[Code S] RO32 Group A 2013 GSL Season 2 - Page 114
Forum Index > StarCraft 2 Tournaments |
Killmouse
Austria5700 Posts
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Shellshock
United States97274 Posts
On April 04 2013 21:16 Shellshock1122 wrote: 1:00 pylon in the main for Creator 2:00 pool first for Crazy Nexus first for Creator Hatch for Crazy forge for Creator 3:00 gateway for Creator cannon for Creator overlord scouts no forge at the natural ramp but see cannon going up and nexus gas for Creator few lings moving across the map 4:00 2nd gas for Creator 2 lings get into the natural of Creator Cybernetics core for Creator zealot for Creator 3rd base for Crazy 1 ling gets into the main as 1 dies 5:00 Crazy loses the ling to the zealot 2 more gas for Creator sentry for Creator overlord scouts one of the gas in the natural Stargate for Creator 6:00 double gas for Crazy Creator breaking down his rocks Void ray started for Creator 7:00 +1 attack started for Creator 2 more gates for Creator Lair for Crazy 4th gate for Creator 2nd void ray for Creator overlord scouts void rays being built ling speed started for Crazy void ray killin overlords Creator going up to 7 gates mothership core for Creator Roach warren for Crazy 8:00 evo chamber for Crazy 3rd Void ray on the way for Creator +1 range attack started for Crazy Spores started for Crazy first void ray harassing lings infestation pit for Crazy 9:00 Crazy scouts the force of Creator moving across the map Roaches on the way for Crazy more spores going up for Crazy queens coming down to meet the void rays Roach speed for Crazy Creator picks off a queen with some forcefields and void rays 10:00 Creator attacks into the army of Crazy 2 spores are with the army mothership core falls to spores 2 void rays are still alive and move back to stay alive spores fall to the ground army the last of the queens falls Crazy ggs! ![]() | ||
FrostedMiniWheats
United States30730 Posts
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Bagi
Germany6799 Posts
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dmnum
Brazil6910 Posts
get it? | ||
MCDayC
United Kingdom14464 Posts
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AxionSteel
United States7754 Posts
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Daralii
United States16991 Posts
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covetousrat
2109 Posts
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LimitSEA
Australia9580 Posts
On April 04 2013 21:19 bittman wrote: I prefer it because we get more vertical vision, though I still feel the left side is too cluttered now especially. Move the match info somewhere else imo. I wouldn't mind them throwing the supply/mineral/gas and production stuff all up top. Wonder how thin you can make everything, would be interesting to experiment with. | ||
Proseat
Germany5113 Posts
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Na_Dann_Ma_GoGo
Germany2959 Posts
On April 04 2013 21:19 bittman wrote: I prefer it because we get more vertical vision, though I still feel the left side is too cluttered now especially. Move the match info somewhere else imo. Yeah at the top, it's rather slim and with the bottom-middle UI gone there's still more vertical space. | ||
theprotagonist
Australia85 Posts
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EpiK
Korea (South)5757 Posts
On April 04 2013 21:19 bittman wrote: I prefer it because we get more vertical vision, though I still feel the left side is too cluttered now especially. . yeah, the player names should be next to the resources on the top right imo | ||
Archybaldie
United Kingdom818 Posts
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KingOfNoodles
Australia379 Posts
On April 04 2013 21:20 Bagi wrote: PvZ in HOTS, more 2-base timings? ![]() Hey, if it ain't broke...~ | ||
Sc2Wrath
United Kingdom58 Posts
Voidrays so strong :D | ||
xongnox
540 Posts
On April 04 2013 21:20 Bagi wrote: PvZ in HOTS, more 2-base timings? ![]() Protoss, dude. | ||
Lysanias
Netherlands8351 Posts
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gingerfluffmuff
Austria4570 Posts
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