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[GSL] Blizzard Cup Group B - Page 51

Forum Index > StarCraft 2 Tournaments
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vthree
Profile Joined November 2011
Hong Kong8039 Posts
December 18 2012 12:50 GMT
#1001
On December 18 2012 21:47 Laryleprakon wrote:
Show nested quote +
On December 18 2012 21:44 bittman wrote:
On December 18 2012 21:43 Laryleprakon wrote:
5/5 zergs make it thro ^_^

The map pool really doesn't help with the current balance imo.


Needs more arkanoid right? =3

But seriously, I wish more could be done with maps. A little more divergence would be great


Anything really, Belshir/Abyssal seem to play out pretty similar (hard to take thirds vs zerg) and Daybreak/Entombed/Antigia are so old now.

Hopefully we see a full new set of maps next year to try some things out before HOTS (unlikely tho)


I am not sure having an all new pool of maps is a good idea. Players just don't have enough time to practice. Maybe take out 2 of the most imbalance ones and introduce 2 new ones (anti zerg ones).
Exoteric
Profile Joined January 2011
Australia2330 Posts
December 18 2012 12:55 GMT
#1002
partingvz will be fun to watch
hell is other people
bittman
Profile Joined February 2011
Australia8759 Posts
December 18 2012 13:00 GMT
#1003
On December 18 2012 21:50 vthree wrote:
Show nested quote +
On December 18 2012 21:47 Laryleprakon wrote:
On December 18 2012 21:44 bittman wrote:
On December 18 2012 21:43 Laryleprakon wrote:
5/5 zergs make it thro ^_^

The map pool really doesn't help with the current balance imo.


Needs more arkanoid right? =3

But seriously, I wish more could be done with maps. A little more divergence would be great


Anything really, Belshir/Abyssal seem to play out pretty similar (hard to take thirds vs zerg) and Daybreak/Entombed/Antigia are so old now.

Hopefully we see a full new set of maps next year to try some things out before HOTS (unlikely tho)


I am not sure having an all new pool of maps is a good idea. Players just don't have enough time to practice. Maybe take out 2 of the most imbalance ones and introduce 2 new ones (anti zerg ones).


You know the issue is that map makers have been forced into the "balanced" cookie cutter layout.

I wish tournaments had room for like a map that is terrible for zerg, but amazing for Terran and Protoss. Terrible idea for a team league game, but awesome for solo competitions.

Also I think tournaments need to rotate maps more or always introduce something fresh into the season.

I doubt they'll look into it before HotS. Map makers should hopefully be again trying a lot of new things when HotS comes out thanks to changes with unit dynamics.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
Hiea
Profile Joined March 2012
Denmark1538 Posts
December 18 2012 13:02 GMT
#1004
On December 18 2012 21:50 vthree wrote:
Show nested quote +
On December 18 2012 21:47 Laryleprakon wrote:
On December 18 2012 21:44 bittman wrote:
On December 18 2012 21:43 Laryleprakon wrote:
5/5 zergs make it thro ^_^

The map pool really doesn't help with the current balance imo.


Needs more arkanoid right? =3

But seriously, I wish more could be done with maps. A little more divergence would be great


Anything really, Belshir/Abyssal seem to play out pretty similar (hard to take thirds vs zerg) and Daybreak/Entombed/Antigia are so old now.

Hopefully we see a full new set of maps next year to try some things out before HOTS (unlikely tho)


I am not sure having an all new pool of maps is a good idea. Players just don't have enough time to practice. Maybe take out 2 of the most imbalance ones and introduce 2 new ones (anti zerg ones).

People are praising KeSPA for just throwing in 4 completely new maps that may or may not be balanced, and they cause the games to be far more interesting.

And players don't have enough time to practice? I think that tournaments should have their own map pool, so that if someone goes to another tournament, they would have to know the maps, and someone who practices those maps might win just because of it.

Watching Daybreak reversed, upside down, sideways, is not a new map, its just a slightly different daybreak.

Maps like Antiga are good, they force other playstyles,however the main problem with maps is Protoss, because of how forcefields and their slow army (in comparison to zerg) need to affect the maps.
Hiea
Profile Joined March 2012
Denmark1538 Posts
Last Edited: 2012-12-18 13:03:58
December 18 2012 13:03 GMT
#1005
On December 18 2012 22:00 bittman wrote:
Show nested quote +
On December 18 2012 21:50 vthree wrote:
On December 18 2012 21:47 Laryleprakon wrote:
On December 18 2012 21:44 bittman wrote:
On December 18 2012 21:43 Laryleprakon wrote:
5/5 zergs make it thro ^_^

The map pool really doesn't help with the current balance imo.


Needs more arkanoid right? =3

But seriously, I wish more could be done with maps. A little more divergence would be great


Anything really, Belshir/Abyssal seem to play out pretty similar (hard to take thirds vs zerg) and Daybreak/Entombed/Antigia are so old now.

Hopefully we see a full new set of maps next year to try some things out before HOTS (unlikely tho)


I am not sure having an all new pool of maps is a good idea. Players just don't have enough time to practice. Maybe take out 2 of the most imbalance ones and introduce 2 new ones (anti zerg ones).


You know the issue is that map makers have been forced into the "balanced" cookie cutter layout.

I wish tournaments had room for like a map that is terrible for zerg, but amazing for Terran and Protoss. Terrible idea for a team league game, but awesome for solo competitions.

Also I think tournaments need to rotate maps more or always introduce something fresh into the season.

I doubt they'll look into it before HotS. Map makers should hopefully be again trying a lot of new things when HotS comes out thanks to changes with unit dynamics.

Team leagues are the best for imbalanced maps, especially on the All-kill format.

Hell, even just reskin maps, I'm tired of the look of Daybreak, make it something else, a volcanic map, a jungle, a city/jungle, a desert, that way they don't become too stale to look at.
vthree
Profile Joined November 2011
Hong Kong8039 Posts
December 18 2012 13:05 GMT
#1006
On December 18 2012 22:02 Hiea wrote:
Show nested quote +
On December 18 2012 21:50 vthree wrote:
On December 18 2012 21:47 Laryleprakon wrote:
On December 18 2012 21:44 bittman wrote:
On December 18 2012 21:43 Laryleprakon wrote:
5/5 zergs make it thro ^_^

The map pool really doesn't help with the current balance imo.


Needs more arkanoid right? =3

But seriously, I wish more could be done with maps. A little more divergence would be great


Anything really, Belshir/Abyssal seem to play out pretty similar (hard to take thirds vs zerg) and Daybreak/Entombed/Antigia are so old now.

Hopefully we see a full new set of maps next year to try some things out before HOTS (unlikely tho)


I am not sure having an all new pool of maps is a good idea. Players just don't have enough time to practice. Maybe take out 2 of the most imbalance ones and introduce 2 new ones (anti zerg ones).

People are praising KeSPA for just throwing in 4 completely new maps that may or may not be balanced, and they cause the games to be far more interesting.

And players don't have enough time to practice? I think that tournaments should have their own map pool, so that if someone goes to another tournament, they would have to know the maps, and someone who practices those maps might win just because of it.

Watching Daybreak reversed, upside down, sideways, is not a new map, its just a slightly different daybreak.

Maps like Antiga are good, they force other playstyles,however the main problem with maps is Protoss, because of how forcefields and their slow army (in comparison to zerg) need to affect the maps.


They are praising it because it is PL format which makes imbalances not as bad.
SharkStarcraft
Profile Joined April 2011
Austria2275 Posts
December 18 2012 13:20 GMT
#1007
THE OUTCOME OF THIS GROUP REALLY SURPRISES ME
Cogito, ergo Toss
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 18 2012 13:22 GMT
#1008
The zergs have arrived, and there are no terrans left to save us. We're doomed! D:
ModeratorI am still alive, somehow
TL+ Member
Kreb
Profile Joined September 2010
4834 Posts
December 18 2012 13:22 GMT
#1009
Ive got a feeling the Soultrain will be a heavy fan favourite for the rest of this tourny lol. WonWonWon shall be victorious!
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
December 18 2012 13:22 GMT
#1010
Leenock all the way, the guy deserves a gsl title under his belt.
Terran & Potato Salad.
Megabuster123
Profile Joined May 2011
Canada1837 Posts
December 18 2012 13:22 GMT
#1011
On December 18 2012 22:02 Hiea wrote:
Show nested quote +
On December 18 2012 21:50 vthree wrote:
On December 18 2012 21:47 Laryleprakon wrote:
On December 18 2012 21:44 bittman wrote:
On December 18 2012 21:43 Laryleprakon wrote:
5/5 zergs make it thro ^_^

The map pool really doesn't help with the current balance imo.


Needs more arkanoid right? =3

But seriously, I wish more could be done with maps. A little more divergence would be great


Anything really, Belshir/Abyssal seem to play out pretty similar (hard to take thirds vs zerg) and Daybreak/Entombed/Antigia are so old now.

Hopefully we see a full new set of maps next year to try some things out before HOTS (unlikely tho)


I am not sure having an all new pool of maps is a good idea. Players just don't have enough time to practice. Maybe take out 2 of the most imbalance ones and introduce 2 new ones (anti zerg ones).

People are praising KeSPA for just throwing in 4 completely new maps that may or may not be balanced, and they cause the games to be far more interesting.

And players don't have enough time to practice? I think that tournaments should have their own map pool, so that if someone goes to another tournament, they would have to know the maps, and someone who practices those maps might win just because of it.

Watching Daybreak reversed, upside down, sideways, is not a new map, its just a slightly different daybreak.

Maps like Antiga are good, they force other playstyles,however the main problem with maps is Protoss, because of how forcefields and their slow army (in comparison to zerg) need to affect the maps.

It's a combination of forcefields and ZvP as a whole. There are certain necessary elements to a map to make ZvP balance that fuck over the other match ups as a result. Every map has to have super close 3rds with chokes or else it's unplayable for protoss. Every map without it is just 2 base all-in all day.
samurai80
Profile Joined November 2011
Japan4225 Posts
December 18 2012 13:36 GMT
#1012
On December 18 2012 21:05 AverageAsianDude wrote:
Show nested quote +
On December 18 2012 21:03 sitromit wrote:
I don't understand, why is pausing the game such a big deal? People aren't allowed to pause if there's a problem?

if there is a problem then yes. but you cant randomly pause. its like playing football and you just randomly tell the other team to stop playing

But there is no button that you can press accidentally that suddenly makes the game pause in football...
samurai80
Profile Joined November 2011
Japan4225 Posts
December 18 2012 13:42 GMT
#1013
On December 18 2012 21:05 Assirra wrote:
Show nested quote +
On December 18 2012 21:03 sitromit wrote:
I don't understand, why is pausing the game such a big deal? People aren't allowed to pause if there's a problem?

People would find ways to abuse it.
Either pause before a battle to think how to engage or just to throw of your opponent mentally.

This is why it must be a warning at least once before DQ. The kespa auto DQ on one pause is absurd imo.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
December 18 2012 13:44 GMT
#1014
Parting Vs. Z, can he fight of the imbalance and crown himself the offical world champion? He's currently the unoffical one.
Flying, sOs, free, Light, Soulkey & ZerO
sharkie
Profile Blog Joined April 2012
Austria18765 Posts
December 18 2012 14:10 GMT
#1015
On December 18 2012 12:52 TAMinator wrote:
If you need to learn how to play PvZ, this is a good day to learn it


I guess not lol
sparklyresidue
Profile Joined August 2011
United States5524 Posts
December 18 2012 14:19 GMT
#1016
Violet's play is, apparently, no joke. I wish him further success in GSL if that's what he chooses. It's weird how abysmal his overall record is, and yet how he is occasionally quite capable.
Like Tinkerbelle, I leave behind a sparkly residue.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46616 Posts
December 18 2012 14:25 GMT
#1017
Wow my Protoss x.x This hurts.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
December 18 2012 14:26 GMT
#1018
Destroy them filthy Zerg Parting!!!!
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
RiceAgainst
Profile Blog Joined November 2011
United States1849 Posts
December 18 2012 14:35 GMT
#1019
Zergs still staying strong! It is the Blizzard Cup, though, so I didn't expect less. Good games by Rain and Seed, I hope.
duckmaster
Profile Joined August 2011
687 Posts
December 18 2012 14:38 GMT
#1020
PARTING FIGHTIIIIIIING
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