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On February 15 2013 21:28 Qikz wrote:Show nested quote +On February 15 2013 21:26 Insoleet wrote:On February 15 2013 21:23 Qikz wrote: Also one thing I really need to understand, is why do zergs engage that? Why not give up your hatchery and wait for a better position?
B4 just sent units into die constantly, when he could have massed an army. you can never engage an immortal sentry all in if you don't have at least a 270 degrees surround. That was the only position bbong had a surround near this. Would overlord drops to drop units on top of the push not work? The power is it's ability to zone. Sentries suck if anything actually gets to them and it's not high on stalkers so overlords would be amazing. well ovie drop can't be ready at 10 minutes, neither can infestors. this all in will probably disappear from hots thanks to swarm hosts.
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On February 15 2013 21:30 how2TL wrote: I hope you guys will watch the hyped finals matchup that is curious vs roro.
Zvzzzzzzzzzzzzzzzzz
only after
Symbol vs Curious x Roro vs Soulkey
Ro4
ZvzzzzzzzzzzZz
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Norway10161 Posts
On February 15 2013 21:30 DarkLordOlli wrote:Show nested quote +On February 15 2013 21:30 ToKoreaWithLove wrote:On February 15 2013 21:28 Qikz wrote:On February 15 2013 21:26 Insoleet wrote:On February 15 2013 21:23 Qikz wrote: Also one thing I really need to understand, is why do zergs engage that? Why not give up your hatchery and wait for a better position?
B4 just sent units into die constantly, when he could have massed an army. you can never engage an immortal sentry all in if you don't have at least a 270 degrees surround. That was the only position bbong had a surround near this. Would overlord drops to drop units on top of the push not work? The power is it's ability to zone. Sentries suck if anything actually gets to them and it's not high on stalkers so overlords would be amazing. A lot of things will stop it, as long as zerg don't take a 3rd base. Truth, but then there's no reason to immortal all in.
Then it stops itself Even better.
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On February 15 2013 21:28 Assirra wrote:Show nested quote +On February 15 2013 21:26 esdf wrote:On February 15 2013 21:14 BLinD-RawR wrote:On February 15 2013 21:13 esdf wrote:On February 15 2013 20:23 NovemberstOrm wrote:On February 15 2013 20:22 totauksz wrote: looks like roro's zvz is unbeatable i guarantee you if life and roro played 100 bo7's Life would never lose. bo3's are never true indicators of skill(look at all life's comebacks) bo7 is the true indicator of skill IMO. RoRo did best Life this series though. because you're such an sc2 expert and your opinion counts for more then shit. right, get over yourself and get used to this. elephants are here. you make being a KT fan look bad. care to explain (if you can)? did I give some wrong info, kespa players in gsl are topping their ro16 groups, and people like this guy can't accept reality. if roro beat life in bo7, he'd write that they're not true indicators of skill, that they should play bo11. On February 15 2013 21:15 DarkLordOlli wrote:On February 15 2013 21:13 esdf wrote:On February 15 2013 20:23 NovemberstOrm wrote:On February 15 2013 20:22 totauksz wrote: looks like roro's zvz is unbeatable i guarantee you if life and roro played 100 bo7's Life would never lose. bo3's are never true indicators of skill(look at all life's comebacks) bo7 is the true indicator of skill IMO. RoRo did best Life this series though. because you're such an sc2 expert and your opinion counts for more then shit. right, get over yourself and get used to this. elephants are here. quoted for no truth!!111one No difference between ESF and Kespa. You're a KT fan, listen to FLASHUUUUU my KT allegiance is mostly towards to KT of old (reach, nal ra, yellow) and their sexy uniforms. ;=) It's not because the Kespa players are winning but because you came again with that dumb elephant bullshit. I'm specialized in falling to same or lower level then people like novemberstorm just to point out we can go in circles with that shit.
User was warned for this post
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On February 15 2013 21:06 totauksz wrote:Show nested quote +On February 15 2013 21:05 sAsImre wrote:On February 15 2013 21:04 totauksz wrote:On February 15 2013 21:02 sAsImre wrote:On February 15 2013 21:00 totauksz wrote:On February 15 2013 20:55 sAsImre wrote:On February 15 2013 20:52 totauksz wrote:On February 15 2013 20:49 sAsImre wrote:On February 15 2013 20:47 totauksz wrote:On February 15 2013 20:40 BLinD-RawR wrote: [quote]
weird builds and gimmicks are a part of the game, you can't always hang on your good macro, limiting the series to a Bo5 gives you the best of everything, it gives you a chance to do a whole lot more even with what seems less.
its a completely different feeling being in the booth than in the practice house I can assure you that. no. you don't have a solid argument just the misty " it gives you a chance to do a whole lot more even with what seems less" best of 5s are only good for people who can prepare 3 really good builds that rely on being unpredicted, and that's it. the longer the series are the more players rely on fundamentals and i'm cool with that since you can cheese as much as you want there too but the opponent has the chance to get to read your style. and no stamina is not a problem to these guys, if they have nerve issues that's a different matter. a day of mlg is a hundred times more exhausting than best of 9 series. doesn't matter which booth they're in, if they have nerve issues they have them while playing in best of 3s and best of 243212331s either. the longer the series goes, the more closer to ladder games it will be. That's why weekly tournament don't differ to ladder in term of builds/gameplay and that people who're excellent on the ladder (and zergs) are really good at them. it's not the length, it's the ability to know who you're playing. even if it's a best of 31 you can prepare 16 builds if you have the time and put the effort in... nothing like in a ladder game. you're example is so bad because despite being totally unrealistic (or give them 3months to prepare the final) you still have 15ladder builds if you play the 31games. Just look at the IPL fightclub there are almost 0 specific strats prepared. it's not like you can't make plans if you have to play more than 5 games. for a good creative player making plans for 9 game should be no problem. you have absolutely no idea btw which of these games involves a lot of preparation so you're just arguing kinda out of your ass, sorry. every season some players say in interviews that they only rely on their fundamentals, i recall Squirtle saying this and others too. so what the heck is your point? apparently some players prepare map specific builds and others just rely on their fundamentals, every game is "ladder game" for them. and if a player can prepare 3 killer builds for a best of 5 he can do that for a best of 9 too, that's 3 wins in both series. and 2ladder games in 1, 6 in the other. which is just my point, the longer the series goes, the closer to ladder games it'll look like. my point was that to some players every game is close to a ladder game so really don't know what you wanna say with that and btw, if the series reward the ability to prepare builds, why shouldn't they reward the ability to have more solid fundamentals or the ability to adapt? longer series makes it only more fair. let's remove the S in rts. improvised strategy is strategy too. i get it that you're in love with tournaments that reward prepared builds but lets face it, that's only your opinion. yeah but it's not my opinion that tactics are different from strategy but you seem to be unable to see the difference.
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United States97274 Posts
GSL S1 2013 Code S Ro16 Group D  Life vs  PartinG Game 1 Map: Cloud Kingdom 0:00
Life spawns in the top right
PartinG spawns in the bottom left
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If Parting wins this then it's four out of four KeSPA players from the Ro32 that end up in the Ro8.
Furthermore, all four KeSPA players will face off against eSF players, leaving open the possibility of a Ro4 with only KeSPA players. And in fact, all four KeSPA players are probably favored in their match-up.
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Austria24417 Posts
On February 15 2013 21:31 Sc2Null wrote:Show nested quote +On February 15 2013 21:28 ffrozenfish wrote:On February 15 2013 21:25 DarkLordOlli wrote:On February 15 2013 21:24 Ameisenmann wrote: Funny how everyone loves to watch parting do the immortal/sentry for the thousandst time, but god forbid someone makes infestors... It's because the immortal all in prevents infestors! what this guy said false, immortal-all in was the utilization of the increase range from the immortals + sentry ff zoning. If you saw the Blizz cup finals, infestors actually shut this down hard and it was by life, however, the timing to get to infestors is risky at best
No not really. The immortal all in is a specific build designed to punish no gas 3 hatch before infestors or other lair tech units are out.
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On February 15 2013 21:30 Goibon wrote: oh man the rematch
Parting played possum prior, portraying piss poor performance. Properly prepared plays promise Parting prevails!!! Oh dear god... lol
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Austria24417 Posts
On February 15 2013 21:31 ToKoreaWithLove wrote:Show nested quote +On February 15 2013 21:30 DarkLordOlli wrote:On February 15 2013 21:30 ToKoreaWithLove wrote:On February 15 2013 21:28 Qikz wrote:On February 15 2013 21:26 Insoleet wrote:On February 15 2013 21:23 Qikz wrote: Also one thing I really need to understand, is why do zergs engage that? Why not give up your hatchery and wait for a better position?
B4 just sent units into die constantly, when he could have massed an army. you can never engage an immortal sentry all in if you don't have at least a 270 degrees surround. That was the only position bbong had a surround near this. Would overlord drops to drop units on top of the push not work? The power is it's ability to zone. Sentries suck if anything actually gets to them and it's not high on stalkers so overlords would be amazing. A lot of things will stop it, as long as zerg don't take a 3rd base. Truth, but then there's no reason to immortal all in. Then it stops itself  Even better.
Lol, MINDGAMES
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So much fun today. Love it.
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United States97274 Posts
If RorO ends up winning this GSL then Marineking would have beaten the GSL champ 2 seasons in a row D:
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Parting is like "how the fuck do they get a tiny ship in there?"
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Taking a third on the Protoss's angle of attack seems weak to Immortal/Sentry, unless you're going to cover it in Spine Crawlers. One of the corner bases would be much harder for Immortal/Sentry to deal with.
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On February 15 2013 21:28 Qikz wrote:Show nested quote +On February 15 2013 21:26 Insoleet wrote:On February 15 2013 21:23 Qikz wrote: Also one thing I really need to understand, is why do zergs engage that? Why not give up your hatchery and wait for a better position?
B4 just sent units into die constantly, when he could have massed an army. you can never engage an immortal sentry all in if you don't have at least a 270 degrees surround. That was the only position bbong had a surround near this. Would overlord drops to drop units on top of the push not work? The power is it's ability to zone. Sentries suck if anything actually gets to them and it's not high on stalkers so overlords would be amazing.
Baneling drops!
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damn that waterbottle looks interesting
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My Baldur's Gate 2 character is a Sorceror. He's pretty badass not gonna lie.
No idea what these two are talking about though.
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On February 15 2013 21:31 sAsImre wrote:Show nested quote +On February 15 2013 21:06 totauksz wrote:On February 15 2013 21:05 sAsImre wrote:On February 15 2013 21:04 totauksz wrote:On February 15 2013 21:02 sAsImre wrote:On February 15 2013 21:00 totauksz wrote:On February 15 2013 20:55 sAsImre wrote:On February 15 2013 20:52 totauksz wrote:On February 15 2013 20:49 sAsImre wrote:On February 15 2013 20:47 totauksz wrote: [quote]
no. you don't have a solid argument just the misty " it gives you a chance to do a whole lot more even with what seems less"
best of 5s are only good for people who can prepare 3 really good builds that rely on being unpredicted, and that's it.
the longer the series are the more players rely on fundamentals and i'm cool with that since you can cheese as much as you want there too but the opponent has the chance to get to read your style.
and no stamina is not a problem to these guys, if they have nerve issues that's a different matter. a day of mlg is a hundred times more exhausting than best of 9 series. doesn't matter which booth they're in, if they have nerve issues they have them while playing in best of 3s and best of 243212331s either. the longer the series goes, the more closer to ladder games it will be. That's why weekly tournament don't differ to ladder in term of builds/gameplay and that people who're excellent on the ladder (and zergs) are really good at them. it's not the length, it's the ability to know who you're playing. even if it's a best of 31 you can prepare 16 builds if you have the time and put the effort in... nothing like in a ladder game. you're example is so bad because despite being totally unrealistic (or give them 3months to prepare the final) you still have 15ladder builds if you play the 31games. Just look at the IPL fightclub there are almost 0 specific strats prepared. it's not like you can't make plans if you have to play more than 5 games. for a good creative player making plans for 9 game should be no problem. you have absolutely no idea btw which of these games involves a lot of preparation so you're just arguing kinda out of your ass, sorry. every season some players say in interviews that they only rely on their fundamentals, i recall Squirtle saying this and others too. so what the heck is your point? apparently some players prepare map specific builds and others just rely on their fundamentals, every game is "ladder game" for them. and if a player can prepare 3 killer builds for a best of 5 he can do that for a best of 9 too, that's 3 wins in both series. and 2ladder games in 1, 6 in the other. which is just my point, the longer the series goes, the closer to ladder games it'll look like. my point was that to some players every game is close to a ladder game so really don't know what you wanna say with that and btw, if the series reward the ability to prepare builds, why shouldn't they reward the ability to have more solid fundamentals or the ability to adapt? longer series makes it only more fair. let's remove the S in rts. improvised strategy is strategy too. i get it that you're in love with tournaments that reward prepared builds but lets face it, that's only your opinion. yeah but it's not my opinion that tactics are different from strategy but you seem to be unable to see the difference.
both of those can be pre planned or just pulled out of the sack of your strategies/tactics on the spot or even improvised so i still don't get what the hell you want to prove here
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did someone say wizzards had a bad rap?
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