On April 10 2013 20:36 Shellshock1122 wrote:
Time for curious to go full gatekeeper
Time for curious to go full gatekeeper
I second this notion :D
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Badfatpanda
United States9719 Posts
On April 10 2013 20:36 Shellshock1122 wrote: Time for curious to go full gatekeeper I second this notion :D | ||
ZenithM
France15952 Posts
On April 10 2013 20:34 Zerg.Zilla wrote: And now MKP takes out the two zergs... Hopefully. :D | ||
Charlie.Sheen
662 Posts
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sitromit
7051 Posts
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ETisME
12266 Posts
On April 10 2013 20:36 rothsbury wrote: Show nested quote + On April 10 2013 20:33 Big J wrote: On April 10 2013 20:30 opterown wrote: On April 10 2013 20:29 Big J wrote: On April 10 2013 20:29 opterown wrote: who'd've thought immortals beat hydra? haha everybody who has used a unit tester ever... really? i legit didn't expect that 1immortal beats 2hydras which is nearly even cost and even supply. And in higher numbers, the ratio increases even more due to the burst effect. And roaches to tank damage are extra counterproductive. ![]() Upgrades scale better with the immortals too, since the extra hydra damage does not affect the hardened shields, and immortals start 4 shotting hydras instead of 5 shotting. but there were more than just immortals, you still need roaches to tank those gateway units | ||
Tobblish
Sweden6404 Posts
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Vorenius
Denmark1979 Posts
On April 10 2013 20:32 Highwinds wrote: Show nested quote + On April 10 2013 20:28 Tsubbi wrote: On April 10 2013 20:27 AxionSteel wrote: I'd hate to be a zerg player looking for inspiration watching this game new units used in official matches by korean zergs is pretty close to 0, winning with them is 0 ^^ ??? close to 0??? Look at tonight... Oracles. look yesterday tempests, swarm hosts, widow mines, hellbats, vipers, and oracles!!! Idk what game you watch my friend. I don't think many zergs are using oracles or widowmines though ![]() Swarm host haven't really been succesfully used yet in any of the matches I've seen. I'll give you vipers, those thing are pretty good, although the matches are often decided by the time they are out. And they still aren't enough to win lategame ZvP. | ||
Wildmoon
Thailand4189 Posts
On April 10 2013 20:38 sitromit wrote: Swarm Host is like the new Nydus, every time someone loses, it's what he should have built to win. lol wut? | ||
Die4Ever
United States17588 Posts
On April 10 2013 20:32 Highwinds wrote: Show nested quote + On April 10 2013 20:28 Tsubbi wrote: On April 10 2013 20:27 AxionSteel wrote: I'd hate to be a zerg player looking for inspiration watching this game new units used in official matches by korean zergs is pretty close to 0, winning with them is 0 ^^ ??? close to 0??? Look at tonight... Oracles. look yesterday tempests, swarm hosts, widow mines, hellbats, vipers, and oracles!!! Idk what game you watch my friend. he said zergs | ||
kubiks
France1328 Posts
On April 10 2013 20:38 sitromit wrote: Swarm Host is like the new Nydus, every time someone loses, it's what he should have built to win. Haha the good ol' times ![]() Wasn't funny when it went to "he should have made moar infestors :/" | ||
rothsbury
Australia1654 Posts
On April 10 2013 20:38 ETisME wrote: Show nested quote + On April 10 2013 20:36 rothsbury wrote: On April 10 2013 20:33 Big J wrote: On April 10 2013 20:30 opterown wrote: On April 10 2013 20:29 Big J wrote: On April 10 2013 20:29 opterown wrote: who'd've thought immortals beat hydra? haha everybody who has used a unit tester ever... really? i legit didn't expect that 1immortal beats 2hydras which is nearly even cost and even supply. And in higher numbers, the ratio increases even more due to the burst effect. And roaches to tank damage are extra counterproductive. ![]() Upgrades scale better with the immortals too, since the extra hydra damage does not affect the hardened shields, and immortals start 4 shotting hydras instead of 5 shotting. but there were more than just immortals, you still need roaches to tank those gateway units Pure hydra would have done better with all the immortals - roaches won't tank anything when they all die instantly. A much better choice would to have not gone roach hydra altogether. Pretty much any other tech - mutas, swarm hosts, mass banelings, broodlords - would have fared better. | ||
gobbledydook
Australia2593 Posts
On April 10 2013 20:38 sitromit wrote: Swarm Host is like the new Nydus, every time someone loses, it's what he should have built to win. At least sometimes you win with Nydus. | ||
figq
12519 Posts
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Toosneaky
United States114 Posts
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Fenrax
![]()
United States5018 Posts
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ZenithM
France15952 Posts
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Yello
Germany7411 Posts
On April 10 2013 20:42 Fenrax wrote: I still have to see a Pro game in which a player makes a Swarm Host and then not loses. Start watching MVP.Monster | ||
sitromit
7051 Posts
On April 10 2013 20:41 Toosneaky wrote: People saying swarm hosts would have solved the problem are just blindly agreeing with artosis lol. Swarm hosts are bad on maps with multiple attack paths. They are so easy to avoid. Pretty much. Especially against what Sos was already doing, constantly attacking all Soo's bases with Zealots and DTs. In the Code A qualifiers today, Coca tried to go SHs on this map, got crushed. He lost all his bases to runbys, then died to an air switch that his SHs couldn't attack. | ||
Wildmoon
Thailand4189 Posts
On April 10 2013 20:41 Toosneaky wrote: People saying swarm hosts would have solved the problem are just blindly agreeing with artosis lol. Swarm hosts are bad on maps with multiple attack paths. They are so easy to avoid. Except you don't need to mass that much SH. Its purpose for that game was not to defend too. It would be there to force storm from protoss. If protoss don't use storm and colossi they will lose some units to free locusts. | ||
zbedlam
Australia549 Posts
On April 10 2013 20:42 Fenrax wrote: I still have to see a Pro game in which a player makes a Swarm Host and then not loses. Swarm hosts need critical mass to be effective. They are basically a bad version of infestor/bl and equally bland to watch and tedious to play against. | ||
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