybe it's just me but I'd never tell someone to "go away"...In fact, I wish we could get more people involved in watching streams, chatting on LRs, asking for help in strategy...etc. I won't try to defend the fact that I'm apparently a "balance whiner" because apparently your mind is already made up, which is also unfortunate. Hopefully, others won't see this display as representative of how everyone acts toward comments as a whole and, as a result, not post something they otherwise might've posted. In other news...gg Ian! XD Yeah your first comment was pretty stupid so such a reaction is quite obviously expected and tbh deserved.. Strangely enough, I don't see you doing much besides posting in LR threads My dear friend who continues to dwell on one post. Sometimes a joke is just a joke.
To continue carrying on about says more about you than any remark I could provide. Especially sine you're replying to a comment that wasn't even directed at you.
And just as I don't know you (and don't plan on acting like the post police by looking at your post history), please don't make assumptions on what I do or don't do.
Keep up the good work.
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United States97276 Posts
On May 15 2013 09:24 Shellshock1122 wrote:0:00  Minigun spawns in the top right  Ian spawns in the bottom left 2:00 pool first for Ian Nexus first for Minigun hatch for Ian forge for Minigun
3:00 gateway for Minigun cannon for Minigun
4:00 3rd base for Ian double gas for Minigun cybernetics core for Minigun
5:00 +1 attack started for Minigun double gas for Ian
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that probe is not very ninja-y
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On May 15 2013 09:28 Shellshock1122 wrote:Show nested quote +On May 15 2013 09:24 Shellshock1122 wrote:0:00  Minigun spawns in the top right  Ian spawns in the bottom left 2:00 pool first for Ian Nexus first for Minigun hatch for Ian forge for Minigun 3:00 gateway for Minigun cannon for Minigun 4:00 3rd base for Ian double gas for Minigun cybernetics core for Minigun 5:00 +1 attack started for Minigun double gas for Ian 6:00 Roach warren for Ian 2 more gas for Minigun 3 more gates for Minigun another gas for Ian
7:00 spine for Ian Robo for Minigun ling speed for Ian Roaches and lings coming out for ian evo chamber for Ian
8:00 Lair for Ian small gateway force going to Ian's 3rd +1 range attack for Ian Immortal production started for Minigun mothership core for Minigun
9:00 2 more gates for Minigun Ian takes out the forward pylon of Minigun another gate for Minigun Roach speed for Ian macro hatch for Ian probe on the map is picked off by lings
10:00 warp prism for Minigun overseer sees some gates going up and a robo Robo bay for Minigun Minigun moving out on the map with his 2 immortals Minigun looking to attack at the 3rd breaking down the rocks on the ramp
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On May 15 2013 09:32 Shellshock1122 wrote:Show nested quote +On May 15 2013 09:28 Shellshock1122 wrote:On May 15 2013 09:24 Shellshock1122 wrote:0:00  Minigun spawns in the top right  Ian spawns in the bottom left 2:00 pool first for Ian Nexus first for Minigun hatch for Ian forge for Minigun 3:00 gateway for Minigun cannon for Minigun 4:00 3rd base for Ian double gas for Minigun cybernetics core for Minigun 5:00 +1 attack started for Minigun double gas for Ian 6:00 Roach warren for Ian 2 more gas for Minigun 3 more gates for Minigun another gas for Ian 7:00 spine for Ian Robo for Minigun ling speed for Ian Roaches and lings coming out for ian evo chamber for Ian 8:00 Lair for Ian small gateway force going to Ian's 3rd +1 range attack for Ian Immortal production started for Minigun mothership core for Minigun 9:00 2 more gates for Minigun Ian takes out the forward pylon of Minigun another gate for Minigun Roach speed for Ian macro hatch for Ian probe on the map is picked off by lings 10:00 warp prism for Minigun overseer sees some gates going up and a robo Robo bay for Minigun Minigun moving out on the map with his 2 immortals Minigun looking to attack at the 3rd breaking down the rocks on the ramp 11:00 Minigun tries to forcefield some roaches lings flank from behind Minigun losing lots of units Minigun doesnt use recall and loses everything Minigun ggs!
Ian wins 2-1 and advances!
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Poll: Recommend Minigun vs Ian game 3?No (4) 57% If you have time (2) 29% Yes (1) 14% 7 total votes Your vote: Recommend Minigun vs Ian game 3? (Vote): Yes (Vote): No (Vote): If you have time
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Hmm, what happened there?
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On May 15 2013 09:22 mythandier wrote:Show nested quote +On May 15 2013 09:06 aviator116 wrote:On May 15 2013 09:02 mythandier wrote:On May 15 2013 08:56 Whatson wrote:On May 15 2013 08:52 mythandier wrote:On May 15 2013 08:45 Whatson wrote:On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Oh of course it wasn't balance whining, how silly of me. Go away balance whiner. It's always disheartening to see someone from our community behave/talk so ignorantly. Maybe it's just me but I'd never tell someone to "go away"...In fact, I wish we could get more people involved in watching streams, chatting on LRs, asking for help in strategy...etc. I won't try to defend the fact that I'm apparently a "balance whiner" because apparently your mind is already made up, which is also unfortunate. Hopefully, others won't see this display as representative of how everyone acts toward comments as a whole and, as a result, not post something they otherwise might've posted. In other news...gg Ian! XD Yeah your first comment was pretty stupid so such a reaction is quite obviously expected and tbh deserved.. Strangely enough, I don't see you doing much besides posting in LR threads My dear friend who continues to dwell on one post. Sometimes a joke is just a joke. To continue carrying on about says more about you than any remark I could provide. Especially sine you're replying to a comment that wasn't even directed at you. And just as I don't know you (and don't plan on acting like the post police by looking at your post history), please don't make assumptions on what I do or don't do. Keep up the good work. Okay, try to be funny with your jokes next time then ^^ And don't worry, just by looking through your post history I can tell you obviously don't spend that much time in the strategy forums.
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On May 15 2013 09:32 Bagration wrote: Hmm, what happened there?
Ian killed a guy
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oh minigun........ wtf is going on. You can't even beat a second tier Taiwanese player with latency on your side???
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On May 15 2013 09:33 aviator116 wrote:Show nested quote +On May 15 2013 09:22 mythandier wrote:On May 15 2013 09:06 aviator116 wrote:On May 15 2013 09:02 mythandier wrote:On May 15 2013 08:56 Whatson wrote:On May 15 2013 08:52 mythandier wrote:On May 15 2013 08:45 Whatson wrote:On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote:On May 15 2013 08:34 mythandier wrote: Now imagine if Illusion could've reinforced directly to Macsed's base...some sort of gate to warp his units there instantly.
lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Oh of course it wasn't balance whining, how silly of me. Go away balance whiner. It's always disheartening to see someone from our community behave/talk so ignorantly. Maybe it's just me but I'd never tell someone to "go away"...In fact, I wish we could get more people involved in watching streams, chatting on LRs, asking for help in strategy...etc. I won't try to defend the fact that I'm apparently a "balance whiner" because apparently your mind is already made up, which is also unfortunate. Hopefully, others won't see this display as representative of how everyone acts toward comments as a whole and, as a result, not post something they otherwise might've posted. In other news...gg Ian! XD Yeah your first comment was pretty stupid so such a reaction is quite obviously expected and tbh deserved.. Strangely enough, I don't see you doing much besides posting in LR threads My dear friend who continues to dwell on one post. Sometimes a joke is just a joke. To continue carrying on about says more about you than any remark I could provide. Especially sine you're replying to a comment that wasn't even directed at you. And just as I don't know you (and don't plan on acting like the post police by looking at your post history), please don't make assumptions on what I do or don't do. Keep up the good work. Okay, try to be funny with your jokes next time then ^^ And don't worry, just by looking through your post history I can tell you obviously don't spend that much time in the strategy forums. Eh let him be. He's just somebody who made a stupid mistake in the beginning, not even worth the trouble. I do agree it's funny he would bring up the strategy thing though, since he doesn't seem to help out much there.
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I want to say he misclick missed recall like they were thinking? otherwise idk
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On May 15 2013 09:35 Shellshock1122 wrote: I want to say he misclick missed recall like they were thinking? otherwise idk
According to Catz that's what happened. Looked weird to me so that makes sense.
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grats to Ian, but neither player was really impressive to me that set
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today has been an awful day for protoss. hope top can bring us back.
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That was the definition of a foreigner game..
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On May 15 2013 09:43 Shellshock1122 wrote:0:00  KiLLeR spawns in the bottom right  Top spawns in the top left 1:40 gateway first for Top
2:00 gas for Top hatch first for Killer 2nd gas for Top pool for Killer Cybernetics core for Top gas for Killer
3:00 Nexus for Top mothership core for Top
4:00 ling speed for Killer gateway for Top
5:00 another gate for Top 3rd base for Killer robo for Top 4th gate for Top Roach warren for Killer another gas for Killer
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On May 15 2013 09:46 Shellshock1122 wrote:Show nested quote +On May 15 2013 09:43 Shellshock1122 wrote:0:00  KiLLeR spawns in the bottom right  Top spawns in the top left 1:40 gateway first for Top 2:00 gas for Top hatch first for Killer 2nd gas for Top pool for Killer Cybernetics core for Top gas for Killer 3:00 Nexus for Top mothership core for Top 4:00 ling speed for Killer gateway for Top 5:00 another gate for Top 3rd base for Killer robo for Top 4th gate for Top Roach warren for Killer another gas for Killer 6:00 immortal production started for Top Killer scouts the robo with his overlord 2 more gas for Killer
7:00 2nd immortal for Top 2 more gates for Top Lair finishes for Killer evo chamber for Killer warp prism for Top Roach speed started for Killer
8:00 overseer scouts the immortals and only 2 gas infestation pit for Killer Top moving across the map observer for Top Top pushing up the nautral ramp of iller timewarp goes down forcefields were really late
9:00 2 sentries died right away to lings only 2 left 2 spines making for Killer Top pushing into the natural of Killer drones pulled Killer goes for a surround forcefields come down mothership core is picked of by queens
10:00 warp prism immortal micro Top just getting swarmed warp prism is killed off by queens and 1 immortal falls 2nd immortal falls shortly after Top's army is surrounded Top ggs!
Killer wins game 1!
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Poll: Recommend KiLLeR vs Top game 1?No (3) 60% If you have time (2) 40% Yes (0) 0% 5 total votes Your vote: Recommend KiLLeR vs Top game 1? (Vote): Yes (Vote): No (Vote): If you have time
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Fuck yeah killer !!
vamos chile ctm!
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top has about as much soul as my bottle of water.
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That was a nice WP snipe.
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On May 15 2013 09:35 Whatson wrote:Show nested quote +On May 15 2013 09:33 aviator116 wrote:On May 15 2013 09:22 mythandier wrote:On May 15 2013 09:06 aviator116 wrote:On May 15 2013 09:02 mythandier wrote:On May 15 2013 08:56 Whatson wrote:On May 15 2013 08:52 mythandier wrote:On May 15 2013 08:45 Whatson wrote:On May 15 2013 08:42 mythandier wrote:On May 15 2013 08:35 Whatson wrote: [quote] lol are you trying to say something. Nothing that hasn't been said a few thousand times already XD So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Oh of course it wasn't balance whining, how silly of me. Go away balance whiner. It's always disheartening to see someone from our community behave/talk so ignorantly. Maybe it's just me but I'd never tell someone to "go away"...In fact, I wish we could get more people involved in watching streams, chatting on LRs, asking for help in strategy...etc. I won't try to defend the fact that I'm apparently a "balance whiner" because apparently your mind is already made up, which is also unfortunate. Hopefully, others won't see this display as representative of how everyone acts toward comments as a whole and, as a result, not post something they otherwise might've posted. In other news...gg Ian! XD Yeah your first comment was pretty stupid so such a reaction is quite obviously expected and tbh deserved.. Strangely enough, I don't see you doing much besides posting in LR threads My dear friend who continues to dwell on one post. Sometimes a joke is just a joke. To continue carrying on about says more about you than any remark I could provide. Especially sine you're replying to a comment that wasn't even directed at you. And just as I don't know you (and don't plan on acting like the post police by looking at your post history), please don't make assumptions on what I do or don't do. Keep up the good work. Okay, try to be funny with your jokes next time then ^^ And don't worry, just by looking through your post history I can tell you obviously don't spend that much time in the strategy forums. Eh let him be. He's just somebody who made a stupid mistake in the beginning, not even worth the trouble. I do agree it's funny he would bring up the strategy thing though, since he doesn't seem to help out much there. I do enjoy mob mentality. I didn't make a mistake, just a joke that was taken a bit to serious instead of funny...it happens.
As far as the strategy thing goes, I mentioned it but didn't imply that I post there frequently. I appreciate that you care so much to spend time going through post history and investigating...that kind of obsession is flattering.
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On May 15 2013 09:54 Shellshock1122 wrote:0:00  KiLLeR spawns in the top right  Top spawns in the bottom left 2:00 pool first for Killer Nexus first for Top hatch for Killer forge for Top
3:00 gateway for Top cannon for Top
4:00 double gas for Top 3rd base for Killer cybernetics core for Top
5:00 +1 attack for Top double gas for Killer
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On May 15 2013 09:58 Shellshock1122 wrote:Show nested quote +On May 15 2013 09:54 Shellshock1122 wrote:0:00  KiLLeR spawns in the top right  Top spawns in the bottom left 2:00 pool first for Killer Nexus first for Top hatch for Killer forge for Top 3:00 gateway for Top cannon for Top 4:00 double gas for Top 3rd base for Killer cybernetics core for Top 5:00 +1 attack for Top double gas for Killer 6:00 mothership core for Top Roach warren for Killer
7:00 2 more gas for Top 5 more gates for Top Lair for Killer 2 more gas for Killer +1 armor for Top
8:00 Twilight council for Top Killer scouts the proxy pylons macro hatch for killer ling speed on the way for Killer Raoch speed for Killer
9:00 top attacking at the 3rd of Killer spine started at the 3rd Blink research started for Top Top decides to retreat when he sees how many units Killer has 2 more gates for Top
10:00 Hydralisk den for Killer creep block at the 3rd of Top Killer takes out the forward pylons of Top +2 attack started for Top double evo for Killer overlord speed for Killer Hydra range for Killer
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On May 15 2013 10:02 Shellshock1122 wrote:Show nested quote +On May 15 2013 09:58 Shellshock1122 wrote:On May 15 2013 09:54 Shellshock1122 wrote:0:00  KiLLeR spawns in the top right  Top spawns in the bottom left 2:00 pool first for Killer Nexus first for Top hatch for Killer forge for Top 3:00 gateway for Top cannon for Top 4:00 double gas for Top 3rd base for Killer cybernetics core for Top 5:00 +1 attack for Top double gas for Killer 6:00 mothership core for Top Roach warren for Killer 7:00 2 more gas for Top 5 more gates for Top Lair for Killer 2 more gas for Killer +1 armor for Top 8:00 Twilight council for Top Killer scouts the proxy pylons macro hatch for killer ling speed on the way for Killer Raoch speed for Killer 9:00 top attacking at the 3rd of Killer spine started at the 3rd Blink research started for Top Top decides to retreat when he sees how many units Killer has 2 more gates for Top 10:00 Hydralisk den for Killer creep block at the 3rd of Top Killer takes out the forward pylons of Top +2 attack started for Top double evo for Killer overlord speed for Killer Hydra range for Killer 11:00 11 hydras on the way for Killer Top wastes a time warp before his attack even starts Killer pulls drones and sets up to attack from 2 sides Killer sends the drones back to his 3rd when he sees Top back off to warp in again
12:00 forcefields block Killers units at the 3rd and Killer retreats Hydra speed for Killer Top pushing in towards the 3rd time warp on the hydras mothership core is taken out by hydras big supply block on killer and he had to produce 6 overlords
13:00 Top goes in to attack at the 3rd again Killer pulls his drones +2 attack finishes for Top Killer trying to flank with roaches and lings but Top is prepared for it forcefields block out all of the hydras Killer engaging the stalkers with his hydras
14:00 top blinks forward as Killer starts to retreat hydras are starting to fall Top takes a supply lead all the drones at the 3rd have been killed Top kills the 3rd base of Killer top moves into the natural of Killer and is blink microing against the zerg army drones in the natural are pulled
15:00 Top just blinks forward on the hydras of Killer Killer down 60 supply Killer ggs!
Top ties it up 1-1!
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Poll: Recommend KiLLeR vs Top game 2?Yes (3) 43% No (2) 29% If you have time (2) 29% 7 total votes Your vote: Recommend KiLLeR vs Top game 2? (Vote): Yes (Vote): No (Vote): If you have time
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those ffs were mc vs july zerg on shakuras-esque, i dare say
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that build was very strange. very, very strange. also, why does a tournament with 17k viewers have an LR thread that's just shellshock doing awesome live reports and a bunch of people having a pointless bitchy argument about nothing? you are letting me down tl.
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I don't know about the build, but that was some of the best force fielding and general control I've seen from a Protoss player.
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On May 15 2013 10:07 Longtimer wrote: I don't know about the build, but that was some of the best force fielding and general control I've seen from a Protoss player. i wonder where that control was the first game ...
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On May 15 2013 10:08 Tayar wrote:Show nested quote +On May 15 2013 10:07 Longtimer wrote: I don't know about the build, but that was some of the best force fielding and general control I've seen from a Protoss player. i wonder where that control was the first game ...
AM to China latency.
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On May 15 2013 10:10 Shellshock1122 wrote:0:00  KiLLeR spawns in the top left  Top spawns in the bottom right 1:40 gateway first for Top
2:00 hatch first for Killer double gas for Top pool for Killer cybernetics core for Top
3:00 nexus for Top mothership core for Top
4:00 2nd gate for Top
5:00 double gas for Killer 3 more gates for Top spine for Killer
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On May 15 2013 10:07 Tayar wrote: that build was very strange. very, very strange. also, why does a tournament with 17k viewers have an LR thread that's just shellshock doing awesome live reports and a bunch of people having a pointless bitchy argument about nothing? you are letting me down tl.
it's cause lr threads are dead, man.
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On May 15 2013 10:03 Emzeeshady wrote:Show nested quote +On May 15 2013 09:57 mythandier wrote:On May 15 2013 09:35 Whatson wrote:On May 15 2013 09:33 aviator116 wrote:On May 15 2013 09:22 mythandier wrote:On May 15 2013 09:06 aviator116 wrote:On May 15 2013 09:02 mythandier wrote:On May 15 2013 08:56 Whatson wrote:On May 15 2013 08:52 mythandier wrote:On May 15 2013 08:45 Whatson wrote: [quote] So why are you saying it when it's been repeated a few thousand times already? I hate people who try to hide their balance whine. It was a tounge-in-cheek remark not for balance but, you know...for humor. You do know what humor is right? I would guess so since the first "word" of your first remark was "lol"...and in that sense, I accomplished my goal. Somehow your "lol" shifted violently toward hatred. Perhaps medication can resolve such dramatic shifts in the future. Oh of course it wasn't balance whining, how silly of me. Go away balance whiner. It's always disheartening to see someone from our community behave/talk so ignorantly. Maybe it's just me but I'd never tell someone to "go away"...In fact, I wish we could get more people involved in watching streams, chatting on LRs, asking for help in strategy...etc. I won't try to defend the fact that I'm apparently a "balance whiner" because apparently your mind is already made up, which is also unfortunate. Hopefully, others won't see this display as representative of how everyone acts toward comments as a whole and, as a result, not post something they otherwise might've posted. In other news...gg Ian! XD Yeah your first comment was pretty stupid so such a reaction is quite obviously expected and tbh deserved.. Strangely enough, I don't see you doing much besides posting in LR threads My dear friend who continues to dwell on one post. Sometimes a joke is just a joke. To continue carrying on about says more about you than any remark I could provide. Especially sine you're replying to a comment that wasn't even directed at you. And just as I don't know you (and don't plan on acting like the post police by looking at your post history), please don't make assumptions on what I do or don't do. Keep up the good work. Okay, try to be funny with your jokes next time then ^^ And don't worry, just by looking through your post history I can tell you obviously don't spend that much time in the strategy forums. Eh let him be. He's just somebody who made a stupid mistake in the beginning, not even worth the trouble. I do agree it's funny he would bring up the strategy thing though, since he doesn't seem to help out much there. I do enjoy mob mentality. I didn't make a mistake, just a joke that was taken a bit to serious instead of funny...it happens. As far as the strategy thing goes, I mentioned it but didn't imply that I post there frequently. I appreciate that you care so much to spend time going through post history and investigating...that kind of obsession is flattering. You didn't make a mistake. You made a idiotic comment that in no way could ever be funny (not because it is offensive but because it doesn't make an sense as a joke). So it is normal to jump to the conclusion that you are a balance whiner. Sigh. Another example of why more people don't post. Congrats on your ability to be ignorant.
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Is this the same Top of yore? Or some new guy?
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On May 15 2013 10:14 Shellshock1122 wrote:Show nested quote +On May 15 2013 10:10 Shellshock1122 wrote:0:00  KiLLeR spawns in the top left  Top spawns in the bottom right 1:40 gateway first for Top 2:00 hatch first for Killer double gas for Top pool for Killer cybernetics core for Top 3:00 nexus for Top mothership core for Top 4:00 2nd gate for Top 5:00 double gas for Killer 3 more gates for Top spine for Killer 6:00 another gas for Killer ling speed for Killer 3rd base for Killer double evo for Killer overlord scouts 2 gates in the main so he knows about 3 total
7:00 bunch of lings coming out for Killer 2 more spines for Killer 1-1 ling upgrades started for Killer Speed finishes and Killer runs down for the surround
8:00 forcefield donut around the protoss army to defend Killer moves his next 2 spines to the low ground ot cover the entrance to the 3rd more and more lings coming out the spines are starting to fall
9:00 Top pushes into the natural Killer pulls his drones the last spinecrawler falls almost all the sentries are kille but there are still tons of zealots Killer trying to make more spines Top 20 supply ahead top adding in some stalkers timewarp on the main ramp of Killer Top moves into the main
10:00 Top 30 supply ahead the last queen of killer falls Killer ggs!
Top wins 2-1 and advances!
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Poll: Recommend KiLLeR vs Top game 3?No (3) 60% If you have time (2) 40% Yes (0) 0% 5 total votes Your vote: Recommend KiLLeR vs Top game 3? (Vote): Yes (Vote): No (Vote): If you have time
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On May 15 2013 10:15 Fighter wrote: Is this the same Top of yore? Or some new guy? It's a chinese top, not the korean GSL silver medalist.
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That build seems so strong and difficult to deal with.
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I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S.
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Feel sorry for KiLLeR and Latin America, but glad that Top is advancing!
On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S. Derrr what? That's exactly the same as the Korean Code A. Majority of the bottom Code A players don't have a shot at Code S. Even top players will end up getting taken out. You have a really bad attitude towards these games but the reason you put up isn't a good one.
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On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they far enough into the bracket that the winner's next match is to get into code S. Yeah it doesnt have that same intensity as the first round of Code A
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On May 15 2013 10:18 Longtimer wrote: That build seems so strong and difficult to deal with.
You mean die instantly if you have a roach warren, or even identify it ? Real strong all-in are the 2 immortal 2 collosus builds or the blink stalker all-in.
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On May 15 2013 10:18 Longtimer wrote: That build seems so strong and difficult to deal with.
imo it's really a meta build - a lot of zergs are trying to deal with gateway expand 4gate pressure with pure ling because the gateway expand doesn't have +1 attack - so top gets more gateways and pumps some sentries. interesting response, hope to see more of Top and his weird builds.
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On May 15 2013 10:20 Shinta) wrote:Feel sorry for KiLLeR and Latin America, but glad that Top is advancing! Show nested quote +On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S. Derrr what? That's exactly the same as the Korean Code A. Majority of the bottom Code A players don't have a shot at Code S. Even top players will end up getting taken out. You have a really bad attitude towards these games but the reason you put up isn't a good one.
No it actually is not. Korean code A you lose first round you go through the hell that is code A qualifiers. Eu/AM code A you lose first round you go into U&D groups and thats the only place you can get eliminated from code S or A. It is significantly different
EDIT: Its also not about "would they fare in code S". its about they're playing a match where the winner goes to code S. In this case these games are to go to the round of 24 that is, identical in every way to this round with just less players
EDIT 2: eliminated as in out of WCS, obviously coming in 3rd or 4th in any group means you drop from S --> A
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On May 15 2013 10:25 chipmonklord17 wrote:Show nested quote +On May 15 2013 10:20 Shinta) wrote:Feel sorry for KiLLeR and Latin America, but glad that Top is advancing! On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S. Derrr what? That's exactly the same as the Korean Code A. Majority of the bottom Code A players don't have a shot at Code S. Even top players will end up getting taken out. You have a really bad attitude towards these games but the reason you put up isn't a good one. No it actually is not. Korean code A you lose first round you go through the hell that is code A qualifiers. Eu/AM code A you lose first round you go into U&D groups and thats the only place you can get eliminated from code S or A. It is significantly different EDIT: Its also not about "would they fare in code S". its about they're playing a match where the winner goes to code S. In this case these games are to go to the round of 24 that is, identical in every way to this round with just less players I dont like how WCS AM and EU are designed to only drop 8 players from the challenger to their "code b" I think they should just drop half the players like in GSL. Gives more people opportunities to play
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On May 15 2013 10:20 Shinta) wrote:Feel sorry for KiLLeR and Latin America, but glad that Top is advancing! Show nested quote +On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S. Derrr what? That's exactly the same as the Korean Code A. Majority of the bottom Code A players don't have a shot at Code S. Even top players will end up getting taken out. You have a really bad attitude towards these games but the reason you put up isn't a good one. No. If you lose in 1st round of Code A, you drop out of the GSL completely, the games have so much more weight, it's life and death.
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On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S.
I'm slightly concerned about the format. With only 8 players dropping out of Challenger league per season, I wonder if Code A NA will get stale from players pulling an Ensnare and taking up a challenger spot season after season. After all, it's now possible to go 1-3 in Bo3 sets and stay in Code A.
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On May 15 2013 10:28 Shellshock1122 wrote:Show nested quote +On May 15 2013 10:25 chipmonklord17 wrote:On May 15 2013 10:20 Shinta) wrote:Feel sorry for KiLLeR and Latin America, but glad that Top is advancing! On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S. Derrr what? That's exactly the same as the Korean Code A. Majority of the bottom Code A players don't have a shot at Code S. Even top players will end up getting taken out. You have a really bad attitude towards these games but the reason you put up isn't a good one. No it actually is not. Korean code A you lose first round you go through the hell that is code A qualifiers. Eu/AM code A you lose first round you go into U&D groups and thats the only place you can get eliminated from code S or A. It is significantly different EDIT: Its also not about "would they fare in code S". its about they're playing a match where the winner goes to code S. In this case these games are to go to the round of 24 that is, identical in every way to this round with just less players I dont like how WCS AM and EU are designed to only drop 8 players from the challenger to their "code b" I think they should just drop half the players like in GSL. Gives more people opportunities to play
Someone theorized it was because a lack of depth in player pool across the NA and EU regions. I personally think that's bullshit but who knows. I know I mentioned it in the last thread but it seriously feels like its easier to stay in than it is to drop out. That only encourages complacency and doesn't really HELP the scene. Imagine if everyone who lost today needed to go back and train again for next season. Sure some players might retire or whatever but the ones that stay will be even better players.
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I think they made the format like this because they were afraid of popular players dropping out.
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United States97276 Posts
On May 15 2013 10:30 chipmonklord17 wrote:Show nested quote +On May 15 2013 10:28 Shellshock1122 wrote:On May 15 2013 10:25 chipmonklord17 wrote:On May 15 2013 10:20 Shinta) wrote:Feel sorry for KiLLeR and Latin America, but glad that Top is advancing! On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S. Derrr what? That's exactly the same as the Korean Code A. Majority of the bottom Code A players don't have a shot at Code S. Even top players will end up getting taken out. You have a really bad attitude towards these games but the reason you put up isn't a good one. No it actually is not. Korean code A you lose first round you go through the hell that is code A qualifiers. Eu/AM code A you lose first round you go into U&D groups and thats the only place you can get eliminated from code S or A. It is significantly different EDIT: Its also not about "would they fare in code S". its about they're playing a match where the winner goes to code S. In this case these games are to go to the round of 24 that is, identical in every way to this round with just less players I dont like how WCS AM and EU are designed to only drop 8 players from the challenger to their "code b" I think they should just drop half the players like in GSL. Gives more people opportunities to play Someone theorized it was because a lack of depth in player pool across the NA and EU regions. I personally think that's bullshit but who knows. I know I mentioned it in the last thread but it seriously feels like its easier to stay in than it is to drop out. That only encourages complacency and doesn't really HELP the scene. Imagine if everyone who lost today needed to go back and train again for next season. Sure some players might retire or whatever but the ones that stay will be even better players. You could possibly make that argument about the American playerpool because it does seem to lack a lot of depth. However, I think that it hurts it from growing if there's less of an opportunity to do something. I could be wrong, too. There could be more depth but we just never see it because the American scene doesnt have as my weekly tournaments and stuff going on as EU. I think EU has quite a bit of depth though that could make it interesting. I could see how it could be boring if it was a low depth region and it was just the same players qualifying each time. idk. Maybe things will change if it doesn't work out. I guess we'll just have to wait and see.
On May 15 2013 10:31 sitromit wrote: I think they made the format like this because they were afraid of popular players dropping out. also a realistic possibility. Imagine if more koreans had qualified and done better and just knocked out like 10 popular foreigners in the first season. Could be bad for viewing numbers
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On May 15 2013 10:33 Shellshock1122 wrote:Show nested quote +On May 15 2013 10:30 chipmonklord17 wrote:On May 15 2013 10:28 Shellshock1122 wrote:On May 15 2013 10:25 chipmonklord17 wrote:On May 15 2013 10:20 Shinta) wrote:Feel sorry for KiLLeR and Latin America, but glad that Top is advancing! On May 15 2013 10:18 chipmonklord17 wrote: I have a hard time feeling, anything really about these matches. The games themselves are decent enough but they're virtually meaningless. Both players go to the up and downs and its not like they're far enough into the bracket that the winner's next match is to get into code S. Derrr what? That's exactly the same as the Korean Code A. Majority of the bottom Code A players don't have a shot at Code S. Even top players will end up getting taken out. You have a really bad attitude towards these games but the reason you put up isn't a good one. No it actually is not. Korean code A you lose first round you go through the hell that is code A qualifiers. Eu/AM code A you lose first round you go into U&D groups and thats the only place you can get eliminated from code S or A. It is significantly different EDIT: Its also not about "would they fare in code S". its about they're playing a match where the winner goes to code S. In this case these games are to go to the round of 24 that is, identical in every way to this round with just less players I dont like how WCS AM and EU are designed to only drop 8 players from the challenger to their "code b" I think they should just drop half the players like in GSL. Gives more people opportunities to play Someone theorized it was because a lack of depth in player pool across the NA and EU regions. I personally think that's bullshit but who knows. I know I mentioned it in the last thread but it seriously feels like its easier to stay in than it is to drop out. That only encourages complacency and doesn't really HELP the scene. Imagine if everyone who lost today needed to go back and train again for next season. Sure some players might retire or whatever but the ones that stay will be even better players. You could possibly make that argument about the American playerpool because it does seem to lack a lot of depth. However, I think that it hurts it from growing if there's less of an opportunity to do something. I could be wrong, too. There could be more depth but we just never see it because the American scene doesnt have as my weekly tournaments and stuff going on as EU. I think EU has quite a bit of depth though that could make it interesting. I could see how it could be boring if it was a low depth region and it was just the same players qualifying each time. idk. Maybe things will change if it doesn't work out. I guess we'll just have to wait and see. Show nested quote +On May 15 2013 10:31 sitromit wrote: I think they made the format like this because they were afraid of popular players dropping out. also a realistic possibility. Imagine if more koreans had qualified and done better and just knocked out like 10 popular foreigners in the first season. Could be bad for viewing numbers
Even with how few people actually get knocked out I'd imagine its only a season or 2 before AM because Korea 2.0 (or 0.5 I guess). Figure that a player like JD isn't going to get knocked around twice and neither will sage. I say by the end of the year we could have a completely Korean dominated WCS:AM. Europe will probably never get that "bad" (I'm not going to say whether or not that's negative its just not the point of AM therefore bad) as the player pool is deep and talented.
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is IdrA playing his match?
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Nice to see Taiwanese and Chinese players making a name for themselves. If only Australians could do the same!
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Taiwanese Roachpush does not care if its 1 minute late :>
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