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The usual: No balance whine, player bashing, caster bashing or needless Kespa vs Esf debate. -tkwl |
On February 22 2013 20:28 TheDwf wrote: Something bothers me. How come Protoss pros open with Phoenixes yet seem to repeatedly fail to scout Mutalisks in advance? Yonghwa vs Leenock in Code A, PartinG vs Curious yesterday, and now this game; surely you can use Phoenixes to roam around Zerg's bases to scout tech buildings and prepare a little better instead of having to flee with Probes (and still lose a dozen of them anyway) once Mutalisks show up in your main? Just laziness from Protoss or am I missing something? So much of this. Having phoenixes to scout yet Protoss somehow fails to scout spire then lose tons of probes unprepared. I don't know what's up with this at such high level.
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On February 22 2013 20:30 Wintex wrote: Wait, terran music? Can't explain that.
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On February 22 2013 20:30 Happygreek wrote:Show nested quote +On February 22 2013 20:28 Bashion wrote:On February 22 2013 20:26 nojok wrote:On February 22 2013 20:24 DarkLordOlli wrote: Phoenixes do not counter mutas. They do naht. Scouting mutas and having mass cannons ready counters mutas. Zerg will be too happy to see mass canons when he already has 5 bases to protoss 3. Mutas are really good on vestige. Not just that, zerg will get 30+ mutas and roll all your cannons. Allowing a Zerg to get 30+ mutas is just bad game sense. Kill him.
Cool, sounds ezpz
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On February 22 2013 20:28 TheDwf wrote: Something bothers me. How come Protoss pros open with Phoenixes yet seem to repeatedly fail to scout Mutalisks in advance? Yonghwa vs Leenock in Code A, PartinG vs Curious yesterday, and now this game; surely you can use Phoenixes to roam around Zerg's bases to scout tech buildings and prepare a little better instead of having to flee with Probes (and still lose a dozen of them anyway) once Mutalisks show up in your main? Just laziness from Protoss or am I missing something? The problem is that they´re going phoenix in the first place if they don´t have any intention to end it fast. The time and money needed to build phoenixes delays everything altogether and if you don´t have a good idea how to make up for it, it´s just wasting time and money without any return. Why does MC need to scout if he can all-in with 6-7 gates, anyway? it´s not like MC hasn´t shown that he can win any game vs. any opponent with fast attacks.
OMG, he´s building phoenixes again. Let´s see how this pans out.
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On February 22 2013 20:29 totauksz wrote: i don't get why people would ever think mutas are bad in zvp... remember before infestor broodlord turtle gay shit got popular, EVERY zerg was going mutas all the time. I remember some zerg owning Hero with mutas only. in the genius vs drg games (not the finals, the ro32) drg went mutas all the time. it was basically the standard approach to zvp (and the most frustrating style to play against), people didn't stop doing that because it's bad, they stopped it because gay mass infestor was even better in some ways. now that winfestors got a huge unbelievable nerf of 1 range, people are going back to mewtas. I remember a joke around here that even Idra could beat Protoss going mass muta.
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mindgame overlord scout, comes form the obvious spot so mc doesnt expect another overlord above there, and now roro sees the robo followup immediately allowing him to queue up 16 drones safely, not looking good for mc
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On February 22 2013 20:31 Cokefreak wrote:Can't explain that.
Creepy.
+ Show Spoiler +
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On February 22 2013 20:29 totauksz wrote: i don't get why people would ever think mutas are bad in zvp... remember before infestor broodlord turtle gay shit got popular, EVERY zerg was going mutas all the time. I remember some zerg owning Hero with mutas only. in the genius vs drg games (not the finals, the ro32) drg went mutas all the time. it was basically the standard approach to zvp (and the most frustrating style to play against), people didn't stop doing that because it's bad, they stopped it because gay mass infestor was even better in some ways. now that winfestors got a huge unbelievable nerf of 1 range, people are going back to mewtas. Crazy moving had a really good game vs hero playing mutas and went 1-2, with the winning map being tda, then losing on belshir beach and something else. That could be who you're talking about.
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Almost had a heart attack. I just woke up and checked the spoilered results and thought Taeja got reverse sweeped. Good job Taeja!
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Hmm that zealot was the one from the starcrafts animation
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MC does so many mistakes today, he just doesn´t seem focused at all.
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it was the BoB zealot, darn u
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On February 22 2013 20:30 Kasaraki wrote:Show nested quote +On February 22 2013 20:27 Acer.Scarlett` wrote:On February 22 2013 20:26 klaxen wrote:On February 22 2013 20:25 Cokefreak wrote: MC got outplayed. What can toss do against mutas if blink stalker/+range phoenix don't cut it? Either go blink stalker w/ storm or 2star phoenix, don't try to do half of each or the phoenix will be useless Yeah, and MC traded away all his Penix in an unfavourable trade in the map corner, he had 1 left when the 13+ new mutas arrived. Also he split up his armies in an anti-air and anti-ground group... Not a very good choice, since naturally the fast mutas will go for the ground army. True dat. The phoenixed are supposed to stay close. But this situation is always pretty hard to manage. Get canons for natural or 3rd and army + phoenix for the other bases ?
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omg those force fields...
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holy shit those force fields lol, a little inefficient but still cool
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MC... first he fails with the first runby... and then crazy FF's to catch those lings <3
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Woah, those forcefields, split-second point-and-click, goddamn... MC imba!
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Haha... 10 forcefields later, nothing did leave.
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