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[SPL] Team 8 vs. STX SouL R4 - Page 4

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
April 20 2013 07:35 GMT
#61
Target destroyed. Disengage.

*bow*

and with that I'm out.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
April 20 2013 07:35 GMT
#62
Lol Bogus too stronk. GG.
"my shaft scares me too" - strenx 2014
Goldylock
Profile Joined February 2012
36 Posts
April 20 2013 07:36 GMT
#63
Are we allowed to call that imba? I mean I've never called Terran OP been watching since maybe ~5 months after release of WOL.. But I want to call that imba. The strategy actually looks imbalanced in all matchups.
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
April 20 2013 07:37 GMT
#64
bolded wrong thing in OP
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
April 20 2013 07:38 GMT
#65
On April 20 2013 16:37 Shock710 wrote:
bolded wrong thing in OP

Yeah, laughed quite a bit at that.
The Bomber boy
smogg
Profile Joined September 2011
Bulgaria167 Posts
April 20 2013 07:38 GMT
#66
On April 20 2013 16:36 Goldylock wrote:
Are we allowed to call that imba? I mean I've never called Terran OP been watching since maybe ~5 months after release of WOL.. But I want to call that imba. The strategy actually looks imbalanced in all matchups.

Only when Innovation and Lucifron do it. Otherwise, it's not all that unstoppable. Sort of like Parting's immortal push.
LiquidHerO, LiquidTaeJa, EG.JD.RC, sCfou, ST_Life, KT_Flash, WJS_Soulkey, NaniWa, SK.MC, AZUBU.SuperNova, SKT1_FanTaSy
pylonsalad
Profile Joined January 2010
Canada649 Posts
April 20 2013 07:39 GMT
#67
Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
April 20 2013 07:40 GMT
#68
I hope this Bo7 lasts until SSL group D so I can watch Hiya before I sleep.
The Bomber boy
WindCalibur
Profile Blog Joined February 2008
Canada938 Posts
April 20 2013 07:41 GMT
#69
On April 20 2013 16:39 pylonsalad wrote:
Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg.

Why not make static defence? And zerg can baneling drop later too.
If people would rather lose 25 drones than to make static defence, then it is their own fault.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
April 20 2013 07:42 GMT
#70
lol at people argueing wheather its imba, even all terrans agree hellbat drops are way too strong, its gonna get nerfed soon
Belha
Profile Joined December 2010
Italy2850 Posts
April 20 2013 07:42 GMT
#71
Why this is not featured in the side bar?? O.o
Chicken gank op
Hier
Profile Blog Joined November 2009
2391 Posts
April 20 2013 07:43 GMT
#72
1500.

Hey, at least it's down to 2 per medivac from 4.
"But on a more serious note..." -everyone on this forum at some point.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
April 20 2013 07:44 GMT
#73
On April 20 2013 16:42 Belha wrote:
Why this is not featured in the side bar?? O.o

The last series lasted too long.
The Bomber boy
Die4Ever
Profile Joined August 2010
United States17725 Posts
April 20 2013 07:44 GMT
#74
On April 20 2013 16:42 Tsubbi wrote:
lol at people argueing wheather its imba, even all terrans agree hellbat drops are way too strong, its gonna get nerfed soon

I like how hellbats were popular and called imba in the beta, and then blizzard nerfed the cargo space, and then players were thought they weren't doing anymore, and then like 2 months later they realized they're actually still really good lol
"Expert" mods4ever.com
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
April 20 2013 07:44 GMT
#75
On April 20 2013 16:42 Belha wrote:
Why this is not featured in the side bar?? O.o


Hm they must've accidentally taken it down when they also took down T1 vs EGTL :S
"my shaft scares me too" - strenx 2014
pylonsalad
Profile Joined January 2010
Canada649 Posts
April 20 2013 07:45 GMT
#76
On April 20 2013 16:41 WindCalibur wrote:
Show nested quote +
On April 20 2013 16:39 pylonsalad wrote:
Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg.

Why not make static defence? And zerg can baneling drop later too.
If people would rather lose 25 drones than to make static defence, then it is their own fault.


How many spines u gonna waste money on. Even with 2, half your drones are going to die before the hellbats are gone.
Hier
Profile Blog Joined November 2009
2391 Posts
Last Edited: 2013-04-20 07:47:34
April 20 2013 07:47 GMT
#77
On April 20 2013 16:45 pylonsalad wrote:
Show nested quote +
On April 20 2013 16:41 WindCalibur wrote:
On April 20 2013 16:39 pylonsalad wrote:
Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg.

Why not make static defence? And zerg can baneling drop later too.
If people would rather lose 25 drones than to make static defence, then it is their own fault.


How many spines u gonna waste money on. Even with 2, half your drones are going to die before the hellbats are gone.

From my experience spine crawlers are next to useless against most medivac drops compared to spore crawlers, which actually can act as a decent deterrent.
"But on a more serious note..." -everyone on this forum at some point.
smogg
Profile Joined September 2011
Bulgaria167 Posts
April 20 2013 07:48 GMT
#78
On April 20 2013 16:45 pylonsalad wrote:
Show nested quote +
On April 20 2013 16:41 WindCalibur wrote:
On April 20 2013 16:39 pylonsalad wrote:
Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg.

Why not make static defence? And zerg can baneling drop later too.
If people would rather lose 25 drones than to make static defence, then it is their own fault.


How many spines u gonna waste money on. Even with 2, half your drones are going to die before the hellbats are gone.

The 6 queen build is much better against this. It can kill the medivacs -> end of harassment.
Also, Life's early aggression style is pretty effective at keeping Terran in his base.
LiquidHerO, LiquidTaeJa, EG.JD.RC, sCfou, ST_Life, KT_Flash, WJS_Soulkey, NaniWa, SK.MC, AZUBU.SuperNova, SKT1_FanTaSy
WindCalibur
Profile Blog Joined February 2008
Canada938 Posts
April 20 2013 07:48 GMT
#79
On April 20 2013 16:45 pylonsalad wrote:
Show nested quote +
On April 20 2013 16:41 WindCalibur wrote:
On April 20 2013 16:39 pylonsalad wrote:
Hellbat drops are way OP. There is absolutely no way for zerg to defend a 4 hellbat drop cost-efficiently. The only thing he can do is pull all drones and just stop mining while waiting for both hellbats and medivacs to die, which takes forever at that timing with the low dps units available to zerg.

Why not make static defence? And zerg can baneling drop later too.
If people would rather lose 25 drones than to make static defence, then it is their own fault.


How many spines u gonna waste money on. Even with 2, half your drones are going to die before the hellbats are gone.

I understand where people are frustrated at, but right now, a spore + spine is better than no static defense. Also remember that if zerg makes some early roaches and actually be aggressive during this timing window in which terran tries to drop, then the Terran will have a delayed 3rd.
Wintex
Profile Blog Joined July 2011
Norway16838 Posts
April 20 2013 07:48 GMT
#80
They shouldn't nerf hellbats. Zergs just need something that deals with them in a reasonable amount of time. The fact that hydras are tier 2 hurts.
The Bomber boy
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