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[SPL] KT Rolster vs. SK Telecom T1 R3 - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 9 10 11 12 13 28 Next All
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
January 28 2013 06:53 GMT
#201
On January 28 2013 15:47 therabit wrote:
what's going on 2 SKT zergs won

S2 is eh but sOO's actually pretty dang good at sc2 lol
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
slowbacontron
Profile Joined October 2012
United States7722 Posts
January 28 2013 06:54 GMT
#202
On January 28 2013 15:50 YourHarry wrote:
He did say "Protoss ... zerg"..!!!

Sounded like "Protossuh" to a Korean. They like to pronounce the last consonant of a word.
jjakji fan
Micromnky
Profile Joined March 2011
United States262 Posts
January 28 2013 06:54 GMT
#203
GOgo Fantasy for my fantasy!....team!...
c0sm0naut
Profile Joined April 2011
United States1229 Posts
January 28 2013 06:54 GMT
#204
On January 28 2013 15:53 Aerisky wrote:
Show nested quote +
On January 28 2013 15:47 therabit wrote:
what's going on 2 SKT zergs won

S2 is eh but sOO's actually pretty dang good at sc2 lol


yes i would bet on soo > s2 any day
Windows 7
Profile Joined December 2010
United States236 Posts
January 28 2013 06:54 GMT
#205
On January 28 2013 15:52 Sky_ wrote:
Show nested quote +
On January 28 2013 15:51 Nezgar wrote:
On January 28 2013 15:47 bankobauss wrote:
sigh. you beat that by just unsieging your tanks and keeping everything in a giant deathball

the tanks literally instantly kill all the roaches faster than they drop out due to the hellions also getting off full splash

if your tanks are spread like that you lose


Yeah, I was wondering whether Flash knows that siege tanks have a higher dps in non-siege mode, pulling back towards his almost-done thors would've been a way better choice I feel...


He had no time as he scouted it last minute q.q


He did have a small window to unsiege all his tanks and pull back. s2 wasn't really that subtle, he flew his doom drop over Flash's hellions that were pretty far in front of his base.
FC
steventcyh
Profile Joined November 2010
China70 Posts
January 28 2013 06:55 GMT
#206
s2 good job wakakaka~
bankobauss
Profile Joined December 2012
204 Posts
Last Edited: 2013-01-28 06:56:31
January 28 2013 06:55 GMT
#207
On January 28 2013 15:53 GTPGlitch wrote:
Show nested quote +
On January 28 2013 15:51 Nezgar wrote:
On January 28 2013 15:47 bankobauss wrote:
sigh. you beat that by just unsieging your tanks and keeping everything in a giant deathball

the tanks literally instantly kill all the roaches faster than they drop out due to the hellions also getting off full splash

if your tanks are spread like that you lose


Yeah, I was wondering whether Flash knows that siege tanks have a higher dps in non-siege mode, pulling back towards his almost-done thors would've been a way better choice I feel...


Would've taken to long i think. Pulling everything back would have given roaches free reign over the third, and the stuff outside the main would've been late to the fight in the actual main because of the unsiege+walk time


yeah but imo its not even that strong keeping everything sieged in spread position like that

have 1bunker + 1sieged tank at your third, 1bunker + 1sieged tank at your natural. keep everything else in a gigantic deathball that you can move around with and respond with

On January 28 2013 15:54 Windows 7 wrote:
Show nested quote +
On January 28 2013 15:52 Sky_ wrote:
On January 28 2013 15:51 Nezgar wrote:
On January 28 2013 15:47 bankobauss wrote:
sigh. you beat that by just unsieging your tanks and keeping everything in a giant deathball

the tanks literally instantly kill all the roaches faster than they drop out due to the hellions also getting off full splash

if your tanks are spread like that you lose


Yeah, I was wondering whether Flash knows that siege tanks have a higher dps in non-siege mode, pulling back towards his almost-done thors would've been a way better choice I feel...


He had no time as he scouted it last minute q.q


He did have a small window to unsiege all his tanks and pull back. s2 wasn't really that subtle, he flew his doom drop over Flash's hellions that were pretty far in front of his base.



imo flash's mistake was making himself rely on that window

just always keep your army in a deathball (its sc2 duh) and he would win that situation. i expect flash to learn that lesson before his next game
c0sm0naut
Profile Joined April 2011
United States1229 Posts
January 28 2013 06:55 GMT
#208
cant really judge the results of flash until he can use widow mines
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
January 28 2013 06:56 GMT
#209
Man, either CH or Stats better win now or Wooki will not get to play.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
Nezgar
Profile Joined December 2012
Germany534 Posts
January 28 2013 06:56 GMT
#210
On January 28 2013 15:53 GTPGlitch wrote:
Show nested quote +
On January 28 2013 15:51 Nezgar wrote:
On January 28 2013 15:47 bankobauss wrote:
sigh. you beat that by just unsieging your tanks and keeping everything in a giant deathball

the tanks literally instantly kill all the roaches faster than they drop out due to the hellions also getting off full splash

if your tanks are spread like that you lose


Yeah, I was wondering whether Flash knows that siege tanks have a higher dps in non-siege mode, pulling back towards his almost-done thors would've been a way better choice I feel...


Would've taken to long i think. Pulling everything back would have given roaches free reign over the third, and the stuff outside the main would've been late to the fight in the actual main because of the unsiege+walk time


Hm, couldn't he just lift his third? It was pretty much an all-in from s2 as he didn't drone his third.
With pulling back I was talking about unsieging und pulling back to the cliff between main and third so that the thors could chip in some dps from the high ground.
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
Last Edited: 2013-01-28 07:02:24
January 28 2013 06:58 GMT
#211
Just checked the spoilers.
OMGoodness, what am I missing?! :D

Okie dokie! I need Stats to beat Rain and then P7GAB to beat WorSt.
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
eNtitY~
Profile Joined January 2007
United States1293 Posts
January 28 2013 06:59 GMT
#212
What's the point of the pink structures/building hatcheries on Neo Arkanoid?
http://www.starcraftdream.com
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
January 28 2013 06:59 GMT
#213
On January 28 2013 15:55 bankobauss wrote:
Show nested quote +
On January 28 2013 15:53 GTPGlitch wrote:
On January 28 2013 15:51 Nezgar wrote:
On January 28 2013 15:47 bankobauss wrote:
sigh. you beat that by just unsieging your tanks and keeping everything in a giant deathball

the tanks literally instantly kill all the roaches faster than they drop out due to the hellions also getting off full splash

if your tanks are spread like that you lose


Yeah, I was wondering whether Flash knows that siege tanks have a higher dps in non-siege mode, pulling back towards his almost-done thors would've been a way better choice I feel...


Would've taken to long i think. Pulling everything back would have given roaches free reign over the third, and the stuff outside the main would've been late to the fight in the actual main because of the unsiege+walk time


yeah but imo its not even that strong keeping everything sieged in spread position like that

have 1bunker + 1sieged tank at your third, 1bunker + 1sieged tank at your natural. keep everything else in a gigantic deathball that you can move around with and respond with

Show nested quote +
On January 28 2013 15:54 Windows 7 wrote:
On January 28 2013 15:52 Sky_ wrote:
On January 28 2013 15:51 Nezgar wrote:
On January 28 2013 15:47 bankobauss wrote:
sigh. you beat that by just unsieging your tanks and keeping everything in a giant deathball

the tanks literally instantly kill all the roaches faster than they drop out due to the hellions also getting off full splash

if your tanks are spread like that you lose


Yeah, I was wondering whether Flash knows that siege tanks have a higher dps in non-siege mode, pulling back towards his almost-done thors would've been a way better choice I feel...


He had no time as he scouted it last minute q.q


He did have a small window to unsiege all his tanks and pull back. s2 wasn't really that subtle, he flew his doom drop over Flash's hellions that were pretty far in front of his base.



imo flash's mistake was making himself rely on that window

just always keep your army in a deathball (its sc2 duh) and he would win that situation. i expect flash to learn that lesson before his next game


There's no way he could've kept his army in a deathball. The connection between nat and third isn't small enough to let flash stay sieged in the middle, and if he was unsieged a roach flank would've wrecked him. That attack would've killed him pretty much no matter what-no way 4-6 tanks firing on roaches dropped on other tanks could hold off an attack like that. If he had all his army in one spot he could've but then he would have been forfeiting a base since s2 could just turn around
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
eGoRama
Profile Joined July 2011
Bulgaria1542 Posts
January 28 2013 07:00 GMT
#214
Medivacs + Stim timing I think
nomyx
Profile Joined June 2012
United States2205 Posts
Last Edited: 2013-01-28 07:02:13
January 28 2013 07:02 GMT
#215
queen good unit
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
January 28 2013 07:03 GMT
#216
lool turret defense on that cliff
Arevall
Profile Joined February 2010
Sweden1133 Posts
January 28 2013 07:03 GMT
#217
lol, fantasy being cute
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
January 28 2013 07:03 GMT
#218
Sensor tower even!
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
polgas
Profile Blog Joined April 2010
Canada1752 Posts
January 28 2013 07:03 GMT
#219
Fantasy sim-citying in that small high ground
Leee Jaee Doong
bankobauss
Profile Joined December 2012
204 Posts
January 28 2013 07:04 GMT
#220
On January 28 2013 15:59 GTPGlitch wrote:
Show nested quote +
On January 28 2013 15:55 bankobauss wrote:
On January 28 2013 15:53 GTPGlitch wrote:
On January 28 2013 15:51 Nezgar wrote:
On January 28 2013 15:47 bankobauss wrote:
sigh. you beat that by just unsieging your tanks and keeping everything in a giant deathball

the tanks literally instantly kill all the roaches faster than they drop out due to the hellions also getting off full splash

if your tanks are spread like that you lose


Yeah, I was wondering whether Flash knows that siege tanks have a higher dps in non-siege mode, pulling back towards his almost-done thors would've been a way better choice I feel...


Would've taken to long i think. Pulling everything back would have given roaches free reign over the third, and the stuff outside the main would've been late to the fight in the actual main because of the unsiege+walk time


yeah but imo its not even that strong keeping everything sieged in spread position like that

have 1bunker + 1sieged tank at your third, 1bunker + 1sieged tank at your natural. keep everything else in a gigantic deathball that you can move around with and respond with

On January 28 2013 15:54 Windows 7 wrote:
On January 28 2013 15:52 Sky_ wrote:
On January 28 2013 15:51 Nezgar wrote:
On January 28 2013 15:47 bankobauss wrote:
sigh. you beat that by just unsieging your tanks and keeping everything in a giant deathball

the tanks literally instantly kill all the roaches faster than they drop out due to the hellions also getting off full splash

if your tanks are spread like that you lose


Yeah, I was wondering whether Flash knows that siege tanks have a higher dps in non-siege mode, pulling back towards his almost-done thors would've been a way better choice I feel...


He had no time as he scouted it last minute q.q


He did have a small window to unsiege all his tanks and pull back. s2 wasn't really that subtle, he flew his doom drop over Flash's hellions that were pretty far in front of his base.



imo flash's mistake was making himself rely on that window

just always keep your army in a deathball (its sc2 duh) and he would win that situation. i expect flash to learn that lesson before his next game


There's no way he could've kept his army in a deathball. The connection between nat and third isn't small enough to let flash stay sieged in the middle, and if he was unsieged a roach flank would've wrecked him. That attack would've killed him pretty much no matter what-no way 4-6 tanks firing on roaches dropped on other tanks could hold off an attack like that. If he had all his army in one spot he could've but then he would have been forfeiting a base since s2 could just turn around


no you dont understand. i mean flash should have used a deathball of UNSIEGED tanks.

flash should have followed these steps

1) do not spread your tnaks
2) do not siege your tanks
3) keep your entire army of mech on the map in front of your natural or third in a deathball. when the overlords come and drop on your tanks you literally roast the roaches faster than they drop out

also, hellions+tanks will kill a equal cost roach army while unsieged. test it sometime. (the way you do this is when the battle starts you only siege up 3 of the tanks in the back. sieging all the tanks causes you to lose too much dps, but only sieging some tanks still gives you nice amounts of splash)
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