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[IEM] World Championship Day 4 - Page 102

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 100 101 102 103 104 177 Next
Alexj
Profile Blog Joined July 2010
Ukraine440 Posts
March 08 2013 14:34 GMT
#2021
Go home, Dream, you're drunk
More GGs, more skill
Archybaldie
Profile Joined June 2011
United Kingdom818 Posts
March 08 2013 14:34 GMT
#2022
Just pull the scv's! ... hell the oracle is still draining energy while you're running away reducing the potential damage it can do ...
I'm in the bubblewrap league ... i just keep getting popped
ragnorr
Profile Joined April 2011
Denmark6097 Posts
March 08 2013 14:34 GMT
#2023
On March 08 2013 23:34 Asha` wrote:
Show nested quote +
On March 08 2013 23:33 DifuntO wrote:
Oracle 25 kills what the fuck move your workers dammit!


Sometimes I swear it's really not noticeable that there is an oracle in your mineral line, and then you look back and you've lost the game lol

If you miss it for like 4-5 sec, your entire mineral line is dead. But i guess thats payback for having speedivacts
Ace Frehley
Profile Joined December 2012
2030 Posts
March 08 2013 14:35 GMT
#2024
why the heck dream doesn't remove his scvs from the mineral line?
...
liberate71
Profile Joined October 2011
Australia10252 Posts
March 08 2013 14:35 GMT
#2025
Ebay and Turret... naaaaaah too expensive

I'd rather lose 20 workers
Minelord Stimfestor, also known as karma.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46249 Posts
March 08 2013 14:35 GMT
#2026
One turret in the mineral line would have shut down the oracle harass completely...

Dream needs to pay more attention.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Vertitto
Profile Joined January 2012
Poland750 Posts
March 08 2013 14:35 GMT
#2027
On March 08 2013 23:33 NMxhendralisk wrote:
lol again make 1 oracle -> win game

similar to dt
FISH MAKE BLUB BLUB
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
March 08 2013 14:35 GMT
#2028
Both Sting and Dream are playing like there is a crayon stuck in their head or something
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
Giriath
Profile Joined May 2011
Sweden2412 Posts
March 08 2013 14:35 GMT
#2029
On March 08 2013 23:33 NMxhendralisk wrote:
lol again make 1 oracle -> win game


Make one turret or bunker > oracle harass is ineffective.
Education should be our seniors guiding us to be "who" we want to be, not "what" we want to be.
mythandier
Profile Joined January 2011
United States828 Posts
March 08 2013 14:35 GMT
#2030
Players in low masters and below react better to oracles than that...I mean seriously. I people I played on ladder just let me kill all their scvs without reacting at all.
Azurues
Profile Joined March 2011
Malaysia5612 Posts
March 08 2013 14:35 GMT
#2031
i wish banshee could do the same thing
dani`
Profile Joined January 2011
Netherlands2402 Posts
March 08 2013 14:35 GMT
#2032
On March 08 2013 23:34 Asha` wrote:
Show nested quote +
On March 08 2013 23:33 DifuntO wrote:
Oracle 25 kills what the fuck move your workers dammit!


Sometimes I swear it's really not noticeable that there is an oracle in your mineral line, and then you look back and you've lost the game lol

Well unnoticed drops in your mineral line if you are on effectively 1 base always have that as a result. 8 stimmed Marines would have done the same, and faster.
moochu
Profile Joined August 2009
Australia374 Posts
March 08 2013 14:36 GMT
#2033
how many marines does it take to counter an oracle?
dinosrwar
Profile Joined September 2011
1290 Posts
March 08 2013 14:36 GMT
#2034
On March 08 2013 23:36 moochu wrote:
how many marines does it take to counter an oracle?


Like 4. It's not that hard.
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
March 08 2013 14:36 GMT
#2035
On March 08 2013 23:35 Azurues wrote:
i wish banshee could do the same thing

We had plenty of 20+ kill banshees early in WoL, and still occassionally do.
Disarmed
Profile Joined April 2012
Austria721 Posts
March 08 2013 14:36 GMT
#2036
dudes any reaaaaal short recap of ret?
would be supercool, missed it but im very happy!
TheBanana
Profile Joined December 2010
Norway2183 Posts
March 08 2013 14:36 GMT
#2037
I didn't know they were playing Hots in IEM.
Weird surprise.
If you're not getting better faster than everybody else, you're getting worse.
Necro)Phagist(
Profile Blog Joined October 2010
Canada6660 Posts
March 08 2013 14:36 GMT
#2038
On March 08 2013 23:34 Big J wrote:
gotta love those oracles... "opponent does pressure and makes me cancel nexus? best thing I could have hoped for!"

Oracles where figured out ages ago... pull your scvs and get a couple marines and you're fine especially against just 1 oracle...
"Are you talking to me? Because your authority is not recognized in fort kick ass!"" ||Park Jung Suk|| |MC|HerO|HyuN|
DarkPlasmaBall
Profile Blog Joined March 2010
United States46249 Posts
March 08 2013 14:37 GMT
#2039
On March 08 2013 23:35 Vertitto wrote:
Show nested quote +
On March 08 2013 23:33 NMxhendralisk wrote:
lol again make 1 oracle -> win game

similar to dt


Sure, but only if you go out of your way to let the opponent kill your base with that one unit.

Dream clearly has no experience against oracles. All the pros and casters who have actually practiced HotS have pointed out how simple it is to shut it down with just one turret.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
TheDwf
Profile Joined November 2011
France19747 Posts
March 08 2013 14:37 GMT
#2040
On March 08 2013 23:35 dani` wrote:
Show nested quote +
On March 08 2013 23:34 Asha` wrote:
On March 08 2013 23:33 DifuntO wrote:
Oracle 25 kills what the fuck move your workers dammit!


Sometimes I swear it's really not noticeable that there is an oracle in your mineral line, and then you look back and you've lost the game lol

Well unnoticed drops in your mineral line if you are on effectively 1 base always have that as a result. 8 stimmed Marines would have done the same, and faster.

What's the build order so you can have 8 stimmed Marines and 1 Medivac in your opponent's mineral line by 7'30?
Prev 1 100 101 102 103 104 177 Next
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