*bow*
and with that I'm out.
Forum Index > StarCraft 2 Tournaments |
FrostedMiniWheats
United States30730 Posts
*bow* and with that I'm out. | ||
MasterOfPuppets
Romania6942 Posts
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Goldylock
36 Posts
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Shock710
Australia6097 Posts
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Wintex
Norway16834 Posts
On April 20 2013 16:37 Shock710 wrote: bolded wrong thing in OP Yeah, laughed quite a bit at that. | ||
smogg
Bulgaria167 Posts
On April 20 2013 16:36 Goldylock wrote: Are we allowed to call that imba? I mean I've never called Terran OP been watching since maybe ~5 months after release of WOL.. But I want to call that imba. The strategy actually looks imbalanced in all matchups. Only when Innovation and Lucifron do it. Otherwise, it's not all that unstoppable. Sort of like Parting's immortal push. | ||
pylonsalad
Canada649 Posts
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Wintex
Norway16834 Posts
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WindCalibur
Canada938 Posts
On April 20 2013 16:39 pylonsalad wrote: Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg. Why not make static defence? And zerg can baneling drop later too. If people would rather lose 25 drones than to make static defence, then it is their own fault. | ||
Tsubbi
Germany7967 Posts
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Belha
Italy2850 Posts
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Hier
2391 Posts
Hey, at least it's down to 2 per medivac from 4. | ||
Wintex
Norway16834 Posts
On April 20 2013 16:42 Belha wrote: Why this is not featured in the side bar?? O.o The last series lasted too long. | ||
Die4Ever
United States17578 Posts
On April 20 2013 16:42 Tsubbi wrote: lol at people argueing wheather its imba, even all terrans agree hellbat drops are way too strong, its gonna get nerfed soon I like how hellbats were popular and called imba in the beta, and then blizzard nerfed the cargo space, and then players were thought they weren't doing anymore, and then like 2 months later they realized they're actually still really good lol | ||
MasterOfPuppets
Romania6942 Posts
On April 20 2013 16:42 Belha wrote: Why this is not featured in the side bar?? O.o Hm they must've accidentally taken it down when they also took down T1 vs EGTL :S | ||
pylonsalad
Canada649 Posts
On April 20 2013 16:41 WindCalibur wrote: Show nested quote + On April 20 2013 16:39 pylonsalad wrote: Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg. Why not make static defence? And zerg can baneling drop later too. If people would rather lose 25 drones than to make static defence, then it is their own fault. How many spines u gonna waste money on. Even with 2, half your drones are going to die before the hellbats are gone. | ||
Hier
2391 Posts
On April 20 2013 16:45 pylonsalad wrote: Show nested quote + On April 20 2013 16:41 WindCalibur wrote: On April 20 2013 16:39 pylonsalad wrote: Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg. Why not make static defence? And zerg can baneling drop later too. If people would rather lose 25 drones than to make static defence, then it is their own fault. How many spines u gonna waste money on. Even with 2, half your drones are going to die before the hellbats are gone. From my experience spine crawlers are next to useless against most medivac drops compared to spore crawlers, which actually can act as a decent deterrent. | ||
smogg
Bulgaria167 Posts
On April 20 2013 16:45 pylonsalad wrote: Show nested quote + On April 20 2013 16:41 WindCalibur wrote: On April 20 2013 16:39 pylonsalad wrote: Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg. Why not make static defence? And zerg can baneling drop later too. If people would rather lose 25 drones than to make static defence, then it is their own fault. How many spines u gonna waste money on. Even with 2, half your drones are going to die before the hellbats are gone. The 6 queen build is much better against this. It can kill the medivacs -> end of harassment. Also, Life's early aggression style is pretty effective at keeping Terran in his base. | ||
WindCalibur
Canada938 Posts
On April 20 2013 16:45 pylonsalad wrote: Show nested quote + On April 20 2013 16:41 WindCalibur wrote: On April 20 2013 16:39 pylonsalad wrote: Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg. Why not make static defence? And zerg can baneling drop later too. If people would rather lose 25 drones than to make static defence, then it is their own fault. How many spines u gonna waste money on. Even with 2, half your drones are going to die before the hellbats are gone. I understand where people are frustrated at, but right now, a spore + spine is better than no static defense. Also remember that if zerg makes some early roaches and actually be aggressive during this timing window in which terran tries to drop, then the Terran will have a delayed 3rd. | ||
Wintex
Norway16834 Posts
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