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[Code S] RO16 Group B 2013 GSL Season 1 - Page 26

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 24 25 26 27 28 101 Next
Olli
Profile Blog Joined February 2012
Austria24422 Posts
February 08 2013 10:16 GMT
#501
It's ok, he's got mules!!!
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Lunareste
Profile Joined July 2011
United States3596 Posts
February 08 2013 10:16 GMT
#502
Oh my lord Soulkey bopping MKP so hard.
KT FlaSh FOREVER
pmp10
Profile Joined April 2012
3396 Posts
February 08 2013 10:17 GMT
#503
On February 08 2013 19:13 nomyx wrote:
Spire, ling/bling speed on the way. Looks like those infestor nerfs are providing for some great games!

Enjoy them while you can.
Widow mine will put an end to this composition.
ZenithM
Profile Joined February 2011
France15952 Posts
February 08 2013 10:17 GMT
#504
That wasn't a very good game by MKP :D
Soulkey didn't even seem that threatening.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
February 08 2013 10:17 GMT
#505
After one of the most advantageous openings I've ever seen, I really don't understand how MKP ended up in this atrococious position.

He just kind of fell apart lol.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 08 2013 10:17 GMT
#506
On February 08 2013 19:13 Shellshock1122 wrote:
Show nested quote +
On February 08 2013 19:10 Shellshock1122 wrote:
On February 08 2013 19:06 Shellshock1122 wrote:
GSL S1 2013 Code S Ro16 Group B
MarineKing vs Soulkey
Game 2 (1-0)
Map: Neo Planet S

0:00
MarineKing spawns in the top right
Soulkey spawns in the bottom left

2:00
Hatch first for Soulkey
CC first on the high ground for MarineKing to wall off
drone scout sees CC first
rax from MarineKing to wall off
pool for Soulkey

3:00
drones scvs and stuff

4:00
3rd CC from Marineking inside the main
drone is killed in the main before scouting the 3rd CC
Marineking floats his OC to the low ground
double gas for Marineking

5:00
bunker in the natural for Marineking
Factory for Marineking
reactor for Marineking
double gas for Soulkey

6:00
3rd base for Soulkey
2 more rax for Marineking
reactored hellion production started for Marineking

7:00
lair for Soulkey
2 more gas for Soulkey
Starport for Marineking
tech lab for Marineking
Stim research started for Marineking
Marauder production started for Marineking
double ebay for Marineking
ling speed for Soulkey
Baneling nest for Soulkey

8:00
medivac production started for Marineking
1-1 ling upgrades started for Soulkey
Marineking floats out his 3rd OC but overlord poop blocks it
1-1 started for Marineking
baneling speed started for Soulkey

9:00
Spire for Soulkey
hellions trying to deny creep spread
Marineking moving out with a medivac, some marines, marauders, and hellions

10:00
ling runby at the 3rd of Marineking
Marineking turns around after cleaning up some creep
burrow research started for Soulkey
tank production started for Marineking
combat shields for Marineking
+1 vehicle weapons started for Marineking
siege mode research for Marineking
+1 flier attack started for Soulkey

11:00
Marineking moves out to clean up creep and gets his army surrounded
lings and banes kill off most of the army of marineking
lings and banes kill all the scvs at the 3rd of marineking
muta production started or Soulkey

12:00
+2 attack started for Marineking
4th base for Soulkey in the bottom right
2-2 started for Soulkey
+2 armor started for Marineking
mutas fly into the natural and start killing workers
then they bounce into the main and start killing more
turrets started for Marineking
all the mutas fly out and go over to the 3rd and start killing more

13:00
Marineking has lost 35 workers now
mutas pick off a siege tank
Mutas bounce back into the main and then into the 3rd again
ling bane attack at the natural of marineking
banelings bust through the wall

14:00
banelings roll into the main
Mutas kill all the workers at the 3rd
more workers going down everywhere
Marineking has lost 60 workers
+2 flier attack for Soulkey
infestation pit for Soulkey

15:00
pathogen glands started for soulkey
mutas pick off another tank
ling and bane attack goes into the natural and kills even more scvs
mutas pick off the last tank
71 scvs have died
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dosey
Profile Joined September 2010
United States4505 Posts
February 08 2013 10:17 GMT
#507
That has got to be the most cost effective group of mutas ever... damn.
samurai80
Profile Joined November 2011
Japan4225 Posts
February 08 2013 10:17 GMT
#508
I wonder what is the latest ? MKP GG timing or Fantasy's ?
Douillos
Profile Joined May 2010
France3195 Posts
Last Edited: 2013-02-08 10:18:57
February 08 2013 10:18 GMT
#509
On February 08 2013 19:17 Gamegene wrote:
After one of the most advantageous openings I've ever seen, I really don't understand how MKP ended up in this atrococious position.

He just kind of fell apart lol.


This map is crap. That third is just stupid.

It opens so many attack paths I can't understand how they are keeping it (and more terrans aren't all in-ing)
Look a giraffe! Look a fist!!
Delphiki
Profile Joined October 2012
Philippines1955 Posts
February 08 2013 10:18 GMT
#510
Dat multi pronged attack by Soulkey
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
February 08 2013 10:18 GMT
#511
Flash level greedy, definitely not Flash level macro.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
February 08 2013 10:18 GMT
#512
I don't even kill this many workers with hellbats.

well except that 100 probe game that i still managed to lose... T_T
Ryps
Profile Blog Joined May 2010
Romania2740 Posts
February 08 2013 10:18 GMT
#513
On February 08 2013 19:17 Gamegene wrote:
After one of the most advantageous openings I've ever seen, I really don't understand how MKP ended up in this atrococious position.

He just kind of fell apart lol.

By doing one of the worst attack and losing his army, he fked up
Olli
Profile Blog Joined February 2012
Austria24422 Posts
February 08 2013 10:18 GMT
#514
On February 08 2013 19:18 Douillos wrote:
Show nested quote +
On February 08 2013 19:17 Gamegene wrote:
After one of the most advantageous openings I've ever seen, I really don't understand how MKP ended up in this atrococious position.

He just kind of fell apart lol.


This map is crap. That third is just stupid.


Why so?
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Megabuster123
Profile Joined May 2011
Canada1837 Posts
February 08 2013 10:18 GMT
#515
The army supply is basically the same though isn't it? He could still come back I feel..
Arevall
Profile Joined February 2010
Sweden1133 Posts
February 08 2013 10:18 GMT
#516
MKP is fiiineee
DJHelium
Profile Joined December 2010
Sweden13480 Posts
February 08 2013 10:19 GMT
#517
I don't think Marineking is dead yet, killing terran workers isn't all that effective except for in TvT.

If he gets ahead in upgrades (which he is), he will have some good timings to abuse.
#1 player in the world atm: J-god | Follow me on twitter! @DJHelium
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
February 08 2013 10:19 GMT
#518
Stream lagging or just my end (i think it my end, watching via Twitch)
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Douillos
Profile Joined May 2010
France3195 Posts
Last Edited: 2013-02-08 10:20:44
February 08 2013 10:19 GMT
#519
On February 08 2013 19:18 DarkLordOlli wrote:
Show nested quote +
On February 08 2013 19:18 Douillos wrote:
On February 08 2013 19:17 Gamegene wrote:
After one of the most advantageous openings I've ever seen, I really don't understand how MKP ended up in this atrococious position.

He just kind of fell apart lol.


This map is crap. That third is just stupid.


Why so?



That third opens 3 attacks paths and mutas bounce back and forth from main and third.

EDIT: And when i say it's crap I mean it's crap for passive terran playing. im sure a much more agressive build could get something done.
Look a giraffe! Look a fist!!
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
February 08 2013 10:20 GMT
#520
On February 08 2013 19:19 DJHelium wrote:
I don't think Marineking is dead yet, killing terran workers isn't all that effective except for in TvT.

If he gets ahead in upgrades (which he is), he will have some good timings to abuse.


He can't deny the creep. Which means he's essentially dead since Soulkey basically has infinite map vision and control, even with his slow broodlords.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
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